Updated documentation
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@@ -5,22 +5,24 @@ class AnimatedDialogButton extends StatefulWidget {
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/// A custom animated button widget that provides a scaling and opacity effect
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/// when pressed.
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/// - [onPressed]: Callback function that is triggered when the button is pressed.
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/// - [child]: The child widget to be displayed inside the button, typically a text or icon.
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/// - [buttonText]: The text to be displayed on the button.
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/// - [buttonType]: The type of the button, which determines its styling.
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const AnimatedDialogButton({
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super.key,
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required this.onPressed,
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required this.text,
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required this.buttonText,
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this.constraints,
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this.buttonType = ButtonType.primary,
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});
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/// Callback function that is triggered when the button is pressed.
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final VoidCallback onPressed;
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/// The text to be displayed on the button.
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final String text;
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final BoxConstraints? constraints;
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final ButtonType buttonType;
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final String buttonText;
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final VoidCallback onPressed;
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@override
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State<AnimatedDialogButton> createState() => _AnimatedDialogButtonState();
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}
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@@ -66,12 +68,12 @@ class _AnimatedDialogButtonState extends State<AnimatedDialogButton> {
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duration: const Duration(milliseconds: 100),
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child: Center(
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child: Container(
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constraints: const BoxConstraints(minWidth: 300),
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constraints: widget.constraints,
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decoration: buttonDecoration,
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padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 12),
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margin: const EdgeInsets.symmetric(vertical: 8),
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child: Text(
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widget.text,
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widget.buttonText,
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style: textStyling,
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textAlign: TextAlign.center,
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),
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