Changed gameMode attribute of gameSession class
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@@ -275,7 +275,7 @@ class _CreateGameState extends State<CreateGame> {
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GameSession gameSession = GameSession(
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gameTitle: _gameTitleTextController.text,
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players: players,
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gameMode: selectedMode == '101 Pkt.' ? 0 : 1,
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pointLimit: selectedMode == '101 Pkt.' ? true : false,
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);
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Navigator.push(
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context,
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