Implemented player selection
This commit is contained in:
@@ -4,10 +4,11 @@ import 'package:game_tracker/core/enums.dart';
|
|||||||
import 'package:game_tracker/data/db/database.dart';
|
import 'package:game_tracker/data/db/database.dart';
|
||||||
import 'package:game_tracker/data/dto/game.dart';
|
import 'package:game_tracker/data/dto/game.dart';
|
||||||
import 'package:game_tracker/data/dto/group.dart';
|
import 'package:game_tracker/data/dto/group.dart';
|
||||||
|
import 'package:game_tracker/data/dto/player.dart';
|
||||||
import 'package:game_tracker/presentation/views/main_menu/create_game/choose_group_view.dart';
|
import 'package:game_tracker/presentation/views/main_menu/create_game/choose_group_view.dart';
|
||||||
import 'package:game_tracker/presentation/views/main_menu/create_game/choose_ruleset_view.dart';
|
import 'package:game_tracker/presentation/views/main_menu/create_game/choose_ruleset_view.dart';
|
||||||
import 'package:game_tracker/presentation/widgets/app_skeleton.dart';
|
|
||||||
import 'package:game_tracker/presentation/widgets/buttons/custom_width_button.dart';
|
import 'package:game_tracker/presentation/widgets/buttons/custom_width_button.dart';
|
||||||
|
import 'package:game_tracker/presentation/widgets/player_selection.dart';
|
||||||
import 'package:game_tracker/presentation/widgets/text_input/text_input_field.dart';
|
import 'package:game_tracker/presentation/widgets/text_input/text_input_field.dart';
|
||||||
import 'package:provider/provider.dart';
|
import 'package:provider/provider.dart';
|
||||||
|
|
||||||
@@ -19,12 +20,23 @@ class CreateGameView extends StatefulWidget {
|
|||||||
}
|
}
|
||||||
|
|
||||||
class _CreateGameViewState extends State<CreateGameView> {
|
class _CreateGameViewState extends State<CreateGameView> {
|
||||||
|
/// Reference to the app database
|
||||||
late final AppDatabase db;
|
late final AppDatabase db;
|
||||||
|
|
||||||
|
/// Futures to load all groups and players from the database
|
||||||
late Future<List<Group>> _allGroupsFuture;
|
late Future<List<Group>> _allGroupsFuture;
|
||||||
|
|
||||||
|
/// Future to load all players from the database
|
||||||
|
late Future<List<Player>> _allPlayersFuture;
|
||||||
|
|
||||||
|
/// Controller for the game name input field
|
||||||
final TextEditingController _gameNameController = TextEditingController();
|
final TextEditingController _gameNameController = TextEditingController();
|
||||||
|
|
||||||
/// List of all groups from the database
|
/// List of all groups from the database
|
||||||
late final List<Group> groupsList;
|
List<Group> groupsList = [];
|
||||||
|
|
||||||
|
/// List of all players from the database
|
||||||
|
List<Player> playerList = [];
|
||||||
|
|
||||||
/// The currently selected group
|
/// The currently selected group
|
||||||
Group? selectedGroup;
|
Group? selectedGroup;
|
||||||
@@ -40,8 +52,6 @@ class _CreateGameViewState extends State<CreateGameView> {
|
|||||||
/// the [ChooseRulesetView]
|
/// the [ChooseRulesetView]
|
||||||
int selectedRulesetIndex = -1;
|
int selectedRulesetIndex = -1;
|
||||||
|
|
||||||
bool isLoading = true;
|
|
||||||
|
|
||||||
/// List of available rulesets with their display names and descriptions
|
/// List of available rulesets with their display names and descriptions
|
||||||
/// as tuples of (Ruleset, String, String)
|
/// as tuples of (Ruleset, String, String)
|
||||||
List<(Ruleset, String, String)> rulesets = [
|
List<(Ruleset, String, String)> rulesets = [
|
||||||
@@ -73,16 +83,11 @@ class _CreateGameViewState extends State<CreateGameView> {
|
|||||||
db = Provider.of<AppDatabase>(context, listen: false);
|
db = Provider.of<AppDatabase>(context, listen: false);
|
||||||
|
|
||||||
_allGroupsFuture = db.groupDao.getAllGroups();
|
_allGroupsFuture = db.groupDao.getAllGroups();
|
||||||
|
_allPlayersFuture = db.playerDao.getAllPlayers();
|
||||||
|
|
||||||
Future.wait([_allGroupsFuture]).then((result) async {
|
Future.wait([_allGroupsFuture, _allPlayersFuture]).then((result) async {
|
||||||
await Future.delayed(const Duration(milliseconds: 250));
|
groupsList = result[0] as List<Group>;
|
||||||
groupsList = result[0];
|
playerList = result[1] as List<Player>;
|
||||||
|
|
||||||
if (mounted) {
|
|
||||||
setState(() {
|
|
||||||
isLoading = false;
|
|
||||||
});
|
|
||||||
}
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -100,16 +105,11 @@ class _CreateGameViewState extends State<CreateGameView> {
|
|||||||
centerTitle: true,
|
centerTitle: true,
|
||||||
),
|
),
|
||||||
body: SafeArea(
|
body: SafeArea(
|
||||||
child: AppSkeleton(
|
|
||||||
enabled: isLoading,
|
|
||||||
child: Column(
|
child: Column(
|
||||||
mainAxisAlignment: MainAxisAlignment.start,
|
mainAxisAlignment: MainAxisAlignment.start,
|
||||||
children: [
|
children: [
|
||||||
Container(
|
Container(
|
||||||
margin: const EdgeInsets.symmetric(
|
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 10),
|
||||||
horizontal: 12,
|
|
||||||
vertical: 10,
|
|
||||||
),
|
|
||||||
child: TextInputField(
|
child: TextInputField(
|
||||||
controller: _gameNameController,
|
controller: _gameNameController,
|
||||||
hintText: 'Game name',
|
hintText: 'Game name',
|
||||||
@@ -118,7 +118,6 @@ class _CreateGameViewState extends State<CreateGameView> {
|
|||||||
},
|
},
|
||||||
),
|
),
|
||||||
),
|
),
|
||||||
|
|
||||||
GestureDetector(
|
GestureDetector(
|
||||||
onTap: () async {
|
onTap: () async {
|
||||||
selectedRuleset = await Navigator.of(context).push(
|
selectedRuleset = await Navigator.of(context).push(
|
||||||
@@ -135,10 +134,7 @@ class _CreateGameViewState extends State<CreateGameView> {
|
|||||||
setState(() {});
|
setState(() {});
|
||||||
},
|
},
|
||||||
child: Container(
|
child: Container(
|
||||||
margin: const EdgeInsets.symmetric(
|
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 5),
|
||||||
horizontal: 12,
|
|
||||||
vertical: 5,
|
|
||||||
),
|
|
||||||
padding: const EdgeInsets.symmetric(
|
padding: const EdgeInsets.symmetric(
|
||||||
vertical: 10,
|
vertical: 10,
|
||||||
horizontal: 15,
|
horizontal: 15,
|
||||||
@@ -178,13 +174,18 @@ class _CreateGameViewState extends State<CreateGameView> {
|
|||||||
selectedGroupIndex = groupsList.indexWhere(
|
selectedGroupIndex = groupsList.indexWhere(
|
||||||
(g) => g.id == selectedGroup?.id,
|
(g) => g.id == selectedGroup?.id,
|
||||||
);
|
);
|
||||||
|
print('selectedGroup: $selectedGroup');
|
||||||
|
print(
|
||||||
|
playerList
|
||||||
|
.where(
|
||||||
|
(p) => !selectedGroup!.members.any((m) => m.id == p.id),
|
||||||
|
)
|
||||||
|
.toList(),
|
||||||
|
);
|
||||||
setState(() {});
|
setState(() {});
|
||||||
},
|
},
|
||||||
child: Container(
|
child: Container(
|
||||||
margin: const EdgeInsets.symmetric(
|
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 5),
|
||||||
horizontal: 12,
|
|
||||||
vertical: 5,
|
|
||||||
),
|
|
||||||
padding: const EdgeInsets.symmetric(
|
padding: const EdgeInsets.symmetric(
|
||||||
vertical: 10,
|
vertical: 10,
|
||||||
horizontal: 15,
|
horizontal: 15,
|
||||||
@@ -200,24 +201,31 @@ class _CreateGameViewState extends State<CreateGameView> {
|
|||||||
),
|
),
|
||||||
),
|
),
|
||||||
const Spacer(),
|
const Spacer(),
|
||||||
Text(
|
Text(selectedGroup == null ? 'None' : selectedGroup!.name),
|
||||||
selectedGroup == null ? 'None' : selectedGroup!.name,
|
|
||||||
),
|
|
||||||
const SizedBox(width: 10),
|
const SizedBox(width: 10),
|
||||||
const Icon(Icons.arrow_forward_ios, size: 16),
|
const Icon(Icons.arrow_forward_ios, size: 16),
|
||||||
],
|
],
|
||||||
),
|
),
|
||||||
),
|
),
|
||||||
),
|
),
|
||||||
Container(
|
Expanded(
|
||||||
decoration: CustomTheme.standardBoxDecoration,
|
child: PlayerSelection(
|
||||||
width: MediaQuery.of(context).size.width * 0.95,
|
key: ValueKey(selectedGroup?.id ?? 'no_group'),
|
||||||
height: 400,
|
initialPlayers: selectedGroup == null
|
||||||
padding: const EdgeInsets.all(12),
|
? playerList
|
||||||
margin: const EdgeInsets.symmetric(vertical: 10),
|
: playerList
|
||||||
child: const Center(child: Text('PlayerComponent')),
|
.where(
|
||||||
|
(p) => !selectedGroup!.members.any(
|
||||||
|
(m) => m.id == p.id,
|
||||||
),
|
),
|
||||||
const Spacer(),
|
)
|
||||||
|
.toList(),
|
||||||
|
onChanged: (value) {
|
||||||
|
print(value);
|
||||||
|
},
|
||||||
|
),
|
||||||
|
),
|
||||||
|
|
||||||
CustomWidthButton(
|
CustomWidthButton(
|
||||||
text: 'Create game',
|
text: 'Create game',
|
||||||
sizeRelativeToWidth: 0.95,
|
sizeRelativeToWidth: 0.95,
|
||||||
@@ -242,7 +250,6 @@ class _CreateGameViewState extends State<CreateGameView> {
|
|||||||
],
|
],
|
||||||
),
|
),
|
||||||
),
|
),
|
||||||
),
|
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -11,8 +11,13 @@ import 'package:provider/provider.dart';
|
|||||||
|
|
||||||
class PlayerSelection extends StatefulWidget {
|
class PlayerSelection extends StatefulWidget {
|
||||||
final Function(List<Player> value) onChanged;
|
final Function(List<Player> value) onChanged;
|
||||||
|
final List<Player> initialPlayers;
|
||||||
|
|
||||||
const PlayerSelection({super.key, required this.onChanged});
|
const PlayerSelection({
|
||||||
|
super.key,
|
||||||
|
required this.onChanged,
|
||||||
|
this.initialPlayers = const [],
|
||||||
|
});
|
||||||
|
|
||||||
@override
|
@override
|
||||||
State<PlayerSelection> createState() => _PlayerSelectionState();
|
State<PlayerSelection> createState() => _PlayerSelectionState();
|
||||||
@@ -46,9 +51,14 @@ class _PlayerSelectionState extends State<PlayerSelection> {
|
|||||||
suggestedPlayers = skeletonData;
|
suggestedPlayers = skeletonData;
|
||||||
_allPlayersFuture.then((loadedPlayers) {
|
_allPlayersFuture.then((loadedPlayers) {
|
||||||
setState(() {
|
setState(() {
|
||||||
|
if (widget.initialPlayers.isNotEmpty) {
|
||||||
|
allPlayers = [...widget.initialPlayers];
|
||||||
|
suggestedPlayers = [...widget.initialPlayers];
|
||||||
|
} else {
|
||||||
loadedPlayers.sort((a, b) => a.name.compareTo(b.name));
|
loadedPlayers.sort((a, b) => a.name.compareTo(b.name));
|
||||||
allPlayers = [...loadedPlayers];
|
allPlayers = [...loadedPlayers];
|
||||||
suggestedPlayers = [...loadedPlayers];
|
suggestedPlayers = [...loadedPlayers];
|
||||||
|
}
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user