Beta-Version 0.5.3 (#136)
* Updated createGameView ListBuilder * Added ReorderableListView * Increment build no * Fixed bug with wrong medal icon * change not equal to greater than * Updated bool var * Fixed deletion error * Small translation improvements * Implemented first version of point overview * Visual improvements on table * Added details and sum row * Updated strings * Implemented new strings * Refactoring * Updated graph displayment * Moved new views to statistics section * Added seperator in main menu * Renaming * Updated sign * Updated colors & class name * Removed empty line * Updated round index * Updated types * Added new kamikaze button and bundles navigation functionality * Updated lock icon * Updated button position and design * Removed title row and changed segmendetControl Padding * Refactored logic and added comments * Updated comment * Chaned icon * Added comment * Removed print * Updated colors * Changed var name * Removed unused strings * Added gameMode * Changed creation variable * Updated mode selection * Updated strings * Changed mode order * Implemented default mode selection * Updated initState * Removed print * Removed print * Removed comments * Updated config service * Changed create game view * Changed icon * Updated strings * Updated config * Updated mode selection logic * Deleted getter * Removed not used code * Implemented reset logic for default game mode * Updated to 0.5.0 * Hotfix: Pixel Overflow * Changed the overall return type for gamemodes * Updated documentation * Fixed merge issues * Added Custom button * Updated strings * Updated buttons, implemented animatedOpacity * Keyboard still doesnt works * Fixed keyboard behaviour * Changed keyboard height * Added method getGameSessionById() * Updated gameSession class * id gets added to gameSession class at creation * Cleaned up file * Added docs and dependency * Removed toString * Implemented null safety * Added named parameter * Replaced button with custom button * Updated key * Updated addGameSessionMethod * Update README.md * Added Strings for popup * Implemented popup & confetti * Extracted code to method _playFinishAnimation() * Replaced tenary operator with Visibility Widget * Replaced tenary operator with Visibility Widget * Used variable again * Added delays in constants.dart * Removed confetti button * Updated strings * Removed print * Added dispose for confettiController * Implemented missing constant in code * Updated gameSession logic so more than one player can be winner * Updated strings * Updated winner popup * game names now can have up to 20 chars * Updated strings * Added sized box for visual enhancement * Centered the add player button and made it wider * New created player textfields get automatically focused * Added focus nodes for autofocus and navigation between textfields * Updated version number * Updated game title textfield with focus node and textaction * Added focusnodes to dispose * Update README.md * Fixed bug with no popup shown * Fixed bug with out of range error * Updated listener notification
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@@ -55,9 +55,12 @@
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"min_players_title": "Zu wenig Spieler:innen",
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"min_players_message": "Es müssen mindestens 2 Spieler:innen hinzugefügt werden",
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"no_name_title": "Kein Name",
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"no_name_message": "Jeder Spieler muss einen Namen haben.",
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"no_name_message": "Jede:r Spieler:in muss einen Namen haben.",
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"select_game_mode": "Spielmodus auswählen",
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"no_mode_selected": "Wähle einen Spielmodus",
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"no_default_mode": "Kein Modus",
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"no_default_description": "Entscheide bei jedem Spiel selber, welchen Modus du spielen möchtest.",
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"point_limit_description": "Es wird so lange gespielt, bis ein:e Spieler:in mehr als {pointLimit} Punkte erreicht",
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"@point_limit_description": {
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"placeholders": {
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@@ -71,6 +74,7 @@
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"results": "Ergebnisse",
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"who_said_cabo": "Wer hat CABO gesagt?",
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"kamikaze": "Kamikaze",
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"who_has_kamikaze": "Wer hat Kamikaze?",
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"done": "Fertig",
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"next_round": "Nächste Runde",
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"bonus_points_title": "Bonus-Punkte!",
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@@ -92,7 +96,21 @@
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}
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},
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"end_of_game_title": "Spiel beendet",
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"end_of_game_message": "{playerCount, plural, =1{{names} hat das Spiel mit {points} Punkten gewonnen. Glückwunsch!} other{{names} haben das Spiel mit {points} Punkten gewonnen. Glückwunsch!}}",
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"@end_of_game_message": {
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"placeholders": {
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"playerCount": {
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"type": "int"
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},
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"names": {
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"type": "String"
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},
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"points": {
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"type": "int"
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}
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}
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},
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"end_game": "Spiel beenden",
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"delete_game": "Spiel löschen",
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"new_game_same_settings": "Neues Spiel mit gleichen Einstellungen",
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@@ -102,14 +120,15 @@
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"end_game_title": "Spiel beenden?",
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"end_game_message": "Möchtest du das Spiel beenden? Das Spiel wird als beendet markiert und kann nicht fortgeführt werden.",
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"game_process": "Spielverlauf",
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"statistics": "Statistiken",
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"point_overview": "Punkteübersicht",
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"scoring_history": "Spielverlauf",
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"empty_graph_text": "Du musst mindestens eine Runde spielen, damit der Graph des Spielverlaufes angezeigt werden kann.",
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"settings": "Einstellungen",
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"cabo_penalty": "Cabo-Strafe",
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"cabo_penalty_subtitle": "... für falsches Cabo sagen",
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"point_limit": "Punkte-Limit",
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"point_limit_subtitle": "... hier ist Schluss",
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"standard_mode": "Standard-Modus",
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"reset_to_default": "Auf Standard zurücksetzen",
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"game_data": "Spieldaten",
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"import_data": "Spieldaten importieren",
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