Files
cabo-counter/lib/main.dart
2025-04-30 17:17:01 +02:00

72 lines
2.2 KiB
Dart

import 'package:cabo_counter/utility/apptheme.dart';
import 'package:cabo_counter/utility/local_storage_service.dart';
import 'package:cabo_counter/views/main_menu_view.dart';
import 'package:flutter/cupertino.dart';
void main() {
/// FIXME Just for Debugging
/// Fills the game list with some test data.
/*Globals.addGameSession(GameSession(
gameTitle: 'Spiel am 27.02.2025',
players: ['Clara', 'Tobias', 'Yannik', 'Lena', 'Lekaia'],
gameHasPointLimit: true));
Globals.addGameSession(GameSession(
gameTitle: 'Freundschaftsrunde',
players: ['Felix', 'Jonas', 'Nils'],
gameHasPointLimit: false));
Globals.addGameSession(GameSession(
gameTitle: 'Familienabend',
players: ['Mama', 'Papa', 'Lisa'],
gameHasPointLimit: true,
));
Globals.addGameSession(GameSession(
gameTitle: 'Turnier 1. Runde',
players: ['Tim', 'Max', 'Sophie', 'Lena'],
gameHasPointLimit: false));
Globals.addGameSession(GameSession(
gameTitle: '2 Namen max length',
players: ['Heinrich', 'Johannes'],
gameHasPointLimit: true));
Globals.addGameSession(GameSession(
gameTitle: '3 Namen max length',
players: ['Benjamin', 'Stefanie', 'Wolfgang'],
gameHasPointLimit: false));
Globals.addGameSession(GameSession(
gameTitle: '4 Namen max length',
players: ['Leonhard', 'Mathilde', 'Bernhard', 'Gerlinde'],
gameHasPointLimit: true));
Globals.addGameSession(GameSession(
gameTitle: '5 Namen max length',
players: ['Hartmuth', 'Elisabet', 'Rosalind', 'Theresia', 'Karoline'],
gameHasPointLimit: false));
*/
runApp(const App());
}
class App extends StatelessWidget {
const App({super.key});
@override
Widget build(BuildContext context) {
LocalStorageService.loadGameSessions();
return CupertinoApp(
theme: CupertinoThemeData(
brightness: Brightness.dark,
primaryColor: AppTheme.primaryColor,
scaffoldBackgroundColor: AppTheme.backgroundColor,
textTheme: CupertinoTextThemeData(
primaryColor: AppTheme.primaryColor,
),
),
debugShowCheckedModeBanner: false,
title: 'Cabo Counter',
home: const MainMenuView(),
);
}
dispose() {
LocalStorageService.saveGameSessions();
}
}