// ignore: unused_import import 'package:intl/intl.dart' as intl; import 'app_localizations.dart'; // ignore_for_file: type=lint /// The translations for English (`en`). class AppLocalizationsEn extends AppLocalizations { AppLocalizationsEn([String locale = 'en']) : super(locale); @override String get app_name => 'Cabo Counter'; @override String get round => 'Round'; @override String get rounds => 'Rounds'; @override String get mode => 'Mode'; @override String get points => 'Points'; @override String get unlimited => 'Unlimited'; @override String get delete => 'Delete'; @override String get cancel => 'Cancel'; @override String get game => 'Game'; @override String get ok => 'OK'; @override String get player => 'Player'; @override String get players => 'Players'; @override String get name => 'Name'; @override String get back => 'Back'; @override String get home => 'Home'; @override String get about => 'About'; @override String get empty_text_1 => 'Pretty empty here...'; @override String get empty_text_2 => 'Create a new game using the button in the top right.'; @override String get delete_game_title => 'Delete game?'; @override String delete_game_message(String gameTitle) { return 'Are you sure you want to delete the game \"$gameTitle\"? This action cannot be undone.'; } @override String get pre_rating_title => 'Do you like the app?'; @override String get pre_rating_message => 'Feedback helps me to continuously improve the app. Thank you!'; @override String get yes => 'Yes'; @override String get no => 'No'; @override String get bad_rating_title => 'Not satisfied?'; @override String get bad_rating_message => 'If you are not satisfied with the app, please let me know before leaving a bad rating. I will try to fix the issue as soon as possible.'; @override String get contact_email => 'Contact via E-Mail'; @override String get email_subject => 'Feedback: Cabo Counter App'; @override String get email_body => 'I have the following feedback...'; @override String get overview => 'Overview'; @override String get new_game => 'New Game'; @override String get game_title => 'Game Title'; @override String get select_mode => 'Select a mode'; @override String get add_player => 'Add Player'; @override String get create_game => 'Create Game'; @override String get max_players_title => 'Player Limit Reached'; @override String get max_players_message => 'You can add a maximum of 5 players.'; @override String get no_gameTitle_title => 'Missing Game Title'; @override String get no_gameTitle_message => 'Please enter a title for your game.'; @override String get no_mode_title => 'Game Mode Required'; @override String get no_mode_message => 'Please select a game mode to continue'; @override String get min_players_title => 'Too Few Players'; @override String get min_players_message => 'At least 2 players are required to start the game.'; @override String get no_name_title => 'Missing Player Names'; @override String get no_name_message => 'Each player must have a name.'; @override String get select_game_mode => 'Select game mode'; @override String get no_mode_selected => 'No mode selected'; @override String get no_default_mode => 'No default mode'; @override String get no_default_description => 'The default mode gets reset.'; @override String point_limit_description(int pointLimit) { return 'The game ends when a player scores more than $pointLimit points.'; } @override String get unlimited_description => 'The game continues until you decide to stop playing'; @override String get results => 'Results'; @override String get who_said_cabo => 'Who called Cabo?'; @override String get kamikaze => 'Kamikaze'; @override String get who_has_kamikaze => 'Who has Kamikaze?'; @override String get done => 'Done'; @override String get next_round => 'Next Round'; @override String get bonus_points_title => 'Bonus-Points!'; @override String bonus_points_message( int playerCount, String names, int pointLimit, int bonusPoints) { String _temp0 = intl.Intl.pluralLogic( playerCount, locale: localeName, other: '$names have reached exactly the point limit of $pointLimit points and therefore get $bonusPoints points deducted!', one: '$names has reached exactly the point limit of $pointLimit points and therefore gets $bonusPoints points deducted!', ); return '$_temp0'; } @override String get end_of_game_title => 'End of Game'; @override String end_of_game_message(int playerCount, String names, int points) { String _temp0 = intl.Intl.pluralLogic( playerCount, locale: localeName, other: '$names won the game with $points points. Congratulations to everyone!', one: '$names won the game with $points points. Congratulations!', ); return '$_temp0'; } @override String get end_game => 'End Game'; @override String get delete_game => 'Delete Game'; @override String get new_game_same_settings => 'New Game with same Settings'; @override String get export_game => 'Export Game'; @override String get id_error_title => 'ID Error'; @override String get id_error_message => 'The game has not yet been assigned an ID. If you want to delete the game, please do so via the main menu. All newly created games have an ID.'; @override String get end_game_title => 'End the game?'; @override String get end_game_message => 'Do you want to end the game? The game gets marked as finished and cannot be continued.'; @override String get statistics => 'Statistics'; @override String get point_overview => 'Point Overview'; @override String get scoring_history => 'Scoring History'; @override String get empty_graph_text => 'You must play at least one round for the game progress graph to be displayed.'; @override String get settings => 'Settings'; @override String get cabo_penalty => 'Cabo Penalty'; @override String get point_limit => 'Point Limit'; @override String get standard_mode => 'Default Mode'; @override String get reset_to_default => 'Reset to Default'; @override String get game_data => 'Game Data'; @override String get import_data => 'Import Data'; @override String get export_data => 'Export Data'; @override String get delete_data => 'Delete all Game Data'; @override String get delete_data_title => 'Delete game data?'; @override String get delete_data_message => 'Are you sure you want to delete all game data? This action cannot be undone.'; @override String get app => 'App'; @override String get import_success_title => 'Import successful'; @override String get import_success_message => 'The game data has been successfully imported.'; @override String get import_validation_error_title => 'Validation failed'; @override String get import_validation_error_message => 'No Cabo-Counter game data was found. Please make sure that this is a valid Cabo-Counter export file.'; @override String get import_format_error_title => 'Wrong format'; @override String get import_format_error_message => 'The file is not a valid JSON format or contains invalid data.'; @override String get import_generic_error_title => 'Import failed'; @override String get import_generic_error_message => 'The import has failed.'; @override String get export_error_title => 'Export failed'; @override String get export_error_message => 'Could not export file'; @override String get error_found => 'Found a bug?'; @override String get create_issue => 'Create Issue'; @override String get wiki => 'Wiki'; @override String get app_version => 'App Version'; @override String get privacy_policy => 'Privacy Policy'; @override String get build => 'Build No.'; @override String get loading => 'Loading...'; @override String get about_text => 'Hey :) Thanks for being one of the first users of my app! I’ve put a lot of work into this project, and even though I tried to think of everything, it might not work perfectly just yet. So if you discover any bugs or have feedback on the design or usability, please let me know via the TestFlight app or by sending me a message or email. Thank you very much!'; }