Unnessecary code
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@@ -35,7 +35,8 @@ class _ActiveGameViewState extends State<ActiveGameView> {
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listenable: gameSession,
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listenable: gameSession,
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builder: (context, _) {
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builder: (context, _) {
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sortedPlayerIndices = _getSortedPlayerIndices();
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sortedPlayerIndices = _getSortedPlayerIndices();
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denseRanks = _calculateDenseRank(gameSession.playerScores);
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denseRanks = _calculateDenseRank(
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gameSession.playerScores, sortedPlayerIndices);
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return CupertinoPageScaffold(
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return CupertinoPageScaffold(
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navigationBar: CupertinoNavigationBar(
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navigationBar: CupertinoNavigationBar(
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middle: Text(gameSession.gameTitle),
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middle: Text(gameSession.gameTitle),
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@@ -278,8 +279,8 @@ class _ActiveGameViewState extends State<ActiveGameView> {
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}
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}
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/// Calculates the dense rank for a player based on their index in the sorted list of players.
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/// Calculates the dense rank for a player based on their index in the sorted list of players.
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List<int> _calculateDenseRank(List<int> playerScores) {
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List<int> _calculateDenseRank(
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List<int> sortedIndices = _getSortedPlayerIndices();
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List<int> playerScores, List<int> sortedIndices) {
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List<int> denseRanks = [];
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List<int> denseRanks = [];
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int rank = 1;
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int rank = 1;
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for (int i = 0; i < sortedIndices.length; i++) {
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for (int i = 0; i < sortedIndices.length; i++) {
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