Fixed state update bug

This commit is contained in:
2025-06-08 19:11:57 +02:00
parent 1f03c0fbce
commit 845528e362
8 changed files with 178 additions and 156 deletions

View File

@@ -81,7 +81,7 @@ class _CreateGameState extends State<CreateGame> {
context,
CupertinoPageRoute(
builder: (context) => ModeSelectionMenu(
pointLimit: Globals.pointLimit,
pointLimit: globals.pointLimit,
),
),
);
@@ -285,13 +285,11 @@ class _CreateGameState extends State<CreateGame> {
createdAt: DateTime.now(),
gameTitle: _gameTitleTextController.text,
players: players,
pointLimit: Globals.pointLimit,
caboPenalty: Globals.caboPenalty,
pointLimit: globals.pointLimit,
caboPenalty: globals.caboPenalty,
isPointsLimitEnabled: selectedMode!,
);
setState(() {
Globals.addGameSession(gameSession);
});
globals.addGameSession(gameSession);
LocalStorageService.saveGameSessions();
if (context.mounted) {
Navigator.pushReplacement(