Merge branch 'develop' into enhance/34-improvement-for-visual-hierachy

# Conflicts:
#	lib/presentation/views/create_game_view.dart
#	pubspec.yaml
This commit is contained in:
2025-07-20 16:51:40 +02:00
37 changed files with 2852 additions and 1223 deletions

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import 'package:cabo_counter/core/constants.dart';
import 'package:cabo_counter/l10n/generated/app_localizations.dart';
import 'package:cabo_counter/services/version_service.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:font_awesome_flutter/font_awesome_flutter.dart';
import 'package:url_launcher/url_launcher.dart';
class AboutView extends StatelessWidget {
const AboutView({super.key});
@override
Widget build(BuildContext context) {
return CupertinoPageScaffold(
resizeToAvoidBottomInset: false,
navigationBar: CupertinoNavigationBar(
middle: Text(AppLocalizations.of(context).about),
),
child: SafeArea(
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Padding(
padding: const EdgeInsets.fromLTRB(0, 10, 0, 0),
child: Text(
AppLocalizations.of(context).app_name,
style: const TextStyle(
fontSize: 30,
fontWeight: FontWeight.bold,
),
),
),
Text(
'${AppLocalizations.of(context).app_version} ${VersionService.getVersionWithBuild()}',
style: TextStyle(fontSize: 15, color: Colors.grey[300]),
),
Padding(
padding:
const EdgeInsets.symmetric(horizontal: 20, vertical: 15),
child: SizedBox(
height: 200,
child: Image.asset('assets/cabo_counter-logo_rounded.png'),
)),
Padding(
padding: const EdgeInsets.symmetric(horizontal: 30),
child: Text(
AppLocalizations.of(context).about_text,
textAlign: TextAlign.center,
softWrap: true,
)),
const SizedBox(
height: 30,
),
const Text(
'\u00A9 Felix Kirchner',
style: TextStyle(fontSize: 16),
),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
IconButton(
onPressed: () =>
launchUrl(Uri.parse(Constants.kInstagramLink)),
icon: const Icon(FontAwesomeIcons.instagram)),
IconButton(
onPressed: () =>
launchUrl(Uri.parse('mailto:${Constants.kEmail}')),
icon: const Icon(CupertinoIcons.envelope)),
IconButton(
onPressed: () =>
launchUrl(Uri.parse(Constants.kGithubLink)),
icon: const Icon(FontAwesomeIcons.github)),
],
),
],
)));
}
}

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import 'package:cabo_counter/core/custom_theme.dart';
import 'package:cabo_counter/data/game_manager.dart';
import 'package:cabo_counter/data/game_session.dart';
import 'package:cabo_counter/l10n/generated/app_localizations.dart';
import 'package:cabo_counter/presentation/views/create_game_view.dart';
import 'package:cabo_counter/presentation/views/graph_view.dart';
import 'package:cabo_counter/presentation/views/mode_selection_view.dart';
import 'package:cabo_counter/presentation/views/points_view.dart';
import 'package:cabo_counter/presentation/views/round_view.dart';
import 'package:cabo_counter/services/local_storage_service.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
class ActiveGameView extends StatefulWidget {
final GameSession gameSession;
const ActiveGameView({super.key, required this.gameSession});
@override
// ignore: library_private_types_in_public_api
_ActiveGameViewState createState() => _ActiveGameViewState();
}
class _ActiveGameViewState extends State<ActiveGameView> {
late final GameSession gameSession;
late List<int> denseRanks;
late List<int> sortedPlayerIndices;
@override
void initState() {
super.initState();
gameSession = widget.gameSession;
}
@override
Widget build(BuildContext context) {
return ListenableBuilder(
listenable: gameSession,
builder: (context, _) {
sortedPlayerIndices = _getSortedPlayerIndices();
denseRanks = _calculateDenseRank(
gameSession.playerScores, sortedPlayerIndices);
return CupertinoPageScaffold(
navigationBar: CupertinoNavigationBar(
middle: Text(gameSession.gameTitle),
),
child: SafeArea(
child: SingleChildScrollView(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Padding(
padding: const EdgeInsets.fromLTRB(10, 10, 0, 0),
child: Text(
AppLocalizations.of(context).players,
style: CustomTheme.rowTitle,
),
),
ListView.builder(
shrinkWrap: true,
physics: const NeverScrollableScrollPhysics(),
itemCount: gameSession.players.length,
itemBuilder: (BuildContext context, int index) {
int playerIndex = sortedPlayerIndices[index];
return CupertinoListTile(
title: Row(
children: [
_getPlacementTextWidget(index),
const SizedBox(width: 5),
Text(
gameSession.players[playerIndex],
style: const TextStyle(
fontWeight: FontWeight.bold),
),
],
),
trailing: Row(
children: [
const SizedBox(width: 5),
Text('${gameSession.playerScores[playerIndex]} '
'${AppLocalizations.of(context).points}')
],
),
);
},
),
Padding(
padding: const EdgeInsets.fromLTRB(10, 10, 0, 0),
child: Text(
AppLocalizations.of(context).rounds,
style: CustomTheme.rowTitle,
),
),
ListView.builder(
shrinkWrap: true,
physics: const NeverScrollableScrollPhysics(),
itemCount: gameSession.roundNumber,
itemBuilder: (BuildContext context, int index) {
return Padding(
padding: const EdgeInsets.all(1),
child: CupertinoListTile(
backgroundColorActivated:
CustomTheme.backgroundColor,
title: Text(
'${AppLocalizations.of(context).round} ${index + 1}',
),
trailing:
index + 1 != gameSession.roundNumber ||
gameSession.isGameFinished == true
? (const Text('\u{2705}',
style: TextStyle(fontSize: 22)))
: const Text('\u{23F3}',
style: TextStyle(fontSize: 22)),
onTap: () async {
_openRoundView(index + 1);
},
));
},
),
Padding(
padding: const EdgeInsets.fromLTRB(10, 10, 0, 0),
child: Text(
AppLocalizations.of(context).statistics,
style: CustomTheme.rowTitle,
),
),
Column(
children: [
CupertinoListTile(
title: Text(
AppLocalizations.of(context).scoring_history,
),
backgroundColorActivated:
CustomTheme.backgroundColor,
onTap: () => Navigator.push(
context,
CupertinoPageRoute(
builder: (_) => GraphView(
gameSession: gameSession,
)))),
CupertinoListTile(
title: Text(
AppLocalizations.of(context).point_overview,
),
backgroundColorActivated:
CustomTheme.backgroundColor,
onTap: () => Navigator.push(
context,
CupertinoPageRoute(
builder: (_) => PointsView(
gameSession: gameSession,
)))),
],
),
Padding(
padding: const EdgeInsets.fromLTRB(10, 10, 0, 0),
child: Text(
AppLocalizations.of(context).game,
style: CustomTheme.rowTitle,
),
),
Column(
children: [
Visibility(
visible: !gameSession.isPointsLimitEnabled,
child: CupertinoListTile(
title: Text(
AppLocalizations.of(context).end_game,
style: gameSession.roundNumber > 1 &&
!gameSession.isGameFinished
? const TextStyle(color: Colors.white)
: const TextStyle(color: Colors.white30),
),
backgroundColorActivated:
CustomTheme.backgroundColor,
onTap: () {
if (gameSession.roundNumber > 1 &&
!gameSession.isGameFinished) {
_showEndGameDialog();
}
}),
),
CupertinoListTile(
title: Text(
AppLocalizations.of(context).delete_game,
),
backgroundColorActivated:
CustomTheme.backgroundColor,
onTap: () {
_showDeleteGameDialog().then((value) {
if (value) {
_removeGameSession(gameSession);
}
});
},
),
CupertinoListTile(
title: Text(
AppLocalizations.of(context)
.new_game_same_settings,
),
backgroundColorActivated:
CustomTheme.backgroundColor,
onTap: () {
Navigator.pushReplacement(
context,
CupertinoPageRoute(
builder: (_) => CreateGameView(
gameTitle: gameSession.gameTitle,
gameMode: widget.gameSession
.isPointsLimitEnabled ==
true
? GameMode.pointLimit
: GameMode.unlimited,
players: gameSession.players,
)));
},
),
CupertinoListTile(
title: Text(
AppLocalizations.of(context).export_game,
),
backgroundColorActivated:
CustomTheme.backgroundColor,
onTap: () async {
final success = await LocalStorageService
.exportSingleGameSession(
widget.gameSession);
if (!success && context.mounted) {
showCupertinoDialog(
context: context,
builder: (context) => CupertinoAlertDialog(
title: Text(AppLocalizations.of(context)
.export_error_title),
content: Text(AppLocalizations.of(context)
.export_error_message),
actions: [
CupertinoDialogAction(
child: Text(
AppLocalizations.of(context).ok),
onPressed: () =>
Navigator.pop(context),
),
],
),
);
}
}),
],
)
],
),
),
));
});
}
/// Shows a dialog to confirm ending the game.
/// If the user confirms, it calls the `endGame` method on the game manager
void _showEndGameDialog() {
showCupertinoDialog(
context: context,
builder: (BuildContext context) {
return CupertinoAlertDialog(
title: Text(AppLocalizations.of(context).end_game_title),
content: Text(AppLocalizations.of(context).end_game_message),
actions: [
CupertinoDialogAction(
child: Text(
AppLocalizations.of(context).end_game,
style: const TextStyle(
fontWeight: FontWeight.bold,
color: CupertinoColors.destructiveRed),
),
onPressed: () {
setState(() {
gameManager.endGame(gameSession.id);
});
Navigator.pop(context);
},
),
CupertinoDialogAction(
child: Text(AppLocalizations.of(context).cancel),
onPressed: () => Navigator.pop(context),
),
],
);
},
);
}
/// Returns a list of player indices sorted by their scores in
/// ascending order.
List<int> _getSortedPlayerIndices() {
List<int> playerIndices =
List<int>.generate(gameSession.players.length, (index) => index);
// Sort the indices based on the summed points
playerIndices.sort((a, b) {
int scoreA = gameSession.playerScores[a];
int scoreB = gameSession.playerScores[b];
if (scoreA != scoreB) {
return scoreA.compareTo(scoreB);
}
return a.compareTo(b);
});
return playerIndices;
}
/// Calculates the dense rank for a player based on their index in the sorted list of players.
List<int> _calculateDenseRank(
List<int> playerScores, List<int> sortedIndices) {
List<int> denseRanks = [];
int rank = 1;
for (int i = 0; i < sortedIndices.length; i++) {
if (i > 0) {
int prevScore = playerScores[sortedIndices[i - 1]];
int currScore = playerScores[sortedIndices[i]];
if (currScore != prevScore) {
rank++;
}
}
denseRanks.add(rank);
}
return denseRanks;
}
/// Returns a text widget representing the placement text based on the given placement number.
/// [index] is the index of the player in [players] list,
Text _getPlacementTextWidget(int index) {
int placement = denseRanks[index];
switch (placement) {
case 1:
return const Text('\u{1F947}', style: TextStyle(fontSize: 22)); // 🥇
case 2:
return const Text('\u{1F948}', style: TextStyle(fontSize: 22)); // 🥈
case 3:
return const Text('\u{1F949}', style: TextStyle(fontSize: 22)); // 🥉
default:
return Text(' $placement.',
style: const TextStyle(fontWeight: FontWeight.bold));
}
}
/// Shows a dialog to confirm deleting the game session.
Future<bool> _showDeleteGameDialog() async {
return await showCupertinoDialog<bool>(
context: context,
builder: (BuildContext context) {
return CupertinoAlertDialog(
title: Text(AppLocalizations.of(context).delete_game_title),
content: Text(
AppLocalizations.of(context)
.delete_game_message(gameSession.gameTitle),
),
actions: [
CupertinoDialogAction(
child: Text(AppLocalizations.of(context).cancel),
onPressed: () => Navigator.pop(context, false),
),
CupertinoDialogAction(
child: Text(
AppLocalizations.of(context).delete,
style: const TextStyle(
fontWeight: FontWeight.bold, color: Colors.red),
),
onPressed: () {
Navigator.pop(context, true);
},
),
],
);
},
) ??
false;
}
/// Removes the game session in the game manager and navigates back to the previous screen.
/// If the game session does not exist in the game list, it shows an error dialog.
Future<void> _removeGameSession(GameSession gameSession) async {
if (gameManager.gameExistsInGameList(gameSession.id)) {
Navigator.pop(context);
WidgetsBinding.instance.addPostFrameCallback((_) {
gameManager.removeGameSessionById(gameSession.id);
});
} else {
showCupertinoDialog(
context: context,
builder: (BuildContext context) {
return CupertinoAlertDialog(
title: Text(AppLocalizations.of(context).id_error_title),
content: Text(AppLocalizations.of(context).id_error_message),
actions: [
CupertinoDialogAction(
child: Text(AppLocalizations.of(context).ok),
onPressed: () => Navigator.pop(context),
),
],
);
});
}
}
/// Recursively opens the RoundView for the specified round number.
/// It starts with the given [roundNumber] and continues to open the next round
/// until the user navigates back or the round number is invalid.
void _openRoundView(int roundNumber) async {
final val = await Navigator.of(context, rootNavigator: true).push(
CupertinoPageRoute(
fullscreenDialog: true,
builder: (context) => RoundView(
gameSession: gameSession,
roundNumber: roundNumber,
),
),
);
if (val != null && val >= 0) {
WidgetsBinding.instance.addPostFrameCallback((_) async {
await Future.delayed(const Duration(milliseconds: 600));
_openRoundView(val);
});
}
}
}

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import 'package:cabo_counter/core/custom_theme.dart';
import 'package:cabo_counter/data/game_manager.dart';
import 'package:cabo_counter/data/game_session.dart';
import 'package:cabo_counter/l10n/generated/app_localizations.dart';
import 'package:cabo_counter/presentation/views/active_game_view.dart';
import 'package:cabo_counter/presentation/views/mode_selection_view.dart';
import 'package:cabo_counter/services/config_service.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
enum CreateStatus {
noGameTitle,
noModeSelected,
minPlayers,
maxPlayers,
noPlayerName,
}
class CreateGameView extends StatefulWidget {
final GameMode gameMode;
final String? gameTitle;
final List<String>? players;
const CreateGameView({
super.key,
this.gameTitle,
this.players,
required this.gameMode,
});
@override
// ignore: library_private_types_in_public_api
_CreateGameViewState createState() => _CreateGameViewState();
}
class _CreateGameViewState extends State<CreateGameView> {
final List<TextEditingController> _playerNameTextControllers = [
TextEditingController()
];
final TextEditingController _gameTitleTextController =
TextEditingController();
/// Maximum number of players allowed in the game.
final int maxPlayers = 5;
/// Variable to hold the selected game mode.
late GameMode gameMode;
@override
void initState() {
super.initState();
gameMode = widget.gameMode;
_gameTitleTextController.text = widget.gameTitle ?? '';
if (widget.players != null) {
_playerNameTextControllers.clear();
for (var player in widget.players!) {
_playerNameTextControllers.add(TextEditingController(text: player));
}
}
}
@override
Widget build(BuildContext context) {
return CupertinoPageScaffold(
navigationBar: CupertinoNavigationBar(
previousPageTitle: AppLocalizations.of(context).overview,
middle: Text(AppLocalizations.of(context).new_game),
),
child: SafeArea(
child: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Padding(
padding: const EdgeInsets.fromLTRB(10, 10, 0, 0),
child: Text(
AppLocalizations.of(context).game,
style: CustomTheme.rowTitle,
),
),
Padding(
padding: const EdgeInsets.fromLTRB(15, 10, 10, 0),
child: CupertinoTextField(
decoration: const BoxDecoration(),
maxLength: 16,
prefix: Text(AppLocalizations.of(context).name),
textAlign: TextAlign.right,
placeholder: AppLocalizations.of(context).game_title,
controller: _gameTitleTextController,
),
),
Padding(
padding: const EdgeInsets.fromLTRB(15, 10, 10, 0),
child: CupertinoTextField(
decoration: const BoxDecoration(),
readOnly: true,
prefix: Text(AppLocalizations.of(context).mode),
suffix: Row(
children: [
Text(
gameMode == GameMode.none
? AppLocalizations.of(context).no_mode_selected
: (gameMode == GameMode.pointLimit
? '${ConfigService.getPointLimit()} ${AppLocalizations.of(context).points}'
: AppLocalizations.of(context).unlimited),
),
const SizedBox(width: 3),
const CupertinoListTileChevron(),
],
),
onTap: () async {
final selectedMode = await Navigator.push(
context,
CupertinoPageRoute(
builder: (context) => ModeSelectionMenu(
pointLimit: ConfigService.getPointLimit(),
showDeselection: false,
),
),
);
setState(() {
gameMode = selectedMode ?? gameMode;
});
},
),
),
Padding(
padding: const EdgeInsets.fromLTRB(10, 10, 0, 0),
child: Text(
AppLocalizations.of(context).players,
style: CustomTheme.rowTitle,
),
),
Expanded(
child: ReorderableListView.builder(
physics: const NeverScrollableScrollPhysics(),
itemCount: _playerNameTextControllers.length + 2,
onReorder: (oldIndex, newIndex) {
if (oldIndex < _playerNameTextControllers.length &&
newIndex <= _playerNameTextControllers.length) {
setState(() {
if (newIndex > oldIndex) newIndex--;
final item =
_playerNameTextControllers.removeAt(oldIndex);
_playerNameTextControllers.insert(newIndex, item);
});
}
},
itemBuilder: (context, index) {
// Create game button
if (index == _playerNameTextControllers.length + 1) {
return Container(
key: const ValueKey('create_game_button'),
child: CupertinoButton(
padding: const EdgeInsets.fromLTRB(0, 50, 0, 0),
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Container(
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(20),
color: CustomTheme.primaryColor,
),
padding: const EdgeInsets.symmetric(
horizontal: 15, vertical: 8),
child: Text(
AppLocalizations.of(context).create_game,
style: TextStyle(
color: CustomTheme.backgroundColor,
),
),
),
],
),
onPressed: () {
_checkAllGameAttributes();
},
),
);
}
// Add player button
if (index == _playerNameTextControllers.length) {
return Container(
key: const ValueKey('add_player_button'),
child: Padding(
padding: const EdgeInsets.symmetric(
vertical: 4.0, horizontal: 10),
child: CupertinoButton(
padding: EdgeInsets.zero,
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(
CupertinoIcons.add_circled_solid,
color: CustomTheme.primaryColor,
),
const SizedBox(width: 6),
Text(
AppLocalizations.of(context).add_player,
style:
TextStyle(color: CustomTheme.primaryColor),
),
),
],
),
onPressed: () {
if (_playerNameTextControllers.length < maxPlayers) {
setState(() {
_playerNameTextControllers
.add(TextEditingController());
});
} else {
showFeedbackDialog(CreateStatus.maxPlayers);
}
},
),
);
} else {
// Spieler-Einträge
return Padding(
padding: const EdgeInsets.symmetric(
vertical: 8.0, horizontal: 5),
child: Row(
children: [
CupertinoButton(
padding: EdgeInsets.zero,
child: const Icon(
CupertinoIcons.minus_circle_fill,
color: CupertinoColors.destructiveRed,
size: 25,
),
onPressed: () {
setState(() {
_playerNameTextControllers[index].dispose();
_playerNameTextControllers.removeAt(index);
});
},
),
Expanded(
child: CupertinoTextField(
controller: _playerNameTextControllers[index],
maxLength: 12,
placeholder:
'${AppLocalizations.of(context).player} ${index + 1}',
padding: const EdgeInsets.all(12),
decoration: const BoxDecoration(),
),
),
),
],
),
);
},
),
),
Center(
child: CupertinoButton(
padding: EdgeInsets.zero,
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(
AppLocalizations.of(context).create_game,
style: const TextStyle(
color: CupertinoColors.activeGreen,
),
),
],
),
onPressed: () async {
if (_gameTitleTextController.text == '') {
showFeedbackDialog(CreateStatus.noGameTitle);
return;
}
if (gameMode == GameMode.none) {
showFeedbackDialog(CreateStatus.noModeSelected);
return;
}
if (_playerNameTextControllers.length < 2) {
showFeedbackDialog(CreateStatus.minPlayers);
return;
}
if (!everyPlayerHasAName()) {
showFeedbackDialog(CreateStatus.noPlayerName);
return;
}
List<String> players = [];
for (var controller in _playerNameTextControllers) {
players.add(controller.text);
}
bool isPointsLimitEnabled = gameMode == GameMode.pointLimit;
GameSession gameSession = GameSession(
createdAt: DateTime.now(),
gameTitle: _gameTitleTextController.text,
players: players,
pointLimit: ConfigService.getPointLimit(),
caboPenalty: ConfigService.getCaboPenalty(),
isPointsLimitEnabled: isPointsLimitEnabled,
);
final index = await gameManager.addGameSession(gameSession);
final session = gameManager.gameList[index];
if (context.mounted) {
Navigator.pushReplacement(
context,
CupertinoPageRoute(
builder: (context) =>
ActiveGameView(gameSession: session)));
}
},
),
),
],
))));
Future<void> _createGame() async {
List<String> players = [];
for (var controller in _playerNameTextControllers) {
players.add(controller.text);
}
GameSession gameSession = GameSession(
createdAt: DateTime.now(),
gameTitle: _gameTitleTextController.text,
players: players,
pointLimit: Globals.pointLimit,
caboPenalty: Globals.caboPenalty,
isPointsLimitEnabled: _isPointsLimitEnabled!,
);
final index = await gameManager.addGameSession(gameSession);
final session = gameManager.gameList[index];
Navigator.pushReplacement(
context,
CupertinoPageRoute(
builder: (context) => ActiveGameView(gameSession: session)));
}
/// Displays a feedback dialog based on the [CreateStatus].
void showFeedbackDialog(CreateStatus status) {
final (title, message) = _getDialogContent(status);
showCupertinoDialog(
context: context,
builder: (context) {
return CupertinoAlertDialog(
title: Text(title),
content: Text(message),
actions: [
CupertinoDialogAction(
child: Text(AppLocalizations.of(context).ok),
onPressed: () => Navigator.pop(context),
),
],
);
});
}
/// Returns the title and message for the dialog based on the [CreateStatus].
(String, String) _getDialogContent(CreateStatus status) {
switch (status) {
case CreateStatus.noGameTitle:
return (
AppLocalizations.of(context).no_gameTitle_title,
AppLocalizations.of(context).no_gameTitle_message
);
case CreateStatus.noModeSelected:
return (
AppLocalizations.of(context).no_mode_title,
AppLocalizations.of(context).no_mode_message
);
case CreateStatus.minPlayers:
return (
AppLocalizations.of(context).min_players_title,
AppLocalizations.of(context).min_players_message
);
case CreateStatus.maxPlayers:
return (
AppLocalizations.of(context).max_players_title,
AppLocalizations.of(context).max_players_message
);
case CreateStatus.noPlayerName:
return (
AppLocalizations.of(context).no_name_title,
AppLocalizations.of(context).no_name_message
);
}
}
/// Checks if every player has a name.
/// Returns true if all players have a name, false otherwise.
bool everyPlayerHasAName() {
for (var controller in _playerNameTextControllers) {
if (controller.text == '') {
return false;
}
}
return true;
}
@override
void dispose() {
_gameTitleTextController.dispose();
for (var controller in _playerNameTextControllers) {
controller.dispose();
}
super.dispose();
}
}

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import 'package:cabo_counter/core/custom_theme.dart';
import 'package:cabo_counter/data/game_session.dart';
import 'package:cabo_counter/l10n/generated/app_localizations.dart';
import 'package:flutter/cupertino.dart';
import 'package:syncfusion_flutter_charts/charts.dart';
class GraphView extends StatefulWidget {
final GameSession gameSession;
const GraphView({super.key, required this.gameSession});
@override
State<GraphView> createState() => _GraphViewState();
}
class _GraphViewState extends State<GraphView> {
/// List of colors for the graph lines.
final List<Color> lineColors = [
CustomTheme.graphColor1,
CustomTheme.graphColor2,
CustomTheme.graphColor3,
CustomTheme.graphColor4,
CustomTheme.graphColor5
];
@override
Widget build(BuildContext context) {
return CupertinoPageScaffold(
navigationBar: CupertinoNavigationBar(
middle: Text(AppLocalizations.of(context).scoring_history),
previousPageTitle: AppLocalizations.of(context).back,
),
child: widget.gameSession.roundNumber > 1
? Padding(
padding: const EdgeInsets.fromLTRB(0, 100, 0, 0),
child: SfCartesianChart(
enableAxisAnimation: true,
legend: const Legend(
overflowMode: LegendItemOverflowMode.wrap,
isVisible: true,
position: LegendPosition.bottom),
primaryXAxis: const NumericAxis(
labelStyle: TextStyle(fontWeight: FontWeight.bold),
interval: 1,
decimalPlaces: 0,
),
primaryYAxis: NumericAxis(
labelStyle: const TextStyle(fontWeight: FontWeight.bold),
labelAlignment: LabelAlignment.center,
labelPosition: ChartDataLabelPosition.inside,
interval: 1,
decimalPlaces: 0,
axisLabelFormatter: (AxisLabelRenderDetails details) {
if (details.value == 0) {
return ChartAxisLabel('', const TextStyle());
}
return ChartAxisLabel(
'${details.value.toInt()}', const TextStyle());
},
),
series: getCumulativeScores(),
),
)
: Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
const Center(
child: Icon(CupertinoIcons.chart_bar_alt_fill, size: 60),
),
const SizedBox(height: 10),
Padding(
padding: const EdgeInsets.symmetric(horizontal: 40),
child: Text(
AppLocalizations.of(context).empty_graph_text,
textAlign: TextAlign.center,
style: const TextStyle(fontSize: 16),
),
),
],
));
}
/// Returns a list of LineSeries representing the cumulative scores of each player.
/// Each series contains data points for each round, showing the cumulative score up to that round.
/// The x-axis represents the round number, and the y-axis represents the cumulative score.
List<LineSeries<(int, num), int>> getCumulativeScores() {
final rounds = widget.gameSession.roundList;
final playerCount = widget.gameSession.players.length;
final playerNames = widget.gameSession.players;
List<List<int>> cumulativeScores = List.generate(playerCount, (_) => []);
List<int> runningTotals = List.filled(playerCount, 0);
for (var round in rounds) {
for (int i = 0; i < playerCount; i++) {
runningTotals[i] += round.scoreUpdates[i];
cumulativeScores[i].add(runningTotals[i]);
}
}
const double jitterStep = 0.03;
/// Create a list of LineSeries for each player
/// Each series contains data points for each round
return List.generate(playerCount, (i) {
final data = List.generate(
cumulativeScores[i].length + 1,
(j) => (
j,
j == 0 || cumulativeScores[i][j - 1] == 0
? 0 // 0 points at the start of the game or when the value is 0 (don't subtract jitter step)
// Adds a small jitter to the cumulative scores to prevent overlapping data points in the graph.
// The jitter is centered around zero by subtracting playerCount ~/ 2 from the player index i.
: cumulativeScores[i][j - 1] + (i - playerCount ~/ 2) * jitterStep
),
);
/// Create a LineSeries for the player
/// The xValueMapper maps the round number, and the yValueMapper maps the cumulative score.
return LineSeries<(int, num), int>(
name: playerNames[i],
dataSource: data,
xValueMapper: (record, _) => record.$1,
yValueMapper: (record, _) => record.$2,
markerSettings: const MarkerSettings(isVisible: true),
color: lineColors[i],
);
});
}
}

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import 'package:cabo_counter/core/constants.dart';
import 'package:cabo_counter/core/custom_theme.dart';
import 'package:cabo_counter/data/game_manager.dart';
import 'package:cabo_counter/l10n/generated/app_localizations.dart';
import 'package:cabo_counter/presentation/views/active_game_view.dart';
import 'package:cabo_counter/presentation/views/create_game_view.dart';
import 'package:cabo_counter/presentation/views/settings_view.dart';
import 'package:cabo_counter/services/config_service.dart';
import 'package:cabo_counter/services/local_storage_service.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:url_launcher/url_launcher.dart';
enum PreRatingDialogDecision { yes, no, cancel }
enum BadRatingDialogDecision { email, cancel }
class MainMenuView extends StatefulWidget {
const MainMenuView({super.key});
@override
// ignore: library_private_types_in_public_api
_MainMenuViewState createState() => _MainMenuViewState();
}
class _MainMenuViewState extends State<MainMenuView> {
bool _isLoading = true;
@override
initState() {
super.initState();
LocalStorageService.loadGameSessions().then((_) {
setState(() {
_isLoading = false;
});
});
gameManager.addListener(_updateView);
WidgetsBinding.instance.addPostFrameCallback((_) async {
await Constants.rateMyApp.init();
if (Constants.rateMyApp.shouldOpenDialog &&
Constants.appDevPhase != 'Beta') {
await Future.delayed(const Duration(milliseconds: 600));
if (!mounted) return;
_handleFeedbackDialog(context);
}
});
}
void _updateView() {
if (mounted) setState(() {});
}
@override
Widget build(BuildContext context) {
return ListenableBuilder(
listenable: gameManager,
builder: (context, _) {
return CupertinoPageScaffold(
resizeToAvoidBottomInset: false,
navigationBar: CupertinoNavigationBar(
leading: IconButton(
onPressed: () {
Navigator.push(
context,
CupertinoPageRoute(
builder: (context) => const SettingsView(),
),
).then((_) {
setState(() {});
});
},
icon: const Icon(CupertinoIcons.settings, size: 30)),
middle: Text(AppLocalizations.of(context).app_name),
trailing: IconButton(
onPressed: () => Navigator.push(
context,
CupertinoPageRoute(
builder: (context) => CreateGameView(
gameMode: ConfigService.getGameMode()),
),
),
icon: const Icon(CupertinoIcons.add)),
),
child: CupertinoPageScaffold(
child: SafeArea(
child: _isLoading
? const Center(child: CupertinoActivityIndicator())
: gameManager.gameList.isEmpty
? Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const SizedBox(height: 30),
Center(
child: GestureDetector(
onTap: () => Navigator.push(
context,
CupertinoPageRoute(
builder: (context) => CreateGameView(
gameMode: ConfigService.getGameMode()),
),
),
child: Icon(
CupertinoIcons.plus,
size: 60,
color: CustomTheme.primaryColor,
),
)),
const SizedBox(height: 10),
Padding(
padding:
const EdgeInsets.symmetric(horizontal: 70),
child: Text(
'${AppLocalizations.of(context).empty_text_1}\n${AppLocalizations.of(context).empty_text_2}',
textAlign: TextAlign.center,
style: const TextStyle(fontSize: 16),
),
),
],
)
: ListView.separated(
itemCount: gameManager.gameList.length,
separatorBuilder: (context, index) => Divider(
height: 1,
thickness: 0.5,
color: CustomTheme.white.withAlpha(50),
indent: 50,
endIndent: 50,
),
itemBuilder: (context, index) {
final session = gameManager.gameList[index];
return ListenableBuilder(
listenable: session,
builder: (context, _) {
return Dismissible(
key: Key(session.id),
background: Container(
color: CupertinoColors.destructiveRed,
alignment: Alignment.centerRight,
padding:
const EdgeInsets.only(right: 20.0),
child: const Icon(
CupertinoIcons.delete,
color: CupertinoColors.white,
),
),
direction: DismissDirection.endToStart,
confirmDismiss: (direction) async {
return await _showDeleteGamePopup(
context, session.gameTitle);
},
onDismissed: (direction) {
gameManager
.removeGameSessionById(session.id);
},
dismissThresholds: const {
DismissDirection.startToEnd: 0.6
},
child: Padding(
padding: const EdgeInsets.symmetric(
vertical: 10.0),
child: CupertinoListTile(
backgroundColorActivated:
CustomTheme.backgroundColor,
title: Text(session.gameTitle),
subtitle:
session.isGameFinished == true
? Text(
'\u{1F947} ${session.winner}',
style: const TextStyle(
fontSize: 14),
)
: Text(
'${AppLocalizations.of(context).mode}: ${_translateGameMode(session.isPointsLimitEnabled)}',
style: const TextStyle(
fontSize: 14),
),
trailing: Row(
children: [
Text('${session.roundNumber}'),
const SizedBox(width: 3),
const Icon(CupertinoIcons
.arrow_2_circlepath_circle_fill),
const SizedBox(width: 15),
Text('${session.players.length}'),
const SizedBox(width: 3),
const Icon(
CupertinoIcons.person_2_fill),
],
),
onTap: () {
final session =
gameManager.gameList[index];
Navigator.push(
context,
CupertinoPageRoute(
builder: (context) =>
ActiveGameView(
gameSession: session),
),
).then((_) {
setState(() {});
});
},
),
),
);
});
},
),
),
),
);
});
}
/// Translates the game mode boolean into the corresponding String.
/// If [pointLimit] is true, it returns '101 Punkte', otherwise it returns 'Unbegrenzt'.
String _translateGameMode(bool isPointLimitEnabled) {
if (isPointLimitEnabled) {
return '${ConfigService.getPointLimit()} ${AppLocalizations.of(context).points}';
}
return AppLocalizations.of(context).unlimited;
}
/// Handles the feedback dialog when the conditions for rating are met.
/// It shows a dialog asking the user if they like the app,
/// and based on their response, it either opens the rating dialog or an email client for feedback.
Future<void> _handleFeedbackDialog(BuildContext context) async {
final String emailSubject = AppLocalizations.of(context).email_subject;
final String emailBody = AppLocalizations.of(context).email_body;
final Uri emailUri = Uri(
scheme: 'mailto',
path: Constants.kEmail,
query: 'subject=$emailSubject'
'&body=$emailBody',
);
PreRatingDialogDecision preRatingDecision =
await _showPreRatingDialog(context);
BadRatingDialogDecision badRatingDecision = BadRatingDialogDecision.cancel;
// so that the bad rating dialog is not shown immediately
await Future.delayed(const Duration(milliseconds: 300));
switch (preRatingDecision) {
case PreRatingDialogDecision.yes:
if (context.mounted) Constants.rateMyApp.showStarRateDialog(context);
break;
case PreRatingDialogDecision.no:
if (context.mounted) {
badRatingDecision = await _showBadRatingDialog(context);
}
if (badRatingDecision == BadRatingDialogDecision.email) {
if (context.mounted) {
launchUrl(emailUri);
}
}
break;
case PreRatingDialogDecision.cancel:
break;
}
}
/// Shows a confirmation dialog to delete all game sessions.
/// Returns true if the user confirms the deletion, false otherwise.
/// [gameTitle] is the title of the game session to be deleted.
Future<bool> _showDeleteGamePopup(
BuildContext context, String gameTitle) async {
return await showCupertinoDialog<bool>(
context: context,
builder: (BuildContext context) {
return CupertinoAlertDialog(
title: Text(
AppLocalizations.of(context).delete_game_title,
),
content: Text(AppLocalizations.of(context)
.delete_game_message(gameTitle)),
actions: [
CupertinoDialogAction(
onPressed: () {
Navigator.of(context).pop(false);
},
child: Text(AppLocalizations.of(context).cancel),
),
CupertinoDialogAction(
isDestructiveAction: true,
isDefaultAction: true,
onPressed: () {
Navigator.of(context).pop(true);
},
child: Text(
AppLocalizations.of(context).delete,
),
)
]);
},
) ??
false;
}
/// Shows a dialog asking the user if they like the app.
/// Returns the user's decision as an integer.
/// - PRE_RATING_DIALOG_YES: User likes the app and wants to rate it.
/// - PRE_RATING_DIALOG_NO: User does not like the app and wants to provide feedback.
/// - PRE_RATING_DIALOG_CANCEL: User cancels the dialog.
Future<PreRatingDialogDecision> _showPreRatingDialog(
BuildContext context) async {
return await showCupertinoDialog<PreRatingDialogDecision>(
context: context,
builder: (BuildContext context) => CupertinoAlertDialog(
title: Text(AppLocalizations.of(context).pre_rating_title),
content:
Text(AppLocalizations.of(context).pre_rating_message),
actions: [
CupertinoDialogAction(
onPressed: () => Navigator.of(context)
.pop(PreRatingDialogDecision.yes),
isDefaultAction: true,
child: Text(AppLocalizations.of(context).yes),
),
CupertinoDialogAction(
onPressed: () =>
Navigator.of(context).pop(PreRatingDialogDecision.no),
child: Text(AppLocalizations.of(context).no),
),
CupertinoDialogAction(
onPressed: () => Navigator.of(context).pop(),
isDestructiveAction: true,
child: Text(AppLocalizations.of(context).cancel),
)
],
)) ??
PreRatingDialogDecision.cancel;
}
/// Shows a dialog asking the user for feedback if they do not like the app.
/// Returns the user's decision as an integer.
/// - BAD_RATING_DIALOG_EMAIL: User wants to send an email with feedback.
/// - BAD_RATING_DIALOG_CANCEL: User cancels the dialog.
Future<BadRatingDialogDecision> _showBadRatingDialog(
BuildContext context) async {
return await showCupertinoDialog<BadRatingDialogDecision>(
context: context,
builder: (BuildContext context) => CupertinoAlertDialog(
title: Text(AppLocalizations.of(context).bad_rating_title),
content:
Text(AppLocalizations.of(context).bad_rating_message),
actions: [
CupertinoDialogAction(
isDefaultAction: true,
onPressed: () => Navigator.of(context)
.pop(BadRatingDialogDecision.email),
child: Text(AppLocalizations.of(context).contact_email),
),
CupertinoDialogAction(
isDestructiveAction: true,
onPressed: () => Navigator.of(context).pop(),
child: Text(AppLocalizations.of(context).cancel))
],
)) ??
BadRatingDialogDecision.cancel;
}
@override
void dispose() {
gameManager.removeListener(_updateView);
super.dispose();
}
}

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import 'package:cabo_counter/core/custom_theme.dart';
import 'package:cabo_counter/l10n/generated/app_localizations.dart';
import 'package:flutter/cupertino.dart';
enum GameMode {
none,
pointLimit,
unlimited,
}
class ModeSelectionMenu extends StatelessWidget {
final int pointLimit;
final bool showDeselection;
const ModeSelectionMenu(
{super.key, required this.pointLimit, required this.showDeselection});
@override
Widget build(BuildContext context) {
return CupertinoPageScaffold(
navigationBar: CupertinoNavigationBar(
middle: Text(AppLocalizations.of(context).select_game_mode),
),
child: ListView(
children: [
Padding(
padding: const EdgeInsets.fromLTRB(0, 16, 0, 0),
child: CupertinoListTile(
title: Text('$pointLimit ${AppLocalizations.of(context).points}',
style: CustomTheme.modeTitle),
subtitle: Text(
AppLocalizations.of(context)
.point_limit_description(pointLimit),
style: CustomTheme.modeDescription,
maxLines: 3,
),
onTap: () {
Navigator.pop(context, GameMode.pointLimit);
},
),
),
Padding(
padding: const EdgeInsets.fromLTRB(0, 16, 0, 0),
child: CupertinoListTile(
title: Text(AppLocalizations.of(context).unlimited,
style: CustomTheme.modeTitle),
subtitle: Text(
AppLocalizations.of(context).unlimited_description,
style: CustomTheme.modeDescription,
maxLines: 3,
),
onTap: () {
Navigator.pop(context, GameMode.unlimited);
},
),
),
Visibility(
visible: showDeselection,
child: Padding(
padding: const EdgeInsets.fromLTRB(0, 16, 0, 0),
child: CupertinoListTile(
title: Text(AppLocalizations.of(context).no_default_mode,
style: CustomTheme.modeTitle),
subtitle: Text(
AppLocalizations.of(context).no_default_description,
style: CustomTheme.modeDescription,
maxLines: 3,
),
onTap: () {
Navigator.pop(context, GameMode.none);
},
),
)),
],
),
);
}
}

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import 'package:cabo_counter/core/custom_theme.dart';
import 'package:cabo_counter/data/game_session.dart';
import 'package:cabo_counter/l10n/generated/app_localizations.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
class PointsView extends StatefulWidget {
final GameSession gameSession;
const PointsView({super.key, required this.gameSession});
@override
State<PointsView> createState() => _PointsViewState();
}
class _PointsViewState extends State<PointsView> {
@override
Widget build(BuildContext context) {
return CupertinoPageScaffold(
navigationBar: CupertinoNavigationBar(
middle: Text(AppLocalizations.of(context).point_overview),
previousPageTitle: AppLocalizations.of(context).back,
),
child: SingleChildScrollView(
padding: const EdgeInsets.fromLTRB(0, 100, 0, 0),
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 8.0),
child: DataTable(
dataRowMinHeight: 60,
dataRowMaxHeight: 60,
dividerThickness: 0.5,
columnSpacing: 20,
columns: [
const DataColumn(
numeric: true,
headingRowAlignment: MainAxisAlignment.center,
label: Text(
'#',
style: TextStyle(fontWeight: FontWeight.bold),
),
columnWidth: IntrinsicColumnWidth(flex: 0.5)),
...widget.gameSession.players.map(
(player) => DataColumn(
label: FittedBox(
fit: BoxFit.fill,
child: Text(
player,
style: const TextStyle(fontWeight: FontWeight.bold),
)),
headingRowAlignment: MainAxisAlignment.center,
columnWidth: const IntrinsicColumnWidth(flex: 1)),
),
],
rows: [
...List<DataRow>.generate(
widget.gameSession.roundList.length,
(roundIndex) {
final round = widget.gameSession.roundList[roundIndex];
return DataRow(
cells: [
DataCell(Align(
alignment: Alignment.center,
child: Text(
'${roundIndex + 1}',
style: const TextStyle(fontSize: 20),
),
)),
...List.generate(widget.gameSession.players.length,
(playerIndex) {
final int score = round.scores[playerIndex];
final int update = round.scoreUpdates[playerIndex];
final bool saidCabo =
round.caboPlayerIndex == playerIndex;
return DataCell(
Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Container(
padding: const EdgeInsets.symmetric(
horizontal: 6, vertical: 2),
decoration: BoxDecoration(
color: update <= 0
? CustomTheme.pointLossColor
: CustomTheme.pointGainColor,
borderRadius: BorderRadius.circular(8),
),
child: Text(
'${update >= 0 ? '+' : ''}$update',
style: const TextStyle(
color: CupertinoColors.white,
fontWeight: FontWeight.bold,
),
),
),
const SizedBox(height: 4),
Text('$score',
style: TextStyle(
fontWeight: saidCabo
? FontWeight.bold
: FontWeight.normal,
)),
],
),
),
);
}),
],
);
},
),
DataRow(
cells: [
const DataCell(Align(
alignment: Alignment.center,
child: Text(
'Σ',
style:
TextStyle(fontSize: 25, fontWeight: FontWeight.bold),
),
)),
...widget.gameSession.playerScores.map(
(score) => DataCell(
Center(
child: Text(
'$score',
style: const TextStyle(
fontSize: 20, fontWeight: FontWeight.bold),
),
),
),
),
],
),
],
),
),
),
);
}
}

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import 'package:cabo_counter/core/custom_theme.dart';
import 'package:cabo_counter/data/game_session.dart';
import 'package:cabo_counter/l10n/generated/app_localizations.dart';
import 'package:cabo_counter/services/local_storage_service.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/services.dart';
import 'package:flutter_keyboard_visibility/flutter_keyboard_visibility.dart';
import 'package:font_awesome_flutter/font_awesome_flutter.dart';
class RoundView extends StatefulWidget {
final GameSession gameSession;
final int roundNumber;
const RoundView(
{super.key, required this.roundNumber, required this.gameSession});
@override
// ignore: library_private_types_in_public_api
_RoundViewState createState() => _RoundViewState();
}
class _RoundViewState extends State<RoundView> {
/// The current game session.
late GameSession gameSession = widget.gameSession;
/// Index of the player who said CABO.
int _caboPlayerIndex = 0;
/// Index of the player who has Kamikaze.
/// Default is null (no Kamikaze player).
int? _kamikazePlayerIndex;
/// List of text controllers for the score text fields.
late final List<TextEditingController> _scoreControllerList = List.generate(
widget.gameSession.players.length,
(index) => TextEditingController(),
);
/// List of focus nodes for the score text fields.
late final List<FocusNode> _focusNodeList = List.generate(
widget.gameSession.players.length,
(index) => FocusNode(),
);
@override
void initState() {
print('=== Runde ${widget.roundNumber} geöffnet ===');
if (widget.roundNumber < widget.gameSession.roundNumber ||
widget.gameSession.isGameFinished == true) {
print(
'Diese wurde bereits gespielt, deshalb werden die alten Punktestaende angezeigt');
// If the current round has already been played, the text fields
// are filled with the scores from this round
for (int i = 0; i < _scoreControllerList.length; i++) {
_scoreControllerList[i].text =
gameSession.roundList[widget.roundNumber - 1].scores[i].toString();
}
_caboPlayerIndex =
gameSession.roundList[widget.roundNumber - 1].caboPlayerIndex;
_kamikazePlayerIndex =
gameSession.roundList[widget.roundNumber - 1].kamikazePlayerIndex;
}
super.initState();
}
@override
@override
Widget build(BuildContext context) {
final bottomInset = MediaQuery.of(context).viewInsets.bottom;
final rotatedPlayers = _getRotatedPlayers();
final originalIndices = _getOriginalIndices();
return CupertinoPageScaffold(
resizeToAvoidBottomInset: false,
navigationBar: CupertinoNavigationBar(
transitionBetweenRoutes: true,
leading: CupertinoButton(
padding: EdgeInsets.zero,
onPressed: () => {
LocalStorageService.saveGameSessions(),
Navigator.pop(context)
},
child: Text(AppLocalizations.of(context).cancel),
),
middle: Text(AppLocalizations.of(context).results),
trailing: Visibility(
visible: widget.gameSession.isGameFinished,
child: const Icon(
CupertinoIcons.lock,
size: 25,
))),
child: Stack(
children: [
Positioned.fill(
child: SingleChildScrollView(
padding: EdgeInsets.only(bottom: 100 + bottomInset),
child: SafeArea(
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: [
const SizedBox(height: 40),
Text(
'${AppLocalizations.of(context).round} ${widget.roundNumber}',
style: CustomTheme.roundTitle),
const SizedBox(height: 10),
Text(
AppLocalizations.of(context).who_said_cabo,
style: const TextStyle(fontWeight: FontWeight.bold),
),
Padding(
padding: EdgeInsets.symmetric(
horizontal:
widget.gameSession.players.length > 3 ? 5 : 20,
vertical: 10,
),
child: SizedBox(
height: 60,
child: CupertinoSegmentedControl<int>(
unselectedColor:
CustomTheme.mainElementBackgroundColor,
selectedColor: CustomTheme.primaryColor,
groupValue: _caboPlayerIndex,
children: Map.fromEntries(widget.gameSession.players
.asMap()
.entries
.map((entry) {
final index = entry.key;
final name = entry.value;
return MapEntry(
index,
Padding(
padding: const EdgeInsets.symmetric(
horizontal: 6,
vertical: 8,
),
child: FittedBox(
fit: BoxFit.scaleDown,
child: Text(
name,
textAlign: TextAlign.center,
maxLines: 1,
style: const TextStyle(
fontWeight: FontWeight.bold,
),
),
),
),
);
})),
onValueChanged: (value) {
setState(() {
_caboPlayerIndex = value;
});
},
),
),
),
ListView.builder(
shrinkWrap: true,
physics: const NeverScrollableScrollPhysics(),
itemCount: rotatedPlayers.length,
itemBuilder: (context, index) {
final originalIndex = originalIndices[index];
final name = rotatedPlayers[index];
bool shouldShowMedal =
index == 0 && widget.roundNumber > 1;
return Padding(
padding: const EdgeInsets.symmetric(
vertical: 10, horizontal: 20),
child: ClipRRect(
borderRadius: BorderRadius.circular(12),
child: CupertinoListTile(
backgroundColor: CustomTheme.playerTileColor,
title: Row(children: [
Expanded(
child: Row(children: [
Text(
name,
overflow: TextOverflow.ellipsis,
),
Visibility(
visible: shouldShowMedal,
child: const SizedBox(width: 10),
),
Visibility(
visible: shouldShowMedal,
child: const Icon(FontAwesomeIcons.crown,
size: 15))
]))
]),
subtitle: Text(
'${widget.gameSession.playerScores[originalIndex]}'
' ${AppLocalizations.of(context).points}'),
trailing: SizedBox(
width: 100,
child: CupertinoTextField(
maxLength: 3,
focusNode: _focusNodeList[originalIndex],
keyboardType:
const TextInputType.numberWithOptions(
signed: true,
decimal: false,
),
inputFormatters: [
FilteringTextInputFormatter.digitsOnly,
],
textInputAction: index ==
widget.gameSession.players.length - 1
? TextInputAction.done
: TextInputAction.next,
controller:
_scoreControllerList[originalIndex],
placeholder:
AppLocalizations.of(context).points,
textAlign: TextAlign.center,
onSubmitted: (_) =>
_focusNextTextfield(originalIndex),
onChanged: (_) => setState(() {}),
),
),
),
),
);
},
),
Padding(
padding: const EdgeInsets.fromLTRB(0, 10, 0, 0),
child: Center(
heightFactor: 1,
child: CupertinoButton(
sizeStyle: CupertinoButtonSize.medium,
borderRadius: BorderRadius.circular(12),
color: CustomTheme.buttonBackgroundColor,
onPressed: () async {
if (await _showKamikazeSheet(context)) {
if (!context.mounted) return;
_endOfRoundNavigation(context, true);
}
},
child: Text(
AppLocalizations.of(context).kamikaze,
style: const TextStyle(
color: CupertinoColors.destructiveRed,
),
),
),
),
),
],
),
),
),
),
Positioned(
left: 0,
right: 0,
bottom: bottomInset,
child: KeyboardVisibilityBuilder(builder: (context, visible) {
if (!visible) {
return Container(
height: 80,
padding: const EdgeInsets.only(bottom: 20),
color: CustomTheme.mainElementBackgroundColor,
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
CupertinoButton(
onPressed: _areRoundInputsValid()
? () {
_endOfRoundNavigation(context, false);
}
: null,
child: Text(AppLocalizations.of(context).done),
),
if (!widget.gameSession.isGameFinished)
CupertinoButton(
onPressed: _areRoundInputsValid()
? () {
_endOfRoundNavigation(context, true);
}
: null,
child: Text(AppLocalizations.of(context).next_round),
),
],
),
);
} else {
return const SizedBox.shrink();
}
}),
)
],
),
);
}
/// Gets the index of the player who won the previous round.
int _getPreviousRoundWinnerIndex() {
if (widget.roundNumber == 1) {
return 0; // If it's the first round, there's no previous round, so return 0.
}
final previousRound = widget.gameSession.roundList[widget.roundNumber - 2];
final scores = previousRound.scoreUpdates;
// Find the index of the player with the minimum score
int minScore = scores[0];
int winnerIndex = 0;
// Iterate through the scores to find the player with the minimum score
for (int i = 1; i < scores.length; i++) {
if (scores[i] < minScore) {
minScore = scores[i];
winnerIndex = i;
}
}
return winnerIndex;
}
/// Rotates the players list based on the previous round's winner.
List<String> _getRotatedPlayers() {
final winnerIndex = _getPreviousRoundWinnerIndex();
return [
widget.gameSession.players[winnerIndex],
...widget.gameSession.players.sublist(winnerIndex + 1),
...widget.gameSession.players.sublist(0, winnerIndex)
];
}
/// Gets the original indices of the players by recalculating it from the rotated list.
List<int> _getOriginalIndices() {
final winnerIndex = _getPreviousRoundWinnerIndex();
return [
winnerIndex,
...List.generate(widget.gameSession.players.length - winnerIndex - 1,
(i) => winnerIndex + i + 1),
...List.generate(winnerIndex, (i) => i)
];
}
/// Shows a Cupertino action sheet to select the player who has Kamikaze.
/// It returns true if a player was selected, false if the action was cancelled.
Future<bool> _showKamikazeSheet(BuildContext context) async {
return await showCupertinoModalPopup<bool?>(
context: context,
builder: (BuildContext context) {
return CupertinoActionSheet(
title: Text(AppLocalizations.of(context).kamikaze),
message: Text(AppLocalizations.of(context).who_has_kamikaze),
actions: widget.gameSession.players.asMap().entries.map((entry) {
final index = entry.key;
final name = entry.value;
return CupertinoActionSheetAction(
onPressed: () {
_kamikazePlayerIndex = index;
Navigator.pop(context, true);
},
child: Text(name),
);
}).toList(),
cancelButton: CupertinoActionSheetAction(
onPressed: () => Navigator.pop(context, false),
isDestructiveAction: true,
child: Text(AppLocalizations.of(context).cancel),
),
);
},
) ??
false;
}
/// Focuses the next text field in the list of text fields.
/// [index] is the index of the current text field.
void _focusNextTextfield(int index) {
final originalIndices = _getOriginalIndices();
final currentPos = originalIndices.indexOf(index);
if (currentPos < originalIndices.length - 1) {
FocusScope.of(context)
.requestFocus(_focusNodeList[originalIndices[currentPos + 1]]);
} else {
_focusNodeList[index].unfocus();
}
}
/// Checks if the inputs for the round are valid.
/// Returns true if the inputs are valid, false otherwise.
/// Round Inputs are valid if every player has a score or
/// kamikaze is selected for a player
bool _areRoundInputsValid() {
if (_areTextFieldsEmpty() && _kamikazePlayerIndex == null) return false;
return true;
}
/// Checks if any of the text fields for the players points are empty.
/// Returns true if any of the text fields is empty, false otherwise.
bool _areTextFieldsEmpty() {
for (TextEditingController t in _scoreControllerList) {
if (t.text.isEmpty) {
return true;
}
}
return false;
}
/// Finishes the current round.
/// It first determines, ifCalls the [_calculateScoredPoints()] method to calculate the points for
/// every player. If the round is the highest round played in this game,
/// it expands the player score lists. At the end it updates the score
/// array for the game.
List<int> _finishRound() {
print('====================================');
print('Runde ${widget.roundNumber} beendet');
// The shown round is smaller than the newest round
if (widget.roundNumber < widget.gameSession.roundNumber) {
print('Da diese Runde bereits gespielt wurde, werden die alten '
'Punktestaende ueberschrieben');
}
if (_kamikazePlayerIndex != null) {
print('${widget.gameSession.players[_kamikazePlayerIndex!]} hat Kamikaze '
'und bekommt 0 Punkte');
print('Alle anderen Spieler bekommen 50 Punkte');
widget.gameSession
.applyKamikaze(widget.roundNumber, _kamikazePlayerIndex!);
} else {
List<int> roundScores = [];
for (TextEditingController c in _scoreControllerList) {
if (c.text.isNotEmpty) roundScores.add(int.parse(c.text));
}
widget.gameSession.calculateScoredPoints(
widget.roundNumber, roundScores, _caboPlayerIndex);
}
List<int> bonusPlayers = widget.gameSession.updatePoints();
if (widget.gameSession.isGameFinished == true) {
print('Das Spiel ist beendet');
} else if (widget.roundNumber == widget.gameSession.roundNumber) {
widget.gameSession.increaseRound();
}
return bonusPlayers;
}
/// Shows a popup dialog with the information which player received the bonus points.
Future<void> _showBonusPopup(
BuildContext context, List<int> bonusPlayers) async {
int pointLimit = widget.gameSession.pointLimit;
int bonusPoints = (pointLimit / 2).round();
String resultText =
_getBonusPopupMessageString(pointLimit, bonusPoints, bonusPlayers);
await showCupertinoDialog(
context: context,
builder: (context) => CupertinoAlertDialog(
title: Text(AppLocalizations.of(context).bonus_points_title),
content: Text(resultText),
actions: [
CupertinoDialogAction(
child: Text(AppLocalizations.of(context).ok),
onPressed: () => Navigator.of(context).pop(),
),
],
),
);
}
/// Generates the message string for the bonus popup.
/// It takes the [pointLimit], [bonusPoints] and the list of [bonusPlayers]
/// and returns a formatted string.
String _getBonusPopupMessageString(
int pointLimit, int bonusPoints, List<int> bonusPlayers) {
List<String> nameList =
bonusPlayers.map((i) => widget.gameSession.players[i]).toList();
String resultText = '';
if (nameList.length == 1) {
resultText = AppLocalizations.of(context).bonus_points_message(
nameList.length, nameList.first, pointLimit, bonusPoints);
} else {
resultText = nameList.length == 2
? '${nameList[0]} & ${nameList[1]}'
: '${nameList.sublist(0, nameList.length - 1).join(', ')} & ${nameList.last}';
resultText = AppLocalizations.of(context).bonus_points_message(
nameList.length,
resultText,
pointLimit,
bonusPoints,
);
}
return resultText;
}
/// Handles the navigation for the end of the round.
/// It checks for bonus players and shows a popup, saves the game session,
/// and navigates to the next round or back to the previous screen.
/// It takes the BuildContext [context] and a boolean [navigateToNextRound] to determine
/// if it should navigate to the next round or not.
Future<void> _endOfRoundNavigation(
BuildContext context, bool navigateToNextRound) async {
List<int> bonusPlayersIndices = _finishRound();
if (bonusPlayersIndices.isNotEmpty) {
await _showBonusPopup(context, bonusPlayersIndices);
}
LocalStorageService.saveGameSessions();
if (context.mounted) {
// If the game is finished, pop the context and return to the previous screen.
if (widget.gameSession.isGameFinished) {
Navigator.pop(context);
return;
}
// If navigateToNextRound is false, pop the context and return to the previous screen.
if (!navigateToNextRound) {
Navigator.pop(context);
return;
}
// If navigateToNextRound is true and the game isn't finished yet,
// pop the context and navigate to the next round.
Navigator.pop(context, widget.roundNumber + 1);
}
}
@override
void dispose() {
for (final controller in _scoreControllerList) {
controller.dispose();
}
for (final focusNode in _focusNodeList) {
focusNode.dispose();
}
super.dispose();
}
}

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import 'package:cabo_counter/core/constants.dart';
import 'package:cabo_counter/core/custom_theme.dart';
import 'package:cabo_counter/l10n/generated/app_localizations.dart';
import 'package:cabo_counter/presentation/views/mode_selection_view.dart';
import 'package:cabo_counter/presentation/widgets/custom_form_row.dart';
import 'package:cabo_counter/presentation/widgets/custom_stepper.dart';
import 'package:cabo_counter/services/config_service.dart';
import 'package:cabo_counter/services/local_storage_service.dart';
import 'package:cabo_counter/services/version_service.dart';
import 'package:flutter/cupertino.dart';
import 'package:font_awesome_flutter/font_awesome_flutter.dart';
import 'package:url_launcher/url_launcher.dart';
class SettingsView extends StatefulWidget {
const SettingsView({super.key});
@override
State<SettingsView> createState() => _SettingsViewState();
}
class _SettingsViewState extends State<SettingsView> {
UniqueKey _stepperKey1 = UniqueKey();
UniqueKey _stepperKey2 = UniqueKey();
GameMode defaultMode = ConfigService.getGameMode();
@override
void initState() {
super.initState();
}
@override
Widget build(BuildContext context) {
return CupertinoPageScaffold(
navigationBar: CupertinoNavigationBar(
middle: Text(AppLocalizations.of(context).settings),
),
child: SafeArea(
child: SingleChildScrollView(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Padding(
padding: const EdgeInsets.fromLTRB(10, 10, 0, 0),
child: Text(
AppLocalizations.of(context).points,
style: CustomTheme.rowTitle,
),
),
Padding(
padding: const EdgeInsets.fromLTRB(10, 15, 10, 10),
child: CupertinoFormSection.insetGrouped(
backgroundColor: CustomTheme.backgroundColor,
margin: EdgeInsets.zero,
children: [
CustomFormRow(
prefixText: AppLocalizations.of(context).cabo_penalty,
prefixIcon: CupertinoIcons.bolt_fill,
suffixWidget: CustomStepper(
key: _stepperKey1,
initialValue: ConfigService.getCaboPenalty(),
minValue: 0,
maxValue: 50,
step: 1,
onChanged: (newCaboPenalty) {
setState(() {
ConfigService.setCaboPenalty(newCaboPenalty);
});
},
),
),
CustomFormRow(
prefixText: AppLocalizations.of(context).point_limit,
prefixIcon: FontAwesomeIcons.bullseye,
suffixWidget: CustomStepper(
key: _stepperKey2,
initialValue: ConfigService.getPointLimit(),
minValue: 30,
maxValue: 1000,
step: 10,
onChanged: (newPointLimit) {
setState(() {
ConfigService.setPointLimit(newPointLimit);
});
},
),
),
CustomFormRow(
prefixText: AppLocalizations.of(context).standard_mode,
prefixIcon: CupertinoIcons.square_stack,
suffixWidget: Row(
mainAxisAlignment: MainAxisAlignment.end,
children: [
Text(
defaultMode == GameMode.none
? AppLocalizations.of(context).no_default_mode
: (defaultMode == GameMode.pointLimit
? '${ConfigService.getPointLimit()} ${AppLocalizations.of(context).points}'
: AppLocalizations.of(context).unlimited),
),
const SizedBox(width: 5),
const CupertinoListTileChevron()
],
),
onPressed: () async {
final selectedMode = await Navigator.push(
context,
CupertinoPageRoute(
builder: (context) => ModeSelectionMenu(
pointLimit: ConfigService.getPointLimit(),
showDeselection: true,
),
),
);
setState(() {
defaultMode = selectedMode ?? GameMode.none;
});
ConfigService.setGameMode(defaultMode);
},
),
CustomFormRow(
prefixText:
AppLocalizations.of(context).reset_to_default,
prefixIcon: CupertinoIcons.arrow_counterclockwise,
onPressed: () {
ConfigService.resetConfig();
setState(() {
_stepperKey1 = UniqueKey();
_stepperKey2 = UniqueKey();
defaultMode = ConfigService.getGameMode();
});
},
)
])),
Padding(
padding: const EdgeInsets.fromLTRB(10, 10, 0, 0),
child: Text(
AppLocalizations.of(context).game_data,
style: CustomTheme.rowTitle,
),
),
Padding(
padding: const EdgeInsets.fromLTRB(10, 15, 10, 10),
child: CupertinoFormSection.insetGrouped(
backgroundColor: CustomTheme.backgroundColor,
margin: EdgeInsets.zero,
children: [
CustomFormRow(
prefixText: AppLocalizations.of(context).import_data,
prefixIcon: CupertinoIcons.square_arrow_down,
onPressed: () async {
final status =
await LocalStorageService.importJsonFile();
showFeedbackDialog(status);
},
suffixWidget: const CupertinoListTileChevron(),
),
CustomFormRow(
prefixText: AppLocalizations.of(context).export_data,
prefixIcon: CupertinoIcons.square_arrow_up,
onPressed: () => LocalStorageService.exportGameData(),
suffixWidget: const CupertinoListTileChevron(),
),
CustomFormRow(
prefixText: AppLocalizations.of(context).delete_data,
prefixIcon: CupertinoIcons.trash,
onPressed: () => _deleteAllGames(),
),
])),
Padding(
padding: const EdgeInsets.fromLTRB(10, 10, 0, 0),
child: Text(
AppLocalizations.of(context).app,
style: CustomTheme.rowTitle,
),
),
Padding(
padding: const EdgeInsets.fromLTRB(10, 15, 10, 0),
child: CupertinoFormSection.insetGrouped(
backgroundColor: CustomTheme.backgroundColor,
margin: EdgeInsets.zero,
children: [
CustomFormRow(
prefixText: AppLocalizations.of(context).wiki,
prefixIcon: CupertinoIcons.book,
onPressed: () =>
launchUrl(Uri.parse(Constants.kGithubWikiLink)),
suffixWidget: const CupertinoListTileChevron(),
),
CustomFormRow(
prefixText: AppLocalizations.of(context).privacy_policy,
prefixIcon: CupertinoIcons.doc_append,
onPressed: () =>
launchUrl(Uri.parse(Constants.kPrivacyPolicyLink)),
suffixWidget: const CupertinoListTileChevron(),
),
CustomFormRow(
prefixText: AppLocalizations.of(context).error_found,
prefixIcon: FontAwesomeIcons.github,
onPressed: () =>
launchUrl(Uri.parse(Constants.kGithubIssuesLink)),
suffixWidget: const CupertinoListTileChevron(),
),
CustomFormRow(
prefixText: AppLocalizations.of(context).app_version,
prefixIcon: CupertinoIcons.tag,
onPressed: null,
suffixWidget: Text(VersionService.getVersion(),
style: TextStyle(
color: CustomTheme.primaryColor,
))),
CustomFormRow(
prefixText: AppLocalizations.of(context).build,
prefixIcon: CupertinoIcons.number,
onPressed: null,
suffixWidget: Text(VersionService.getBuildNumber(),
style: TextStyle(
color: CustomTheme.primaryColor,
))),
])),
const SizedBox(height: 50)
],
),
)),
);
}
/// Shows a dialog to confirm the deletion of all game data.
/// When confirmed, it deletes all game data from local storage.
void _deleteAllGames() {
showCupertinoDialog(
context: context,
builder: (context) {
return CupertinoAlertDialog(
title: Text(AppLocalizations.of(context).delete_data_title),
content: Text(AppLocalizations.of(context).delete_data_message),
actions: [
CupertinoDialogAction(
child: Text(AppLocalizations.of(context).cancel),
onPressed: () => Navigator.pop(context),
),
CupertinoDialogAction(
isDestructiveAction: true,
isDefaultAction: true,
child: Text(AppLocalizations.of(context).delete),
onPressed: () {
LocalStorageService.deleteAllGames();
Navigator.pop(context);
},
),
],
);
},
);
}
void showFeedbackDialog(ImportStatus status) {
if (status == ImportStatus.canceled) return;
final (title, message) = _getDialogContent(status);
showCupertinoDialog(
context: context,
builder: (context) {
return CupertinoAlertDialog(
title: Text(title),
content: Text(message),
actions: [
CupertinoDialogAction(
child: Text(AppLocalizations.of(context).ok),
onPressed: () => Navigator.pop(context),
),
],
);
});
}
(String, String) _getDialogContent(ImportStatus status) {
switch (status) {
case ImportStatus.success:
return (
AppLocalizations.of(context).import_success_title,
AppLocalizations.of(context).import_success_message
);
case ImportStatus.validationError:
return (
AppLocalizations.of(context).import_validation_error_title,
AppLocalizations.of(context).import_validation_error_message
);
case ImportStatus.formatError:
return (
AppLocalizations.of(context).import_format_error_title,
AppLocalizations.of(context).import_format_error_message
);
case ImportStatus.genericError:
return (
AppLocalizations.of(context).import_generic_error_title,
AppLocalizations.of(context).import_generic_error_message
);
case ImportStatus.canceled:
return ('', '');
}
}
}

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import 'package:cabo_counter/core/custom_theme.dart';
import 'package:cabo_counter/l10n/generated/app_localizations.dart';
import 'package:cabo_counter/presentation/views/about_view.dart';
import 'package:cabo_counter/presentation/views/main_menu_view.dart';
import 'package:flutter/cupertino.dart';
class TabView extends StatefulWidget {
const TabView({super.key});
@override
// ignore: library_private_types_in_public_api
_TabViewState createState() => _TabViewState();
}
class _TabViewState extends State<TabView> {
@override
Widget build(BuildContext context) {
return CupertinoTabScaffold(
tabBar: CupertinoTabBar(
backgroundColor: CustomTheme.mainElementBackgroundColor,
iconSize: 27,
height: 55,
items: <BottomNavigationBarItem>[
BottomNavigationBarItem(
icon: const Icon(
CupertinoIcons.house_fill,
),
label: AppLocalizations.of(context).home,
),
BottomNavigationBarItem(
icon: const Icon(
CupertinoIcons.info,
),
label: AppLocalizations.of(context).about,
),
]),
tabBuilder: (BuildContext context, int index) {
return CupertinoTabView(builder: (BuildContext context) {
if (index == 0) {
return const MainMenuView();
} else {
return const AboutView();
}
});
},
);
}
}

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import 'package:cabo_counter/core/custom_theme.dart';
import 'package:cabo_counter/presentation/widgets/custom_stepper.dart';
import 'package:flutter/cupertino.dart';
class CustomFormRow extends StatefulWidget {
final String prefixText;
final IconData prefixIcon;
final Widget? suffixWidget;
final void Function()? onPressed;
const CustomFormRow({
super.key,
required this.prefixText,
required this.prefixIcon,
this.onPressed,
this.suffixWidget,
});
@override
State<CustomFormRow> createState() => _CustomFormRowState();
}
class _CustomFormRowState extends State<CustomFormRow> {
late Widget suffixWidget;
@override
void initState() {
super.initState();
}
@override
Widget build(BuildContext context) {
suffixWidget = widget.suffixWidget ?? const SizedBox.shrink();
return CupertinoButton(
padding: EdgeInsets.zero,
onPressed: widget.onPressed,
child: CupertinoFormRow(
prefix: Row(
children: [
Icon(
widget.prefixIcon,
color: CustomTheme.primaryColor,
),
const SizedBox(width: 10),
Text(widget.prefixText),
],
),
padding: suffixWidget is CustomStepper
? const EdgeInsets.fromLTRB(15, 0, 0, 0)
: const EdgeInsets.symmetric(vertical: 10, horizontal: 15),
child: suffixWidget,
),
);
}
}

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import 'package:cabo_counter/core/custom_theme.dart';
import 'package:flutter/cupertino.dart'; // Für iOS-Style
class CustomStepper extends StatefulWidget {
final int minValue;
final int maxValue;
final int? initialValue;
final int step;
final ValueChanged<int> onChanged;
const CustomStepper({
super.key,
required this.minValue,
required this.maxValue,
required this.step,
required this.onChanged,
this.initialValue,
});
@override
// ignore: library_private_types_in_public_api
_CustomStepperState createState() => _CustomStepperState();
}
class _CustomStepperState extends State<CustomStepper> {
late int _value;
@override
void initState() {
super.initState();
final start = widget.initialValue ?? widget.minValue;
_value = start.clamp(widget.minValue, widget.maxValue);
}
@override
Widget build(BuildContext context) {
return Row(
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.end,
children: [
CupertinoButton(
padding: EdgeInsets.zero,
onPressed: _decrement,
child: const Icon(CupertinoIcons.minus),
),
Padding(
padding: const EdgeInsets.symmetric(horizontal: 12.0),
child: Text('$_value',
style: TextStyle(fontSize: 18, color: CustomTheme.white)),
),
CupertinoButton(
padding: EdgeInsets.zero,
onPressed: _increment,
child: const Icon(CupertinoIcons.add),
),
],
);
}
void _increment() {
if (_value + widget.step <= widget.maxValue) {
setState(() {
_value += widget.step;
widget.onChanged.call(_value);
});
}
}
void _decrement() {
if (_value - widget.step >= widget.minValue) {
setState(() {
_value -= widget.step;
widget.onChanged.call(_value);
});
}
}
}