Files
cabo-counter/lib/data/game_manager.dart

78 lines
3.2 KiB
Dart

import 'package:cabo_counter/data/game_session.dart';
import 'package:cabo_counter/services/local_storage_service.dart';
import 'package:collection/collection.dart';
import 'package:flutter/foundation.dart';
class GameManager extends ChangeNotifier {
List<GameSession> gameList = [];
/// Adds a new game session to the list and sorts it by creation date.
/// Takes a [GameSession] object as input. It then adds the session to the `gameList`,
/// sorts the list in descending order based on the creation date, and notifies listeners of the change.
/// It also saves the updated game sessions to local storage.
/// Returns the index of the newly added session in the sorted list.
Future<int> addGameSession(GameSession session) async {
session.addListener(() {
notifyListeners(); // Propagate session changes
});
gameList.add(session);
gameList.sort((a, b) => b.createdAt.compareTo(a.createdAt));
notifyListeners();
await LocalStorageService.saveGameSessions();
return gameList.indexOf(session);
}
/// Retrieves a game session by its id.
/// Takes a String [id] as input. It searches the `gameList` for a session
/// with a matching id and returns it if found.
/// If no session is found, it returns null.
GameSession? getGameSessionById(String id) {
return gameList.firstWhereOrNull((session) => session.id.toString() == id);
}
/// Removes a game session from the list and sorts it by creation date.
/// Takes a [index] as input. It then removes the session at the specified index from the `gameList`,
/// sorts the list in descending order based on the creation date, and notifies listeners of the change.
/// It also saves the updated game sessions to local storage.
void removeGameSessionByIndex(int index) {
gameList[index].removeListener(notifyListeners);
gameList.removeAt(index);
notifyListeners();
LocalStorageService.saveGameSessions();
}
/// Removes a game session by its ID.
/// Takes a String [id] as input. It finds the index of the game session with the matching ID
/// in the `gameList`, and then calls `removeGameSessionByIndex` with that index.
void removeGameSessionById(String id) {
final int index =
gameList.indexWhere((session) => session.id.toString() == id);
if (index == -1) return;
removeGameSessionByIndex(index);
}
/// Retrieves a game session by its ID.
/// Takes a String [id] as input. It finds the game session with the matching id
bool gameExistsInGameList(String id) {
return gameList.any((session) => session.id.toString() == id);
}
/// Ends a game session if its in unlimited mode.
/// Takes a String [id] as input. It finds the index of the game
/// session with the matching ID marks it as finished,
void endGame(String id) {
final int index =
gameList.indexWhere((session) => session.id.toString() == id);
// Game session not found or not in unlimited mode
if (index == -1 || gameList[index].isPointsLimitEnabled == true) return;
gameList[index].roundNumber--;
gameList[index].isGameFinished = true;
notifyListeners();
LocalStorageService.saveGameSessions();
}
}
final gameManager = GameManager();