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cabo-counter/lib/views/active_game_view.dart

143 lines
4.7 KiB
Dart

import 'package:cabo_counter/data_classes/game_session.dart';
import 'package:cabo_counter/utility/styles.dart';
import 'package:cabo_counter/views/round_view.dart';
import 'package:flutter/cupertino.dart';
class ActiveGameView extends StatefulWidget {
final GameSession gameSession;
const ActiveGameView({super.key, required this.gameSession});
@override
// ignore: library_private_types_in_public_api
_ActiveGameViewState createState() => _ActiveGameViewState();
}
class _ActiveGameViewState extends State<ActiveGameView> {
List<int> sortedPlayerIndices = [];
@override
Widget build(BuildContext context) {
sortedPlayerIndices = _getSortedPlayerIndices();
print('Aktuelle Runde: ${widget.gameSession.playerScores[0].length}');
print('playerScores: ${widget.gameSession.playerScores}');
return CupertinoPageScaffold(
navigationBar: CupertinoNavigationBar(
middle: Text(widget.gameSession.gameTitle),
),
child: SafeArea(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Padding(
padding: EdgeInsets.fromLTRB(10, 10, 0, 0),
child: Text(
'Spieler:innen',
style: Styles.createGameTitle,
),
),
ListView.builder(
shrinkWrap: true,
itemCount: widget.gameSession.players.length,
itemBuilder: (BuildContext context, int index) {
int playerIndex = sortedPlayerIndices[index];
return CupertinoListTile(
title: Row(
children: [
_getPlayerPlacement(index),
SizedBox(width: 5),
Text(
widget.gameSession.players[playerIndex],
style: TextStyle(fontWeight: FontWeight.bold),
),
],
),
trailing: Row(
children: [
SizedBox(width: 5),
Text(
'${widget.gameSession.playerScores[playerIndex][0]} Punkte')
],
),
);
},
),
Padding(
padding: EdgeInsets.fromLTRB(10, 10, 0, 0),
child: Text(
'Runden',
style: Styles.createGameTitle,
),
),
ListView.builder(
shrinkWrap: true,
itemCount: widget.gameSession.playerScores[0].length,
itemBuilder: (BuildContext context, int index) {
return GestureDetector(
onTap: () {
Navigator.push(
context,
CupertinoPageRoute(
builder: (context) => RoundView(
gameSession: widget.gameSession,
roundNumber: index + 1),
),
);
},
child: CupertinoListTile(
title: Text(
'Runde ${index + 1}',
),
trailing:
index + 1 == widget.gameSession.playerScores[0].length
? Text('', style: TextStyle(fontSize: 22))
: Text('', style: TextStyle(fontSize: 22)),
));
},
),
],
),
),
);
}
List<int> _getSortedPlayerIndices() {
// Erstelle eine Liste von Indizes der Spieler
List<int> playerIndices =
List<int>.generate(widget.gameSession.players.length, (index) => index);
print('playerIndices: $playerIndices');
// Sortiere die Indizes basierend auf den summierten Punkten (playerScores[i][0])
playerIndices.sort((a, b) {
int scoreA = widget.gameSession.playerScores[a][0];
int scoreB = widget.gameSession.playerScores[b][0];
return scoreA.compareTo(scoreB); // Absteigende Sortierung
});
print('playerIndices sortiert: $playerIndices');
return playerIndices;
}
Widget _getPlayerPlacement(int index) {
switch (index) {
case 0:
return Text(
'🥇',
style: TextStyle(fontSize: 22),
);
case 1:
return Text(
'🥈',
style: TextStyle(fontSize: 22),
);
case 2:
return Text(
'🥉',
style: TextStyle(fontSize: 22),
);
default:
return Text(
' ${index + 1}.',
style: TextStyle(fontWeight: FontWeight.bold),
);
}
}
}