Removed doubled code and merged methods
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@@ -21,7 +21,7 @@ class LocalStorageService {
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static const String _fileName = 'game_data.json';
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/// Writes the game session list to a JSON file and returns it as string.
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static String getJsonFile() {
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static String getGameDataAsJsonFile() {
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final jsonFile =
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gameManager.gameList.map((session) => session.toJson()).toList();
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return json.encode(jsonFile);
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@@ -39,7 +39,7 @@ class LocalStorageService {
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print('[local_storage_service.dart] Versuche, Daten zu speichern...');
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try {
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final file = await _getFilePath();
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final jsonFile = getJsonFile();
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final jsonFile = getGameDataAsJsonFile();
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await file.writeAsString(jsonFile);
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print(
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'[local_storage_service.dart] Die Spieldaten wurden zwischengespeichert.');
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@@ -102,19 +102,27 @@ class LocalStorageService {
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}
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}
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/// Opens the file picker to save a JSON file with the current game data.
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static Future<bool> exportGameData() async {
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final jsonString = getJsonFile();
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/// Opens the file picker to export game data as a JSON file.
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/// This method will export the given [jsonString] as a JSON file. It opens
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/// the file picker with the choosen [fileName].
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static Future<bool> exportJsonData(
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String jsonString,
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String fileName,
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) async {
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try {
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final bytes = Uint8List.fromList(utf8.encode(jsonString));
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final result = await FileSaver.instance.saveAs(
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name: 'cabo_counter-game_data',
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final path = await FileSaver.instance.saveAs(
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name: fileName,
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bytes: bytes,
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ext: 'json',
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mimeType: MimeType.json,
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);
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if (path == null) {
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print('[local_storage_service.dart]: Export abgebrochen');
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} else {
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print(
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'[local_storage_service.dart] Die Spieldaten wurden exportiert. Dateipfad: $result');
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'[local_storage_service.dart] Die Spieldaten wurden exportiert. Dateipfad: $path');
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}
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return true;
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} catch (e) {
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print(
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@@ -123,43 +131,36 @@ class LocalStorageService {
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}
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}
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/// Opens the file picker to export all game sessions as a JSON file.
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static Future<bool> exportGameData() async {
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String jsonString = getGameDataAsJsonFile();
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String fileName = 'cabo_counter-game_data';
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return exportJsonData(jsonString, fileName);
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}
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/// Opens the file picker to save a single game session as a JSON file.
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static Future<bool> exportSingleGameSession(GameSession session) async {
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final jsonString = json.encode(session.toJson());
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try {
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final bytes = Uint8List.fromList(utf8.encode(jsonString));
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final result = await FileSaver.instance.saveAs(
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name: 'cabo_counter-game_${session.id.substring(0, 7)}',
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bytes: bytes,
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ext: 'json',
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mimeType: MimeType.json,
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);
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print(
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'[local_storage_service.dart] Die Spieldaten der Session wurden exportiert. Dateipfad: $result');
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return true;
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} catch (e) {
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print(
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'[local_storage_service.dart] Fehler beim Exportieren der Spieldaten der Session. Exception: $e');
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return false;
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}
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String jsonString = json.encode(session.toJson());
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String fileName = 'cabo_counter-game_${session.id.substring(0, 7)}';
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return exportJsonData(jsonString, fileName);
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}
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/// Opens the file picker to import a JSON file and loads the game data from it.
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static Future<ImportStatus> importJsonFile() async {
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final result = await FilePicker.platform.pickFiles(
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final path = await FilePicker.platform.pickFiles(
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dialogTitle: 'Wähle eine Datei mit Spieldaten aus',
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type: FileType.custom,
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allowedExtensions: ['json'],
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);
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if (result == null) {
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if (path == null) {
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print(
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'[local_storage_service.dart] Der Filepicker-Dialog wurde abgebrochen');
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return ImportStatus.canceled;
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}
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try {
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final jsonString = await _readFileContent(result.files.single);
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final jsonString = await _readFileContent(path.files.single);
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if (!await validateJsonSchema(jsonString)) {
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return ImportStatus.validationError;
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