Added methods of todos

This commit is contained in:
2025-11-21 00:06:09 +01:00
parent 89b3f1ff69
commit 31589855f2
3 changed files with 143 additions and 37 deletions

View File

@@ -10,16 +10,13 @@ class GroupGameDao extends DatabaseAccessor<AppDatabase>
with _$GroupGameDaoMixin {
GroupGameDao(super.db);
/// Checks if there is a group associated with the given [gameId].
/// Returns `true` if there is a group, otherwise `false`.
Future<bool> hasGameGroup({required String gameId}) async {
final count =
await (selectOnly(groupGameTable)
..where(groupGameTable.gameId.equals(gameId))
..addColumns([groupGameTable.groupId.count()]))
.map((row) => row.read(groupGameTable.groupId.count()))
.getSingle();
return (count ?? 0) > 0;
/// Associates a group with a game by inserting a record into the
/// [GroupGameTable].
Future<void> addGroupToGame(String gameId, String groupId) async {
await into(groupGameTable).insert(
GroupGameTableCompanion.insert(groupId: groupId, gameId: gameId),
mode: InsertMode.insertOrReplace,
);
}
/// Retrieves the [Group] associated with the given [gameId].
@@ -37,11 +34,39 @@ class GroupGameDao extends DatabaseAccessor<AppDatabase>
return group;
}
/// Associates a group with a game by inserting a record into the
/// [GroupGameTable].
Future<void> addGroupToGame(String gameId, String groupId) async {
await into(
groupGameTable,
).insert(GroupGameTableCompanion.insert(groupId: groupId, gameId: gameId), mode: InsertMode.insertOrReplace);
/// Checks if there is a group associated with the given [gameId].
/// Returns `true` if there is a group, otherwise `false`.
Future<bool> gameHasGroup({required String gameId}) async {
final count =
await (selectOnly(groupGameTable)
..where(groupGameTable.gameId.equals(gameId))
..addColumns([groupGameTable.groupId.count()]))
.map((row) => row.read(groupGameTable.groupId.count()))
.getSingle();
return (count ?? 0) > 0;
}
/// Checks if a specific group is associated with a specific game.
/// Returns `true` if the group is in the game, otherwise `false`.
Future<bool> isGroupInGame({
required String gameId,
required String groupId,
}) async {
final count =
await (selectOnly(groupGameTable)
..where(
groupGameTable.gameId.equals(gameId) &
groupGameTable.groupId.equals(groupId),
)
..addColumns([groupGameTable.groupId.count()]))
.map((row) => row.read(groupGameTable.groupId.count()))
.getSingle();
return (count ?? 0) > 0;
}
Future<bool> removeGroupFromGame({required String gameId}) async {
final query = delete(groupGameTable)..where((g) => g.gameId.equals(gameId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
}