made icon optional and default to empty string & adjust all game instances
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@@ -42,7 +42,12 @@ class _HomeViewState extends State<HomeView> {
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2,
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Match(
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name: 'Skeleton Match',
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game: Game(name: '', ruleset: Ruleset.singleWinner, description: '', color: GameColor.blue, icon: ''),
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game: Game(
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name: '',
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ruleset: Ruleset.singleWinner,
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description: '',
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color: GameColor.blue,
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),
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group: Group(
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name: 'Skeleton Group',
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description: '',
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@@ -104,7 +109,9 @@ class _HomeViewState extends State<HomeView> {
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if (recentMatches.isNotEmpty)
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for (Match match in recentMatches)
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Padding(
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padding: const EdgeInsets.symmetric(vertical: 6.0),
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padding: const EdgeInsets.symmetric(
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vertical: 6.0,
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),
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child: MatchTile(
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compact: true,
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width: constraints.maxWidth * 0.9,
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@@ -113,7 +120,8 @@ class _HomeViewState extends State<HomeView> {
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await Navigator.of(context).push(
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adaptivePageRoute(
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fullscreenDialog: true,
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builder: (context) => MatchResultView(match: match),
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builder: (context) =>
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MatchResultView(match: match),
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),
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);
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await updatedWinnerInRecentMatches(match.id);
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@@ -121,7 +129,10 @@ class _HomeViewState extends State<HomeView> {
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),
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)
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else
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Center(heightFactor: 5, child: Text(loc.no_recent_matches_available)),
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Center(
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heightFactor: 5,
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child: Text(loc.no_recent_matches_available),
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),
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],
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),
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),
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@@ -137,22 +148,40 @@ class _HomeViewState extends State<HomeView> {
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Row(
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mainAxisAlignment: MainAxisAlignment.spaceEvenly,
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children: [
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QuickCreateButton(text: 'Category 1', onPressed: () {}),
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QuickCreateButton(text: 'Category 2', onPressed: () {}),
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QuickCreateButton(
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text: 'Category 1',
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onPressed: () {},
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),
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QuickCreateButton(
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text: 'Category 2',
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onPressed: () {},
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),
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],
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),
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Row(
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mainAxisAlignment: MainAxisAlignment.spaceEvenly,
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children: [
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QuickCreateButton(text: 'Category 3', onPressed: () {}),
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QuickCreateButton(text: 'Category 4', onPressed: () {}),
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QuickCreateButton(
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text: 'Category 3',
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onPressed: () {},
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),
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QuickCreateButton(
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text: 'Category 4',
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onPressed: () {},
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),
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],
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),
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Row(
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mainAxisAlignment: MainAxisAlignment.spaceEvenly,
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children: [
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QuickCreateButton(text: 'Category 5', onPressed: () {}),
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QuickCreateButton(text: 'Category 6', onPressed: () {}),
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QuickCreateButton(
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text: 'Category 5',
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onPressed: () {},
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),
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QuickCreateButton(
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text: 'Category 6',
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onPressed: () {},
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),
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],
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),
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],
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@@ -181,9 +210,11 @@ class _HomeViewState extends State<HomeView> {
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matchCount = results[0] as int;
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groupCount = results[1] as int;
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loadedRecentMatches = results[2] as List<Match>;
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recentMatches = (loadedRecentMatches..sort((a, b) => b.createdAt.compareTo(a.createdAt)))
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.take(2)
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.toList();
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recentMatches =
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(loadedRecentMatches
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..sort((a, b) => b.createdAt.compareTo(a.createdAt)))
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.take(2)
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.toList();
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if (mounted) {
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setState(() {
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isLoading = false;
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@@ -261,7 +261,6 @@ class _CreateGameViewState extends State<CreateGameView> {
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description: _descriptionController.text.trim(),
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ruleset: selectedRuleset!,
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color: selectedColor!,
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icon: '',
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);
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if (isEditing) {
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await handleGameUpdate(newGame);
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@@ -44,7 +44,6 @@ class _MatchViewState extends State<MatchView> {
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ruleset: Ruleset.singleWinner,
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description: '',
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color: GameColor.blue,
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icon: '',
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),
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group: Group(
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name: 'Group name',
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