Fixed state update bug
This commit is contained in:
@@ -19,7 +19,7 @@ class LocalStorageService {
|
||||
/// Writes the game session list to a JSON file and returns it as string.
|
||||
static String getJsonFile() {
|
||||
final jsonFile =
|
||||
Globals.gameList.map((session) => session.toJson()).toList();
|
||||
globals.gameList.map((session) => session.toJson()).toList();
|
||||
return json.encode(jsonFile);
|
||||
}
|
||||
|
||||
@@ -63,14 +63,14 @@ class LocalStorageService {
|
||||
|
||||
if (!await validateJsonSchema(jsonString)) {
|
||||
logger.w('Die Datei konnte nicht validiert werden');
|
||||
Globals.gameList = [];
|
||||
globals.gameList = [];
|
||||
return false;
|
||||
}
|
||||
logger.d('Die gefundene Datei hat Inhalt');
|
||||
logger.d('Die gefundene Datei wurde erfolgreich validiert');
|
||||
final jsonList = json.decode(jsonString) as List<dynamic>;
|
||||
|
||||
Globals.gameList = jsonList
|
||||
globals.gameList = jsonList
|
||||
.map((jsonItem) =>
|
||||
GameSession.fromJson(jsonItem as Map<String, dynamic>))
|
||||
.toList();
|
||||
@@ -80,7 +80,7 @@ class LocalStorageService {
|
||||
} catch (e) {
|
||||
logger.e('Fehler beim Laden der Spieldaten:\n$e',
|
||||
error: 'JSON nicht geladen');
|
||||
Globals.gameList = [];
|
||||
globals.gameList = [];
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -125,7 +125,7 @@ class LocalStorageService {
|
||||
return false;
|
||||
}
|
||||
final jsonData = json.decode(jsonString) as List<dynamic>;
|
||||
Globals.gameList = jsonData
|
||||
globals.gameList = jsonData
|
||||
.map((jsonItem) =>
|
||||
GameSession.fromJson(jsonItem as Map<String, dynamic>))
|
||||
.toList();
|
||||
@@ -172,7 +172,7 @@ class LocalStorageService {
|
||||
|
||||
static Future<bool> deleteAllGames() async {
|
||||
try {
|
||||
Globals.gameList.clear();
|
||||
globals.gameList.clear();
|
||||
await saveGameSessions();
|
||||
logger.i('Alle Runden wurden erfolgreich gelöscht.');
|
||||
return true;
|
||||
|
||||
Reference in New Issue
Block a user