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cabo-counter/lib/views/create_game_view.dart
Felix Kirchner 68fb836aec initial commit
2025-03-01 19:18:42 +01:00

302 lines
11 KiB
Dart

import 'package:cabo_counter/data_classes/game_session.dart';
import 'package:cabo_counter/utility/styles.dart';
import 'package:cabo_counter/views/active_game_view.dart';
import 'package:cabo_counter/views/mode_selection_view.dart';
import 'package:flutter/cupertino.dart';
class CreateGame extends StatefulWidget {
const CreateGame({super.key});
@override
// ignore: library_private_types_in_public_api
_CreateGameState createState() => _CreateGameState();
}
class _CreateGameState extends State<CreateGame> {
final List<TextEditingController> _playerNameTextControllers = [
TextEditingController()
];
final TextEditingController _gameTitleTextController =
TextEditingController();
final int maxPlayers = 5;
String? selectedMode; // Variable für den ausgewählten Spielmodus
@override
Widget build(BuildContext context) {
return CupertinoPageScaffold(
navigationBar: CupertinoNavigationBar(
previousPageTitle: 'Übersicht',
middle: const Text('Neues Spiel'),
),
child: SafeArea(
child: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Padding(
padding: EdgeInsets.fromLTRB(10, 10, 0, 0),
child: Text(
'Spiel',
style: Styles.createGameTitle,
),
),
Padding(
padding: EdgeInsets.fromLTRB(10, 10, 0, 0),
child: CupertinoTextField(
prefix: Text('Name'),
textAlign: TextAlign.right,
placeholder: 'Titel des Spiels',
controller: _gameTitleTextController,
),
),
// Spielmodus-Auswahl mit Chevron
Padding(
padding: EdgeInsets.fromLTRB(10, 10, 0, 0),
child: CupertinoTextField(
readOnly: true,
prefix: Text('Modus'),
suffix: Row(
children: [
Text(
selectedMode ?? 'Wähle einen Modus',
),
SizedBox(width: 3),
CupertinoListTileChevron(),
],
),
onTap: () async {
// Öffne das Modus-Auswahlmenü
final selected = await Navigator.push(
context,
CupertinoPageRoute(
builder: (context) => ModeSelectionMenu(),
),
);
// Aktualisiere den ausgewählten Modus
if (selected != null) {
setState(() {
selectedMode = selected;
});
}
},
),
),
Padding(
padding: EdgeInsets.fromLTRB(10, 10, 0, 0),
child: Text(
'Spieler:innen',
style: Styles.createGameTitle,
),
),
Expanded(
child: ListView.builder(
itemCount: _playerNameTextControllers.length +
1, // +1 für den + Button
itemBuilder: (context, index) {
if (index == _playerNameTextControllers.length) {
// + Button als letztes Element
return Padding(
padding: const EdgeInsets.symmetric(vertical: 8.0),
child: CupertinoButton(
padding: EdgeInsets.zero,
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: const [
Icon(
CupertinoIcons.add_circled,
color: CupertinoColors.activeGreen,
size: 25,
),
SizedBox(width: 8),
Text(
'Spieler hinzufügen',
style: TextStyle(
color: CupertinoColors.activeGreen,
),
),
],
),
onPressed: () {
if (_playerNameTextControllers.length < maxPlayers) {
setState(() {
_playerNameTextControllers
.add(TextEditingController());
});
} else {
showCupertinoDialog(
context: context,
builder: (context) => CupertinoAlertDialog(
title: Text('Maximale Spielerzahl erreicht'),
content: Text(
'Es können maximal 5 Spieler hinzugefügt werden.'),
actions: [
CupertinoDialogAction(
child: Text('OK'),
onPressed: () => Navigator.pop(context),
),
],
),
);
}
},
),
);
} else {
// Spieler-Einträge
return Padding(
padding: const EdgeInsets.symmetric(vertical: 8.0),
child: Row(
children: [
Expanded(
child: CupertinoTextField(
controller: _playerNameTextControllers[index],
placeholder: 'Spieler:in ${index + 1}',
padding: const EdgeInsets.all(12),
),
),
CupertinoButton(
padding: EdgeInsets.zero,
child: Icon(
CupertinoIcons.minus_circle_fill,
color: CupertinoColors.destructiveRed,
size: 25,
),
onPressed: () {
setState(() {
_playerNameTextControllers[index].dispose();
_playerNameTextControllers.removeAt(index);
});
},
),
],
),
);
}
},
),
),
Center(
child: CupertinoButton(
padding: EdgeInsets.zero,
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: const [
Text(
'Spiel erstellen ',
style: TextStyle(
color: CupertinoColors.activeGreen,
),
),
],
),
onPressed: () {
if (_gameTitleTextController.text == '') {
showCupertinoDialog(
context: context,
builder: (context) => CupertinoAlertDialog(
title: Text('Fehler'),
content: Text(
'Es muss ein Titel für das Spiel eingegeben werden.'),
actions: [
CupertinoDialogAction(
child: Text('OK'),
onPressed: () => Navigator.pop(context),
),
],
),
);
return;
}
if (selectedMode == null) {
showCupertinoDialog(
context: context,
builder: (context) => CupertinoAlertDialog(
title: Text('Fehler'),
content:
Text('Es muss ein Spielmodus ausgewählt werden.'),
actions: [
CupertinoDialogAction(
child: Text('OK'),
onPressed: () => Navigator.pop(context),
),
],
),
);
return;
}
if (_playerNameTextControllers.length < 2) {
showCupertinoDialog(
context: context,
builder: (context) => CupertinoAlertDialog(
title: Text('Fehler'),
content: Text(
'Es müssen mindestens 2 Spieler hinzugefügt werden.'),
actions: [
CupertinoDialogAction(
child: Text('OK'),
onPressed: () => Navigator.pop(context),
),
],
),
);
return;
}
if (!everyPlayerHasAName()) {
showCupertinoDialog(
context: context,
builder: (context) => CupertinoAlertDialog(
title: Text('Fehler'),
content: Text('Jeder Spieler muss einen Namen haben.'),
actions: [
CupertinoDialogAction(
child: Text('OK'),
onPressed: () => Navigator.pop(context),
),
],
),
);
return;
}
List<String> players = [];
for (var controller in _playerNameTextControllers) {
players.add(controller.text);
}
GameSession gameSession = GameSession(
gameTitle: _gameTitleTextController.text,
players: players,
winner: players[0],
gameMode: selectedMode == '101 Pkt.' ? 0 : 1,
);
Navigator.push(
context,
CupertinoPageRoute(
builder: (context) =>
ActiveGameView(gameSession: gameSession)));
},
),
),
],
))));
}
bool everyPlayerHasAName() {
for (var controller in _playerNameTextControllers) {
if (controller.text == '') {
return false;
}
}
return true;
}
@override
void dispose() {
for (var controller in _playerNameTextControllers) {
controller.dispose();
}
super.dispose();
}
}