Adjusted colors
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@@ -79,6 +79,7 @@ class _MatchTileState extends State<MatchTile> {
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],
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],
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),
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),
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// Group Info
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if (group != null) ...[
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if (group != null) ...[
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Row(
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Row(
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children: [
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children: [
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@@ -121,7 +122,7 @@ class _MatchTileState extends State<MatchTile> {
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// Game
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// Game
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Container(
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Container(
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decoration: BoxDecoration(
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decoration: BoxDecoration(
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color: CustomTheme.primaryColor.withAlpha(200),
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color: CustomTheme.primaryColor.withAlpha(230),
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borderRadius: const BorderRadius.only(
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borderRadius: const BorderRadius.only(
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topLeft: Radius.circular(8),
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topLeft: Radius.circular(8),
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bottomLeft: Radius.circular(8),
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bottomLeft: Radius.circular(8),
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@@ -143,7 +144,7 @@ class _MatchTileState extends State<MatchTile> {
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// Ruleset
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// Ruleset
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Container(
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Container(
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decoration: BoxDecoration(
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decoration: BoxDecoration(
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color: CustomTheme.primaryColor.withAlpha(120),
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color: CustomTheme.primaryColor.withAlpha(140),
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borderRadius: const BorderRadius.only(
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borderRadius: const BorderRadius.only(
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topRight: Radius.circular(8),
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topRight: Radius.circular(8),
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bottomRight: Radius.circular(8),
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bottomRight: Radius.circular(8),
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@@ -168,6 +169,7 @@ class _MatchTileState extends State<MatchTile> {
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const SizedBox(height: 12),
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const SizedBox(height: 12),
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// Winner / In Progress Info
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if (match.mvp.isNotEmpty) ...[
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if (match.mvp.isNotEmpty) ...[
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Container(
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Container(
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padding: const EdgeInsets.symmetric(
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padding: const EdgeInsets.symmetric(
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@@ -244,6 +246,7 @@ class _MatchTileState extends State<MatchTile> {
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const SizedBox(height: 12),
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const SizedBox(height: 12),
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],
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],
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// Players List
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if (players.isNotEmpty && widget.compact == false) ...[
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if (players.isNotEmpty && widget.compact == false) ...[
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Text(
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Text(
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loc.players,
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loc.players,
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