Updated function logic

This commit is contained in:
2025-07-24 22:20:18 +02:00
parent afed5fd9a3
commit 69a2a7caec

View File

@@ -294,30 +294,14 @@ class _RoundViewState extends State<RoundView> {
} }
/// Gets the index of the player who won the previous round. /// Gets the index of the player who won the previous round.
/// Returns 0 in the first round, as there is no previous round.
int _getPreviousRoundWinnerIndex() { int _getPreviousRoundWinnerIndex() {
if (widget.roundNumber == 1) { if (widget.roundNumber == 1) {
return 0; // If it's the first round, there's no previous round, so return 0. return 0; // If it's the first round, there's no previous round, so return 0.
} }
final previousRound = widget.gameSession.roundList[widget.roundNumber - 2]; final scores = widget.gameSession.roundList[widget.roundNumber - 2].scoreUpdates;
final scores = previousRound.scoreUpdates; return scores.indexOf(0);
// Find the index of the player with the minimum score
int minScore = scores[0];
int winnerIndex = 0;
// Iterate through the scores to find the player with the minimum score
for (int i = 1; i < scores.length; i++) {
// Check if the current score is less than the minimum score
// and is not negative (to avoid bonus points being considered)
if (scores[i] < minScore && !(scores[i] < 0)) {
minScore = scores[i];
winnerIndex = i;
}
}
return winnerIndex;
} }
/// Rotates the players list based on the previous round's winner. /// Rotates the players list based on the previous round's winner.