Added Strings for popup
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@@ -96,6 +96,21 @@
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}
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},
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"end_of_game_title": "Spiel beendet",
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"end_of_game_message": "{playerCount, plural, =1{{names} hat das Spiel mit {points} Punkten gewonnen. Glückwunsch!} other{{names} haben das Spiel mit {points} Punkten gewonnen. Glückwunsch!}}",
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"@end_of_game_message": {
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"placeholders": {
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"playerCount": {
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"type": "int"
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},
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"names": {
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"type": "String"
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},
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"points": {
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"type": "int"
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}
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}
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},
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"end_game": "Spiel beenden",
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"delete_game": "Spiel löschen",
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"new_game_same_settings": "Neues Spiel mit gleichen Einstellungen",
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@@ -96,6 +96,21 @@
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}
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},
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"end_of_game_title": "End of Game",
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"end_of_game_message": "{playerCount, plural, =1{{names} won the game with {points} points. Congratulations!} other{{names} won the game with {points} points. Congratulations!}}",
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"@game_over_message": {
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"placeholders": {
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"playerCount": {
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"type": "int"
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},
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"names": {
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"type": "String"
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},
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"points": {
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"type": "int"
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}
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}
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},
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"end_game": "End Game",
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"delete_game": "Delete Game",
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"new_game_same_settings": "New Game with same Settings",
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@@ -453,6 +453,18 @@ abstract class AppLocalizations {
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String bonus_points_message(
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int playerCount, String names, int pointLimit, int bonusPoints);
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/// No description provided for @end_of_game_title.
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///
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/// In de, this message translates to:
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/// **'Spiel beendet'**
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String get end_of_game_title;
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/// No description provided for @end_of_game_message.
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///
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/// In de, this message translates to:
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/// **'{playerCount, plural, =1{{names} hat das Spiel mit {points} Punkten gewonnen. Glückwunsch!} other{{names} haben das Spiel mit {points} Punkten gewonnen. Glückwunsch!}}'**
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String end_of_game_message(int playerCount, String names, int points);
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/// No description provided for @end_game.
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///
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/// In de, this message translates to:
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@@ -208,6 +208,21 @@ class AppLocalizationsDe extends AppLocalizations {
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return '$_temp0';
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}
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@override
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String get end_of_game_title => 'Spiel beendet';
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@override
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String end_of_game_message(int playerCount, String names, int points) {
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String _temp0 = intl.Intl.pluralLogic(
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playerCount,
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locale: localeName,
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other:
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'$names haben das Spiel mit $points Punkten gewonnen. Glückwunsch!',
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one: '$names hat das Spiel mit $points Punkten gewonnen. Glückwunsch!',
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);
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return '$_temp0';
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}
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@override
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String get end_game => 'Spiel beenden';
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@@ -205,6 +205,20 @@ class AppLocalizationsEn extends AppLocalizations {
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return '$_temp0';
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}
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@override
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String get end_of_game_title => 'End of Game';
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@override
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String end_of_game_message(int playerCount, String names, int points) {
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String _temp0 = intl.Intl.pluralLogic(
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playerCount,
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locale: localeName,
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other: '$names won the game with $points points. Congratulations!',
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one: '$names won the game with $points points. Congratulations!',
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);
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return '$_temp0';
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}
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@override
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String get end_game => 'End Game';
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