Changed state handling
This commit is contained in:
@@ -169,18 +169,19 @@ class _MainMenuViewState extends State<MainMenuView> {
|
||||
CupertinoIcons.person_2_fill),
|
||||
],
|
||||
),
|
||||
onTap: () async {
|
||||
//ignore: unused_local_variable
|
||||
final val = await Navigator.push(
|
||||
onTap: () {
|
||||
final session =
|
||||
gameManager.gameList[index];
|
||||
Navigator.push(
|
||||
context,
|
||||
CupertinoPageRoute(
|
||||
builder: (context) =>
|
||||
ActiveGameView(
|
||||
gameSession: gameManager
|
||||
.gameList[index]),
|
||||
gameSession: session),
|
||||
),
|
||||
);
|
||||
setState(() {});
|
||||
).then((_) {
|
||||
setState(() {});
|
||||
});
|
||||
},
|
||||
),
|
||||
),
|
||||
|
||||
Reference in New Issue
Block a user