Merge remote-tracking branch 'origin/development' into feature/4-groupview-erstellen

This commit is contained in:
2025-11-16 15:55:23 +01:00
27 changed files with 3114 additions and 539 deletions

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@@ -2,6 +2,8 @@ import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/db/tables/game_table.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/player.dart';
part 'game_dao.g.dart';
@@ -16,11 +18,58 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
return result.map((row) => Game(id: row.id, name: row.name)).toList();
}
/// Retrieves a [Game] by its [id].
Future<Game> getGameById(String id) async {
final query = select(gameTable)..where((g) => g.id.equals(id));
/// Retrieves a [Game] by its [gameId].
Future<Game> getGameById({required String gameId}) async {
final query = select(gameTable)..where((g) => g.id.equals(gameId));
final result = await query.getSingle();
return Game(id: result.id, name: result.name);
List<Player>? players;
if (await db.playerGameDao.gameHasPlayers(gameId: gameId)) {
players = await db.playerGameDao.getPlayersByGameId(gameId: gameId);
}
Group? group;
if (await db.groupGameDao.hasGameGroup(gameId: gameId)) {
group = await db.groupGameDao.getGroupByGameId(gameId: gameId);
}
return Game(
id: result.id,
name: result.name,
players: players,
group: group,
winner: result.winnerId,
);
}
/// Adds a new [Game] to the database.
/// Also adds associated players and group if they exist.
Future<void> addGame({required Game game}) async {
await db.transaction(() async {
for (final p in game.players ?? []) {
await db.playerDao.addPlayer(player: p);
await db.playerGameDao.addPlayerToGame(gameId: game.id, playerId: p.id);
}
if (game.group != null) {
await db.groupDao.addGroup(group: game.group!);
await db.groupGameDao.addGroupToGame(game.id, game.group!.id);
}
await into(gameTable).insert(
GameTableCompanion.insert(
id: game.id,
name: game.name,
winnerId: game.winner,
),
mode: InsertMode.insertOrReplace,
);
});
}
/// Deletes the game with the given [gameId] from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteGame({required String gameId}) async {
final query = delete(gameTable)..where((g) => g.id.equals(gameId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Retrieves the number of games in the database.
@@ -31,4 +80,12 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
.getSingle();
return count ?? 0;
}
/// Checks if a game with the given [gameId] exists in the database.
/// Returns `true` if the game exists, otherwise `false`.
Future<bool> gameExists({required String gameId}) async {
final query = select(gameTable)..where((g) => g.id.equals(gameId));
final result = await query.getSingleOrNull();
return result != null;
}
}

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@@ -4,5 +4,6 @@ part of 'game_dao.dart';
// ignore_for_file: type=lint
mixin _$GameDaoMixin on DatabaseAccessor<AppDatabase> {
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$GameTableTable get gameTable => attachedDatabase.gameTable;
}

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@@ -19,39 +19,60 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
.toList();
}
/// Retrieves a [Group] by its [id], including its members.
Future<Group> getGroupById(String id) async {
final query = select(groupTable)..where((g) => g.id.equals(id));
/// Retrieves a [Group] by its [groupId], including its members.
Future<Group> getGroupById({required String groupId}) async {
final query = select(groupTable)..where((g) => g.id.equals(groupId));
final result = await query.getSingle();
List<Player> members = [];
members = await db.playerGroupDao.getPlayersOfGroupById(id);
List<Player> members = await db.playerGroupDao.getPlayersOfGroupById(
groupId: groupId,
);
return Group(id: result.id, name: result.name, members: members);
}
/// Adds a new group with the given [id] and [name] to the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<void> addGroup(String id, String name) async {
await into(
groupTable,
).insert(GroupTableCompanion.insert(id: id, name: name));
/// This method also adds the group's members to the [PlayerGroupTable].
Future<void> addGroup({required Group group}) async {
await db.transaction(() async {
await into(
groupTable,
).insert(GroupTableCompanion.insert(id: group.id, name: group.name));
await db.batch(
(b) => b.insertAll(
db.playerGroupTable,
group.members
.map(
(member) => PlayerGroupTableCompanion.insert(
playerId: member.id,
groupId: group.id,
),
)
.toList(),
),
);
await Future.wait(
group.members.map((player) => db.playerDao.addPlayer(player: player)),
);
});
}
/// Deletes the group with the given [id] from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteGroup(String id) async {
final query = (delete(groupTable)..where((g) => g.id.equals(id)));
Future<bool> deleteGroup({required String groupId}) async {
final query = (delete(groupTable)..where((g) => g.id.equals(groupId)));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Updates the name of the group with the given [id] to [newName].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupname(String id, String newName) async {
Future<bool> updateGroupname({
required String groupId,
required String newName,
}) async {
final rowsAffected =
await (update(groupTable)..where((g) => g.id.equals(id))).write(
await (update(groupTable)..where((g) => g.id.equals(groupId))).write(
GroupTableCompanion(name: Value(newName)),
);
return rowsAffected > 0;
@@ -65,4 +86,12 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
.getSingle();
return count ?? 0;
}
/// Checks if a group with the given [groupId] exists in the database.
/// Returns `true` if the group exists, `false` otherwise.
Future<bool> groupExists({required String groupId}) async {
final query = select(groupTable)..where((g) => g.id.equals(groupId));
final result = await query.getSingleOrNull();
return result != null;
}
}

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@@ -0,0 +1,42 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/db/tables/group_game_table.dart';
import 'package:game_tracker/data/dto/group.dart';
part 'group_game_dao.g.dart';
@DriftAccessor(tables: [GroupGameTable])
class GroupGameDao extends DatabaseAccessor<AppDatabase>
with _$GroupGameDaoMixin {
GroupGameDao(super.db);
/// Checks if there is a group associated with the given [gameId].
/// Returns `true` if there is a group, otherwise `false`.
Future<bool> hasGameGroup({required String gameId}) async {
final count =
await (selectOnly(groupGameTable)
..where(groupGameTable.gameId.equals(gameId))
..addColumns([groupGameTable.groupId.count()]))
.map((row) => row.read(groupGameTable.groupId.count()))
.getSingle();
return (count ?? 0) > 0;
}
/// Retrieves the [Group] associated with the given [gameId].
Future<Group> getGroupByGameId({required String gameId}) async {
final result = await (select(
groupGameTable,
)..where((g) => g.gameId.equals(gameId))).getSingle();
final group = await db.groupDao.getGroupById(groupId: result.groupId);
return group;
}
/// Associates a group with a game by inserting a record into the
/// [GroupGameTable].
Future<void> addGroupToGame(String gameId, String groupId) async {
await into(
groupGameTable,
).insert(GroupGameTableCompanion.insert(groupId: groupId, gameId: gameId));
}
}

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@@ -0,0 +1,11 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'group_game_dao.dart';
// ignore_for_file: type=lint
mixin _$GroupGameDaoMixin on DatabaseAccessor<AppDatabase> {
$GroupTableTable get groupTable => attachedDatabase.groupTable;
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$GameTableTable get gameTable => attachedDatabase.gameTable;
$GroupGameTableTable get groupGameTable => attachedDatabase.groupGameTable;
}

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@@ -17,39 +17,57 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
}
/// Retrieves a [Player] by their [id].
Future<Player> getPlayerById(String id) async {
final query = select(playerTable)..where((p) => p.id.equals(id));
Future<Player> getPlayerById({required String playerId}) async {
final query = select(playerTable)..where((p) => p.id.equals(playerId));
final result = await query.getSingle();
return Player(id: result.id, name: result.name);
}
/// Adds a new [player] to the database.
Future<void> addPlayer(Player player) async {
await into(
playerTable,
).insert(PlayerTableCompanion.insert(id: player.id, name: player.name));
/// If a player with the same ID already exists, updates their name to
/// the new one.
Future<void> addPlayer({required Player player}) async {
if (!await playerExists(playerId: player.id)) {
await into(
playerTable,
).insert(PlayerTableCompanion.insert(id: player.id, name: player.name));
} else {
await updatePlayername(playerId: player.id, newName: player.name);
}
}
/// Deletes the player with the given [id] from the database.
/// Returns `true` if the player was deleted, `false` if the player did not exist.
Future<bool> deletePlayer(String id) async {
final query = delete(playerTable)..where((p) => p.id.equals(id));
Future<bool> deletePlayer({required String playerId}) async {
final query = delete(playerTable)..where((p) => p.id.equals(playerId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Checks if a player with the given [id] exists in the database.
/// Returns `true` if the player exists, `false` otherwise.
Future<bool> playerExists(String id) async {
final query = select(playerTable)..where((p) => p.id.equals(id));
Future<bool> playerExists({required String playerId}) async {
final query = select(playerTable)..where((p) => p.id.equals(playerId));
final result = await query.getSingleOrNull();
return result != null;
}
/// Updates the name of the player with the given [id] to [newName].
Future<void> updatePlayername(String id, String newName) async {
await (update(playerTable)..where((p) => p.id.equals(id))).write(
/// Updates the name of the player with the given [playerId] to [newName].
Future<void> updatePlayername({
required String playerId,
required String newName,
}) async {
await (update(playerTable)..where((p) => p.id.equals(playerId))).write(
PlayerTableCompanion(name: Value(newName)),
);
}
/// Retrieves the total count of players in the database.
Future<int> getPlayerCount() async {
final count =
await (selectOnly(playerTable)..addColumns([playerTable.id.count()]))
.map((row) => row.read(playerTable.id.count()))
.getSingle();
return count ?? 0;
}
}

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@@ -0,0 +1,51 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/db/tables/player_game_table.dart';
import 'package:game_tracker/data/dto/player.dart';
part 'player_game_dao.g.dart';
@DriftAccessor(tables: [PlayerGameTable])
class PlayerGameDao extends DatabaseAccessor<AppDatabase>
with _$PlayerGameDaoMixin {
PlayerGameDao(super.db);
/// Checks if there are any players associated with the given [gameId].
/// Returns `true` if there are players, otherwise `false`.
Future<bool> gameHasPlayers({required String gameId}) async {
final count =
await (selectOnly(playerGameTable)
..where(playerGameTable.gameId.equals(gameId))
..addColumns([playerGameTable.playerId.count()]))
.map((row) => row.read(playerGameTable.playerId.count()))
.getSingle();
return (count ?? 0) > 0;
}
/// Retrieves a list of [Player]s associated with the given [gameId].
/// Returns an empty list if no players are found.
Future<List<Player>> getPlayersByGameId({required String gameId}) async {
final result = await (select(
playerGameTable,
)..where((p) => p.gameId.equals(gameId))).get();
if (result.isEmpty) return <Player>[];
final futures = result.map(
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
);
final players = await Future.wait(futures);
return players.whereType<Player>().toList();
}
/// Associates a player with a game by inserting a record into the
/// [PlayerGameTable].
Future<void> addPlayerToGame({
required String gameId,
required String playerId,
}) async {
await into(playerGameTable).insert(
PlayerGameTableCompanion.insert(playerId: playerId, gameId: gameId),
);
}
}

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@@ -0,0 +1,10 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'player_game_dao.dart';
// ignore_for_file: type=lint
mixin _$PlayerGameDaoMixin on DatabaseAccessor<AppDatabase> {
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$GameTableTable get gameTable => attachedDatabase.gameTable;
$PlayerGameTableTable get playerGameTable => attachedDatabase.playerGameTable;
}

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@@ -11,34 +11,65 @@ class PlayerGroupDao extends DatabaseAccessor<AppDatabase>
PlayerGroupDao(super.db);
/// Retrieves all players belonging to a specific group by [groupId].
Future<List<Player>> getPlayersOfGroupById(String groupId) async {
Future<List<Player>> getPlayersOfGroupById({required String groupId}) async {
final query = select(playerGroupTable)
..where((pG) => pG.groupId.equals(groupId));
final result = await query.get();
List<Player> groupMembers = [];
List<Player> groupMembers = List.empty(growable: true);
for (var entry in result) {
final player = await db.playerDao.getPlayerById(entry.userId);
final player = await db.playerDao.getPlayerById(playerId: entry.playerId);
groupMembers.add(player);
}
return groupMembers;
}
/// Removes a player from a group based on [userId] and [groupId].
/// Removes a player from a group based on [playerId] and [groupId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removePlayerFromGroup(String userId, String groupId) async {
Future<bool> removePlayerFromGroup({
required String playerId,
required String groupId,
}) async {
final query = delete(playerGroupTable)
..where((p) => p.userId.equals(userId) & p.groupId.equals(groupId));
..where((p) => p.playerId.equals(playerId) & p.groupId.equals(groupId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Adds a player to a group with the given [userId] and [groupId].
Future<void> addPlayerToGroup(String userId, String groupId) async {
/// Adds a [player] to a group with the given [groupId].
/// If the player is already in the group, no action is taken.
/// If the player does not exist in the player table, they are added.
/// Returns `true` if the player was added, otherwise `false`.
Future<bool> addPlayerToGroup({
required Player player,
required String groupId,
}) async {
if (await isPlayerInGroup(playerId: player.id, groupId: groupId)) {
return false;
}
if (await db.playerDao.playerExists(playerId: player.id) == false) {
db.playerDao.addPlayer(player: player);
}
await into(playerGroupTable).insert(
PlayerGroupTableCompanion.insert(userId: userId, groupId: groupId),
PlayerGroupTableCompanion.insert(playerId: player.id, groupId: groupId),
);
return true;
}
/// Checks if a player with [playerId] is in the group with [groupId].
/// Returns `true` if the player is in the group, otherwise `false`.
Future<bool> isPlayerInGroup({
required String playerId,
required String groupId,
}) async {
final query = select(playerGroupTable)
..where((p) => p.playerId.equals(playerId) & p.groupId.equals(groupId));
final result = await query.getSingleOrNull();
return result != null;
}
}

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@@ -2,10 +2,14 @@ import 'package:drift/drift.dart';
import 'package:drift_flutter/drift_flutter.dart';
import 'package:game_tracker/data/dao/game_dao.dart';
import 'package:game_tracker/data/dao/group_dao.dart';
import 'package:game_tracker/data/dao/group_game_dao.dart';
import 'package:game_tracker/data/dao/player_dao.dart';
import 'package:game_tracker/data/dao/player_game_dao.dart';
import 'package:game_tracker/data/dao/player_group_dao.dart';
import 'package:game_tracker/data/db/tables/game_table.dart';
import 'package:game_tracker/data/db/tables/group_game_table.dart';
import 'package:game_tracker/data/db/tables/group_table.dart';
import 'package:game_tracker/data/db/tables/player_game_table.dart';
import 'package:game_tracker/data/db/tables/player_group_table.dart';
import 'package:game_tracker/data/db/tables/player_table.dart';
import 'package:path_provider/path_provider.dart';
@@ -13,8 +17,22 @@ import 'package:path_provider/path_provider.dart';
part 'database.g.dart';
@DriftDatabase(
tables: [PlayerTable, GroupTable, PlayerGroupTable, GameTable],
daos: [GroupDao, PlayerDao, PlayerGroupDao, GameDao],
tables: [
PlayerTable,
GroupTable,
GameTable,
PlayerGroupTable,
PlayerGameTable,
GroupGameTable,
],
daos: [
PlayerDao,
GroupDao,
GameDao,
PlayerGroupDao,
PlayerGameDao,
GroupGameDao,
],
)
class AppDatabase extends _$AppDatabase {
AppDatabase([QueryExecutor? executor]) : super(executor ?? _openConnection());

File diff suppressed because it is too large Load Diff

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@@ -1,8 +1,11 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/tables/player_table.dart';
class GameTable extends Table {
TextColumn get id => text()();
TextColumn get name => text()();
TextColumn get winnerId =>
text().references(PlayerTable, #id, onDelete: KeyAction.cascade)();
@override
Set<Column<Object>> get primaryKey => {id};

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@@ -0,0 +1,13 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/tables/game_table.dart';
import 'package:game_tracker/data/db/tables/group_table.dart';
class GroupGameTable extends Table {
TextColumn get groupId =>
text().references(GroupTable, #id, onDelete: KeyAction.cascade)();
TextColumn get gameId =>
text().references(GameTable, #id, onDelete: KeyAction.cascade)();
@override
Set<Column<Object>> get primaryKey => {groupId, gameId};
}

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@@ -0,0 +1,13 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/tables/game_table.dart';
import 'package:game_tracker/data/db/tables/player_table.dart';
class PlayerGameTable extends Table {
TextColumn get playerId =>
text().references(PlayerTable, #id, onDelete: KeyAction.cascade)();
TextColumn get gameId =>
text().references(GameTable, #id, onDelete: KeyAction.cascade)();
@override
Set<Column<Object>> get primaryKey => {playerId, gameId};
}

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@@ -3,9 +3,11 @@ import 'package:game_tracker/data/db/tables/group_table.dart';
import 'package:game_tracker/data/db/tables/player_table.dart';
class PlayerGroupTable extends Table {
TextColumn get userId => text().references(PlayerTable, #id)();
TextColumn get groupId => text().references(GroupTable, #id)();
TextColumn get playerId =>
text().references(PlayerTable, #id, onDelete: KeyAction.cascade)();
TextColumn get groupId =>
text().references(GroupTable, #id, onDelete: KeyAction.cascade)();
@override
Set<Column<Object>> get primaryKey => {userId, groupId};
Set<Column<Object>> get primaryKey => {playerId, groupId};
}

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@@ -1,6 +1,23 @@
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/player.dart';
class Game {
final String id;
final String name;
final List<Player>? players;
final Group? group;
final String winner;
Game({required this.id, required this.name});
Game({
this.players,
this.group,
this.winner = '',
required this.id,
required this.name,
});
@override
String toString() {
return 'Game{\n\tid: $id,\n\tname: $name,\n\tplayers: $players,\n\tgroup: $group,\n\twinner: $winner\n}';
}
}

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@@ -6,4 +6,9 @@ class Group {
final List<Player> members;
Group({required this.id, required this.name, required this.members});
@override
String toString() {
return 'Group{id: $id, name: $name,members: $members}';
}
}

View File

@@ -3,4 +3,9 @@ class Player {
final String name;
Player({required this.id, required this.name});
@override
String toString() {
return 'Player{id: $id,name: $name}';
}
}

View File

@@ -8,14 +8,14 @@ void main() {
runApp(
Provider<AppDatabase>(
create: (context) => AppDatabase(),
child: const MyApp(),
child: const GameTracker(),
dispose: (context, db) => db.close(),
),
);
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
class GameTracker extends StatelessWidget {
const GameTracker({super.key});
@override
Widget build(BuildContext context) {