// ignore: unused_import import 'package:intl/intl.dart' as intl; import 'app_localizations.dart'; // ignore_for_file: type=lint /// The translations for English (`en`). class AppLocalizationsEn extends AppLocalizations { AppLocalizationsEn([String locale = 'en']) : super(locale); @override String get app_name => 'Cabo Counter'; @override String get round => 'Round'; @override String get rounds => 'Rounds'; @override String get mode => 'Mode'; @override String get points => 'Points'; @override String get unlimited => 'Unlimited'; @override String get delete => 'Delete'; @override String get cancel => 'Cancel'; @override String get game => 'Game'; @override String get games => 'Games'; @override String get gamemode => 'Gamemode'; @override String get ok => 'OK'; @override String get player => 'Player'; @override String get players => 'Players'; @override String get name => 'Name'; @override String get back => 'Back'; @override String get home => 'Home'; @override String get about => 'About'; @override String get licenses => 'Licenses'; @override String get license_details => 'License Details'; @override String get no_license_text => 'No license available'; @override String get imprint => 'Imprint'; @override String get empty_text_1 => 'Pretty empty here...'; @override String get empty_text_2 => 'Create a new game using the button in the top right.'; @override String get delete_game_title => 'Delete game?'; @override String delete_game_message(String gameTitle) { return 'Are you sure you want to delete the game \"$gameTitle\"? This action cannot be undone.'; } @override String get pre_rating_title => 'Do you like the app?'; @override String get pre_rating_message => 'Feedback helps me to continuously improve the app. Thank you!'; @override String get yes => 'Yes'; @override String get no => 'No'; @override String get bad_rating_title => 'Not satisfied?'; @override String get bad_rating_message => 'Feel free to send me an email directly so we can solve your problem!'; @override String get contact_email => 'Contact via E-Mail'; @override String get email_subject => 'Feedback: Cabo Counter App'; @override String get email_body => 'I have the following feedback...'; @override String get overview => 'Overview'; @override String get new_game => 'New Game'; @override String get game_title => 'Game Title'; @override String get select_mode => 'Select a mode'; @override String get add_player => 'Add Player'; @override String get create_game => 'Create Game'; @override String get max_players_title => 'Player Limit Reached'; @override String get max_players_message => 'You can add a maximum of 5 players.'; @override String get no_gameTitle_title => 'Missing Game Title'; @override String get no_gameTitle_message => 'Please enter a title for your game.'; @override String get no_mode_title => 'Game Mode Required'; @override String get no_mode_message => 'Please select a game mode to continue'; @override String get min_players_title => 'Too Few Players'; @override String get min_players_message => 'At least 2 players are required to start the game.'; @override String get no_name_title => 'Missing Player Names'; @override String get no_name_message => 'Each player must have a name.'; @override String get select_game_mode => 'Select game mode'; @override String get no_mode_selected => 'No mode selected'; @override String get no_default_mode => 'No default mode'; @override String get no_default_description => 'The default mode gets reset.'; @override String point_limit_description(int pointLimit) { return 'The game ends when a player scores more than $pointLimit points.'; } @override String get unlimited_description => 'The game continues until you decide to stop playing. The game can be ended manually at any time.'; @override String get results => 'Results'; @override String get who_said_cabo => 'Who called Cabo?'; @override String get kamikaze => 'Kamikaze'; @override String get who_has_kamikaze => 'Who has Kamikaze?'; @override String get done => 'Done'; @override String get next_round => 'Next Round'; @override String get bonus_points_title => 'Bonus-Points!'; @override String bonus_points_message( int playerCount, String names, int pointLimit, int bonusPoints) { String _temp0 = intl.Intl.pluralLogic( playerCount, locale: localeName, other: '$names have reached exactly the point limit of $pointLimit points and therefore get $bonusPoints points deducted!', one: '$names has reached exactly the point limit of $pointLimit points and therefore gets $bonusPoints points deducted!', ); return '$_temp0'; } @override String get end_of_game_title => 'End of Game'; @override String end_of_game_message(int playerCount, String names, int points) { String _temp0 = intl.Intl.pluralLogic( playerCount, locale: localeName, other: '$names won the game with $points points. Congratulations to everyone!', one: '$names won the game with $points points. Congratulations!', ); return '$_temp0'; } @override String get end_game => 'End Game'; @override String get delete_game => 'Delete Game'; @override String get new_game_same_settings => 'New Game with same Settings'; @override String get export_game => 'Export Game'; @override String get id_error_title => 'ID Error'; @override String get id_error_message => 'The game has not yet been assigned an ID. If you want to delete the game, please do so via the main menu. All newly created games have an ID.'; @override String get end_game_title => 'End the game?'; @override String get end_game_message => 'Do you want to end the game? The game gets marked as finished and cannot be continued.'; @override String get statistics => 'Statistics'; @override String get point_overview => 'Point Overview'; @override String get scoring_history => 'Scoring History'; @override String get empty_graph_text => 'You must play at least one round for the game progress graph to be displayed.'; @override String get settings => 'Settings'; @override String get cabo_penalty => 'Cabo Penalty'; @override String get point_limit => 'Point Limit'; @override String get standard_mode => 'Default Mode'; @override String get reset_to_default => 'Reset to Default'; @override String get game_data => 'Game Data'; @override String get import_data => 'Import Data'; @override String get export_data => 'Export Data'; @override String get delete_data => 'Delete all Game Data'; @override String get delete_data_title => 'Delete game data?'; @override String get delete_data_message => 'Are you sure you want to delete all game data? This action cannot be undone.'; @override String get app => 'App'; @override String get import_success_title => 'Import successful'; @override String get import_success_message => 'The game data has been successfully imported.'; @override String get import_validation_error_title => 'Validation failed'; @override String get import_validation_error_message => 'No Cabo-Counter game data was found. Please make sure that this is a valid Cabo-Counter export file.'; @override String get import_format_error_title => 'Wrong format'; @override String get import_format_error_message => 'The file is not a valid JSON format or contains invalid data.'; @override String get import_generic_error_title => 'Import failed'; @override String get import_generic_error_message => 'The import has failed.'; @override String get export_error_title => 'Export failed'; @override String get export_error_message => 'Could not export file'; @override String get error_found => 'Found a bug?'; @override String get create_issue => 'Create Issue'; @override String get wiki => 'Wiki'; @override String get app_version => 'App Version'; @override String get privacy_policy => 'Privacy Policy'; @override String get loading => 'Loading...'; @override String get build => 'Build No.'; }