410 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			410 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
| import 'package:cabo_counter/core/custom_theme.dart';
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| import 'package:cabo_counter/data/game_manager.dart';
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| import 'package:cabo_counter/data/game_session.dart';
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| import 'package:cabo_counter/l10n/generated/app_localizations.dart';
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| import 'package:cabo_counter/presentation/views/create_game_view.dart';
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| import 'package:cabo_counter/presentation/views/graph_view.dart';
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| import 'package:cabo_counter/presentation/views/point_overview_view.dart';
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| import 'package:cabo_counter/presentation/views/round_view.dart';
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| import 'package:cabo_counter/services/local_storage_service.dart';
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| import 'package:flutter/cupertino.dart';
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| import 'package:flutter/material.dart';
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| 
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| class ActiveGameView extends StatefulWidget {
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|   final GameSession gameSession;
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|   const ActiveGameView({super.key, required this.gameSession});
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| 
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|   @override
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|   // ignore: library_private_types_in_public_api
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|   _ActiveGameViewState createState() => _ActiveGameViewState();
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| }
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| 
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| class _ActiveGameViewState extends State<ActiveGameView> {
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|   late final GameSession gameSession;
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|   late List<int> denseRanks;
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|   late List<int> sortedPlayerIndices;
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| 
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|   @override
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|   void initState() {
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|     super.initState();
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|     gameSession = widget.gameSession;
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|   }
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| 
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|   @override
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|   Widget build(BuildContext context) {
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|     return ListenableBuilder(
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|         listenable: gameSession,
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|         builder: (context, _) {
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|           sortedPlayerIndices = _getSortedPlayerIndices();
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|           denseRanks = _calculateDenseRank(
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|               gameSession.playerScores, sortedPlayerIndices);
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|           return CupertinoPageScaffold(
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|               navigationBar: CupertinoNavigationBar(
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|                 middle: Text(gameSession.gameTitle),
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|               ),
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|               child: SafeArea(
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|                 child: SingleChildScrollView(
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|                   child: Column(
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|                     crossAxisAlignment: CrossAxisAlignment.start,
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|                     children: [
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|                       Padding(
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|                         padding: const EdgeInsets.fromLTRB(10, 10, 0, 0),
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|                         child: Text(
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|                           AppLocalizations.of(context).players,
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|                           style: CustomTheme.rowTitle,
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|                         ),
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|                       ),
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|                       ListView.builder(
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|                         shrinkWrap: true,
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|                         physics: const NeverScrollableScrollPhysics(),
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|                         itemCount: gameSession.players.length,
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|                         itemBuilder: (BuildContext context, int index) {
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|                           int playerIndex = sortedPlayerIndices[index];
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|                           return CupertinoListTile(
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|                             title: Row(
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|                               children: [
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|                                 _getPlacementTextWidget(index),
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|                                 const SizedBox(width: 5),
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|                                 Text(
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|                                   gameSession.players[playerIndex],
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|                                   style: const TextStyle(
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|                                       fontWeight: FontWeight.bold),
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|                                 ),
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|                               ],
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|                             ),
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|                             trailing: Row(
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|                               children: [
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|                                 const SizedBox(width: 5),
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|                                 Text('${gameSession.playerScores[playerIndex]} '
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|                                     '${AppLocalizations.of(context).points}')
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|                               ],
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|                             ),
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|                           );
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|                         },
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|                       ),
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|                       Padding(
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|                         padding: const EdgeInsets.fromLTRB(10, 10, 0, 0),
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|                         child: Text(
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|                           AppLocalizations.of(context).rounds,
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|                           style: CustomTheme.rowTitle,
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|                         ),
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|                       ),
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|                       ListView.builder(
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|                         shrinkWrap: true,
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|                         physics: const NeverScrollableScrollPhysics(),
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|                         itemCount: gameSession.roundNumber,
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|                         itemBuilder: (BuildContext context, int index) {
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|                           return Padding(
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|                               padding: const EdgeInsets.all(1),
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|                               child: CupertinoListTile(
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|                                 backgroundColorActivated:
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|                                     CustomTheme.backgroundColor,
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|                                 title: Text(
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|                                   '${AppLocalizations.of(context).round} ${index + 1}',
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|                                 ),
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|                                 trailing:
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|                                     index + 1 != gameSession.roundNumber ||
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|                                             gameSession.isGameFinished == true
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|                                         ? (const Text('\u{2705}',
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|                                             style: TextStyle(fontSize: 22)))
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|                                         : const Text('\u{23F3}',
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|                                             style: TextStyle(fontSize: 22)),
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|                                 onTap: () async {
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|                                   _openRoundView(index + 1);
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|                                 },
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|                               ));
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|                         },
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|                       ),
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|                       Padding(
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|                         padding: const EdgeInsets.fromLTRB(10, 10, 0, 0),
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|                         child: Text(
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|                           AppLocalizations.of(context).game,
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|                           style: CustomTheme.rowTitle,
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|                         ),
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|                       ),
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|                       Column(
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|                         children: [
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|                           CupertinoListTile(
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|                               title: Text(
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|                                 AppLocalizations.of(context).game_process,
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|                               ),
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|                               backgroundColorActivated:
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|                                   CustomTheme.backgroundColor,
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|                               onTap: () => Navigator.push(
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|                                   context,
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|                                   CupertinoPageRoute(
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|                                       builder: (_) => GraphView(
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|                                             gameSession: gameSession,
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|                                           )))),
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|                           CupertinoListTile(
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|                               title: Text(
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|                                 'Übersicht',
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|                               ),
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|                               backgroundColorActivated:
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|                                   CustomTheme.backgroundColor,
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|                               onTap: () => Navigator.push(
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|                                   context,
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|                                   CupertinoPageRoute(
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|                                       builder: (_) => PointOverviewView(
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|                                             gameSession: gameSession,
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|                                           )))),
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|                           Visibility(
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|                             visible: !gameSession.isPointsLimitEnabled,
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|                             child: CupertinoListTile(
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|                                 title: Text(
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|                                   AppLocalizations.of(context).end_game,
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|                                   style: gameSession.roundNumber > 1 &&
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|                                           !gameSession.isGameFinished
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|                                       ? const TextStyle(color: Colors.white)
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|                                       : const TextStyle(color: Colors.white30),
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|                                 ),
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|                                 backgroundColorActivated:
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|                                     CustomTheme.backgroundColor,
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|                                 onTap: () {
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|                                   if (gameSession.roundNumber > 1 &&
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|                                       !gameSession.isGameFinished) {
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|                                     _showEndGameDialog();
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|                                   }
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|                                 }),
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|                           ),
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|                           CupertinoListTile(
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|                             title: Text(
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|                               AppLocalizations.of(context).delete_game,
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|                             ),
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|                             backgroundColorActivated:
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|                                 CustomTheme.backgroundColor,
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|                             onTap: () {
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|                               _showDeleteGameDialog().then((value) {
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|                                 if (value) {
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|                                   _removeGameSession(gameSession);
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|                                 }
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|                               });
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|                             },
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|                           ),
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|                           CupertinoListTile(
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|                             title: Text(
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|                               AppLocalizations.of(context)
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|                                   .new_game_same_settings,
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|                             ),
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|                             backgroundColorActivated:
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|                                 CustomTheme.backgroundColor,
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|                             onTap: () {
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|                               Navigator.pushReplacement(
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|                                   context,
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|                                   CupertinoPageRoute(
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|                                       builder: (_) => CreateGameView(
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|                                             gameTitle: gameSession.gameTitle,
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|                                             isPointsLimitEnabled: widget
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|                                                 .gameSession
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|                                                 .isPointsLimitEnabled,
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|                                             players: gameSession.players,
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|                                           )));
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|                             },
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|                           ),
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|                           CupertinoListTile(
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|                               title: Text(
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|                                 AppLocalizations.of(context).export_game,
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|                               ),
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|                               backgroundColorActivated:
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|                                   CustomTheme.backgroundColor,
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|                               onTap: () async {
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|                                 final success = await LocalStorageService
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|                                     .exportSingleGameSession(
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|                                         widget.gameSession);
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|                                 if (!success && context.mounted) {
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|                                   showCupertinoDialog(
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|                                     context: context,
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|                                     builder: (context) => CupertinoAlertDialog(
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|                                       title: Text(AppLocalizations.of(context)
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|                                           .export_error_title),
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|                                       content: Text(AppLocalizations.of(context)
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|                                           .export_error_message),
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|                                       actions: [
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|                                         CupertinoDialogAction(
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|                                           child: Text(
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|                                               AppLocalizations.of(context).ok),
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|                                           onPressed: () =>
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|                                               Navigator.pop(context),
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|                                         ),
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|                                       ],
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|                                     ),
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|                                   );
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|                                 }
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|                               }),
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|                         ],
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|                       )
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|                     ],
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|                   ),
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|                 ),
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|               ));
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|         });
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|   }
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| 
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|   /// Shows a dialog to confirm ending the game.
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|   /// If the user confirms, it calls the `endGame` method on the game manager
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|   void _showEndGameDialog() {
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|     showCupertinoDialog(
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|       context: context,
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|       builder: (BuildContext context) {
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|         return CupertinoAlertDialog(
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|           title: Text(AppLocalizations.of(context).end_game_title),
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|           content: Text(AppLocalizations.of(context).end_game_message),
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|           actions: [
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|             CupertinoDialogAction(
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|               child: Text(
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|                 AppLocalizations.of(context).end_game,
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|                 style: const TextStyle(
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|                     fontWeight: FontWeight.bold,
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|                     color: CupertinoColors.destructiveRed),
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|               ),
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|               onPressed: () {
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|                 setState(() {
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|                   gameManager.endGame(gameSession.id);
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|                 });
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|                 Navigator.pop(context);
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|               },
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|             ),
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|             CupertinoDialogAction(
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|               child: Text(AppLocalizations.of(context).cancel),
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|               onPressed: () => Navigator.pop(context),
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|             ),
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|           ],
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|         );
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|       },
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|     );
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|   }
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| 
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|   /// Returns a list of player indices sorted by their scores in
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|   /// ascending order.
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|   List<int> _getSortedPlayerIndices() {
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|     List<int> playerIndices =
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|         List<int>.generate(gameSession.players.length, (index) => index);
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|     // Sort the indices based on the summed points
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|     playerIndices.sort((a, b) {
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|       int scoreA = gameSession.playerScores[a];
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|       int scoreB = gameSession.playerScores[b];
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|       if (scoreA != scoreB) {
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|         return scoreA.compareTo(scoreB);
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|       }
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|       return a.compareTo(b);
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|     });
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|     return playerIndices;
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|   }
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| 
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|   /// Calculates the dense rank for a player based on their index in the sorted list of players.
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|   List<int> _calculateDenseRank(
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|       List<int> playerScores, List<int> sortedIndices) {
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|     List<int> denseRanks = [];
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|     int rank = 1;
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|     for (int i = 0; i < sortedIndices.length; i++) {
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|       if (i > 0) {
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|         int prevScore = playerScores[sortedIndices[i - 1]];
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|         int currScore = playerScores[sortedIndices[i]];
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|         if (currScore != prevScore) {
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|           rank++;
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|         }
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|       }
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|       denseRanks.add(rank);
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|     }
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|     return denseRanks;
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|   }
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| 
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|   /// Returns a text widget representing the placement text based on the given placement number.
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|   /// [index] is the index of the player in [players] list,
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|   Text _getPlacementTextWidget(int index) {
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|     int placement = denseRanks[index];
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|     switch (placement) {
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|       case 1:
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|         return const Text('\u{1F947}', style: TextStyle(fontSize: 22)); // 🥇
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|       case 2:
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|         return const Text('\u{1F948}', style: TextStyle(fontSize: 22)); // 🥈
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|       case 3:
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|         return const Text('\u{1F949}', style: TextStyle(fontSize: 22)); // 🥉
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|       default:
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|         return Text(' $placement.',
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|             style: const TextStyle(fontWeight: FontWeight.bold));
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|     }
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|   }
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| 
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|   /// Shows a dialog to confirm deleting the game session.
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|   Future<bool> _showDeleteGameDialog() async {
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|     return await showCupertinoDialog<bool>(
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|           context: context,
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|           builder: (BuildContext context) {
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|             return CupertinoAlertDialog(
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|               title: Text(AppLocalizations.of(context).delete_game_title),
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|               content: Text(
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|                 AppLocalizations.of(context)
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|                     .delete_game_message(gameSession.gameTitle),
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|               ),
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|               actions: [
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|                 CupertinoDialogAction(
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|                   child: Text(AppLocalizations.of(context).cancel),
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|                   onPressed: () => Navigator.pop(context, false),
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|                 ),
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|                 CupertinoDialogAction(
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|                   child: Text(
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|                     AppLocalizations.of(context).delete,
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|                     style: const TextStyle(
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|                         fontWeight: FontWeight.bold, color: Colors.red),
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|                   ),
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|                   onPressed: () {
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|                     Navigator.pop(context, true);
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|                   },
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|                 ),
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|               ],
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|             );
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|           },
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|         ) ??
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|         false;
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|   }
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| 
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|   /// Removes the game session in the game manager and navigates back to the previous screen.
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|   /// If the game session does not exist in the game list, it shows an error dialog.
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|   Future<void> _removeGameSession(GameSession gameSession) async {
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|     if (gameManager.gameExistsInGameList(gameSession.id)) {
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|       Navigator.pop(context);
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| 
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|       WidgetsBinding.instance.addPostFrameCallback((_) {
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|         gameManager.removeGameSessionById(gameSession.id);
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|       });
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|     } else {
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|       showCupertinoDialog(
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|           context: context,
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|           builder: (BuildContext context) {
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|             return CupertinoAlertDialog(
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|               title: Text(AppLocalizations.of(context).id_error_title),
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|               content: Text(AppLocalizations.of(context).id_error_message),
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|               actions: [
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|                 CupertinoDialogAction(
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|                   child: Text(AppLocalizations.of(context).ok),
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|                   onPressed: () => Navigator.pop(context),
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|                 ),
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|               ],
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|             );
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|           });
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|     }
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|   }
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| 
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|   /// Recursively opens the RoundView for the specified round number.
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|   /// It starts with the given [roundNumber] and continues to open the next round
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|   /// until the user navigates back or the round number is invalid.
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|   void _openRoundView(int roundNumber) async {
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|     final val = await Navigator.of(context, rootNavigator: true).push(
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|       CupertinoPageRoute(
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|         fullscreenDialog: true,
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|         builder: (context) => RoundView(
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|           gameSession: gameSession,
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|           roundNumber: roundNumber,
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|         ),
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|       ),
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|     );
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|     if (val != null && val >= 0) {
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|       WidgetsBinding.instance.addPostFrameCallback((_) async {
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|         await Future.delayed(const Duration(milliseconds: 600));
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|         _openRoundView(val);
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|       });
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|     }
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|   }
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| }
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