Added docs
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@@ -471,6 +471,8 @@ class _CreateGameViewState extends State<CreateGameView> {
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);
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}
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/// If the keyboard is visible, this method will unfocus the current text field
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/// to prevent the keyboard from interfering with the navigation bar.
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Future<void> _keyboardDelay() async {
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if (!KeyboardVisibilityController().isVisible) {
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return;
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