Changed gameMode attribute of gameSession class

This commit is contained in:
Felix Kirchner
2025-04-23 23:19:02 +02:00
parent fc861c2d46
commit 589f774bad
2 changed files with 13 additions and 19 deletions

View File

@@ -275,7 +275,7 @@ class _CreateGameState extends State<CreateGame> {
GameSession gameSession = GameSession(
gameTitle: _gameTitleTextController.text,
players: players,
gameMode: selectedMode == '101 Pkt.' ? 0 : 1,
pointLimit: selectedMode == '101 Pkt.' ? true : false,
);
Navigator.push(
context,

View File

@@ -18,36 +18,36 @@ class _MainMenuViewState extends State<MainMenuView> {
GameSession(
gameTitle: 'Spiel am 27.02.2025',
players: ['Clara', 'Tobias', 'Yannik', 'Lena', 'Lekaia'],
gameMode: 0),
pointLimit: true),
GameSession(
gameTitle: 'Freundschaftsrunde',
players: ['Felix', 'Jonas', 'Nils'],
gameMode: 1),
pointLimit: false),
GameSession(
gameTitle: 'Familienabend',
players: ['Mama', 'Papa', 'Lisa'],
gameMode: 0,
pointLimit: true,
),
GameSession(
gameTitle: 'Turnier 1. Runde',
players: ['Tim', 'Max', 'Sophie', 'Lena'],
gameMode: 0),
pointLimit: false),
GameSession(
gameTitle: '2 Namen max length',
players: ['Heinrich', 'Johannes'],
gameMode: 0),
pointLimit: true),
GameSession(
gameTitle: '3 Namen max length',
players: ['Benjamin', 'Stefanie', 'Wolfgang'],
gameMode: 0),
pointLimit: false),
GameSession(
gameTitle: '4 Namen max length',
players: ['Leonhard', 'Mathilde', 'Bernhard', 'Gerlinde'],
gameMode: 0),
pointLimit: true),
GameSession(
gameTitle: '5 Namen max length',
players: ['Hartmuth', 'Elisabet', 'Rosalind', 'Theresia', 'Karoline'],
gameMode: 0),
pointLimit: false),
];
@override
@@ -94,7 +94,7 @@ class _MainMenuViewState extends State<MainMenuView> {
style: TextStyle(fontSize: 14),
)
: Text(
'Modus: ${_translateGameMode(session.gameMode)}',
'Modus: ${_translateGameMode(session.pointLimit)}',
style: TextStyle(fontSize: 14),
),
trailing: Row(
@@ -126,14 +126,8 @@ class _MainMenuViewState extends State<MainMenuView> {
);
}
String _translateGameMode(int gameMode) {
switch (gameMode) {
case 0:
return '101 Punkte';
case 1:
return 'Unendlich';
default:
return '-';
}
String _translateGameMode(bool pointLimit) {
if (pointLimit) return '101 Punkte';
return 'Unbegrenzt';
}
}