First version of retrieving a gamesession from the db
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@@ -11,6 +11,8 @@ void main() {
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setUp(() {
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round = Round(
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roundId: 'testRoundId',
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gameId: 'testGameId',
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roundNum: testRoundNum,
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caboPlayerIndex: testCaboPlayerIndex,
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kamikazePlayerIndex: testKamikazePlayerIndex,
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@@ -30,6 +32,8 @@ void main() {
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test('Constructor with null kamikazePlayerIndex', () {
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final roundWithoutKamikaze = Round(
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roundId: 'testRoundId',
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gameId: 'testGameId',
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roundNum: testRoundNum,
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caboPlayerIndex: testCaboPlayerIndex,
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kamikazePlayerIndex: null,
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@@ -98,6 +102,8 @@ void main() {
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test('toString() with null kamikazePlayerIndex', () {
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final roundWithoutKamikaze = Round(
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roundId: 'testRoundId',
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gameId: 'testGameId',
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roundNum: testRoundNum,
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caboPlayerIndex: testCaboPlayerIndex,
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kamikazePlayerIndex: null,
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