Beta-Version 0.5.3 (#136)

* Updated createGameView ListBuilder

* Added ReorderableListView

* Increment build no

* Fixed bug with wrong medal icon

* change not equal to greater than

* Updated bool var

* Fixed deletion error

* Small translation improvements

* Implemented first version of point overview

* Visual improvements on table

* Added details and sum row

* Updated strings

* Implemented new strings

* Refactoring

* Updated graph displayment

* Moved new views to statistics section

* Added seperator in main menu

* Renaming

* Updated sign

* Updated colors & class name

* Removed empty line

* Updated round index

* Updated types

* Added new kamikaze button and bundles navigation functionality

* Updated lock icon

* Updated button position and design

* Removed title row and changed segmendetControl Padding

* Refactored logic and added comments

* Updated comment

* Chaned icon

* Added comment

* Removed print

* Updated colors

* Changed var name

* Removed unused strings

* Added gameMode

* Changed creation variable

* Updated mode selection

* Updated strings

* Changed mode order

* Implemented default mode selection

* Updated initState

* Removed print

* Removed print

* Removed comments

* Updated config service

* Changed create game view

* Changed icon

* Updated strings

* Updated config

* Updated mode selection logic

* Deleted getter

* Removed not used code

* Implemented reset logic for default game mode

* Updated to 0.5.0

* Hotfix: Pixel Overflow

* Changed the overall return type for gamemodes

* Updated documentation

* Fixed merge issues

* Added Custom button

* Updated strings

* Updated buttons, implemented animatedOpacity

* Keyboard still doesnt works

* Fixed keyboard behaviour

* Changed keyboard height

* Added method getGameSessionById()

* Updated gameSession class

* id gets added to gameSession class at creation

* Cleaned up file

* Added docs and dependency

* Removed toString

* Implemented null safety

* Added named parameter

* Replaced button with custom button

* Updated key

* Updated addGameSessionMethod

* Update README.md

* Added Strings for popup

* Implemented popup & confetti

* Extracted code to method _playFinishAnimation()

* Replaced tenary operator with Visibility Widget

* Replaced tenary operator with Visibility Widget

* Used variable again

* Added delays in constants.dart

* Removed confetti button

* Updated strings

* Removed print

* Added dispose for confettiController

* Implemented missing constant in code

* Updated gameSession logic so more than one player can be winner

* Updated strings

* Updated winner popup

* game names now can have up to 20 chars

* Updated strings

* Added sized box for visual enhancement

* Centered the add player button and made it wider

* New created player textfields get automatically focused

* Added focus nodes for autofocus and navigation between textfields

* Updated version number

* Updated game title textfield with focus node and textaction

* Added focusnodes to dispose

* Update README.md

* Fixed bug with no popup shown

* Fixed bug with out of range error

* Updated listener notification
This commit is contained in:
2025-07-21 13:29:25 +02:00
committed by GitHub
parent c19ce71198
commit d627f33579
24 changed files with 1503 additions and 799 deletions

View File

@@ -55,9 +55,12 @@
"min_players_title": "Zu wenig Spieler:innen",
"min_players_message": "Es müssen mindestens 2 Spieler:innen hinzugefügt werden",
"no_name_title": "Kein Name",
"no_name_message": "Jeder Spieler muss einen Namen haben.",
"no_name_message": "Jede:r Spieler:in muss einen Namen haben.",
"select_game_mode": "Spielmodus auswählen",
"no_mode_selected": "Wähle einen Spielmodus",
"no_default_mode": "Kein Modus",
"no_default_description": "Entscheide bei jedem Spiel selber, welchen Modus du spielen möchtest.",
"point_limit_description": "Es wird so lange gespielt, bis ein:e Spieler:in mehr als {pointLimit} Punkte erreicht",
"@point_limit_description": {
"placeholders": {
@@ -71,6 +74,7 @@
"results": "Ergebnisse",
"who_said_cabo": "Wer hat CABO gesagt?",
"kamikaze": "Kamikaze",
"who_has_kamikaze": "Wer hat Kamikaze?",
"done": "Fertig",
"next_round": "Nächste Runde",
"bonus_points_title": "Bonus-Punkte!",
@@ -92,7 +96,21 @@
}
},
"end_of_game_title": "Spiel beendet",
"end_of_game_message": "{playerCount, plural, =1{{names} hat das Spiel mit {points} Punkten gewonnen. Glückwunsch!} other{{names} haben das Spiel mit {points} Punkten gewonnen. Glückwunsch!}}",
"@end_of_game_message": {
"placeholders": {
"playerCount": {
"type": "int"
},
"names": {
"type": "String"
},
"points": {
"type": "int"
}
}
},
"end_game": "Spiel beenden",
"delete_game": "Spiel löschen",
"new_game_same_settings": "Neues Spiel mit gleichen Einstellungen",
@@ -102,14 +120,15 @@
"end_game_title": "Spiel beenden?",
"end_game_message": "Möchtest du das Spiel beenden? Das Spiel wird als beendet markiert und kann nicht fortgeführt werden.",
"game_process": "Spielverlauf",
"statistics": "Statistiken",
"point_overview": "Punkteübersicht",
"scoring_history": "Spielverlauf",
"empty_graph_text": "Du musst mindestens eine Runde spielen, damit der Graph des Spielverlaufes angezeigt werden kann.",
"settings": "Einstellungen",
"cabo_penalty": "Cabo-Strafe",
"cabo_penalty_subtitle": "... für falsches Cabo sagen",
"point_limit": "Punkte-Limit",
"point_limit_subtitle": "... hier ist Schluss",
"standard_mode": "Standard-Modus",
"reset_to_default": "Auf Standard zurücksetzen",
"game_data": "Spieldaten",
"import_data": "Spieldaten importieren",