Implemented Theme class in every dart file
This commit is contained in:
@@ -1,4 +1,4 @@
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import 'package:cabo_counter/utility/theme.dart' as theme;
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import 'package:cabo_counter/utility/theme.dart';
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import 'package:cabo_counter/views/main_menu_view.dart';
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import 'package:cabo_counter/views/main_menu_view.dart';
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import 'package:flutter/cupertino.dart';
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import 'package:flutter/cupertino.dart';
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@@ -14,10 +14,10 @@ class App extends StatelessWidget {
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return CupertinoApp(
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return CupertinoApp(
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theme: CupertinoThemeData(
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theme: CupertinoThemeData(
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brightness: Brightness.dark,
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brightness: Brightness.dark,
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primaryColor: theme.primaryColor,
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primaryColor: Theme.primaryColor,
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scaffoldBackgroundColor: theme.backgroundColor,
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scaffoldBackgroundColor: Theme.backgroundColor,
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textTheme: CupertinoTextThemeData(
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textTheme: CupertinoTextThemeData(
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primaryColor: theme.primaryColor,
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primaryColor: Theme.primaryColor,
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),
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),
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),
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),
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debugShowCheckedModeBanner: false,
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debugShowCheckedModeBanner: false,
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@@ -1,34 +1,36 @@
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import 'package:flutter/cupertino.dart';
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import 'package:flutter/cupertino.dart';
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Color white = CupertinoColors.white;
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class Theme {
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Color primaryColor = CupertinoColors.systemGreen;
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static Color white = CupertinoColors.white;
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Color backgroundColor = const Color(0xFF101010);
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static Color primaryColor = CupertinoColors.systemGreen;
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Color backgroundTintColor = CupertinoColors.darkBackgroundGray;
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static Color backgroundColor = const Color(0xFF101010);
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static Color backgroundTintColor = CupertinoColors.darkBackgroundGray;
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TextStyle modeTitle = TextStyle(
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static TextStyle modeTitle = TextStyle(
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color: primaryColor,
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color: primaryColor,
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fontSize: 20,
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fontSize: 20,
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fontWeight: FontWeight.bold,
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fontWeight: FontWeight.bold,
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);
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);
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const TextStyle modeDescription = TextStyle(
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static const TextStyle modeDescription = TextStyle(
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fontSize: 16,
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fontSize: 16,
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);
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);
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TextStyle createGameTitle = TextStyle(
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static TextStyle createGameTitle = TextStyle(
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fontSize: 20,
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fontSize: 20,
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color: primaryColor,
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color: primaryColor,
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fontWeight: FontWeight.bold,
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fontWeight: FontWeight.bold,
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);
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);
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TextStyle roundTitle = const TextStyle(
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static TextStyle roundTitle = TextStyle(
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fontSize: 60,
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fontSize: 60,
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color: CupertinoColors.white,
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color: white,
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fontWeight: FontWeight.bold,
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fontWeight: FontWeight.bold,
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);
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);
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TextStyle roundPlayers = const TextStyle(
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static TextStyle roundPlayers = TextStyle(
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fontSize: 20,
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fontSize: 20,
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color: CupertinoColors.white,
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color: white,
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fontWeight: FontWeight.bold,
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fontWeight: FontWeight.bold,
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);
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);
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}
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@@ -1,5 +1,5 @@
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import 'package:cabo_counter/data/game_session.dart';
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import 'package:cabo_counter/data/game_session.dart';
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import 'package:cabo_counter/utility/theme.dart' as theme;
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import 'package:cabo_counter/utility/theme.dart';
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import 'package:cabo_counter/views/round_view.dart';
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import 'package:cabo_counter/views/round_view.dart';
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import 'package:flutter/cupertino.dart';
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import 'package:flutter/cupertino.dart';
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@@ -28,7 +28,7 @@ class _ActiveGameViewState extends State<ActiveGameView> {
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padding: const EdgeInsets.fromLTRB(10, 10, 0, 0),
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padding: const EdgeInsets.fromLTRB(10, 10, 0, 0),
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child: Text(
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child: Text(
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'Spieler:innen',
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'Spieler:innen',
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style: theme.createGameTitle,
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style: Theme.createGameTitle,
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),
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),
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),
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),
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ListView.builder(
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ListView.builder(
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@@ -61,7 +61,7 @@ class _ActiveGameViewState extends State<ActiveGameView> {
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padding: const EdgeInsets.fromLTRB(10, 10, 0, 0),
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padding: const EdgeInsets.fromLTRB(10, 10, 0, 0),
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child: Text(
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child: Text(
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'Runden',
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'Runden',
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style: theme.createGameTitle,
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style: Theme.createGameTitle,
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),
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),
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),
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),
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ListView.builder(
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ListView.builder(
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@@ -1,5 +1,5 @@
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import 'package:cabo_counter/data/game_session.dart';
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import 'package:cabo_counter/data/game_session.dart';
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import 'package:cabo_counter/utility/theme.dart' as theme;
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import 'package:cabo_counter/utility/theme.dart';
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import 'package:cabo_counter/views/active_game_view.dart';
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import 'package:cabo_counter/views/active_game_view.dart';
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import 'package:cabo_counter/views/mode_selection_view.dart';
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import 'package:cabo_counter/views/mode_selection_view.dart';
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import 'package:flutter/cupertino.dart';
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import 'package:flutter/cupertino.dart';
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@@ -42,7 +42,7 @@ class _CreateGameState extends State<CreateGame> {
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padding: const EdgeInsets.fromLTRB(10, 10, 0, 0),
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padding: const EdgeInsets.fromLTRB(10, 10, 0, 0),
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child: Text(
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child: Text(
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'Spiel',
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'Spiel',
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style: theme.createGameTitle,
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style: Theme.createGameTitle,
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),
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),
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),
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),
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Padding(
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Padding(
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@@ -96,7 +96,7 @@ class _CreateGameState extends State<CreateGame> {
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padding: const EdgeInsets.fromLTRB(10, 10, 0, 0),
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padding: const EdgeInsets.fromLTRB(10, 10, 0, 0),
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child: Text(
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child: Text(
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'Spieler:innen',
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'Spieler:innen',
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style: theme.createGameTitle,
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style: Theme.createGameTitle,
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),
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),
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),
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),
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Expanded(
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Expanded(
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@@ -1,4 +1,4 @@
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import 'package:cabo_counter/utility/theme.dart' as theme;
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import 'package:cabo_counter/utility/theme.dart';
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import 'package:flutter/cupertino.dart';
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import 'package:flutter/cupertino.dart';
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class ModeSelectionMenu extends StatelessWidget {
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class ModeSelectionMenu extends StatelessWidget {
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@@ -15,10 +15,10 @@ class ModeSelectionMenu extends StatelessWidget {
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Padding(
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Padding(
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padding: const EdgeInsets.fromLTRB(0, 16, 0, 0),
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padding: const EdgeInsets.fromLTRB(0, 16, 0, 0),
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child: CupertinoListTile(
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child: CupertinoListTile(
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title: Text('101 Punkte', style: theme.modeTitle),
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title: Text('101 Punkte', style: Theme.modeTitle),
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subtitle: const Text(
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subtitle: const Text(
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'Es wird solange gespielt, bis einer Spieler mehr als 100 Punkte erreicht',
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'Es wird solange gespielt, bis einer Spieler mehr als 100 Punkte erreicht',
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style: theme.modeDescription,
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style: Theme.modeDescription,
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maxLines: 3,
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maxLines: 3,
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),
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),
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onTap: () {
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onTap: () {
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@@ -29,11 +29,11 @@ class ModeSelectionMenu extends StatelessWidget {
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Padding(
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Padding(
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padding: const EdgeInsets.symmetric(vertical: 16.0),
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padding: const EdgeInsets.symmetric(vertical: 16.0),
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child: CupertinoListTile(
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child: CupertinoListTile(
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title: Text('Unbegrenzt', style: theme.modeTitle),
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title: Text('Unbegrenzt', style: Theme.modeTitle),
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subtitle: const Text(
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subtitle: const Text(
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'Dem Spiel sind keine Grenzen gesetzt. Es wird so lange '
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'Dem Spiel sind keine Grenzen gesetzt. Es wird so lange '
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'gespielt, bis Ihr keine Lust mehr habt.',
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'gespielt, bis Ihr keine Lust mehr habt.',
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style: theme.modeDescription,
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style: Theme.modeDescription,
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maxLines: 3,
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maxLines: 3,
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),
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),
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onTap: () {
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onTap: () {
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@@ -1,5 +1,5 @@
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import 'package:cabo_counter/data/game_session.dart';
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import 'package:cabo_counter/data/game_session.dart';
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import 'package:cabo_counter/utility/theme.dart' as theme;
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import 'package:cabo_counter/utility/theme.dart';
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import 'package:flutter/cupertino.dart';
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import 'package:flutter/cupertino.dart';
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import 'package:flutter/services.dart';
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import 'package:flutter/services.dart';
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import 'package:flutter_keyboard_visibility/flutter_keyboard_visibility.dart';
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import 'package:flutter_keyboard_visibility/flutter_keyboard_visibility.dart';
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@@ -86,7 +86,7 @@ class _RoundViewState extends State<RoundView> {
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children: [
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children: [
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const SizedBox(height: 40),
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const SizedBox(height: 40),
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Text('Runde ${widget.roundNumber}',
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Text('Runde ${widget.roundNumber}',
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style: theme.roundTitle),
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style: Theme.roundTitle),
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const SizedBox(height: 10),
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const SizedBox(height: 10),
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const Text(
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const Text(
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'Wer hat CABO gesagt?',
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'Wer hat CABO gesagt?',
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@@ -101,8 +101,8 @@ class _RoundViewState extends State<RoundView> {
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child: SizedBox(
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child: SizedBox(
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height: 40,
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height: 40,
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child: CupertinoSegmentedControl<int>(
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child: CupertinoSegmentedControl<int>(
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unselectedColor: theme.backgroundTintColor,
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unselectedColor: Theme.backgroundTintColor,
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selectedColor: theme.primaryColor,
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selectedColor: Theme.primaryColor,
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groupValue: _caboPlayerIndex,
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groupValue: _caboPlayerIndex,
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children: Map.fromEntries(widget.gameSession.players
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children: Map.fromEntries(widget.gameSession.players
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.asMap()
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.asMap()
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@@ -267,7 +267,7 @@ class _RoundViewState extends State<RoundView> {
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return Container(
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return Container(
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height: 80,
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height: 80,
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padding: const EdgeInsets.only(bottom: 20),
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padding: const EdgeInsets.only(bottom: 20),
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color: theme.backgroundTintColor,
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color: Theme.backgroundTintColor,
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child: Row(
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child: Row(
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mainAxisAlignment: MainAxisAlignment.spaceEvenly,
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mainAxisAlignment: MainAxisAlignment.spaceEvenly,
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children: [
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children: [
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