Added constant and updated docs
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@@ -24,11 +24,19 @@ class ActiveGameView extends StatefulWidget {
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}
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}
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class _ActiveGameViewState extends State<ActiveGameView> {
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class _ActiveGameViewState extends State<ActiveGameView> {
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/// Constant value to represent a press on the cancel button in round view.
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static const int kRoundCancelled = -1;
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final confettiController = ConfettiController(
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final confettiController = ConfettiController(
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duration: const Duration(seconds: 10),
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duration: const Duration(seconds: 10),
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);
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);
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late final GameSession gameSession;
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late final GameSession gameSession;
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/// A list of the ranks for each player corresponding to their index in sortedPlayerIndices
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late List<int> denseRanks;
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late List<int> denseRanks;
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/// A list of player indices sorted by their scores in ascending order.
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late List<int> sortedPlayerIndices;
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late List<int> sortedPlayerIndices;
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@override
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@override
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@@ -453,7 +461,8 @@ class _ActiveGameViewState extends State<ActiveGameView> {
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),
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),
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);
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);
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if (round == -1) return;
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// If the user presses the cancel button
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if (round == kRoundCancelled) return;
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if (widget.gameSession.isGameFinished && context.mounted) {
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if (widget.gameSession.isGameFinished && context.mounted) {
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_playFinishAnimation(context);
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_playFinishAnimation(context);
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