feat: added statistic tile factory
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This commit is contained in:
2026-05-24 15:11:56 +02:00
parent 807ae61df7
commit 2e3b462533
3 changed files with 529 additions and 297 deletions

View File

@@ -0,0 +1,318 @@
import 'dart:math';
import 'package:flutter/material.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/models/match.dart';
import 'package:tallee/data/models/player.dart';
import 'package:tallee/data/models/statistic.dart';
import 'package:tallee/presentation/views/main_menu/statistics_view/create_statistic_view.dart'
show translateStatisticTypeToString;
import 'package:tallee/presentation/widgets/tiles/statistics_tile.dart';
/// Build the [StatisticsTile] for a given [Statistic].
Widget buildStatisticTile({
required Statistic statistic,
required List<Match> matches,
required List<Player> players,
required BuildContext context,
double? width,
int itemCount = 5,
}) {
final filteredMatches = _getFilterMatches(statistic, matches);
final filteredPlayers = _getFilteredPlayers(
statistic,
players,
filteredMatches,
);
print('Building tile for statistic: $statistic');
print('Filtered matches count: ${filteredMatches.length}');
print('Filtered players count: ${filteredPlayers.length}');
final values = _computeValuesForType(
type: statistic.type,
matches: filteredMatches,
players: filteredPlayers,
);
print(values);
return StatisticsTile(
icon: _getStatisticIcon(type: statistic.type),
title: translateStatisticTypeToString(statistic.type, context),
width: width ?? MediaQuery.sizeOf(context).width * 0.95,
values: values,
itemCount: itemCount,
barColor: _getStatisticColor(statistic),
statistic: statistic,
);
}
List<Match> _getFilterMatches(Statistic statistic, List<Match> matches) {
List<Match> filteredMatches = matches;
// Filter timeframe
if (statistic.scopes.contains(StatisticScope.timeframe) &&
statistic.timeframe != null) {
final minDate = _getMinimumDate(timeframe: statistic.timeframe!);
print(
'Filtering matches by timeframe: ${statistic.timeframe}, minDate: $minDate',
);
if (minDate != null) {
filteredMatches = matches
.where((m) => m.endedAt != null && m.endedAt!.isAfter(minDate))
.toList();
}
}
// Filter games
if (statistic.scopes.contains(StatisticScope.selectedGames) &&
(statistic.selectedGames?.isNotEmpty ?? false)) {
final gameIds = statistic.selectedGames!.map((g) => g.id).toSet();
filteredMatches = filteredMatches
.where((match) => gameIds.contains(match.game.id))
.toList();
}
// Filter groups
if (statistic.scopes.contains(StatisticScope.selectedGroups) &&
(statistic.selectedGroups?.isNotEmpty ?? false)) {
final groupIds = statistic.selectedGroups!.map((g) => g.id).toSet();
filteredMatches = filteredMatches
.where((m) => m.group != null && groupIds.contains(m.group!.id))
.toList();
}
return filteredMatches;
}
/// Returns a [Player] List with the selected players depending on
List<Player> _getFilteredPlayers(
Statistic statistic,
List<Player> allPlayers,
List<Match> filteredMatches,
) {
// allPlayers
if (statistic.scopes.contains(StatisticScope.allPlayers)) {
return allPlayers;
}
// selectedGroups -> only members
if (statistic.scopes.contains(StatisticScope.selectedGroups) &&
(statistic.selectedGroups?.isNotEmpty ?? false)) {
final Set<String> ids = {
for (final g in statistic.selectedGroups!)
for (final p in g.members) p.id,
};
return allPlayers.where((p) => ids.contains(p.id)).toList();
}
// Else -> all players from filtered matches
final Set<String> ids = {
for (final m in filteredMatches)
for (final p in m.players) p.id,
};
return allPlayers.where((p) => ids.contains(p.id)).toList();
}
/// Returns a [DateTime] with the minimum time and date the [timeframe] allows
DateTime? _getMinimumDate({required Timeframe timeframe}) {
final now = DateTime.now();
switch (timeframe) {
case Timeframe.last7Days:
return now.subtract(const Duration(days: 7));
case Timeframe.last30Days:
return now.subtract(const Duration(days: 30));
case Timeframe.last90Days:
return now.subtract(const Duration(days: 90));
case Timeframe.last180Days:
return now.subtract(const Duration(days: 180));
case Timeframe.lastYear:
return now.subtract(const Duration(days: 365));
case Timeframe.allTime:
return null;
}
}
/// Computes the statistic values for each player based on the statistic type
/// and returns a list of (Player, value) tuples sorted descending by value.
List<(Player, num)> _computeValuesForType({
required StatisticType type,
required List<Match> matches,
required List<Player> players,
}) {
switch (type) {
case StatisticType.totalMatches:
return _sortDesc(
players.map((p) => (p, _matchesPlayed(p, matches) as num)).toList(),
);
case StatisticType.totalWins:
return _sortDesc(
players.map((p) => (p, _wins(p, matches) as num)).toList(),
);
case StatisticType.totalLosses:
return _sortDesc(
players
.map(
(p) =>
(p, (_matchesPlayed(p, matches) - _wins(p, matches)) as num),
)
.toList(),
);
case StatisticType.totalScore:
return _sortDesc(
players.map((p) => (p, _totalScore(p, matches) as num)).toList(),
);
case StatisticType.averageScore:
return _sortDesc(
players.map((p) {
final scores = _scoresOf(p, matches);
final avg = scores.isEmpty
? 0.0
: double.parse(
(scores.reduce((a, b) => a + b) / scores.length)
.toStringAsFixed(2),
);
return (p, avg as num);
}).toList(),
);
case StatisticType.bestScore:
return _sortDesc(
players.map((p) {
final scores = _scoresOf(p, matches);
final best = scores.isEmpty ? 0 : scores.reduce(max);
return (p, best as num);
}).toList(),
);
case StatisticType.worstScore:
// Ascending here is more meaningful for "worst", but keep the
// existing tile semantics (largest bar = top entry) by sorting
// descending on the inverse — i.e. show smallest score on top.
final entries = players.map((p) {
final scores = _scoresOf(p, matches);
final worst = scores.isEmpty ? 0 : scores.reduce(min);
return (p, worst as num);
}).toList();
entries.sort((a, b) => a.$2.compareTo(b.$2));
return entries;
case StatisticType.winrate:
return _sortDesc(
players.map((p) {
final played = _matchesPlayed(p, matches);
final wins = _wins(p, matches);
final rate = played == 0
? 0.0
: double.parse((wins / played).toStringAsFixed(2));
return (p, rate as num);
}).toList(),
);
}
}
/* Helper functions for different statistic types */
/// Detemerines how many matches the player has played in the given list of matches.
int _matchesPlayed(Player p, List<Match> matches) =>
matches.where((m) => m.players.any((mp) => mp.id == p.id)).length;
/// Determines how many matches the player has won in the given list of matches.
int _wins(Player p, List<Match> matches) =>
matches.where((m) => m.mvp.any((mp) => mp.id == p.id)).length;
/// Determines the total score of the player in the given list of matches.
int _totalScore(Player p, List<Match> matches) {
var total = 0;
for (final m in matches) {
final s = m.scores[p.id];
if (s != null) total += s.score;
}
return total;
}
/// Returns a list of all scores the player has achieved in the given list of matches.
List<int> _scoresOf(Player p, List<Match> matches) => [
for (final m in matches)
if (m.scores[p.id] != null) m.scores[p.id]!.score,
];
/// Returns the list of entries sorted descending by the statistic value.
List<(Player, num)> _sortDesc(List<(Player, num)> entries) {
entries.sort((a, b) => b.$2.compareTo(a.$2));
return entries;
}
/* Icon and color */
/// Returns the icon for the given statistic type.
IconData _getStatisticIcon({required StatisticType type}) {
switch (type) {
case StatisticType.totalMatches:
return Icons.casino;
case StatisticType.totalWins:
return Icons.emoji_events;
case StatisticType.totalLosses:
return Icons.sentiment_dissatisfied;
case StatisticType.totalScore:
return Icons.scoreboard;
case StatisticType.averageScore:
return Icons.show_chart;
case StatisticType.bestScore:
return Icons.trending_up;
case StatisticType.worstScore:
return Icons.trending_down;
case StatisticType.winrate:
return Icons.percent;
}
}
/// The bar colors for the statistic tiles
const List<Color> _palette = <Color>[
Color(0xFF4CAF50), // green
Color(0xFF2196F3), // blue
Color(0xFFFF9800), // orange
Color(0xFFE91E63), // pink
Color(0xFF9C27B0), // purple
Color(0xFF00BCD4), // cyan
Color(0xFFFFC107), // amber
Color(0xFF3F51B5), // indigo
Color(0xFF8BC34A), // light green
Color(0xFFFF5722), // deep orange
];
/// Returns a color from the palette based on the statistic's ID as random seed.
Color _getStatisticColor(Statistic stat) {
final seed = stat.id.hashCode;
return _palette[seed.abs() % _palette.length];
}
/* Skeleton data */
/// A placeholder tile with mock data for the loading state.
Widget buildSkeletonStatisticTile({required BuildContext context}) {
final count = 4 + Random().nextInt(5); // 4..8
final values = <(Player, num)>[
for (var i = 0; i < count; i++)
(Player(name: 'Player ${i + 1}'), count - i),
];
return StatisticsTile(
icon: Icons.bar_chart,
title: 'Skeleton title',
width: MediaQuery.sizeOf(context).width * 0.95,
values: values,
itemCount: count,
barColor: _palette[Random().nextInt(_palette.length)],
statistic: Statistic(
type: StatisticType.totalMatches,
scopes: [StatisticScope.allPlayers],
timeframe: Timeframe.last7Days,
),
);
}

View File

@@ -8,9 +8,9 @@ import 'package:tallee/data/models/player.dart';
import 'package:tallee/data/models/statistic.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/statistics_view/create_statistic_view.dart';
import 'package:tallee/presentation/views/main_menu/statistics_view/statistic_tile_factory.dart';
import 'package:tallee/presentation/widgets/app_skeleton.dart';
import 'package:tallee/presentation/widgets/buttons/main_menu_button.dart';
import 'package:tallee/presentation/widgets/tiles/info_tile.dart';
class StatisticsView extends StatefulWidget {
/// A view that displays player statistics
@@ -21,36 +21,19 @@ class StatisticsView extends StatefulWidget {
}
class _StatisticsViewState extends State<StatisticsView> {
int matchCount = 0;
int groupCount = 0;
List<(Player, int)> winCounts = List.filled(6, (
Player(name: 'Skeleton Player'),
1,
));
List<(Player, int)> matchCounts = List.filled(6, (
Player(name: 'Skeleton Player'),
1,
));
List<(Player, double)> winRates = List.filled(6, (
Player(name: 'Skeleton Player'),
1,
));
bool isLoading = true;
List<Widget> statisticTiles = List.generate(
4,
(_) => const InfoTile(
icon: Icons.sports_score,
title: 'Skeleton Statistic',
width: double.infinity,
content: Text('Skeleton content'),
),
);
List<Match> _allMatches = const [];
List<Player> _allPlayers = const [];
List<Widget> statisticTiles = [];
@override
void initState() {
super.initState();
getStatisticTiles(context);
WidgetsBinding.instance.addPostFrameCallback((_) {
if (!mounted) return;
getStatisticTiles(context);
});
}
@override
@@ -66,13 +49,14 @@ class _StatisticsViewState extends State<StatisticsView> {
child: AppSkeleton(
enabled: isLoading,
fixLayoutBuilder: true,
child: ConstrainedBox(
constraints: BoxConstraints(minWidth: constraints.maxWidth),
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.center,
children: [...statisticTiles],
),
child: Column(
spacing: 12,
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
...statisticTiles,
SizedBox(height: MediaQuery.paddingOf(context).bottom + 80),
],
),
),
),
@@ -86,17 +70,16 @@ class _StatisticsViewState extends State<StatisticsView> {
context,
adaptivePageRoute(
builder: (context) => CreateStatisticView(
onStatisticCreated: loadStatisticData,
onStatisticCreated: () => getStatisticTiles(context),
),
),
);
final newTile = InfoTile(
icon: Icons.sports_score,
title: newStatistic.type.name,
width: MediaQuery.sizeOf(context).width * 0.95,
content: Text(
'${newStatistic.id}\n${newStatistic.scopes}\n${newStatistic.type}\n${newStatistic.timeframe}\n${newStatistic.selectedGroups}\n${newStatistic.selectedGames}\n',
),
if (!context.mounted) return;
final newTile = buildStatisticTile(
statistic: newStatistic,
matches: _allMatches,
players: _allPlayers,
context: context,
);
setState(() {
@@ -111,205 +94,47 @@ class _StatisticsViewState extends State<StatisticsView> {
);
}
/// Loads matches and players from the database
/// and calculates statistics for each player
void loadStatisticData() {
Future<void> getStatisticTiles(BuildContext context) async {
setState(() {
isLoading = true;
statisticTiles = List.generate(
4,
(index) => Column(
children: [
buildSkeletonStatisticTile(context: context),
const SizedBox(height: 12),
],
),
);
});
final db = Provider.of<AppDatabase>(context, listen: false);
Future.wait([
final results = await Future.wait([
db.statisticDao.getAllStatistics(),
db.matchDao.getAllMatches(),
db.playerDao.getAllPlayers(),
db.matchDao.getMatchCount(),
db.groupDao.getGroupCount(),
Future.delayed(Constants.MINIMUM_SKELETON_DURATION),
]).then((results) async {
if (!mounted) return;
]);
final matches = results[0] as List<Match>;
final players = results[1] as List<Player>;
matchCount = results[2] as int;
groupCount = results[3] as int;
if (!mounted) return;
winCounts = _calculateWinsForAllPlayers(
matches: matches,
players: players,
context: context,
);
matchCounts = _calculateMatchAmountsForAllPlayers(
matches: matches,
players: players,
context: context,
);
winRates = computeWinRatePercent(
winCounts: winCounts,
matchCounts: matchCounts,
);
setState(() {
isLoading = false;
});
});
}
Future<void> getStatisticTiles(BuildContext context) async {
isLoading = true;
final db = Provider.of<AppDatabase>(context, listen: false);
final statistics = await db.statisticDao.getAllStatistics();
final statistics = results[0] as List<Statistic>;
_allMatches = results[1] as List<Match>;
_allPlayers = results[2] as List<Player>;
setState(() {
statisticTiles = [];
for (var statistic in statistics) {
statisticTiles.add(
InfoTile(
icon: Icons.sports_score,
title: statistic.type.name,
width: MediaQuery.sizeOf(context).width * 0.95,
content: Text(statistic.toString()),
statisticTiles = [
for (final statistic in statistics) ...[
buildStatisticTile(
statistic: statistic,
matches: _allMatches,
players: _allPlayers,
context: context,
),
);
statisticTiles.add(
SizedBox(height: MediaQuery.sizeOf(context).height * 0.02),
);
}
],
];
isLoading = false;
});
isLoading = false;
}
/// Calculates the number of wins for each player
/// and returns a sorted list of tuples (playerName, winCount)
List<(Player, int)> _calculateWinsForAllPlayers({
required List<Match> matches,
required List<Player> players,
required BuildContext context,
}) {
List<(Player, int)> winCounts = [];
final loc = AppLocalizations.of(context);
// Getting the winners
for (var match in matches) {
final mvps = match.mvp;
for (var winner in mvps) {
final index = winCounts.indexWhere((entry) => entry.$1.id == winner.id);
// -1 means winner not found in winCounts
if (index != -1) {
final current = winCounts[index].$2;
winCounts[index] = (winner, current + 1);
} else {
winCounts.add((winner, 1));
}
}
}
// Adding all players with zero wins
for (var player in players) {
final index = winCounts.indexWhere((entry) => entry.$1.id == player.id);
// -1 means player not found in winCounts
if (index == -1) {
winCounts.add((player, 0));
}
}
// Replace player IDs with names
for (int i = 0; i < winCounts.length; i++) {
final playerId = winCounts[i].$1.id;
final player = players.firstWhere(
(p) => p.id == playerId,
orElse: () => Player(id: playerId, name: loc.not_available),
);
winCounts[i] = (player, winCounts[i].$2);
}
winCounts.sort((a, b) => b.$2.compareTo(a.$2));
return winCounts;
}
/// Calculates the number of matches played for each player
/// and returns a sorted list of tuples (playerName, matchCount)
List<(Player, int)> _calculateMatchAmountsForAllPlayers({
required List<Match> matches,
required List<Player> players,
required BuildContext context,
}) {
List<(Player, int)> matchCounts = [];
final loc = AppLocalizations.of(context);
// Counting matches for each player
for (var match in matches) {
for (Player player in match.players) {
// Check if the player is already in matchCounts
final index = matchCounts.indexWhere(
(entry) => entry.$1.id == player.id,
);
// -1 -> not found
if (index == -1) {
// Add new entry
matchCounts.add((player, 1));
} else {
// Update existing entry
final currentMatchAmount = matchCounts[index].$2;
matchCounts[index] = (player, currentMatchAmount + 1);
}
}
}
// Adding all players with zero matches
for (var player in players) {
final index = matchCounts.indexWhere((entry) => entry.$1.id == player.id);
// -1 means player not found in matchCounts
if (index == -1) {
matchCounts.add((player, 0));
}
}
// Replace player IDs with names
for (int i = 0; i < matchCounts.length; i++) {
final playerId = matchCounts[i].$1.id;
final player = players.firstWhere(
(p) => p.id == playerId,
orElse: () => Player(id: playerId, name: loc.not_available),
);
matchCounts[i] = (player, matchCounts[i].$2);
}
matchCounts.sort((a, b) => b.$2.compareTo(a.$2));
return matchCounts;
}
List<(Player, double)> computeWinRatePercent({
required List<(Player, int)> winCounts,
required List<(Player, int)> matchCounts,
}) {
final Map<Player, int> winsMap = {for (var e in winCounts) e.$1: e.$2};
final Map<Player, int> matchesMap = {for (var e in matchCounts) e.$1: e.$2};
// Get all unique player names
final player = {...matchesMap.keys};
// Calculate win rates
final result = player.map((name) {
final int w = winsMap[name] ?? 0;
final int m = matchesMap[name] ?? 0;
// Calculate percentage and round to 2 decimal places
// Avoid division by zero
final double percent = (m > 0)
? double.parse(((w / m)).toStringAsFixed(2))
: 0;
return (name, percent);
}).toList();
// Sort the result: first by winrate descending,
// then by wins descending in case of a tie
result.sort((a, b) {
final cmp = b.$2.compareTo(a.$2);
if (cmp != 0) return cmp;
final wa = winsMap[a.$1] ?? 0;
final wb = winsMap[b.$1] ?? 0;
return wb.compareTo(wa);
});
return result;
}
}

View File

@@ -1,9 +1,13 @@
import 'dart:math';
import 'package:flutter/material.dart';
import 'package:fluttericon/rpg_awesome_icons.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/data/models/game.dart';
import 'package:tallee/data/models/group.dart';
import 'package:tallee/data/models/player.dart';
import 'package:tallee/data/models/statistic.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/widgets/tiles/info_tile.dart';
@@ -23,6 +27,7 @@ class StatisticsTile extends StatelessWidget {
required this.values,
required this.itemCount,
required this.barColor,
required this.statistic,
});
/// The icon displayed next to the title.
@@ -43,6 +48,8 @@ class StatisticsTile extends StatelessWidget {
/// The color of the bars representing the values.
final Color barColor;
final Statistic statistic;
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
@@ -52,7 +59,7 @@ class StatisticsTile extends StatelessWidget {
title: title,
icon: icon,
content: Padding(
padding: const EdgeInsets.symmetric(horizontal: 20.0),
padding: const EdgeInsets.symmetric(horizontal: 8.0),
child: Visibility(
visible: values.isNotEmpty,
replacement: Center(
@@ -63,80 +70,146 @@ class StatisticsTile extends StatelessWidget {
builder: (context, constraints) {
final maxBarWidth = constraints.maxWidth * 0.65;
return Column(
children: List.generate(min(values.length, itemCount), (index) {
/// The maximum wins among all players
final maxMatches = values.isNotEmpty ? values[0].$2 : 0;
children: [
// Bar chart
...List.generate(min(values.length, itemCount), (index) {
/// The maximum wins among all players
final maxMatches = values.isNotEmpty ? values[0].$2 : 0;
/// Fraction of wins
final double fraction = (maxMatches > 0)
? (values[index].$2 / maxMatches)
: 0.0;
/// Fraction of wins
final double fraction = (maxMatches > 0)
? (values[index].$2 / maxMatches)
: 0.0;
/// Calculated width for current the bar
final double barWidth = maxBarWidth * fraction;
/// Calculated width for current the bar
final double barWidth = maxBarWidth * fraction;
return Padding(
padding: const EdgeInsets.symmetric(vertical: 2.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.start,
children: [
Stack(
children: [
Container(
height: 24,
width: barWidth,
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(4),
color: barColor,
),
),
Padding(
padding: const EdgeInsets.only(left: 4.0),
child: RichText(
overflow: TextOverflow.ellipsis,
text: TextSpan(
style: DefaultTextStyle.of(context).style,
children: [
TextSpan(
text: values[index].$1.name,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
),
),
TextSpan(
text: getNameCountText(values[index].$1),
style: TextStyle(
fontSize: 14,
fontWeight: FontWeight.bold,
color: CustomTheme.textColor.withAlpha(
150,
),
),
),
],
return Padding(
padding: const EdgeInsets.symmetric(vertical: 2.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.start,
children: [
Stack(
children: [
// Bar
Container(
height: 24,
width: barWidth,
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(4),
color: barColor,
),
),
),
],
),
const Spacer(),
Center(
child: Text(
values[index].$2 <= 1 && values[index].$2 is double
? values[index].$2.toStringAsFixed(2)
: values[index].$2.toString(),
textAlign: TextAlign.center,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
// Player
Padding(
padding: const EdgeInsets.only(left: 4.0),
child: RichText(
overflow: TextOverflow.ellipsis,
text: TextSpan(
style: DefaultTextStyle.of(context).style,
children: [
TextSpan(
text: values[index].$1.name,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
),
),
TextSpan(
text: getNameCountText(
values[index].$1,
),
style: TextStyle(
fontSize: 14,
fontWeight: FontWeight.bold,
color: CustomTheme.textColor
.withAlpha(150),
),
),
],
),
),
),
],
),
const Spacer(),
// Value
Center(
child: Text(
values[index].$2 <= 1 &&
values[index].$2 is double
? values[index].$2.toStringAsFixed(2)
: values[index].$2.toString(),
textAlign: TextAlign.center,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
),
),
),
),
],
],
),
);
}),
// Group & Game info
if (statistic.selectedGames != null ||
statistic.selectedGroups != null)
Padding(
padding: const EdgeInsets.only(top: 8.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: [
// Game
if (statistic.selectedGames != null &&
statistic.selectedGames!.isNotEmpty)
Row(
spacing: 8,
children: [
const Icon(
RpgAwesome.clovers_card,
color: CustomTheme.hintColor,
size: 20,
),
Text(
getGameText(statistic.selectedGames!),
style: const TextStyle(
fontSize: 14,
fontWeight: FontWeight.bold,
color: CustomTheme.hintColor,
),
overflow: TextOverflow.ellipsis,
),
],
),
// Group
if (statistic.selectedGroups != null &&
statistic.selectedGroups!.isNotEmpty)
Row(
spacing: 8,
children: [
const Icon(
Icons.groups,
color: CustomTheme.hintColor,
),
Text(
getGroupText(statistic.selectedGroups!),
style: const TextStyle(
fontSize: 14,
fontWeight: FontWeight.bold,
color: CustomTheme.hintColor,
),
overflow: TextOverflow.ellipsis,
),
],
),
],
),
),
);
}),
],
);
},
),
@@ -144,4 +217,20 @@ class StatisticsTile extends StatelessWidget {
),
);
}
String getGroupText(List<Group> groups) {
var text = groups[0].name;
if (groups.length > 1) {
return '$text + ${groups.length - 1}';
}
return text;
}
String getGameText(List<Game> games) {
var text = games[0].name;
if (games.length > 1) {
return '$text + ${games.length - 1}';
}
return text;
}
}