Merge branch 'development' into bug/73-Fehlende-Info-in-CreateGroupView
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This commit is contained in:
2025-12-31 16:41:26 +01:00
15 changed files with 395 additions and 375 deletions

2
lib/core/constants.dart Normal file
View File

@@ -0,0 +1,2 @@
/// Minimum duration of all app skeletons
Duration minimumSkeletonDuration = const Duration(milliseconds: 250);

View File

@@ -21,7 +21,7 @@ class GroupMatchDao extends DatabaseAccessor<AppDatabase>
}
await into(groupMatchTable).insert(
GroupMatchTableCompanion.insert(groupId: groupId, matchId: matchId),
mode: InsertMode.insertOrReplace,
mode: InsertMode.insertOrIgnore,
);
}

View File

@@ -65,8 +65,9 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
);
}
/// Adds a new [Match] to the database.
/// Also adds associated players and group if they exist.
/// Adds a new [Match] to the database. Also adds players and group
/// associations. This method assumes that the players and groups added to
/// this match are already present in the database.
Future<void> addMatch({required Match match}) async {
await db.transaction(() async {
await into(matchTable).insert(
@@ -80,7 +81,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
);
if (match.players != null) {
await db.playerDao.addPlayersAsList(players: match.players!);
for (final p in match.players ?? []) {
await db.playerMatchDao.addPlayerToMatch(
matchId: match.id,
@@ -90,7 +90,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
}
if (match.group != null) {
await db.groupDao.addGroup(group: match.group!);
await db.groupMatchDao.addGroupToMatch(
matchId: match.id,
groupId: match.group!.id,
@@ -102,6 +101,7 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
/// Adds multiple [Match]s to the database in a batch operation.
/// Also adds associated players and groups if they exist.
/// If the [matches] list is empty, the method returns immediately.
/// This Method should only be used to import matches from a different device.
Future<void> addMatchAsList({required List<Match> matches}) async {
if (matches.isEmpty) return;
await db.transaction(() async {
@@ -186,7 +186,7 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
matchId: match.id,
playerId: p.id,
),
mode: InsertMode.insertOrReplace,
mode: InsertMode.insertOrIgnore,
);
}
}
@@ -204,7 +204,7 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
playerId: m.id,
groupId: match.group!.id,
),
mode: InsertMode.insertOrReplace,
mode: InsertMode.insertOrIgnore,
);
}
}
@@ -221,7 +221,7 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
matchId: match.id,
groupId: match.group!.id,
),
mode: InsertMode.insertOrReplace,
mode: InsertMode.insertOrIgnore,
);
}
}

View File

@@ -18,7 +18,7 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
}) async {
await into(playerMatchTable).insert(
PlayerMatchTableCompanion.insert(playerId: playerId, matchId: matchId),
mode: InsertMode.insertOrReplace,
mode: InsertMode.insertOrIgnore,
);
}
@@ -121,7 +121,7 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
inserts.map(
(c) => into(
playerMatchTable,
).insert(c, mode: InsertMode.insertOrReplace),
).insert(c, mode: InsertMode.insertOrIgnore),
),
);
}

View File

@@ -1,4 +1,5 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/constants.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/group.dart';
@@ -18,15 +19,15 @@ class GroupsView extends StatefulWidget {
}
class _GroupsViewState extends State<GroupsView> {
late Future<List<Group>> _allGroupsFuture;
late final AppDatabase db;
late List<Group> loadedGroups;
bool isLoading = true;
final player = Player(name: 'Skeleton Player');
late final List<Group> skeletonData = List.filled(
List<Group> groups = List.filled(
7,
Group(
name: 'Skeleton Match',
members: [player, player, player, player, player, player],
name: 'Skeleton Group',
members: List.filled(6, Player(name: 'Skeleton Player')),
),
);
@@ -34,10 +35,7 @@ class _GroupsViewState extends State<GroupsView> {
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
_allGroupsFuture = Future.delayed(
const Duration(milliseconds: 250),
() => db.groupDao.getAllGroups(),
);
loadGroups();
}
@override
@@ -47,36 +45,17 @@ class _GroupsViewState extends State<GroupsView> {
body: Stack(
alignment: Alignment.center,
children: [
FutureBuilder<List<Group>>(
future: _allGroupsFuture,
builder:
(BuildContext context, AsyncSnapshot<List<Group>> snapshot) {
if (snapshot.hasError) {
return const Center(
child: TopCenteredMessage(
icon: Icons.report,
title: 'Error',
message: 'Group data couldn\'t\nbe loaded',
),
);
}
if (snapshot.connectionState == ConnectionState.done &&
(!snapshot.hasData || snapshot.data!.isEmpty)) {
return const Center(
AppSkeleton(
enabled: isLoading,
child: Visibility(
visible: groups.isNotEmpty,
replacement: const Center(
child: TopCenteredMessage(
icon: Icons.info,
title: 'Info',
message: 'No groups created yet',
),
);
}
final bool isLoading =
snapshot.connectionState == ConnectionState.waiting;
final List<Group> groups =
isLoading ? skeletonData : (snapshot.data ?? [])
..sort((a, b) => b.createdAt.compareTo(a.createdAt));
return AppSkeleton(
enabled: isLoading,
),
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: groups.length + 1,
@@ -89,8 +68,7 @@ class _GroupsViewState extends State<GroupsView> {
return GroupTile(group: groups[index]);
},
),
);
},
),
),
Positioned(
bottom: MediaQuery.paddingOf(context).bottom,
@@ -107,7 +85,7 @@ class _GroupsViewState extends State<GroupsView> {
),
);
setState(() {
_allGroupsFuture = db.groupDao.getAllGroups();
loadGroups();
});
},
),
@@ -116,4 +94,22 @@ class _GroupsViewState extends State<GroupsView> {
),
);
}
void loadGroups() {
Future.wait([
db.groupDao.getAllGroups(),
Future.delayed(minimumSkeletonDuration),
]).then((results) {
loadedGroups = results[0] as List<Group>;
setState(() {
groups = loadedGroups
..sort((a, b) => b.createdAt.compareTo(a.createdAt));
});
if (mounted) {
setState(() {
isLoading = false;
});
}
});
}
}

View File

@@ -1,4 +1,5 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/constants.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/match.dart';
@@ -18,12 +19,11 @@ class HomeView extends StatefulWidget {
}
class _HomeViewState extends State<HomeView> {
late Future<int> _matchCountFuture;
late Future<int> _groupCountFuture;
late Future<List<Match>> _recentMatchesFuture;
bool isLoading = true;
late final List<Match> skeletonData = List.filled(
int matchCount = 0;
int groupCount = 0;
List<Match> loadedRecentMatches = [];
List<Match> recentMatches = List.filled(
2,
Match(
name: 'Skeleton Match',
@@ -39,19 +39,28 @@ class _HomeViewState extends State<HomeView> {
);
@override
initState() {
void initState() {
super.initState();
final db = Provider.of<AppDatabase>(context, listen: false);
_matchCountFuture = db.matchDao.getMatchCount();
_groupCountFuture = db.groupDao.getGroupCount();
_recentMatchesFuture = db.matchDao.getAllMatches();
Future.wait([
_matchCountFuture,
_groupCountFuture,
_recentMatchesFuture,
]).then((_) async {
await Future.delayed(const Duration(milliseconds: 250));
db.matchDao.getMatchCount(),
db.groupDao.getGroupCount(),
db.matchDao.getAllMatches(),
Future.delayed(minimumSkeletonDuration),
]).then((results) {
matchCount = results[0] as int;
groupCount = results[1] as int;
loadedRecentMatches = results[2] as List<Match>;
recentMatches =
(loadedRecentMatches
..sort((a, b) => b.createdAt.compareTo(a.createdAt)))
.take(2)
.toList();
if (loadedRecentMatches.length < 2) {
recentMatches.add(
Match(name: 'Dummy Match', winner: null, group: null, players: null),
);
}
if (mounted) {
setState(() {
isLoading = false;
@@ -65,6 +74,7 @@ class _HomeViewState extends State<HomeView> {
return LayoutBuilder(
builder: (BuildContext context, BoxConstraints constraints) {
return AppSkeleton(
fixLayoutBuilder: true,
enabled: isLoading,
child: SingleChildScrollView(
child: Column(
@@ -73,38 +83,20 @@ class _HomeViewState extends State<HomeView> {
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
FutureBuilder<int>(
future: _matchCountFuture,
builder: (context, snapshot) {
final int count = (snapshot.hasData)
? snapshot.data!
: 0;
return QuickInfoTile(
QuickInfoTile(
width: constraints.maxWidth * 0.45,
height: constraints.maxHeight * 0.15,
title: 'Matches',
icon: Icons.groups_rounded,
value: count,
);
},
value: matchCount,
),
SizedBox(width: constraints.maxWidth * 0.05),
FutureBuilder<int>(
future: _groupCountFuture,
builder: (context, snapshot) {
final int count =
(snapshot.connectionState == ConnectionState.done &&
snapshot.hasData)
? snapshot.data!
: 0;
return QuickInfoTile(
QuickInfoTile(
width: constraints.maxWidth * 0.45,
height: constraints.maxHeight * 0.15,
title: 'Groups',
icon: Icons.groups_rounded,
value: count,
);
},
value: groupCount,
),
],
),
@@ -116,80 +108,48 @@ class _HomeViewState extends State<HomeView> {
icon: Icons.timer,
content: Padding(
padding: const EdgeInsets.symmetric(horizontal: 40.0),
child: FutureBuilder(
future: _recentMatchesFuture,
builder:
(
BuildContext context,
AsyncSnapshot<List<Match>> snapshot,
) {
if (snapshot.hasError) {
return const Center(
heightFactor: 4,
child: Text(
'Error while loading recent matches.',
child: Visibility(
visible: !isLoading && loadedRecentMatches.isNotEmpty,
replacement: const Center(
heightFactor: 12,
child: Text('No recent games available'),
),
);
}
final List<Match> matches =
(isLoading
? skeletonData
: (snapshot.data ?? [])
..sort(
(a, b) => b.createdAt.compareTo(
a.createdAt,
),
))
.take(2)
.toList();
if (matches.isNotEmpty) {
return Column(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
MatchTile(
matchTitle: matches[0].name,
matchTitle: recentMatches[0].name,
game: 'Winner',
ruleset: 'Ruleset',
players: _getPlayerText(matches[0]),
winner: matches[0].winner == null
players: _getPlayerText(recentMatches[0]),
winner: recentMatches[0].winner == null
? 'Match in progress...'
: matches[0].winner!.name,
: recentMatches[0].winner!.name,
),
const Padding(
padding: EdgeInsets.symmetric(
vertical: 8.0,
),
padding: EdgeInsets.symmetric(vertical: 8.0),
child: Divider(),
),
if (matches.length > 1) ...[
if (loadedRecentMatches.length > 1) ...[
MatchTile(
matchTitle: matches[1].name,
matchTitle: recentMatches[1].name,
game: 'Winner',
ruleset: 'Ruleset',
players: _getPlayerText(matches[1]),
winner: matches[1].winner == null
players: _getPlayerText(recentMatches[1]),
winner: recentMatches[1].winner == null
? 'Game in progress...'
: matches[1].winner!.name,
: recentMatches[1].winner!.name,
),
const SizedBox(height: 8),
] else ...[
const Center(
heightFactor: 4,
child: Text(
'No second game available.',
),
heightFactor: 5.35,
child: Text('No second game available'),
),
],
],
);
} else {
return const Center(
heightFactor: 12,
child: Text('No recent games available.'),
);
}
},
),
),
),
),
@@ -199,7 +159,6 @@ class _HomeViewState extends State<HomeView> {
title: 'Quick Create',
icon: Icons.add_box_rounded,
content: Column(
spacing: 8,
children: [
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,

View File

@@ -74,11 +74,19 @@ class _ChooseGroupViewState extends State<ChooseGroupView> {
Expanded(
child: Visibility(
visible: filteredGroups.isNotEmpty,
replacement: Visibility(
visible: widget.groups.isNotEmpty,
replacement: const TopCenteredMessage(
icon: Icons.info,
title: 'Info',
message: 'You have no groups created yet',
),
child: const TopCenteredMessage(
icon: Icons.info,
title: 'Info',
message: 'There is no group matching your search',
),
),
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: filteredGroups.length,

View File

@@ -28,12 +28,6 @@ class _CreateMatchViewState extends State<CreateMatchView> {
/// Reference to the app database
late final AppDatabase db;
/// Futures to load all groups and players from the database
late Future<List<Group>> _allGroupsFuture;
/// Future to load all players from the database
late Future<List<Player>> _allPlayersFuture;
/// Controller for the game name input field
final TextEditingController _gameNameController = TextEditingController();
@@ -107,14 +101,13 @@ class _CreateMatchViewState extends State<CreateMatchView> {
db = Provider.of<AppDatabase>(context, listen: false);
_allGroupsFuture = db.groupDao.getAllGroups();
_allPlayersFuture = db.playerDao.getAllPlayers();
Future.wait([_allGroupsFuture, _allPlayersFuture]).then((result) async {
Future.wait([
db.groupDao.getAllGroups(),
db.playerDao.getAllPlayers(),
]).then((result) async {
groupsList = result[0] as List<Group>;
playerList = result[1] as List<Player>;
});
filteredPlayerList = List.from(playerList);
}

View File

@@ -38,6 +38,13 @@ class _GameResultViewState extends State<GameResultView> {
return Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
leading: IconButton(
icon: const Icon(Icons.close),
onPressed: () {
widget.onWinnerChanged?.call();
Navigator.of(context).pop();
},
),
backgroundColor: CustomTheme.backgroundColor,
scrolledUnderElevation: 0,
title: Text(

View File

@@ -2,6 +2,7 @@ import 'dart:core' hide Match;
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:game_tracker/core/constants.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/group.dart';
@@ -23,16 +24,16 @@ class MatchView extends StatefulWidget {
}
class _MatchViewState extends State<MatchView> {
late Future<List<Match>> _gameListFuture;
late final AppDatabase db;
bool isLoading = true;
late final List<Match> skeletonData = List.filled(
List<Match> matches = List.filled(
4,
Match(
name: 'Skeleton Gamename',
group: Group(
name: 'Groupname',
members: List.generate(5, (index) => Player(name: 'Player')),
members: List.filled(5, Player(name: 'Player')),
),
winner: Player(name: 'Player'),
players: [Player(name: 'Player')],
@@ -43,10 +44,7 @@ class _MatchViewState extends State<MatchView> {
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
_gameListFuture = Future.delayed(
const Duration(milliseconds: 250),
() => db.matchDao.getAllMatches(),
);
loadGames();
}
@override
@@ -56,39 +54,17 @@ class _MatchViewState extends State<MatchView> {
body: Stack(
alignment: Alignment.center,
children: [
FutureBuilder<List<Match>>(
future: _gameListFuture,
builder:
(BuildContext context, AsyncSnapshot<List<Match>> snapshot) {
if (snapshot.hasError) {
return const Center(
child: TopCenteredMessage(
icon: Icons.report,
title: 'Error',
message: 'Game data could not be loaded',
),
);
}
if (snapshot.connectionState == ConnectionState.done &&
(!snapshot.hasData || snapshot.data!.isEmpty)) {
return const Center(
AppSkeleton(
enabled: isLoading,
child: Visibility(
visible: matches.isNotEmpty,
replacement: const Center(
child: TopCenteredMessage(
icon: Icons.report,
title: 'Info',
message: 'No games created yet',
),
);
}
final bool isLoading =
snapshot.connectionState == ConnectionState.waiting;
final List<Match> matches =
(isLoading ? skeletonData : (snapshot.data ?? [])
..sort(
(a, b) => b.createdAt.compareTo(a.createdAt),
))
.toList();
return AppSkeleton(
enabled: isLoading,
),
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: matches.length + 1,
@@ -106,7 +82,7 @@ class _MatchViewState extends State<MatchView> {
fullscreenDialog: true,
builder: (context) => GameResultView(
match: matches[index],
onWinnerChanged: refreshGameList,
onWinnerChanged: loadGames,
),
),
);
@@ -115,8 +91,7 @@ class _MatchViewState extends State<MatchView> {
);
},
),
);
},
),
),
Positioned(
bottom: MediaQuery.paddingOf(context).bottom,
@@ -128,7 +103,7 @@ class _MatchViewState extends State<MatchView> {
context,
MaterialPageRoute(
builder: (context) =>
CreateMatchView(onWinnerChanged: refreshGameList),
CreateMatchView(onWinnerChanged: loadGames),
),
);
},
@@ -139,9 +114,19 @@ class _MatchViewState extends State<MatchView> {
);
}
void refreshGameList() {
void loadGames() {
Future.wait([
db.matchDao.getAllMatches(),
Future.delayed(minimumSkeletonDuration),
]).then((results) {
if (mounted) {
setState(() {
_gameListFuture = db.matchDao.getAllMatches();
final loadedMatches = results[0] as List<Match>;
matches = loadedMatches
..sort((a, b) => b.createdAt.compareTo(a.createdAt));
isLoading = false;
});
}
});
}
}

View File

@@ -1,4 +1,5 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/constants.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/match.dart';
import 'package:game_tracker/data/dto/player.dart';
@@ -14,8 +15,6 @@ class StatisticsView extends StatefulWidget {
}
class _StatisticsViewState extends State<StatisticsView> {
late Future<List<Match>> _matchesFuture;
late Future<List<Player>> _playersFuture;
List<(String, int)> winCounts = List.filled(6, ('Skeleton Player', 1));
List<(String, int)> matchCounts = List.filled(6, ('Skeleton Player', 1));
List<(String, double)> winRates = List.filled(6, ('Skeleton Player', 1));
@@ -25,11 +24,12 @@ class _StatisticsViewState extends State<StatisticsView> {
void initState() {
super.initState();
final db = Provider.of<AppDatabase>(context, listen: false);
_matchesFuture = db.matchDao.getAllMatches();
_playersFuture = db.playerDao.getAllPlayers();
Future.wait([_matchesFuture, _playersFuture]).then((results) async {
await Future.delayed(const Duration(milliseconds: 250));
Future.wait([
db.matchDao.getAllMatches(),
db.playerDao.getAllPlayers(),
Future.delayed(minimumSkeletonDuration),
]).then((results) async {
final matches = results[0] as List<Match>;
final players = results[1] as List<Player>;
winCounts = _calculateWinsForAllPlayers(matches, players);
@@ -60,7 +60,7 @@ class _StatisticsViewState extends State<StatisticsView> {
SizedBox(height: constraints.maxHeight * 0.01),
StatisticsTile(
icon: Icons.sports_score,
title: 'Wins per Player',
title: 'Wins',
width: constraints.maxWidth * 0.95,
values: winCounts,
itemCount: 3,
@@ -69,7 +69,7 @@ class _StatisticsViewState extends State<StatisticsView> {
SizedBox(height: constraints.maxHeight * 0.02),
StatisticsTile(
icon: Icons.percent,
title: 'Winrate per Player',
title: 'Winrate',
width: constraints.maxWidth * 0.95,
values: winRates,
itemCount: 5,
@@ -78,7 +78,7 @@ class _StatisticsViewState extends State<StatisticsView> {
SizedBox(height: constraints.maxHeight * 0.02),
StatisticsTile(
icon: Icons.casino,
title: 'Match per Player',
title: 'Amount of Matches',
width: constraints.maxWidth * 0.95,
values: matchCounts,
itemCount: 10,

View File

@@ -1,4 +1,5 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/constants.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/player.dart';
@@ -29,6 +30,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
List<Player> selectedPlayers = [];
List<Player> suggestedPlayers = [];
List<Player> allPlayers = [];
bool isLoading = true;
late final TextEditingController _searchBarController =
TextEditingController();
late final AppDatabase db;
@@ -42,15 +44,16 @@ class _PlayerSelectionState extends State<PlayerSelection> {
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
suggestedPlayers = skeletonData;
loadPlayerList();
}
void loadPlayerList() {
_allPlayersFuture = Future.delayed(
const Duration(milliseconds: 250),
() => db.playerDao.getAllPlayers(),
);
suggestedPlayers = skeletonData;
_allPlayersFuture = Future.wait([
db.playerDao.getAllPlayers(),
Future.delayed(minimumSkeletonDuration),
]).then((results) => results[0] as List<Player>);
if (mounted) {
_allPlayersFuture.then((loadedPlayers) {
setState(() {
// If a list of available players is provided, use that list.
@@ -75,9 +78,11 @@ class _PlayerSelectionState extends State<PlayerSelection> {
allPlayers = [...loadedPlayers];
suggestedPlayers = [...loadedPlayers];
}
isLoading = false;
});
});
}
}
@override
Widget build(BuildContext context) {
@@ -176,42 +181,24 @@ class _PlayerSelectionState extends State<PlayerSelection> {
style: TextStyle(fontSize: 16, fontWeight: FontWeight.bold),
),
const SizedBox(height: 10),
FutureBuilder(
future: _allPlayersFuture,
builder:
(BuildContext context, AsyncSnapshot<List<Player>> snapshot) {
if (snapshot.hasError) {
return const Center(
child: TopCenteredMessage(
icon: Icons.report,
title: 'Error',
message: 'Player data couldn\'t\nbe loaded.',
),
);
}
bool doneLoading =
snapshot.connectionState == ConnectionState.done;
bool snapshotDataEmpty =
!snapshot.hasData || snapshot.data!.isEmpty;
if (doneLoading &&
(snapshotDataEmpty && allPlayers.isEmpty)) {
return const Center(
child: TopCenteredMessage(
icon: Icons.info,
title: 'Info',
message: 'No players created yet.',
),
);
}
final bool isLoading =
snapshot.connectionState == ConnectionState.waiting;
return Expanded(
/*
*/
Expanded(
child: AppSkeleton(
enabled: isLoading,
child: Visibility(
visible:
(suggestedPlayers.isEmpty && allPlayers.isNotEmpty),
replacement: ListView.builder(
visible: suggestedPlayers.isNotEmpty,
replacement: TopCenteredMessage(
icon: Icons.info,
title: 'Info',
message: allPlayers.isEmpty
? 'No players created yet'
: (selectedPlayers.length == allPlayers.length)
? 'No more players to add'
: 'No players found with that name',
),
child: ListView.builder(
itemCount: suggestedPlayers.length,
itemBuilder: (BuildContext context, int index) {
return TextIconListTile(
@@ -221,31 +208,18 @@ class _PlayerSelectionState extends State<PlayerSelection> {
if (!selectedPlayers.contains(
suggestedPlayers[index],
)) {
selectedPlayers.add(
suggestedPlayers[index],
);
selectedPlayers.add(suggestedPlayers[index]);
widget.onChanged([...selectedPlayers]);
suggestedPlayers.remove(
suggestedPlayers[index],
);
suggestedPlayers.remove(suggestedPlayers[index]);
}
});
},
);
},
),
child: TopCenteredMessage(
icon: Icons.info,
title: 'Info',
message: (selectedPlayers.length == allPlayers.length)
? 'No more players to add.'
: 'No players found with that name.',
),
),
),
);
},
),
],
),
);

View File

@@ -23,7 +23,7 @@ void main() {
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() {
setUp(() async {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
@@ -68,6 +68,16 @@ void main() {
group: testGroup2,
);
});
await database.playerDao.addPlayersAsList(
players: [
testPlayer1,
testPlayer2,
testPlayer3,
testPlayer4,
testPlayer5,
],
);
await database.groupDao.addGroupsAsList(groups: [testGroup1, testGroup2]);
});
tearDown(() async {
await database.close();
@@ -253,7 +263,7 @@ void main() {
expect(matchCount, 0);
});
test('Checking if match has winner works correclty', () async {
test('Checking if match has winner works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
await database.matchDao.addMatch(match: testMatchOnlyGroup);

View File

@@ -1,5 +1,5 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart';
import 'package:drift/drift.dart' hide isNotNull;
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:game_tracker/data/db/database.dart';
@@ -21,7 +21,7 @@ void main() {
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() {
setUp(() async {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
@@ -53,6 +53,16 @@ void main() {
group: testGroup1,
);
});
await database.playerDao.addPlayersAsList(
players: [
testPlayer1,
testPlayer2,
testPlayer3,
testPlayer4,
testPlayer5,
],
);
await database.groupDao.addGroupsAsList(groups: [testGroup1, testGroup2]);
});
tearDown(() async {
await database.close();
@@ -179,5 +189,33 @@ void main() {
}
}
});
test('Adding the same group to seperate matches works correctly', () async {
final match1 = Match(name: 'Match 1', group: testGroup1);
final match2 = Match(name: 'Match 2', group: testGroup1);
await Future.wait([
database.matchDao.addMatch(match: match1),
database.matchDao.addMatch(match: match2),
]);
final group1 = await database.groupMatchDao.getGroupOfMatch(
matchId: match1.id,
);
final group2 = await database.groupMatchDao.getGroupOfMatch(
matchId: match2.id,
);
expect(group1, isNotNull);
expect(group2, isNotNull);
final groups = [group1!, group2!];
for (final group in groups) {
expect(group.members.length, testGroup1.members.length);
expect(group.id, testGroup1.id);
expect(group.name, testGroup1.name);
expect(group.createdAt, testGroup1.createdAt);
}
});
});
}

View File

@@ -1,5 +1,5 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart';
import 'package:drift/drift.dart' hide isNotNull;
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:game_tracker/data/db/database.dart';
@@ -21,7 +21,7 @@ void main() {
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() {
setUp(() async {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
@@ -50,6 +50,17 @@ void main() {
players: [testPlayer4, testPlayer5, testPlayer6],
);
});
await database.playerDao.addPlayersAsList(
players: [
testPlayer1,
testPlayer2,
testPlayer3,
testPlayer4,
testPlayer5,
testPlayer6,
],
);
await database.groupDao.addGroup(group: testgroup);
});
tearDown(() async {
await database.close();
@@ -185,5 +196,42 @@ void main() {
expect(player.createdAt, testPlayer.createdAt);
}
});
test(
'Adding the same player to seperate matches works correctly',
() async {
final playersList = [testPlayer1, testPlayer2, testPlayer3];
final match1 = Match(name: 'Match 1', players: playersList);
final match2 = Match(name: 'Match 2', players: playersList);
await Future.wait([
database.matchDao.addMatch(match: match1),
database.matchDao.addMatch(match: match2),
]);
final players1 = await database.playerMatchDao.getPlayersOfMatch(
matchId: match1.id,
);
final players2 = await database.playerMatchDao.getPlayersOfMatch(
matchId: match2.id,
);
expect(players1, isNotNull);
expect(players2, isNotNull);
expect(
players1!.map((p) => p.id).toList(),
equals(players2!.map((p) => p.id).toList()),
);
expect(
players1.map((p) => p.name).toList(),
equals(players2.map((p) => p.name).toList()),
);
expect(
players1.map((p) => p.createdAt).toList(),
equals(players2.map((p) => p.createdAt).toList()),
);
},
);
});
}