Added caboPlayerIndex in Round-Class

This commit is contained in:
Felix Kirchner
2025-05-03 13:44:44 +02:00
parent 12dfa821ea
commit 96c5df0bcc
3 changed files with 36 additions and 21 deletions

View File

@@ -82,7 +82,7 @@ class GameSession {
} }
} }
addRoundScoresToList( addRoundScoresToList(
roundNum, roundScores, scoreUpdates, kamikazePlayerIndex); roundNum, roundScores, scoreUpdates, 0, kamikazePlayerIndex);
} }
/// Checks the scores of the current round and assigns points to the players. /// Checks the scores of the current round and assigns points to the players.
@@ -116,7 +116,7 @@ class GameSession {
print('${players[caboPlayerIndex]} hat CABO gesagt ' print('${players[caboPlayerIndex]} hat CABO gesagt '
'und bekommt 0 Punkte'); 'und bekommt 0 Punkte');
print('Alle anderen Spieler bekommen ihre Punkte'); print('Alle anderen Spieler bekommen ihre Punkte');
_assignPoints(roundNum, roundScores, [caboPlayerIndex]); _assignPoints(roundNum, roundScores, caboPlayerIndex, [caboPlayerIndex]);
} else { } else {
// A player other than the one who said CABO has the fewest points. // A player other than the one who said CABO has the fewest points.
print('${players[caboPlayerIndex]} hat CABO gesagt, ' print('${players[caboPlayerIndex]} hat CABO gesagt, '
@@ -125,7 +125,8 @@ class GameSession {
for (int i in lowestScoreIndex) { for (int i in lowestScoreIndex) {
print('${players[i]}: ${roundScores[i]} Punkte'); print('${players[i]}: ${roundScores[i]} Punkte');
} }
_assignPoints(roundNum, roundScores, lowestScoreIndex, caboPlayerIndex); _assignPoints(roundNum, roundScores, caboPlayerIndex, lowestScoreIndex,
caboPlayerIndex);
} }
} }
@@ -151,8 +152,9 @@ class GameSession {
/// [roundNum] is the number of the current round. /// [roundNum] is the number of the current round.
/// [roundScores] is the raw list of the scores of all players in the current round. /// [roundScores] is the raw list of the scores of all players in the current round.
/// [winnerIndex] is the index of the player who receives 5 extra points /// [winnerIndex] is the index of the player who receives 5 extra points
void _assignPoints(int roundNum, List<int> roundScores, List<int> winnerIndex, void _assignPoints(int roundNum, List<int> roundScores, int caboPlayerIndex,
[int loserIndex = -1]) { List<int> winnerIndex,
[int? loserIndex]) {
/// List of the updates for every player score /// List of the updates for every player score
List<int> scoreUpdates = [...roundScores]; List<int> scoreUpdates = [...roundScores];
print('Folgende Punkte wurden aus der Runde übernommen:'); print('Folgende Punkte wurden aus der Runde übernommen:');
@@ -163,7 +165,7 @@ class GameSession {
print('${players[i]} hat gewonnen und bekommt 0 Punkte'); print('${players[i]} hat gewonnen und bekommt 0 Punkte');
scoreUpdates[i] = 0; scoreUpdates[i] = 0;
} }
if (loserIndex != -1) { if (loserIndex != null) {
print('${players[loserIndex]} bekommt 5 Fehlerpunkte'); print('${players[loserIndex]} bekommt 5 Fehlerpunkte');
scoreUpdates[loserIndex] += 5; scoreUpdates[loserIndex] += 5;
} }
@@ -172,7 +174,7 @@ class GameSession {
print('${players[i]}: ${scoreUpdates[i]}'); print('${players[i]}: ${scoreUpdates[i]}');
} }
print('scoreUpdates: $scoreUpdates, roundScores: $roundScores'); print('scoreUpdates: $scoreUpdates, roundScores: $roundScores');
addRoundScoresToList(roundNum, roundScores, scoreUpdates); addRoundScoresToList(roundNum, roundScores, scoreUpdates, caboPlayerIndex);
} }
/// Sets the scores of the players for a specific round. /// Sets the scores of the players for a specific round.
@@ -181,13 +183,18 @@ class GameSession {
/// playerScores. Its important that each index of the [roundScores] list /// playerScores. Its important that each index of the [roundScores] list
/// corresponds to the index of the player in the [playerScores] list. /// corresponds to the index of the player in the [playerScores] list.
void addRoundScoresToList( void addRoundScoresToList(
int roundNum, List<int> roundScores, List<int> scoreUpdates, int roundNum,
[int? kamikazePlayerIndex]) { List<int> roundScores,
List<int> scoreUpdates,
int caboPlayerIndex, [
int? kamikazePlayerIndex,
]) {
Round newRound = Round( Round newRound = Round(
roundNum: roundNum, roundNum: roundNum,
caboPlayerIndex: caboPlayerIndex,
kamikazePlayerIndex: kamikazePlayerIndex,
scores: roundScores, scores: roundScores,
scoreUpdates: scoreUpdates, scoreUpdates: scoreUpdates,
kamikazePlayerIndex: kamikazePlayerIndex,
); );
if (roundNum > roundList.length) { if (roundNum > roundList.length) {
roundList.add(newRound); roundList.add(newRound);

View File

@@ -9,34 +9,40 @@ import 'package:cabo_counter/data/game_session.dart';
/// kamikaze, this value is null. /// kamikaze, this value is null.
class Round { class Round {
final int roundNum; final int roundNum;
final int caboPlayerIndex;
final int? kamikazePlayerIndex;
final List<int> scores; final List<int> scores;
final List<int> scoreUpdates; final List<int> scoreUpdates;
final int? kamikazePlayerIndex;
Round( Round({
{required this.roundNum, required this.roundNum,
required this.caboPlayerIndex,
this.kamikazePlayerIndex,
required this.scores, required this.scores,
required this.scoreUpdates, required this.scoreUpdates,
this.kamikazePlayerIndex}); });
@override @override
toString() { toString() {
return 'Round $roundNum: scores: $scores, scoreUpdates: $scoreUpdates, ' return 'Round $roundNum, caboPlayerIndex: $caboPlayerIndex, '
'kamikazePlayerIndex: $kamikazePlayerIndex'; 'kamikazePlayerIndex: $kamikazePlayerIndex, scores: $scores, '
'scoreUpdates: $scoreUpdates, ';
} }
/// Converts the Round object to a JSON map. /// Converts the Round object to a JSON map.
Map<String, dynamic> toJson() => { Map<String, dynamic> toJson() => {
'roundNum': roundNum, 'roundNum': roundNum,
'caboPlayerIndex': caboPlayerIndex,
'kamikazePlayerIndex': kamikazePlayerIndex,
'scores': scores, 'scores': scores,
'scoreUpdates': scoreUpdates, 'scoreUpdates': scoreUpdates,
'kamikazePlayerIndex': kamikazePlayerIndex,
}; };
/// Creates a Round object from a JSON map. /// Creates a Round object from a JSON map.
Round.fromJson(Map<String, dynamic> json) Round.fromJson(Map<String, dynamic> json)
: roundNum = json['roundNum'], : roundNum = json['roundNum'],
caboPlayerIndex = json['caboPlayerIndex'],
kamikazePlayerIndex = json['kamikazePlayerIndex'],
scores = List<int>.from(json['scores']), scores = List<int>.from(json['scores']),
scoreUpdates = List<int>.from(json['scoreUpdates']), scoreUpdates = List<int>.from(json['scoreUpdates']);
kamikazePlayerIndex = json['kamikazePlayerIndex'];
} }

View File

@@ -53,6 +53,8 @@ class _RoundViewState extends State<RoundView> {
_scoreControllerList[i].text = _scoreControllerList[i].text =
gameSession.roundList[widget.roundNumber - 1].scores[i].toString(); gameSession.roundList[widget.roundNumber - 1].scores[i].toString();
} }
_caboPlayerIndex =
gameSession.roundList[widget.roundNumber - 1].caboPlayerIndex;
_kamikazePlayerIndex = _kamikazePlayerIndex =
gameSession.roundList[widget.roundNumber - 1].kamikazePlayerIndex; gameSession.roundList[widget.roundNumber - 1].kamikazePlayerIndex;
} }