Refactoring & comments
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@@ -50,20 +50,20 @@ class GameSession {
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/// Sets the scores of the players for a specific round.
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/// This method takes a list of round scores and a round number as parameters.
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/// It then replaces the values for the given [roundNumber] in the playerScores.
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/// Its important that each index of the [roundScores] list corresponds to the
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/// index of the player in the [playerScores] list.
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/// It then replaces the values for the given [roundNumber] in the
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/// playerScores. Its important that each index of the [roundScores] list
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/// corresponds to the index of the player in the [playerScores] list.
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void addRoundScoresToScoreList(List<int> roundScores, int roundNumber) {
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for (int i = 0; i < roundScores.length; i++) {
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playerScores[i][roundNumber] = (roundScores[i]);
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}
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}
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/// Summarizes the points of all players in the first index of their score list.
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/// The method clears the first index of each player score list and then sums up
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/// the points from the second index to the last index. It then stores the
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/// result in the first index.
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/// This method is used to update the total points of each player after a round.
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/// Summarizes the points of all players in the first index of their
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/// score list. The method clears the first index of each player score
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/// list and then sums up the points from the second index to the last
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/// index. It then stores the result in the first index. This method is
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/// used to update the total points of each player after a round.
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void sumPoints() {
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for (int i = 0; i < playerScores.length; i++) {
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playerScores[i][0] = 0;
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