Merge pull request #81 from flixcoo/feature/64-implement-export-game-button-in-activegameview
Implementing single game export
This commit is contained in:
@@ -20,8 +20,8 @@ enum ImportStatus {
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class LocalStorageService {
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static const String _fileName = 'game_data.json';
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/// Writes the game session list to a JSON file and returns it as string.
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static String getJsonFile() {
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/// Writes the game session list to a JSON file and returns it as string.
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static String getGameDataAsJsonFile() {
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final jsonFile =
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gameManager.gameList.map((session) => session.toJson()).toList();
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return json.encode(jsonFile);
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@@ -39,7 +39,7 @@ class LocalStorageService {
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print('[local_storage_service.dart] Versuche, Daten zu speichern...');
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try {
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final file = await _getFilePath();
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final jsonFile = getJsonFile();
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final jsonFile = getGameDataAsJsonFile();
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await file.writeAsString(jsonFile);
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print(
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'[local_storage_service.dart] Die Spieldaten wurden zwischengespeichert.');
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@@ -102,19 +102,27 @@ class LocalStorageService {
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}
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}
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/// Opens the file picker to save a JSON file with the current game data.
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static Future<bool> exportJsonFile() async {
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final jsonString = getJsonFile();
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/// Opens the file picker to export game data as a JSON file.
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/// This method will export the given [jsonString] as a JSON file. It opens
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/// the file picker with the choosen [fileName].
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static Future<bool> exportJsonData(
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String jsonString,
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String fileName,
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) async {
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try {
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final bytes = Uint8List.fromList(utf8.encode(jsonString));
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final result = await FileSaver.instance.saveAs(
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name: 'cabo_counter_data',
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final path = await FileSaver.instance.saveAs(
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name: fileName,
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bytes: bytes,
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ext: 'json',
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mimeType: MimeType.json,
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);
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print(
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'[local_storage_service.dart] Die Spieldaten wurden exportiert. Dateipfad: $result');
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if (path == null) {
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print('[local_storage_service.dart]: Export abgebrochen');
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} else {
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print(
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'[local_storage_service.dart] Die Spieldaten wurden exportiert. Dateipfad: $path');
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}
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return true;
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} catch (e) {
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print(
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@@ -123,22 +131,36 @@ class LocalStorageService {
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}
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}
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/// Opens the file picker to export all game sessions as a JSON file.
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static Future<bool> exportGameData() async {
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String jsonString = getGameDataAsJsonFile();
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String fileName = 'cabo_counter-game_data';
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return exportJsonData(jsonString, fileName);
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}
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/// Opens the file picker to save a single game session as a JSON file.
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static Future<bool> exportSingleGameSession(GameSession session) async {
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String jsonString = json.encode(session.toJson());
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String fileName = 'cabo_counter-game_${session.id.substring(0, 7)}';
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return exportJsonData(jsonString, fileName);
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}
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/// Opens the file picker to import a JSON file and loads the game data from it.
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static Future<ImportStatus> importJsonFile() async {
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final result = await FilePicker.platform.pickFiles(
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final path = await FilePicker.platform.pickFiles(
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dialogTitle: 'Wähle eine Datei mit Spieldaten aus',
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type: FileType.custom,
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allowedExtensions: ['json'],
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);
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if (result == null) {
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if (path == null) {
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print(
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'[local_storage_service.dart] Der Filepicker-Dialog wurde abgebrochen');
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return ImportStatus.canceled;
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}
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try {
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final jsonString = await _readFileContent(result.files.single);
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final jsonString = await _readFileContent(path.files.single);
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if (!await validateJsonSchema(jsonString)) {
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return ImportStatus.validationError;
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@@ -1,6 +1,7 @@
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import 'package:cabo_counter/data/game_manager.dart';
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import 'package:cabo_counter/data/game_session.dart';
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import 'package:cabo_counter/l10n/app_localizations.dart';
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import 'package:cabo_counter/services/local_storage_service.dart';
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import 'package:cabo_counter/utility/custom_theme.dart';
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import 'package:cabo_counter/views/create_game_view.dart';
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import 'package:cabo_counter/views/graph_view.dart';
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@@ -192,14 +193,35 @@ class _ActiveGameViewState extends State<ActiveGameView> {
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},
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),
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CupertinoListTile(
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title:
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Text(AppLocalizations.of(context).export_game,
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style: const TextStyle(
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color: Colors.white30,
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)),
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backgroundColorActivated:
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CustomTheme.backgroundColor,
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),
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title: Text(
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AppLocalizations.of(context).export_game,
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),
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backgroundColorActivated:
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CustomTheme.backgroundColor,
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onTap: () async {
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final success = await LocalStorageService
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.exportSingleGameSession(
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widget.gameSession);
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if (!success && context.mounted) {
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showCupertinoDialog(
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context: context,
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builder: (context) => CupertinoAlertDialog(
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title: Text(AppLocalizations.of(context)
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.export_error_title),
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content: Text(AppLocalizations.of(context)
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.export_error_message),
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actions: [
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CupertinoDialogAction(
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child: Text(
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AppLocalizations.of(context).ok),
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onPressed: () =>
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Navigator.pop(context),
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),
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],
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),
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);
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}
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}),
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],
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)
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],
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@@ -140,7 +140,7 @@ class _SettingsViewState extends State<SettingsView> {
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),
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onPressed: () async {
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final success =
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await LocalStorageService.exportJsonFile();
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await LocalStorageService.exportGameData();
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if (!success && context.mounted) {
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showCupertinoDialog(
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context: context,
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@@ -2,7 +2,7 @@ name: cabo_counter
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description: "Mobile app for the card game Cabo"
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publish_to: 'none'
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version: 0.3.7+323
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version: 0.3.7+325
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environment:
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sdk: ^3.5.4
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