Cherry picked changes from 119-implementierung-der-games
This commit is contained in:
@@ -1,4 +1,4 @@
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import 'package:flutter/cupertino.dart';
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import 'package:flutter/material.dart';
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import 'package:tallee/core/enums.dart';
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import 'package:tallee/data/models/match.dart';
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import 'package:tallee/data/models/player.dart';
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@@ -21,6 +21,51 @@ String translateRulesetToString(Ruleset ruleset, BuildContext context) {
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}
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}
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/// Translates a [GameColor] enum value to its corresponding localized string.
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String translateGameColorToString(GameColor color, BuildContext context) {
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final loc = AppLocalizations.of(context);
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switch (color) {
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case GameColor.red:
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return loc.color_red;
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case GameColor.blue:
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return loc.color_blue;
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case GameColor.green:
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return loc.color_green;
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case GameColor.yellow:
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return loc.color_yellow;
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case GameColor.purple:
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return loc.color_purple;
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case GameColor.orange:
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return loc.color_orange;
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case GameColor.pink:
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return loc.color_pink;
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case GameColor.teal:
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return loc.color_teal;
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}
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}
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/// Returns the [Color] object corresponding to a [GameColor] enum value.
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Color getColorFromGameColor(GameColor color) {
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switch (color) {
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case GameColor.red:
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return Colors.red;
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case GameColor.blue:
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return Colors.blue;
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case GameColor.green:
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return Colors.green;
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case GameColor.yellow:
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return Colors.yellow;
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case GameColor.purple:
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return Colors.purple;
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case GameColor.orange:
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return Colors.orange;
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case GameColor.pink:
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return Colors.pink;
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case GameColor.teal:
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return Colors.teal;
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}
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}
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/// Counts how many players in the match are not part of the group
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/// Returns the count as a string, or an empty string if there is no group
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String getExtraPlayerCount(Match match) {
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@@ -19,4 +19,7 @@ class Constants {
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/// Maximum length for team names
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static const int MAX_TEAM_NAME_LENGTH = 32;
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/// Maximum length for game descriptions
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static const int MAX_GAME_DESCRIPTION_LENGTH = 256;
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}
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@@ -12,16 +12,17 @@ class Game {
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final String icon;
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Game({
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String? id,
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DateTime? createdAt,
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required this.name,
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required this.ruleset,
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String? description,
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required this.color,
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required this.icon,
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String? id,
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DateTime? createdAt,
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String? description,
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String? icon,
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}) : id = id ?? const Uuid().v4(),
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createdAt = createdAt ?? clock.now(),
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description = description ?? '';
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description = description ?? '',
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icon = icon ?? '';
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@override
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String toString() {
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@@ -6,10 +6,21 @@
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"app_name": "Tallee",
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"best_player": "Beste:r Spieler:in",
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"cancel": "Abbrechen",
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"choose_color": "Farbe wählen",
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"choose_game": "Spielvorlage wählen",
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"choose_group": "Gruppe wählen",
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"choose_ruleset": "Regelwerk wählen",
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"color": "Farbe",
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"color_blue": "Blau",
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"color_green": "Grün",
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"color_orange": "Orange",
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"color_pink": "Rosa",
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"color_purple": "Lila",
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"color_red": "Rot",
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"color_teal": "Türkis",
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"color_yellow": "Gelb",
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"could_not_add_player": "Spieler:in {playerName} konnte nicht hinzugefügt werden",
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"create_game": "Spielvorlage erstellen",
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"create_group": "Gruppe erstellen",
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"create_match": "Spiel erstellen",
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"create_new_group": "Neue Gruppe erstellen",
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@@ -22,13 +33,17 @@
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"days_ago": "vor {count} Tagen",
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"delete": "Löschen",
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"delete_all_data": "Alle Daten löschen",
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"delete_game": "Spielvorlage löschen",
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"delete_group": "Gruppe löschen",
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"delete_match": "Spiel löschen",
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"description": "Beschreibung",
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"edit_game": "Spielvorlage bearbeiten",
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"edit_group": "Gruppe bearbeiten",
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"edit_match": "Gruppe bearbeiten",
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"enter_points": "Punkte eingeben",
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"enter_results": "Ergebnisse eintragen",
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"error_creating_group": "Fehler beim Erstellen der Gruppe, bitte erneut versuchen",
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"error_deleting_game": "Fehler beim Löschen der Spielvorlage, bitte erneut versuchen",
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"error_deleting_group": "Fehler beim Löschen der Gruppe, bitte erneut versuchen",
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"error_editing_group": "Fehler beim Bearbeiten der Gruppe, bitte erneut versuchen",
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"error_reading_file": "Fehler beim Lesen der Datei",
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@@ -18,6 +18,9 @@
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"@cancel": {
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"description": "Cancel button text"
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},
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"@choose_color": {
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"description": "Label for choosing a color"
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},
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"@choose_game": {
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"description": "Label for choosing a game"
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},
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@@ -27,9 +30,15 @@
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"@choose_ruleset": {
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"description": "Label for choosing a ruleset"
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},
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"@color": {
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"description": "Color label"
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},
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"@could_not_add_player": {
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"description": "Error message when adding a player fails"
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},
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"@create_game": {
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"description": "Button text to create a game"
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},
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"@create_group": {
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"description": "Button text to create a group"
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},
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@@ -71,12 +80,21 @@
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"@delete_all_data": {
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"description": "Confirmation dialog for deleting all data"
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},
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"@delete_game": {
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"description": "Button text to delete a game"
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},
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"@delete_group": {
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"description": "Confirmation dialog for deleting a group"
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},
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"@delete_match": {
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"description": "Button text to delete a match"
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},
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"@description": {
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"description": "Description label"
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},
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"@edit_game": {
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"description": "Button text to edit a game"
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},
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"@edit_group": {
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"description": "Button & Appbar label for editing a group"
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},
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@@ -92,6 +110,9 @@
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"@error_creating_group": {
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"description": "Error message when group creation fails"
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},
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"@error_deleting_game": {
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"description": "Error message when game deletion fails"
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},
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"@error_deleting_group": {
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"description": "Error message when group deletion fails"
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},
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@@ -340,10 +361,21 @@
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"app_name": "Tallee",
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"best_player": "Best Player",
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"cancel": "Cancel",
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"choose_color": "Choose Color",
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"choose_game": "Choose Game",
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"choose_group": "Choose Group",
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"choose_ruleset": "Choose Ruleset",
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"color": "Color",
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"color_blue": "Blue",
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"color_green": "Green",
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"color_orange": "Orange",
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"color_pink": "Pink",
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"color_purple": "Purple",
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"color_red": "Red",
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"color_teal": "Teal",
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"color_yellow": "Yellow",
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"could_not_add_player": "Could not add player",
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"create_game": "Create Game",
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"create_group": "Create Group",
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"create_match": "Create match",
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"create_new_group": "Create new group",
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@@ -356,13 +388,17 @@
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"days_ago": "{count} days ago",
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"delete": "Delete",
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"delete_all_data": "Delete all data",
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"delete_game": "Delete Game",
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"delete_group": "Delete Group",
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"delete_match": "Delete Match",
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"description": "Description",
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"edit_game": "Edit Game",
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"edit_group": "Edit Group",
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"edit_match": "Edit Match",
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"enter_points": "Enter points",
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"enter_results": "Enter Results",
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"error_creating_group": "Error while creating group, please try again",
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"error_deleting_game": "Error while deleting game, please try again",
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"error_deleting_group": "Error while deleting group, please try again",
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"error_editing_group": "Error while editing group, please try again",
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"error_reading_file": "Error reading file",
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@@ -134,6 +134,12 @@ abstract class AppLocalizations {
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/// **'Cancel'**
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String get cancel;
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/// Label for choosing a color
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///
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/// In en, this message translates to:
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/// **'Choose Color'**
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String get choose_color;
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/// Label for choosing a game
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///
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/// In en, this message translates to:
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@@ -152,12 +158,72 @@ abstract class AppLocalizations {
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/// **'Choose Ruleset'**
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String get choose_ruleset;
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/// Color label
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///
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/// In en, this message translates to:
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/// **'Color'**
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String get color;
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/// No description provided for @color_blue.
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///
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/// In en, this message translates to:
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/// **'Blue'**
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String get color_blue;
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/// No description provided for @color_green.
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///
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/// In en, this message translates to:
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/// **'Green'**
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String get color_green;
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/// No description provided for @color_orange.
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///
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/// In en, this message translates to:
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/// **'Orange'**
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String get color_orange;
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/// No description provided for @color_pink.
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///
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/// In en, this message translates to:
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/// **'Pink'**
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String get color_pink;
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/// No description provided for @color_purple.
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///
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/// In en, this message translates to:
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/// **'Purple'**
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String get color_purple;
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/// No description provided for @color_red.
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///
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/// In en, this message translates to:
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/// **'Red'**
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String get color_red;
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/// No description provided for @color_teal.
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///
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/// In en, this message translates to:
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/// **'Teal'**
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String get color_teal;
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/// No description provided for @color_yellow.
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///
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/// In en, this message translates to:
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/// **'Yellow'**
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String get color_yellow;
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/// Error message when adding a player fails
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///
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/// In en, this message translates to:
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/// **'Could not add player'**
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String could_not_add_player(Object playerName);
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/// Button text to create a game
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///
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/// In en, this message translates to:
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/// **'Create Game'**
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String get create_game;
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/// Button text to create a group
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///
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/// In en, this message translates to:
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@@ -230,6 +296,12 @@ abstract class AppLocalizations {
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/// **'Delete all data'**
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String get delete_all_data;
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/// Button text to delete a game
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///
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/// In en, this message translates to:
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/// **'Delete Game'**
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String get delete_game;
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/// Confirmation dialog for deleting a group
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///
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/// In en, this message translates to:
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@@ -242,6 +314,18 @@ abstract class AppLocalizations {
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/// **'Delete Match'**
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String get delete_match;
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/// Description label
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///
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/// In en, this message translates to:
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/// **'Description'**
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String get description;
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/// Button text to edit a game
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///
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/// In en, this message translates to:
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/// **'Edit Game'**
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String get edit_game;
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/// Button & Appbar label for editing a group
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///
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/// In en, this message translates to:
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@@ -272,6 +356,12 @@ abstract class AppLocalizations {
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/// **'Error while creating group, please try again'**
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String get error_creating_group;
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/// Error message when game deletion fails
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///
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/// In en, this message translates to:
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/// **'Error while deleting game, please try again'**
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String get error_deleting_game;
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/// Error message when group deletion fails
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///
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/// In en, this message translates to:
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@@ -26,6 +26,9 @@ class AppLocalizationsDe extends AppLocalizations {
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@override
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String get cancel => 'Abbrechen';
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@override
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String get choose_color => 'Farbe wählen';
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@override
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String get choose_game => 'Spielvorlage wählen';
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@@ -35,11 +38,41 @@ class AppLocalizationsDe extends AppLocalizations {
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@override
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String get choose_ruleset => 'Regelwerk wählen';
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@override
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String get color => 'Farbe';
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@override
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String get color_blue => 'Blau';
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@override
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String get color_green => 'Grün';
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@override
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String get color_orange => 'Orange';
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@override
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String get color_pink => 'Rosa';
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@override
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String get color_purple => 'Lila';
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@override
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String get color_red => 'Rot';
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@override
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String get color_teal => 'Türkis';
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@override
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String get color_yellow => 'Gelb';
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@override
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String could_not_add_player(Object playerName) {
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return 'Spieler:in $playerName konnte nicht hinzugefügt werden';
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}
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@override
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String get create_game => 'Spielvorlage erstellen';
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@override
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String get create_group => 'Gruppe erstellen';
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@@ -78,12 +111,21 @@ class AppLocalizationsDe extends AppLocalizations {
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@override
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String get delete_all_data => 'Alle Daten löschen';
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@override
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String get delete_game => 'Spielvorlage löschen';
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@override
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String get delete_group => 'Gruppe löschen';
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@override
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String get delete_match => 'Spiel löschen';
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@override
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String get description => 'Beschreibung';
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@override
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String get edit_game => 'Spielvorlage bearbeiten';
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@override
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String get edit_group => 'Gruppe bearbeiten';
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@@ -100,6 +142,10 @@ class AppLocalizationsDe extends AppLocalizations {
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String get error_creating_group =>
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'Fehler beim Erstellen der Gruppe, bitte erneut versuchen';
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@override
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String get error_deleting_game =>
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'Fehler beim Löschen der Spielvorlage, bitte erneut versuchen';
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@override
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String get error_deleting_group =>
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'Fehler beim Löschen der Gruppe, bitte erneut versuchen';
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@@ -26,6 +26,9 @@ class AppLocalizationsEn extends AppLocalizations {
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@override
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String get cancel => 'Cancel';
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@override
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String get choose_color => 'Choose Color';
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||||
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@override
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String get choose_game => 'Choose Game';
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||||
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@@ -35,11 +38,41 @@ class AppLocalizationsEn extends AppLocalizations {
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@override
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String get choose_ruleset => 'Choose Ruleset';
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@override
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String get color => 'Color';
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@override
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String get color_blue => 'Blue';
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@override
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String get color_green => 'Green';
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@override
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String get color_orange => 'Orange';
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@override
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String get color_pink => 'Pink';
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@override
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String get color_purple => 'Purple';
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@override
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String get color_red => 'Red';
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@override
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String get color_teal => 'Teal';
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||||
|
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@override
|
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String get color_yellow => 'Yellow';
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||||
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@override
|
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String could_not_add_player(Object playerName) {
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return 'Could not add player';
|
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}
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|
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@override
|
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String get create_game => 'Create Game';
|
||||
|
||||
@override
|
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String get create_group => 'Create Group';
|
||||
|
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@@ -78,12 +111,21 @@ class AppLocalizationsEn extends AppLocalizations {
|
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@override
|
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String get delete_all_data => 'Delete all data';
|
||||
|
||||
@override
|
||||
String get delete_game => 'Delete Game';
|
||||
|
||||
@override
|
||||
String get delete_group => 'Delete Group';
|
||||
|
||||
@override
|
||||
String get delete_match => 'Delete Match';
|
||||
|
||||
@override
|
||||
String get description => 'Description';
|
||||
|
||||
@override
|
||||
String get edit_game => 'Edit Game';
|
||||
|
||||
@override
|
||||
String get edit_group => 'Edit Group';
|
||||
|
||||
@@ -100,6 +142,10 @@ class AppLocalizationsEn extends AppLocalizations {
|
||||
String get error_creating_group =>
|
||||
'Error while creating group, please try again';
|
||||
|
||||
@override
|
||||
String get error_deleting_game =>
|
||||
'Error while deleting game, please try again';
|
||||
|
||||
@override
|
||||
String get error_deleting_group =>
|
||||
'Error while deleting group, please try again';
|
||||
|
||||
@@ -1,19 +1,23 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:tallee/core/adaptive_page_route.dart';
|
||||
import 'package:tallee/core/common.dart';
|
||||
import 'package:tallee/core/custom_theme.dart';
|
||||
import 'package:tallee/data/models/game.dart';
|
||||
import 'package:tallee/l10n/generated/app_localizations.dart';
|
||||
import 'package:tallee/presentation/views/main_menu/match_view/create_match/create_game/create_game_view.dart';
|
||||
import 'package:tallee/presentation/widgets/text_input/custom_search_bar.dart';
|
||||
import 'package:tallee/presentation/widgets/tiles/title_description_list_tile.dart';
|
||||
|
||||
class ChooseGameView extends StatefulWidget {
|
||||
/// A view that allows the user to choose a game from a list of available games
|
||||
/// - [games]: A list of tuples containing the game name, description and ruleset
|
||||
/// - [initialGameIndex]: The index of the initially selected game
|
||||
/// - [games]: The list of available games
|
||||
/// - [initialGameId]: The id of the initially selected game
|
||||
/// - [onGamesUpdated]: Optional callback invoked when the games are updated
|
||||
const ChooseGameView({
|
||||
super.key,
|
||||
required this.games,
|
||||
required this.initialGameId,
|
||||
this.onGamesUpdated,
|
||||
});
|
||||
|
||||
/// A list of tuples containing the game name, description and ruleset
|
||||
@@ -22,6 +26,9 @@ class ChooseGameView extends StatefulWidget {
|
||||
/// The id of the initially selected game
|
||||
final String initialGameId;
|
||||
|
||||
/// Optional callback invoked when the games are updated
|
||||
final VoidCallback? onGamesUpdated;
|
||||
|
||||
@override
|
||||
State<ChooseGameView> createState() => _ChooseGameViewState();
|
||||
}
|
||||
@@ -33,9 +40,16 @@ class _ChooseGameViewState extends State<ChooseGameView> {
|
||||
/// Currently selected game index
|
||||
late String selectedGameId;
|
||||
|
||||
/// Games filtered according to the current search query
|
||||
late List<Game> filteredGames;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
selectedGameId = widget.initialGameId;
|
||||
|
||||
// Start with all games visible
|
||||
filteredGames = List<Game>.from(widget.games);
|
||||
|
||||
super.initState();
|
||||
}
|
||||
|
||||
@@ -58,6 +72,30 @@ class _ChooseGameViewState extends State<ChooseGameView> {
|
||||
);
|
||||
},
|
||||
),
|
||||
actions: [
|
||||
IconButton(
|
||||
icon: const Icon(Icons.add),
|
||||
onPressed: () async {
|
||||
final result = await Navigator.push(
|
||||
context,
|
||||
adaptivePageRoute(
|
||||
builder: (context) => CreateGameView(
|
||||
onGameChanged: () {
|
||||
widget.onGamesUpdated?.call();
|
||||
},
|
||||
),
|
||||
),
|
||||
);
|
||||
if (result != null && result.game != null) {
|
||||
setState(() {
|
||||
widget.games.insert(0, result.game);
|
||||
});
|
||||
_refreshFromSource();
|
||||
}
|
||||
},
|
||||
),
|
||||
],
|
||||
|
||||
title: Text(loc.choose_game),
|
||||
),
|
||||
body: PopScope(
|
||||
@@ -77,30 +115,63 @@ class _ChooseGameViewState extends State<ChooseGameView> {
|
||||
child: CustomSearchBar(
|
||||
controller: searchBarController,
|
||||
hintText: loc.game_name,
|
||||
onChanged: (value) {
|
||||
_applySearchFilter(value);
|
||||
},
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 5),
|
||||
Expanded(
|
||||
child: ListView.builder(
|
||||
itemCount: widget.games.length,
|
||||
itemCount: filteredGames.length,
|
||||
itemBuilder: (BuildContext context, int index) {
|
||||
final game = filteredGames[index];
|
||||
return TitleDescriptionListTile(
|
||||
title: widget.games[index].name,
|
||||
description: widget.games[index].description,
|
||||
badgeText: translateRulesetToString(
|
||||
widget.games[index].ruleset,
|
||||
context,
|
||||
),
|
||||
isHighlighted: selectedGameId == widget.games[index].id,
|
||||
onPressed: () async {
|
||||
title: game.name,
|
||||
description: game.description,
|
||||
badgeText: translateRulesetToString(game.ruleset, context),
|
||||
isHighlighted: selectedGameId == game.id,
|
||||
onTap: () async {
|
||||
setState(() {
|
||||
if (selectedGameId != widget.games[index].id) {
|
||||
selectedGameId = widget.games[index].id;
|
||||
} else {
|
||||
if (selectedGameId == game.id) {
|
||||
selectedGameId = '';
|
||||
} else {
|
||||
selectedGameId = game.id;
|
||||
}
|
||||
});
|
||||
},
|
||||
onLongPress: () async {
|
||||
final result = await Navigator.push(
|
||||
context,
|
||||
adaptivePageRoute(
|
||||
builder: (context) => CreateGameView(
|
||||
gameToEdit: game,
|
||||
onGameChanged: () {
|
||||
widget.onGamesUpdated?.call();
|
||||
},
|
||||
),
|
||||
),
|
||||
);
|
||||
if (result != null && result.game != null) {
|
||||
// Find the index in the original list to mutate
|
||||
final originalIndex = widget.games.indexWhere(
|
||||
(g) => g.id == game.id,
|
||||
);
|
||||
if (originalIndex == -1) {
|
||||
return;
|
||||
}
|
||||
if (result.delete) {
|
||||
setState(() {
|
||||
widget.games.removeAt(originalIndex);
|
||||
});
|
||||
} else {
|
||||
setState(() {
|
||||
widget.games[originalIndex] = result.game;
|
||||
});
|
||||
}
|
||||
_refreshFromSource();
|
||||
}
|
||||
},
|
||||
);
|
||||
},
|
||||
),
|
||||
@@ -110,4 +181,28 @@ class _ChooseGameViewState extends State<ChooseGameView> {
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
/// Applies the search filter to the games list based on [query].
|
||||
void _applySearchFilter(String query) {
|
||||
final q = query.toLowerCase().trim();
|
||||
if (q.isEmpty) {
|
||||
setState(() {
|
||||
filteredGames = List<Game>.from(widget.games);
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
setState(() {
|
||||
filteredGames = widget.games.where((game) {
|
||||
final name = game.name.toLowerCase();
|
||||
final description = game.description.toLowerCase();
|
||||
return name.contains(q) || description.contains(q);
|
||||
}).toList();
|
||||
});
|
||||
}
|
||||
|
||||
/// Re-applies the current filter after the underlying games list changed.
|
||||
void _refreshFromSource() {
|
||||
_applySearchFilter(searchBarController.text);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,78 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:tallee/core/common.dart';
|
||||
import 'package:tallee/core/custom_theme.dart';
|
||||
import 'package:tallee/core/enums.dart';
|
||||
import 'package:tallee/l10n/generated/app_localizations.dart';
|
||||
import 'package:tallee/presentation/widgets/tiles/title_description_list_tile.dart';
|
||||
|
||||
class ChooseColorView extends StatefulWidget {
|
||||
/// A view that allows the user to choose a color from a list of available game colors
|
||||
/// - [initialColor]: The initially selected color
|
||||
const ChooseColorView({super.key, this.initialColor});
|
||||
|
||||
/// The initially selected color
|
||||
final GameColor? initialColor;
|
||||
|
||||
@override
|
||||
State<ChooseColorView> createState() => _ChooseColorViewState();
|
||||
}
|
||||
|
||||
class _ChooseColorViewState extends State<ChooseColorView> {
|
||||
/// Currently selected color
|
||||
GameColor? selectedColor;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
selectedColor = widget.initialColor;
|
||||
super.initState();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
const colors = GameColor.values;
|
||||
|
||||
return Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
appBar: AppBar(
|
||||
leading: IconButton(
|
||||
icon: const Icon(Icons.arrow_back_ios),
|
||||
onPressed: () {
|
||||
Navigator.of(context).pop(selectedColor);
|
||||
},
|
||||
),
|
||||
title: Text(loc.choose_color),
|
||||
),
|
||||
body: PopScope(
|
||||
canPop: false,
|
||||
onPopInvokedWithResult: (bool didPop, Object? result) {
|
||||
if (didPop) return;
|
||||
Navigator.of(context).pop(selectedColor);
|
||||
},
|
||||
child: ListView.builder(
|
||||
padding: const EdgeInsets.only(bottom: 85),
|
||||
itemCount: colors.length,
|
||||
itemBuilder: (BuildContext context, int index) {
|
||||
final color = colors[index];
|
||||
return TitleDescriptionListTile(
|
||||
onTap: () {
|
||||
setState(() {
|
||||
if (selectedColor == color) {
|
||||
selectedColor = null;
|
||||
} else {
|
||||
selectedColor = color;
|
||||
}
|
||||
});
|
||||
},
|
||||
title: translateGameColorToString(color, context),
|
||||
description: '',
|
||||
isHighlighted: selectedColor == color,
|
||||
badgeText: ' ', //Breite für Color Badge
|
||||
badgeColor: getColorFromGameColor(color),
|
||||
);
|
||||
},
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,99 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:tallee/core/common.dart';
|
||||
import 'package:tallee/core/custom_theme.dart';
|
||||
import 'package:tallee/core/enums.dart';
|
||||
import 'package:tallee/l10n/generated/app_localizations.dart';
|
||||
import 'package:tallee/presentation/widgets/tiles/title_description_list_tile.dart';
|
||||
|
||||
class ChooseRulesetView extends StatefulWidget {
|
||||
/// A view that allows the user to choose a ruleset from a list of available rulesets
|
||||
/// - [rulesets]: A list of tuples containing the ruleset and its description
|
||||
/// - [initialRulesetIndex]: The index of the initially selected ruleset
|
||||
const ChooseRulesetView({
|
||||
super.key,
|
||||
required this.rulesets,
|
||||
required this.initialRulesetIndex,
|
||||
});
|
||||
|
||||
/// A list of tuples containing the ruleset and its description
|
||||
final List<(Ruleset, String)> rulesets;
|
||||
|
||||
/// The index of the initially selected ruleset
|
||||
final int initialRulesetIndex;
|
||||
@override
|
||||
State<ChooseRulesetView> createState() => _ChooseRulesetViewState();
|
||||
}
|
||||
|
||||
class _ChooseRulesetViewState extends State<ChooseRulesetView> {
|
||||
/// Currently selected ruleset index
|
||||
late int selectedRulesetIndex;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
selectedRulesetIndex = widget.initialRulesetIndex;
|
||||
super.initState();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
return DefaultTabController(
|
||||
length: 2,
|
||||
initialIndex: 0,
|
||||
child: Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
appBar: AppBar(
|
||||
leading: IconButton(
|
||||
icon: const Icon(Icons.arrow_back_ios),
|
||||
onPressed: () {
|
||||
Navigator.of(context).pop(
|
||||
selectedRulesetIndex == -1
|
||||
? null
|
||||
: widget.rulesets[selectedRulesetIndex].$1,
|
||||
);
|
||||
},
|
||||
),
|
||||
title: Text(loc.choose_ruleset),
|
||||
),
|
||||
body: PopScope(
|
||||
// This fixes that the Android Back Gesture didn't return the
|
||||
// selectedRulesetIndex and therefore the selected Ruleset wasn't saved
|
||||
canPop: false,
|
||||
onPopInvokedWithResult: (bool didPop, Object? result) {
|
||||
if (didPop) {
|
||||
return;
|
||||
}
|
||||
Navigator.of(context).pop(
|
||||
selectedRulesetIndex == -1
|
||||
? null
|
||||
: widget.rulesets[selectedRulesetIndex].$1,
|
||||
);
|
||||
},
|
||||
child: ListView.builder(
|
||||
padding: const EdgeInsets.only(bottom: 85),
|
||||
itemCount: widget.rulesets.length,
|
||||
itemBuilder: (BuildContext context, int index) {
|
||||
return TitleDescriptionListTile(
|
||||
onTap: () async {
|
||||
setState(() {
|
||||
if (selectedRulesetIndex == index) {
|
||||
selectedRulesetIndex = -1;
|
||||
} else {
|
||||
selectedRulesetIndex = index;
|
||||
}
|
||||
});
|
||||
},
|
||||
title: translateRulesetToString(
|
||||
widget.rulesets[index].$1,
|
||||
context,
|
||||
),
|
||||
description: widget.rulesets[index].$2,
|
||||
isHighlighted: selectedRulesetIndex == index,
|
||||
);
|
||||
},
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,352 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:provider/provider.dart';
|
||||
import 'package:tallee/core/adaptive_page_route.dart';
|
||||
import 'package:tallee/core/common.dart';
|
||||
import 'package:tallee/core/constants.dart';
|
||||
import 'package:tallee/core/custom_theme.dart';
|
||||
import 'package:tallee/core/enums.dart';
|
||||
import 'package:tallee/data/db/database.dart';
|
||||
import 'package:tallee/data/models/game.dart';
|
||||
import 'package:tallee/data/models/group.dart';
|
||||
import 'package:tallee/l10n/generated/app_localizations.dart';
|
||||
import 'package:tallee/presentation/views/main_menu/match_view/create_match/create_game/choose_color_view.dart';
|
||||
import 'package:tallee/presentation/views/main_menu/match_view/create_match/create_game/choose_ruleset_view.dart';
|
||||
import 'package:tallee/presentation/widgets/buttons/custom_width_button.dart';
|
||||
import 'package:tallee/presentation/widgets/dialog/custom_alert_dialog.dart';
|
||||
import 'package:tallee/presentation/widgets/dialog/custom_dialog_action.dart';
|
||||
import 'package:tallee/presentation/widgets/text_input/text_input_field.dart';
|
||||
import 'package:tallee/presentation/widgets/tiles/choose_tile.dart';
|
||||
|
||||
/// A stateful widget for creating or editing a game.
|
||||
/// - [gameToEdit] An optional game to prefill the fields
|
||||
/// - [onGameChanged] Callback to invoke when the game is created or edited
|
||||
class CreateGameView extends StatefulWidget {
|
||||
const CreateGameView({
|
||||
super.key,
|
||||
this.gameToEdit,
|
||||
required this.onGameChanged,
|
||||
});
|
||||
|
||||
/// An optional game to prefill the fields
|
||||
final Game? gameToEdit;
|
||||
|
||||
/// Callback to invoke when the game is created or edited
|
||||
final VoidCallback onGameChanged;
|
||||
|
||||
@override
|
||||
State<CreateGameView> createState() => _CreateGameViewState();
|
||||
}
|
||||
|
||||
class _CreateGameViewState extends State<CreateGameView> {
|
||||
/// GlobalKey for ScaffoldMessenger to show snackbars
|
||||
final _scaffoldMessengerKey = GlobalKey<ScaffoldMessengerState>();
|
||||
|
||||
/// The database instance for accessing game data.
|
||||
late final AppDatabase db;
|
||||
|
||||
/// The currently selected ruleset for the game.
|
||||
Ruleset? selectedRuleset;
|
||||
|
||||
/// The index of the currently selected ruleset.
|
||||
int selectedRulesetIndex = -1;
|
||||
|
||||
/// A list of available rulesets and their localized names.
|
||||
late List<(Ruleset, String)> _rulesets;
|
||||
|
||||
/// The currently selected color for the game.
|
||||
GameColor? selectedColor;
|
||||
|
||||
/// Controller for the game name input field.
|
||||
final _gameNameController = TextEditingController();
|
||||
|
||||
/// Controller for the game description input field.
|
||||
final _descriptionController = TextEditingController();
|
||||
|
||||
/// The ID of the currently selected group.
|
||||
late String selectedGroupId;
|
||||
|
||||
/// A controller for the search bar input field.
|
||||
final TextEditingController controller = TextEditingController();
|
||||
|
||||
/// A list of groups filtered based on the search query.
|
||||
late final List<Group> filteredGroups;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
db = Provider.of<AppDatabase>(context, listen: false);
|
||||
_gameNameController.addListener(() => setState(() {}));
|
||||
}
|
||||
|
||||
@override
|
||||
void didChangeDependencies() {
|
||||
super.didChangeDependencies();
|
||||
_rulesets = [
|
||||
(
|
||||
Ruleset.singleWinner,
|
||||
translateRulesetToString(Ruleset.singleWinner, context),
|
||||
),
|
||||
(
|
||||
Ruleset.singleLoser,
|
||||
translateRulesetToString(Ruleset.singleLoser, context),
|
||||
),
|
||||
(
|
||||
Ruleset.highestScore,
|
||||
translateRulesetToString(Ruleset.highestScore, context),
|
||||
),
|
||||
(
|
||||
Ruleset.lowestScore,
|
||||
translateRulesetToString(Ruleset.lowestScore, context),
|
||||
),
|
||||
(
|
||||
Ruleset.multipleWinners,
|
||||
translateRulesetToString(Ruleset.multipleWinners, context),
|
||||
),
|
||||
];
|
||||
|
||||
if (widget.gameToEdit != null) {
|
||||
_gameNameController.text = widget.gameToEdit!.name;
|
||||
_descriptionController.text = widget.gameToEdit!.description;
|
||||
selectedRuleset = widget.gameToEdit!.ruleset;
|
||||
selectedColor = widget.gameToEdit!.color;
|
||||
|
||||
selectedRulesetIndex = _rulesets.indexWhere(
|
||||
(r) => r.$1 == selectedRuleset,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@override
|
||||
void dispose() {
|
||||
_gameNameController.dispose();
|
||||
_descriptionController.dispose();
|
||||
super.dispose();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
var loc = AppLocalizations.of(context);
|
||||
final isEditing = widget.gameToEdit != null;
|
||||
|
||||
return ScaffoldMessenger(
|
||||
child: Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
appBar: AppBar(
|
||||
title: Text(isEditing ? loc.edit_game : loc.create_game),
|
||||
actions: widget.gameToEdit == null
|
||||
? []
|
||||
: [
|
||||
IconButton(
|
||||
icon: const Icon(Icons.delete),
|
||||
onPressed: () async {
|
||||
if (widget.gameToEdit != null) {
|
||||
showDialog<bool>(
|
||||
context: context,
|
||||
builder: (context) => CustomAlertDialog(
|
||||
title: loc.delete_game,
|
||||
content: Text(loc.this_cannot_be_undone),
|
||||
actions: [
|
||||
CustomDialogAction(
|
||||
onPressed: () =>
|
||||
Navigator.of(context).pop(false),
|
||||
text: loc.cancel,
|
||||
),
|
||||
CustomDialogAction(
|
||||
onPressed: () =>
|
||||
Navigator.of(context).pop(true),
|
||||
text: loc.delete,
|
||||
),
|
||||
],
|
||||
),
|
||||
).then((confirmed) async {
|
||||
if (confirmed == true && context.mounted) {
|
||||
bool success = await db.gameDao.deleteGame(
|
||||
gameId: widget.gameToEdit!.id,
|
||||
);
|
||||
if (!context.mounted) return;
|
||||
if (success) {
|
||||
widget.onGameChanged.call();
|
||||
Navigator.of(
|
||||
context,
|
||||
).pop((game: widget.gameToEdit, delete: true));
|
||||
} else {
|
||||
if (!mounted) return;
|
||||
showSnackbar(message: loc.error_deleting_game);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
},
|
||||
),
|
||||
],
|
||||
),
|
||||
body: SafeArea(
|
||||
child: Column(
|
||||
children: [
|
||||
Container(
|
||||
margin: CustomTheme.tileMargin,
|
||||
child: TextInputField(
|
||||
controller: _gameNameController,
|
||||
maxLength: Constants.MAX_MATCH_NAME_LENGTH,
|
||||
hintText: loc.game_name,
|
||||
),
|
||||
),
|
||||
ChooseTile(
|
||||
title: loc.ruleset,
|
||||
trailingText: selectedRuleset == null
|
||||
? loc.none
|
||||
: translateRulesetToString(selectedRuleset!, context),
|
||||
onPressed: () async {
|
||||
final result = await Navigator.of(context).push<Ruleset?>(
|
||||
adaptivePageRoute(
|
||||
builder: (context) => ChooseRulesetView(
|
||||
rulesets: _rulesets,
|
||||
initialRulesetIndex: selectedRulesetIndex,
|
||||
),
|
||||
),
|
||||
);
|
||||
if (mounted) {
|
||||
setState(() {
|
||||
selectedRuleset = result;
|
||||
selectedRulesetIndex = result == null
|
||||
? -1
|
||||
: _rulesets.indexWhere((r) => r.$1 == result);
|
||||
});
|
||||
}
|
||||
},
|
||||
),
|
||||
ChooseTile(
|
||||
title: loc.color,
|
||||
trailingText: selectedColor == null
|
||||
? loc.none
|
||||
: translateGameColorToString(selectedColor!, context),
|
||||
onPressed: () async {
|
||||
final result = await Navigator.of(context).push<GameColor?>(
|
||||
adaptivePageRoute(
|
||||
builder: (context) =>
|
||||
ChooseColorView(initialColor: selectedColor),
|
||||
),
|
||||
);
|
||||
if (mounted) {
|
||||
setState(() {
|
||||
selectedColor = result;
|
||||
});
|
||||
}
|
||||
},
|
||||
),
|
||||
Container(
|
||||
margin: CustomTheme.tileMargin,
|
||||
child: TextInputField(
|
||||
controller: _descriptionController,
|
||||
hintText: loc.description,
|
||||
minLines: 6,
|
||||
maxLines: 6,
|
||||
maxLength: Constants.MAX_GAME_DESCRIPTION_LENGTH,
|
||||
showCounterText: true,
|
||||
),
|
||||
),
|
||||
const Spacer(),
|
||||
Padding(
|
||||
padding: const EdgeInsets.all(12.0),
|
||||
child: CustomWidthButton(
|
||||
text: isEditing ? loc.edit_game : loc.create_game,
|
||||
sizeRelativeToWidth: 1,
|
||||
buttonType: ButtonType.primary,
|
||||
onPressed:
|
||||
_gameNameController.text.trim().isNotEmpty &&
|
||||
selectedRulesetIndex != -1 &&
|
||||
selectedColor != null
|
||||
? () async {
|
||||
Game newGame = Game(
|
||||
name: _gameNameController.text.trim(),
|
||||
description: _descriptionController.text.trim(),
|
||||
ruleset: selectedRuleset!,
|
||||
color: selectedColor!,
|
||||
);
|
||||
if (isEditing) {
|
||||
await handleGameUpdate(newGame);
|
||||
} else {
|
||||
await handleGameCreation(newGame);
|
||||
}
|
||||
widget.onGameChanged.call();
|
||||
if (context.mounted) {
|
||||
Navigator.of(
|
||||
context,
|
||||
).pop((game: newGame, delete: false));
|
||||
}
|
||||
}
|
||||
: null,
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
/// Handles updating an existing game in the database.
|
||||
///
|
||||
/// [newGame] The updated game object.
|
||||
Future<void> handleGameUpdate(Game newGame) async {
|
||||
final oldGame = widget.gameToEdit!;
|
||||
|
||||
if (oldGame.name != newGame.name) {
|
||||
await db.gameDao.updateGameName(
|
||||
gameId: oldGame.id,
|
||||
newName: newGame.name,
|
||||
);
|
||||
}
|
||||
|
||||
if (oldGame.description != newGame.description) {
|
||||
await db.gameDao.updateGameDescription(
|
||||
gameId: oldGame.id,
|
||||
newDescription: newGame.description,
|
||||
);
|
||||
}
|
||||
|
||||
if (oldGame.ruleset != newGame.ruleset) {
|
||||
await db.gameDao.updateGameRuleset(
|
||||
gameId: oldGame.id,
|
||||
newRuleset: newGame.ruleset,
|
||||
);
|
||||
}
|
||||
|
||||
if (oldGame.color != newGame.color) {
|
||||
await db.gameDao.updateGameColor(
|
||||
gameId: oldGame.id,
|
||||
newColor: newGame.color,
|
||||
);
|
||||
}
|
||||
|
||||
if (oldGame.icon != newGame.icon) {
|
||||
await db.gameDao.updateGameIcon(
|
||||
gameId: oldGame.id,
|
||||
newIcon: newGame.icon,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// Handles creating a new game in the database.
|
||||
///
|
||||
/// [newGame] The game object to be created.
|
||||
Future<void> handleGameCreation(Game newGame) async {
|
||||
await db.gameDao.addGame(game: newGame);
|
||||
}
|
||||
|
||||
/// Displays a snackbar with the given message and optional action.
|
||||
///
|
||||
/// [message] The message to display in the snackbar.
|
||||
void showSnackbar({required String message}) {
|
||||
final messenger = _scaffoldMessengerKey.currentState;
|
||||
if (messenger != null) {
|
||||
messenger.hideCurrentSnackBar();
|
||||
messenger.showSnackBar(
|
||||
SnackBar(
|
||||
content: Text(message, style: const TextStyle(color: Colors.white)),
|
||||
backgroundColor: CustomTheme.boxColor,
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -115,6 +115,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
child: Column(
|
||||
mainAxisAlignment: MainAxisAlignment.start,
|
||||
children: [
|
||||
// Match name input field.
|
||||
Container(
|
||||
margin: CustomTheme.tileMargin,
|
||||
child: TextInputField(
|
||||
@@ -123,6 +124,8 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
maxLength: Constants.MAX_MATCH_NAME_LENGTH,
|
||||
),
|
||||
),
|
||||
|
||||
// Game selection tile.
|
||||
ChooseTile(
|
||||
title: loc.game,
|
||||
trailingText: selectedGame == null
|
||||
@@ -146,6 +149,8 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
});
|
||||
},
|
||||
),
|
||||
|
||||
// Group selection tile.
|
||||
ChooseTile(
|
||||
title: loc.group,
|
||||
trailingText: selectedGroup == null
|
||||
@@ -181,6 +186,8 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
});
|
||||
},
|
||||
),
|
||||
|
||||
// Player selection widget.
|
||||
Expanded(
|
||||
child: PlayerSelection(
|
||||
key: ValueKey(selectedGroup?.id ?? 'no_group'),
|
||||
@@ -193,6 +200,8 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
},
|
||||
),
|
||||
),
|
||||
|
||||
// Create or save button.
|
||||
CustomWidthButton(
|
||||
text: buttonText,
|
||||
sizeRelativeToWidth: 0.95,
|
||||
@@ -218,16 +227,16 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
///
|
||||
/// Returns `true` if:
|
||||
/// - A ruleset is selected AND
|
||||
/// - Either a group is selected OR at least 2 players are selected
|
||||
/// - Either a group is selected OR at least 2 players are selected.
|
||||
bool _enableCreateGameButton() {
|
||||
return (selectedGroup != null ||
|
||||
(selectedPlayers.length > 1) && selectedGame != null);
|
||||
}
|
||||
|
||||
// If a match was provided to the view, it updates the match in the database
|
||||
// and navigates back to the previous screen.
|
||||
// If no match was provided, it creates a new match in the database and
|
||||
// navigates to the MatchResultView for the newly created match.
|
||||
/// Handles navigation when the create or save button is pressed.
|
||||
///
|
||||
/// If a match is being edited, updates the match in the database.
|
||||
/// Otherwise, creates a new match and navigates to the MatchResultView.
|
||||
void buttonNavigation(BuildContext context) async {
|
||||
if (isEditMode()) {
|
||||
await updateMatch();
|
||||
@@ -252,8 +261,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
}
|
||||
}
|
||||
|
||||
/// Updates attributes of the existing match in the database based on the
|
||||
/// changes made in the edit view.
|
||||
/// Updates the existing match in the database.
|
||||
Future<void> updateMatch() async {
|
||||
final updatedMatch = Match(
|
||||
id: widget.matchToEdit!.id,
|
||||
@@ -262,7 +270,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
: _matchNameController.text.trim(),
|
||||
group: selectedGroup,
|
||||
players: selectedPlayers,
|
||||
game: widget.matchToEdit!.game,
|
||||
game: selectedGame!,
|
||||
createdAt: widget.matchToEdit!.createdAt,
|
||||
endedAt: widget.matchToEdit!.endedAt,
|
||||
notes: widget.matchToEdit!.notes,
|
||||
@@ -282,6 +290,13 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
);
|
||||
}
|
||||
|
||||
if (widget.matchToEdit!.game.id != updatedMatch.game.id) {
|
||||
await db.matchDao.updateMatchGame(
|
||||
matchId: widget.matchToEdit!.id,
|
||||
gameId: updatedMatch.game.id,
|
||||
);
|
||||
}
|
||||
|
||||
// Add players who are in updatedMatch but not in the original match
|
||||
for (var player in updatedMatch.players) {
|
||||
if (!widget.matchToEdit!.players.any((p) => p.id == player.id)) {
|
||||
|
||||
@@ -8,12 +8,18 @@ class TextInputField extends StatelessWidget {
|
||||
/// - [onChanged]: Optional callback invoked when the text in the field changes.
|
||||
/// - [hintText]: The hint text displayed in the text input field when it is empty
|
||||
/// - [maxLength]: Optional parameter for maximum length of the input text.
|
||||
/// - [maxLines]: The maximum number of lines for the text input field. Defaults to 1.
|
||||
/// - [minLines]: The minimum number of lines for the text input field. Defaults to 1.
|
||||
/// - [showCounterText]: Whether to show the counter text in the text input field. Defaults to false.
|
||||
const TextInputField({
|
||||
super.key,
|
||||
required this.controller,
|
||||
required this.hintText,
|
||||
this.onChanged,
|
||||
this.maxLength,
|
||||
this.maxLines = 1,
|
||||
this.minLines = 1,
|
||||
this.showCounterText = false,
|
||||
});
|
||||
|
||||
/// The controller for the text input field.
|
||||
@@ -28,6 +34,15 @@ class TextInputField extends StatelessWidget {
|
||||
/// Optional parameter for maximum length of the input text.
|
||||
final int? maxLength;
|
||||
|
||||
/// The maximum number of lines for the text input field.
|
||||
final int? maxLines;
|
||||
|
||||
/// The minimum number of lines for the text input field.
|
||||
final int? minLines;
|
||||
|
||||
/// Whether to show the counter text in the text input field.
|
||||
final bool showCounterText;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return TextField(
|
||||
@@ -35,13 +50,15 @@ class TextInputField extends StatelessWidget {
|
||||
onChanged: onChanged,
|
||||
maxLength: maxLength,
|
||||
maxLengthEnforcement: MaxLengthEnforcement.truncateAfterCompositionEnds,
|
||||
maxLines: maxLines,
|
||||
minLines: minLines,
|
||||
|
||||
decoration: InputDecoration(
|
||||
filled: true,
|
||||
fillColor: CustomTheme.boxColor,
|
||||
hintText: hintText,
|
||||
hintStyle: const TextStyle(fontSize: 18),
|
||||
// Hides the character counter
|
||||
counterText: '',
|
||||
counterText: showCounterText ? null : '',
|
||||
enabledBorder: const OutlineInputBorder(
|
||||
borderRadius: BorderRadius.all(Radius.circular(12)),
|
||||
borderSide: BorderSide(color: CustomTheme.boxBorderColor),
|
||||
|
||||
@@ -5,7 +5,8 @@ class TitleDescriptionListTile extends StatelessWidget {
|
||||
/// A list tile widget that displays a title and description, with optional highlighting and badge.
|
||||
/// - [title]: The title text displayed on the tile.
|
||||
/// - [description]: The description text displayed below the title.
|
||||
/// - [onPressed]: The callback invoked when the tile is tapped.
|
||||
/// - [onTap]: The callback invoked when the tile is tapped.
|
||||
/// - [onLongPress]: The callback invoked when the tile is tapped.
|
||||
/// - [isHighlighted]: A boolean to determine if the tile should be highlighted.
|
||||
/// - [badgeText]: Optional text to display in a badge on the right side of the title.
|
||||
/// - [badgeColor]: Optional color for the badge background.
|
||||
@@ -13,7 +14,8 @@ class TitleDescriptionListTile extends StatelessWidget {
|
||||
super.key,
|
||||
required this.title,
|
||||
required this.description,
|
||||
this.onPressed,
|
||||
this.onTap,
|
||||
this.onLongPress,
|
||||
this.isHighlighted = false,
|
||||
this.badgeText,
|
||||
this.badgeColor,
|
||||
@@ -26,7 +28,10 @@ class TitleDescriptionListTile extends StatelessWidget {
|
||||
final String description;
|
||||
|
||||
/// The callback invoked when the tile is tapped.
|
||||
final VoidCallback? onPressed;
|
||||
final VoidCallback? onTap;
|
||||
|
||||
/// The callback invoked when the tile is long-pressed.
|
||||
final VoidCallback? onLongPress;
|
||||
|
||||
/// A boolean to determine if the tile should be highlighted.
|
||||
final bool isHighlighted;
|
||||
@@ -40,7 +45,8 @@ class TitleDescriptionListTile extends StatelessWidget {
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return GestureDetector(
|
||||
onTap: onPressed,
|
||||
onTap: onTap,
|
||||
onLongPress: onLongPress,
|
||||
child: AnimatedContainer(
|
||||
margin: const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
|
||||
padding: const EdgeInsets.symmetric(vertical: 6, horizontal: 12),
|
||||
|
||||
Reference in New Issue
Block a user