made icon optional and default to empty string & adjust all game instances
This commit is contained in:
@@ -1,6 +1,6 @@
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import 'package:clock/clock.dart';
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import 'package:uuid/uuid.dart';
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import 'package:tallee/core/enums.dart';
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import 'package:uuid/uuid.dart';
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class Game {
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final String id;
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@@ -18,10 +18,11 @@ class Game {
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required this.ruleset,
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String? description,
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required this.color,
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required this.icon,
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String? icon,
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}) : id = id ?? const Uuid().v4(),
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createdAt = createdAt ?? clock.now(),
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description = description ?? '';
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description = description ?? '',
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icon = icon ?? '';
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@override
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String toString() {
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@@ -49,4 +50,3 @@ class Game {
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'icon': icon,
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};
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}
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@@ -27,8 +27,8 @@ class Match {
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String? notes,
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this.winner,
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}) : id = id ?? const Uuid().v4(),
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createdAt = createdAt ?? clock.now(),
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notes = notes ?? '';
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createdAt = createdAt ?? clock.now(),
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notes = notes ?? '';
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@override
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String toString() {
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@@ -38,14 +38,21 @@ class Match {
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/// Creates a Match instance from a JSON object (ID references format).
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/// Related objects are reconstructed from IDs by the DataTransferService.
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Match.fromJson(Map<String, dynamic> json)
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: id = json['id'],
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createdAt = DateTime.parse(json['createdAt']),
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endedAt = json['endedAt'] != null ? DateTime.parse(json['endedAt']) : null,
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name = json['name'],
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game = Game(name: '', ruleset: Ruleset.singleWinner, description: '', color: GameColor.blue, icon: ''), // Populated during import via DataTransferService
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group = null, // Populated during import via DataTransferService
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players = [], // Populated during import via DataTransferService
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notes = json['notes'] ?? '';
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: id = json['id'],
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createdAt = DateTime.parse(json['createdAt']),
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endedAt = json['endedAt'] != null
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? DateTime.parse(json['endedAt'])
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: null,
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name = json['name'],
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game = Game(
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name: '',
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ruleset: Ruleset.singleWinner,
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description: '',
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color: GameColor.blue,
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), // Populated during import via DataTransferService
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group = null, // Populated during import via DataTransferService
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players = [], // Populated during import via DataTransferService
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notes = json['notes'] ?? '';
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/// Converts the Match instance to a JSON object using normalized format (ID references only).
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Map<String, dynamic> toJson() => {
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@@ -42,7 +42,12 @@ class _HomeViewState extends State<HomeView> {
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2,
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Match(
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name: 'Skeleton Match',
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game: Game(name: '', ruleset: Ruleset.singleWinner, description: '', color: GameColor.blue, icon: ''),
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game: Game(
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name: '',
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ruleset: Ruleset.singleWinner,
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description: '',
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color: GameColor.blue,
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),
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group: Group(
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name: 'Skeleton Group',
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description: '',
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@@ -104,7 +109,9 @@ class _HomeViewState extends State<HomeView> {
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if (recentMatches.isNotEmpty)
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for (Match match in recentMatches)
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Padding(
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padding: const EdgeInsets.symmetric(vertical: 6.0),
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padding: const EdgeInsets.symmetric(
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vertical: 6.0,
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),
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child: MatchTile(
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compact: true,
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width: constraints.maxWidth * 0.9,
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@@ -113,7 +120,8 @@ class _HomeViewState extends State<HomeView> {
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await Navigator.of(context).push(
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adaptivePageRoute(
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fullscreenDialog: true,
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builder: (context) => MatchResultView(match: match),
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builder: (context) =>
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MatchResultView(match: match),
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),
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);
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await updatedWinnerInRecentMatches(match.id);
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@@ -121,7 +129,10 @@ class _HomeViewState extends State<HomeView> {
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),
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)
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else
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Center(heightFactor: 5, child: Text(loc.no_recent_matches_available)),
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Center(
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heightFactor: 5,
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child: Text(loc.no_recent_matches_available),
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),
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],
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),
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),
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@@ -137,22 +148,40 @@ class _HomeViewState extends State<HomeView> {
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Row(
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mainAxisAlignment: MainAxisAlignment.spaceEvenly,
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children: [
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QuickCreateButton(text: 'Category 1', onPressed: () {}),
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QuickCreateButton(text: 'Category 2', onPressed: () {}),
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QuickCreateButton(
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text: 'Category 1',
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onPressed: () {},
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),
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QuickCreateButton(
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text: 'Category 2',
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onPressed: () {},
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),
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],
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),
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Row(
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mainAxisAlignment: MainAxisAlignment.spaceEvenly,
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children: [
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QuickCreateButton(text: 'Category 3', onPressed: () {}),
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QuickCreateButton(text: 'Category 4', onPressed: () {}),
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QuickCreateButton(
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text: 'Category 3',
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onPressed: () {},
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),
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QuickCreateButton(
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text: 'Category 4',
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onPressed: () {},
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),
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],
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),
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Row(
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mainAxisAlignment: MainAxisAlignment.spaceEvenly,
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children: [
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QuickCreateButton(text: 'Category 5', onPressed: () {}),
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QuickCreateButton(text: 'Category 6', onPressed: () {}),
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QuickCreateButton(
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text: 'Category 5',
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onPressed: () {},
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),
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QuickCreateButton(
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text: 'Category 6',
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onPressed: () {},
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),
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],
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),
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],
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@@ -181,9 +210,11 @@ class _HomeViewState extends State<HomeView> {
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matchCount = results[0] as int;
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groupCount = results[1] as int;
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loadedRecentMatches = results[2] as List<Match>;
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recentMatches = (loadedRecentMatches..sort((a, b) => b.createdAt.compareTo(a.createdAt)))
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.take(2)
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.toList();
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recentMatches =
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(loadedRecentMatches
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..sort((a, b) => b.createdAt.compareTo(a.createdAt)))
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.take(2)
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.toList();
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if (mounted) {
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setState(() {
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isLoading = false;
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@@ -261,7 +261,6 @@ class _CreateGameViewState extends State<CreateGameView> {
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description: _descriptionController.text.trim(),
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ruleset: selectedRuleset!,
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color: selectedColor!,
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icon: '',
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);
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if (isEditing) {
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await handleGameUpdate(newGame);
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@@ -44,7 +44,6 @@ class _MatchViewState extends State<MatchView> {
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ruleset: Ruleset.singleWinner,
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description: '',
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color: GameColor.blue,
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icon: '',
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),
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group: Group(
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name: 'Group name',
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@@ -40,33 +40,39 @@ class DataTransferService {
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'players': players.map((p) => p.toJson()).toList(),
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'games': games.map((g) => g.toJson()).toList(),
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'groups': groups
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.map((g) => {
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'id': g.id,
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'name': g.name,
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'description': g.description,
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'createdAt': g.createdAt.toIso8601String(),
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'memberIds': (g.members).map((m) => m.id).toList(),
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})
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.map(
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(g) => {
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'id': g.id,
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'name': g.name,
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'description': g.description,
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'createdAt': g.createdAt.toIso8601String(),
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'memberIds': (g.members).map((m) => m.id).toList(),
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},
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)
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.toList(),
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'teams': teams
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.map((t) => {
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'id': t.id,
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'name': t.name,
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'createdAt': t.createdAt.toIso8601String(),
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'memberIds': (t.members).map((m) => m.id).toList(),
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})
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.map(
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(t) => {
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'id': t.id,
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'name': t.name,
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'createdAt': t.createdAt.toIso8601String(),
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'memberIds': (t.members).map((m) => m.id).toList(),
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},
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)
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.toList(),
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'matches': matches
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.map((m) => {
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'id': m.id,
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'name': m.name,
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'createdAt': m.createdAt.toIso8601String(),
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'endedAt': m.endedAt?.toIso8601String(),
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'gameId': m.game.id,
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'groupId': m.group?.id,
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'playerIds': m.players.map((p) => p.id).toList(),
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'notes': m.notes,
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})
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.map(
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(m) => {
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'id': m.id,
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'name': m.name,
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'createdAt': m.createdAt.toIso8601String(),
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'endedAt': m.endedAt?.toIso8601String(),
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'gameId': m.game.id,
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'groupId': m.group?.id,
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'playerIds': m.players.map((p) => p.id).toList(),
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'notes': m.notes,
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},
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)
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.toList(),
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};
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@@ -79,9 +85,9 @@ class DataTransferService {
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/// [jsonString] The JSON string to be exported.
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/// [fileName] The desired name for the exported file (without extension).
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static Future<ExportResult> exportData(
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String jsonString,
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String fileName
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) async {
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String jsonString,
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String fileName,
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) async {
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try {
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final bytes = Uint8List.fromList(utf8.encode(jsonString));
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final path = await FilePicker.platform.saveFile(
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@@ -94,7 +100,6 @@ class DataTransferService {
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} else {
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return ExportResult.success;
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}
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} catch (e, stack) {
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print('[exportData] $e');
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print(stack);
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@@ -122,13 +127,19 @@ class DataTransferService {
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final isValid = await _validateJsonSchema(jsonString);
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if (!isValid) return ImportResult.invalidSchema;
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final Map<String, dynamic> decoded = json.decode(jsonString) as Map<String, dynamic>;
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final Map<String, dynamic> decoded =
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json.decode(jsonString) as Map<String, dynamic>;
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final List<dynamic> playersJson = (decoded['players'] as List<dynamic>?) ?? [];
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final List<dynamic> gamesJson = (decoded['games'] as List<dynamic>?) ?? [];
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final List<dynamic> groupsJson = (decoded['groups'] as List<dynamic>?) ?? [];
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final List<dynamic> teamsJson = (decoded['teams'] as List<dynamic>?) ?? [];
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final List<dynamic> matchesJson = (decoded['matches'] as List<dynamic>?) ?? [];
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final List<dynamic> playersJson =
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(decoded['players'] as List<dynamic>?) ?? [];
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final List<dynamic> gamesJson =
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(decoded['games'] as List<dynamic>?) ?? [];
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final List<dynamic> groupsJson =
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(decoded['groups'] as List<dynamic>?) ?? [];
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final List<dynamic> teamsJson =
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(decoded['teams'] as List<dynamic>?) ?? [];
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final List<dynamic> matchesJson =
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(decoded['matches'] as List<dynamic>?) ?? [];
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// Import Players
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final List<Player> importedPlayers = playersJson
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@@ -151,7 +162,8 @@ class DataTransferService {
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// Import Groups
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final List<Group> importedGroups = groupsJson.map((g) {
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final map = g as Map<String, dynamic>;
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final memberIds = (map['memberIds'] as List<dynamic>? ?? []).cast<String>();
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final memberIds = (map['memberIds'] as List<dynamic>? ?? [])
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.cast<String>();
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final members = memberIds
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.map((id) => playerById[id])
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@@ -174,7 +186,8 @@ class DataTransferService {
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// Import Teams
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final List<Team> importedTeams = teamsJson.map((t) {
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final map = t as Map<String, dynamic>;
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final memberIds = (map['memberIds'] as List<dynamic>? ?? []).cast<String>();
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final memberIds = (map['memberIds'] as List<dynamic>? ?? [])
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.cast<String>();
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final members = memberIds
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.map((id) => playerById[id])
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@@ -195,8 +208,11 @@ class DataTransferService {
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final String gameId = map['gameId'] as String;
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final String? groupId = map['groupId'] as String?;
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final List<String> playerIds = (map['playerIds'] as List<dynamic>? ?? []).cast<String>();
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final DateTime? endedAt = map['endedAt'] != null ? DateTime.parse(map['endedAt'] as String) : null;
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final List<String> playerIds =
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(map['playerIds'] as List<dynamic>? ?? []).cast<String>();
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final DateTime? endedAt = map['endedAt'] != null
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? DateTime.parse(map['endedAt'] as String)
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: null;
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final game = gameById[gameId];
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final group = (groupId == null) ? null : groupById[groupId];
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@@ -208,7 +224,14 @@ class DataTransferService {
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return Match(
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id: map['id'] as String,
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name: map['name'] as String,
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game: game ?? Game(name: 'Unknown', ruleset: Ruleset.singleWinner, description: '', color: GameColor.blue, icon: ''),
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game:
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game ??
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Game(
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name: 'Unknown',
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ruleset: Ruleset.singleWinner,
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description: '',
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color: GameColor.blue,
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),
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group: group,
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players: players,
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createdAt: DateTime.parse(map['createdAt'] as String),
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@@ -56,7 +56,6 @@ void main() {
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ruleset: Ruleset.singleWinner,
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description: 'A test game',
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color: GameColor.blue,
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icon: '',
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);
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testMatch1 = Match(
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name: 'First Test Match',
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@@ -2,12 +2,12 @@ import 'package:clock/clock.dart';
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import 'package:drift/drift.dart';
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import 'package:drift/native.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:tallee/core/enums.dart';
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import 'package:tallee/data/db/database.dart';
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import 'package:tallee/data/dto/game.dart';
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import 'package:tallee/data/dto/match.dart';
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import 'package:tallee/data/dto/player.dart';
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import 'package:tallee/data/dto/team.dart';
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import 'package:tallee/core/enums.dart';
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void main() {
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late AppDatabase database;
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@@ -37,20 +37,21 @@ void main() {
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testPlayer2 = Player(name: 'Bob', description: '');
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testPlayer3 = Player(name: 'Charlie', description: '');
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testPlayer4 = Player(name: 'Diana', description: '');
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testTeam1 = Team(
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name: 'Team Alpha',
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members: [testPlayer1, testPlayer2],
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testTeam1 = Team(name: 'Team Alpha', members: [testPlayer1, testPlayer2]);
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testTeam2 = Team(name: 'Team Beta', members: [testPlayer3, testPlayer4]);
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testTeam3 = Team(name: 'Team Gamma', members: [testPlayer1, testPlayer3]);
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testGame1 = Game(
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name: 'Game 1',
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ruleset: Ruleset.singleWinner,
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description: 'Test game 1',
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color: GameColor.blue,
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);
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testTeam2 = Team(
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name: 'Team Beta',
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members: [testPlayer3, testPlayer4],
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testGame2 = Game(
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name: 'Game 2',
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ruleset: Ruleset.highestScore,
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description: 'Test game 2',
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color: GameColor.red,
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);
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testTeam3 = Team(
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name: 'Team Gamma',
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members: [testPlayer1, testPlayer3],
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);
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testGame1 = Game(name: 'Game 1', ruleset: Ruleset.singleWinner, description: 'Test game 1', color: GameColor.blue, icon: '');
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testGame2 = Game(name: 'Game 2', ruleset: Ruleset.highestScore, description: 'Test game 2', color: GameColor.red, icon: '');
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});
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await database.playerDao.addPlayersAsList(
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@@ -65,7 +66,6 @@ void main() {
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});
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group('Team Tests', () {
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// Verifies that a single team can be added and retrieved with all fields intact.
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test('Adding and fetching a single team works correctly', () async {
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final added = await database.teamDao.addTeam(team: testTeam1);
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@@ -285,10 +285,7 @@ void main() {
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test('Updating team name to empty string works', () async {
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await database.teamDao.addTeam(team: testTeam1);
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await database.teamDao.updateTeamName(
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teamId: testTeam1.id,
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newName: '',
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);
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await database.teamDao.updateTeamName(teamId: testTeam1.id, newName: '');
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final updatedTeam = await database.teamDao.getTeamById(
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teamId: testTeam1.id,
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@@ -350,9 +347,7 @@ void main() {
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await database.matchDao.addMatch(match: match2);
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// Add teams to database
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await database.teamDao.addTeamsAsList(
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teams: [testTeam1, testTeam3],
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);
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await database.teamDao.addTeamsAsList(teams: [testTeam1, testTeam3]);
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// Associate players with teams through match1
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// testTeam1: player1, player2
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@@ -420,10 +415,11 @@ void main() {
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final allTeams = await database.teamDao.getAllTeams();
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expect(allTeams.length, 3);
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expect(
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allTeams.map((t) => t.id).toSet(),
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{testTeam1.id, testTeam2.id, testTeam3.id},
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);
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expect(allTeams.map((t) => t.id).toSet(), {
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testTeam1.id,
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testTeam2.id,
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||||
testTeam3.id,
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});
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});
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// Verifies that teamExists returns false for deleted teams.
|
||||
@@ -462,9 +458,7 @@ void main() {
|
||||
|
||||
// Verifies that addTeam after deleteAllTeams works correctly.
|
||||
test('Adding team after deleteAllTeams works correctly', () async {
|
||||
await database.teamDao.addTeamsAsList(
|
||||
teams: [testTeam1, testTeam2],
|
||||
);
|
||||
await database.teamDao.addTeamsAsList(teams: [testTeam1, testTeam2]);
|
||||
expect(await database.teamDao.getTeamCount(), 2);
|
||||
|
||||
await database.teamDao.deleteAllTeams();
|
||||
|
||||
@@ -44,7 +44,6 @@ void main() {
|
||||
ruleset: Ruleset.highestScore,
|
||||
description: 'A board game about real estate',
|
||||
color: GameColor.orange,
|
||||
icon: '',
|
||||
);
|
||||
});
|
||||
});
|
||||
@@ -54,7 +53,6 @@ void main() {
|
||||
});
|
||||
|
||||
group('Game Tests', () {
|
||||
|
||||
// Verifies that getAllGames returns an empty list when the database has no games.
|
||||
test('getAllGames returns empty list when no games exist', () async {
|
||||
final allGames = await database.gameDao.getAllGames();
|
||||
@@ -106,7 +104,7 @@ void main() {
|
||||
// Verifies that getGameById throws a StateError when the game doesn't exist.
|
||||
test('getGameById throws exception for non-existent game', () async {
|
||||
expect(
|
||||
() => database.gameDao.getGameById(gameId: 'non-existent-id'),
|
||||
() => database.gameDao.getGameById(gameId: 'non-existent-id'),
|
||||
throwsA(isA<StateError>()),
|
||||
);
|
||||
});
|
||||
@@ -134,7 +132,12 @@ void main() {
|
||||
|
||||
// Verifies that a game with empty optional fields can be added and retrieved.
|
||||
test('addGame handles game with null optional fields', () async {
|
||||
final gameWithNulls = Game(name: 'Simple Game', ruleset: Ruleset.lowestScore, description: 'A simple game', color: GameColor.green, icon: '');
|
||||
final gameWithNulls = Game(
|
||||
name: 'Simple Game',
|
||||
ruleset: Ruleset.lowestScore,
|
||||
description: 'A simple game',
|
||||
color: GameColor.green,
|
||||
);
|
||||
final result = await database.gameDao.addGame(game: gameWithNulls);
|
||||
expect(result, true);
|
||||
|
||||
@@ -419,9 +422,7 @@ void main() {
|
||||
|
||||
// Verifies that getGameCount updates correctly after deleting a game.
|
||||
test('getGameCount updates correctly after deletion', () async {
|
||||
await database.gameDao.addGamesAsList(
|
||||
games: [testGame1, testGame2],
|
||||
);
|
||||
await database.gameDao.addGamesAsList(games: [testGame1, testGame2]);
|
||||
|
||||
final countBefore = await database.gameDao.getGameCount();
|
||||
expect(countBefore, 2);
|
||||
@@ -461,7 +462,6 @@ void main() {
|
||||
ruleset: Ruleset.multipleWinners,
|
||||
description: 'Description with émojis 🎮🎲',
|
||||
color: GameColor.purple,
|
||||
icon: '',
|
||||
);
|
||||
await database.gameDao.addGame(game: specialGame);
|
||||
|
||||
@@ -478,7 +478,6 @@ void main() {
|
||||
name: '',
|
||||
ruleset: Ruleset.singleWinner,
|
||||
description: '',
|
||||
icon: '',
|
||||
color: GameColor.red,
|
||||
);
|
||||
await database.gameDao.addGame(game: emptyGame);
|
||||
@@ -500,7 +499,6 @@ void main() {
|
||||
description: longString,
|
||||
ruleset: Ruleset.multipleWinners,
|
||||
color: GameColor.yellow,
|
||||
icon: '',
|
||||
);
|
||||
await database.gameDao.addGame(game: longGame);
|
||||
|
||||
|
||||
@@ -48,7 +48,12 @@ void main() {
|
||||
description: '',
|
||||
members: [testPlayer1, testPlayer2, testPlayer3],
|
||||
);
|
||||
testGame = Game(name: 'Test Game', ruleset: Ruleset.singleWinner, description: 'A test game', color: GameColor.blue, icon: '');
|
||||
testGame = Game(
|
||||
name: 'Test Game',
|
||||
ruleset: Ruleset.singleWinner,
|
||||
description: 'A test game',
|
||||
color: GameColor.blue,
|
||||
);
|
||||
testMatchOnlyGroup = Match(
|
||||
name: 'Test Match with Group',
|
||||
game: testGame,
|
||||
@@ -61,14 +66,8 @@ void main() {
|
||||
players: [testPlayer4, testPlayer5, testPlayer6],
|
||||
notes: '',
|
||||
);
|
||||
testTeam1 = Team(
|
||||
name: 'Team Alpha',
|
||||
members: [testPlayer1, testPlayer2],
|
||||
);
|
||||
testTeam2 = Team(
|
||||
name: 'Team Beta',
|
||||
members: [testPlayer3, testPlayer4],
|
||||
);
|
||||
testTeam1 = Team(name: 'Team Alpha', members: [testPlayer1, testPlayer2]);
|
||||
testTeam2 = Team(name: 'Team Beta', members: [testPlayer3, testPlayer4]);
|
||||
});
|
||||
await database.playerDao.addPlayersAsList(
|
||||
players: [
|
||||
@@ -88,7 +87,6 @@ void main() {
|
||||
});
|
||||
|
||||
group('Player-Match Tests', () {
|
||||
|
||||
// Verifies that matchHasPlayers returns false initially and true after adding a player.
|
||||
test('Match has player works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
@@ -153,26 +151,23 @@ void main() {
|
||||
);
|
||||
expect(result.players.length, testMatchOnlyPlayers.players.length - 1);
|
||||
|
||||
final playerExists = result.players.any(
|
||||
(p) => p.id == playerToRemove.id,
|
||||
);
|
||||
final playerExists = result.players.any((p) => p.id == playerToRemove.id);
|
||||
expect(playerExists, false);
|
||||
});
|
||||
|
||||
// Verifies that getPlayersOfMatch returns all players of a match with correct data.
|
||||
test('Retrieving players of a match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
final players = await database.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
) ?? [];
|
||||
final players =
|
||||
await database.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
) ??
|
||||
[];
|
||||
|
||||
for (int i = 0; i < players.length; i++) {
|
||||
expect(players[i].id, testMatchOnlyPlayers.players[i].id);
|
||||
expect(players[i].name, testMatchOnlyPlayers.players[i].name);
|
||||
expect(
|
||||
players[i].createdAt,
|
||||
testMatchOnlyPlayers.players[i].createdAt,
|
||||
);
|
||||
expect(players[i].createdAt, testMatchOnlyPlayers.players[i].createdAt);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -223,10 +218,20 @@ void main() {
|
||||
// Verifies that the same player can be added to multiple different matches.
|
||||
test(
|
||||
'Adding the same player to separate matches works correctly',
|
||||
() async {
|
||||
() async {
|
||||
final playersList = [testPlayer1, testPlayer2, testPlayer3];
|
||||
final match1 = Match(name: 'Match 1', game: testGame, players: playersList, notes: '');
|
||||
final match2 = Match(name: 'Match 2', game: testGame, players: playersList, notes: '');
|
||||
final match1 = Match(
|
||||
name: 'Match 1',
|
||||
game: testGame,
|
||||
players: playersList,
|
||||
notes: '',
|
||||
);
|
||||
final match2 = Match(
|
||||
name: 'Match 2',
|
||||
game: testGame,
|
||||
players: playersList,
|
||||
notes: '',
|
||||
);
|
||||
|
||||
await Future.wait([
|
||||
database.matchDao.addMatch(match: match1),
|
||||
@@ -299,16 +304,19 @@ void main() {
|
||||
});
|
||||
|
||||
// Verifies that getPlayerScore returns null for non-existent player-match combination.
|
||||
test('getPlayerScore returns null for non-existent player in match', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
test(
|
||||
'getPlayerScore returns null for non-existent player in match',
|
||||
() async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
|
||||
final score = await database.playerMatchDao.getPlayerScore(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: 'non-existent-player-id',
|
||||
);
|
||||
final score = await database.playerMatchDao.getPlayerScore(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: 'non-existent-player-id',
|
||||
);
|
||||
|
||||
expect(score, isNull);
|
||||
});
|
||||
expect(score, isNull);
|
||||
},
|
||||
);
|
||||
|
||||
// Verifies that updatePlayerScore updates the score correctly.
|
||||
test('updatePlayerScore updates score correctly', () async {
|
||||
@@ -331,17 +339,20 @@ void main() {
|
||||
});
|
||||
|
||||
// Verifies that updatePlayerScore returns false for non-existent player-match.
|
||||
test('updatePlayerScore returns false for non-existent player-match', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
test(
|
||||
'updatePlayerScore returns false for non-existent player-match',
|
||||
() async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
|
||||
final updated = await database.playerMatchDao.updatePlayerScore(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: 'non-existent-player-id',
|
||||
newScore: 50,
|
||||
);
|
||||
final updated = await database.playerMatchDao.updatePlayerScore(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: 'non-existent-player-id',
|
||||
newScore: 50,
|
||||
);
|
||||
|
||||
expect(updated, false);
|
||||
});
|
||||
expect(updated, false);
|
||||
},
|
||||
);
|
||||
|
||||
// Verifies that adding a player with teamId works correctly.
|
||||
test('Adding player with teamId works correctly', () async {
|
||||
@@ -431,17 +442,20 @@ void main() {
|
||||
});
|
||||
|
||||
// Verifies that updatePlayerTeam returns false for non-existent player-match.
|
||||
test('updatePlayerTeam returns false for non-existent player-match', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
test(
|
||||
'updatePlayerTeam returns false for non-existent player-match',
|
||||
() async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
|
||||
final updated = await database.playerMatchDao.updatePlayerTeam(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: 'non-existent-player-id',
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
final updated = await database.playerMatchDao.updatePlayerTeam(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: 'non-existent-player-id',
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
|
||||
expect(updated, false);
|
||||
});
|
||||
expect(updated, false);
|
||||
},
|
||||
);
|
||||
|
||||
// Verifies that getPlayersInTeam returns empty list for non-existent team.
|
||||
test('getPlayersInTeam returns empty list for non-existent team', () async {
|
||||
@@ -483,16 +497,19 @@ void main() {
|
||||
});
|
||||
|
||||
// Verifies that removePlayerFromMatch returns false for non-existent player.
|
||||
test('removePlayerFromMatch returns false for non-existent player', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
test(
|
||||
'removePlayerFromMatch returns false for non-existent player',
|
||||
() async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
|
||||
final removed = await database.playerMatchDao.removePlayerFromMatch(
|
||||
playerId: 'non-existent-player-id',
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
);
|
||||
final removed = await database.playerMatchDao.removePlayerFromMatch(
|
||||
playerId: 'non-existent-player-id',
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
);
|
||||
|
||||
expect(removed, false);
|
||||
});
|
||||
expect(removed, false);
|
||||
},
|
||||
);
|
||||
|
||||
// Verifies that adding the same player twice to the same match is ignored.
|
||||
test('Adding same player twice to same match is ignored', () async {
|
||||
@@ -528,27 +545,30 @@ void main() {
|
||||
});
|
||||
|
||||
// Verifies that updatePlayersFromMatch with empty list removes all players.
|
||||
test('updatePlayersFromMatch with empty list removes all players', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
test(
|
||||
'updatePlayersFromMatch with empty list removes all players',
|
||||
() async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
|
||||
// Verify players exist initially
|
||||
var players = await database.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
);
|
||||
expect(players?.length, 3);
|
||||
// Verify players exist initially
|
||||
var players = await database.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
);
|
||||
expect(players?.length, 3);
|
||||
|
||||
// Update with empty list
|
||||
await database.playerMatchDao.updatePlayersFromMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
newPlayer: [],
|
||||
);
|
||||
// Update with empty list
|
||||
await database.playerMatchDao.updatePlayersFromMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
newPlayer: [],
|
||||
);
|
||||
|
||||
// Verify all players are removed
|
||||
players = await database.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
);
|
||||
expect(players, isNull);
|
||||
});
|
||||
// Verify all players are removed
|
||||
players = await database.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
);
|
||||
expect(players, isNull);
|
||||
},
|
||||
);
|
||||
|
||||
// Verifies that updatePlayersFromMatch with same players makes no changes.
|
||||
test('updatePlayersFromMatch with same players makes no changes', () async {
|
||||
@@ -702,16 +722,19 @@ void main() {
|
||||
});
|
||||
|
||||
// Verifies that getPlayersInTeam returns empty list for non-existent match.
|
||||
test('getPlayersInTeam returns empty list for non-existent match', () async {
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
test(
|
||||
'getPlayersInTeam returns empty list for non-existent match',
|
||||
() async {
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
|
||||
final players = await database.playerMatchDao.getPlayersInTeam(
|
||||
matchId: 'non-existent-match-id',
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
final players = await database.playerMatchDao.getPlayersInTeam(
|
||||
matchId: 'non-existent-match-id',
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
|
||||
expect(players.isEmpty, true);
|
||||
});
|
||||
expect(players.isEmpty, true);
|
||||
},
|
||||
);
|
||||
|
||||
// Verifies that players in different teams within the same match are returned correctly.
|
||||
test('Players in different teams within same match are separate', () async {
|
||||
@@ -759,8 +782,18 @@ void main() {
|
||||
// Verifies that removePlayerFromMatch does not affect other matches.
|
||||
test('removePlayerFromMatch does not affect other matches', () async {
|
||||
final playersList = [testPlayer1, testPlayer2];
|
||||
final match1 = Match(name: 'Match 1', game: testGame, players: playersList, notes: '');
|
||||
final match2 = Match(name: 'Match 2', game: testGame, players: playersList, notes: '');
|
||||
final match1 = Match(
|
||||
name: 'Match 1',
|
||||
game: testGame,
|
||||
players: playersList,
|
||||
notes: '',
|
||||
);
|
||||
final match2 = Match(
|
||||
name: 'Match 2',
|
||||
game: testGame,
|
||||
players: playersList,
|
||||
notes: '',
|
||||
);
|
||||
|
||||
await Future.wait([
|
||||
database.matchDao.addMatch(match: match1),
|
||||
@@ -792,8 +825,18 @@ void main() {
|
||||
// Verifies that updating scores for players in different matches are independent.
|
||||
test('Player scores are independent across matches', () async {
|
||||
final playersList = [testPlayer1];
|
||||
final match1 = Match(name: 'Match 1', game: testGame, players: playersList, notes: '');
|
||||
final match2 = Match(name: 'Match 2', game: testGame, players: playersList, notes: '');
|
||||
final match1 = Match(
|
||||
name: 'Match 1',
|
||||
game: testGame,
|
||||
players: playersList,
|
||||
notes: '',
|
||||
);
|
||||
final match2 = Match(
|
||||
name: 'Match 2',
|
||||
game: testGame,
|
||||
players: playersList,
|
||||
notes: '',
|
||||
);
|
||||
|
||||
await Future.wait([
|
||||
database.matchDao.addMatch(match: match1),
|
||||
@@ -829,16 +872,19 @@ void main() {
|
||||
});
|
||||
|
||||
// Verifies that updatePlayersFromMatch on non-existent match fails with constraint error.
|
||||
test('updatePlayersFromMatch on non-existent match fails with foreign key constraint', () async {
|
||||
// Should throw due to foreign key constraint - match doesn't exist
|
||||
await expectLater(
|
||||
database.playerMatchDao.updatePlayersFromMatch(
|
||||
matchId: 'non-existent-match-id',
|
||||
newPlayer: [testPlayer1, testPlayer2],
|
||||
),
|
||||
throwsA(anything),
|
||||
);
|
||||
});
|
||||
test(
|
||||
'updatePlayersFromMatch on non-existent match fails with foreign key constraint',
|
||||
() async {
|
||||
// Should throw due to foreign key constraint - match doesn't exist
|
||||
await expectLater(
|
||||
database.playerMatchDao.updatePlayersFromMatch(
|
||||
matchId: 'non-existent-match-id',
|
||||
newPlayer: [testPlayer1, testPlayer2],
|
||||
),
|
||||
throwsA(anything),
|
||||
);
|
||||
},
|
||||
);
|
||||
|
||||
// Verifies that a player can be in a match without being assigned to a team.
|
||||
test('Player can exist in match without team assignment', () async {
|
||||
|
||||
@@ -2,11 +2,11 @@ import 'package:clock/clock.dart';
|
||||
import 'package:drift/drift.dart' hide isNull, isNotNull;
|
||||
import 'package:drift/native.dart';
|
||||
import 'package:flutter_test/flutter_test.dart';
|
||||
import 'package:tallee/core/enums.dart';
|
||||
import 'package:tallee/data/db/database.dart';
|
||||
import 'package:tallee/data/dto/game.dart';
|
||||
import 'package:tallee/data/dto/match.dart';
|
||||
import 'package:tallee/data/dto/player.dart';
|
||||
import 'package:tallee/core/enums.dart';
|
||||
|
||||
void main() {
|
||||
late AppDatabase database;
|
||||
@@ -32,7 +32,12 @@ void main() {
|
||||
testPlayer1 = Player(name: 'Alice', description: '');
|
||||
testPlayer2 = Player(name: 'Bob', description: '');
|
||||
testPlayer3 = Player(name: 'Charlie', description: '');
|
||||
testGame = Game(name: 'Test Game', ruleset: Ruleset.singleWinner, description: 'A test game', color: GameColor.blue, icon: '');
|
||||
testGame = Game(
|
||||
name: 'Test Game',
|
||||
ruleset: Ruleset.singleWinner,
|
||||
description: 'A test game',
|
||||
color: GameColor.blue,
|
||||
);
|
||||
testMatch1 = Match(
|
||||
name: 'Test Match 1',
|
||||
game: testGame,
|
||||
@@ -60,7 +65,6 @@ void main() {
|
||||
});
|
||||
|
||||
group('Score Tests', () {
|
||||
|
||||
// Verifies that a score can be added and retrieved with all fields intact.
|
||||
test('Adding and fetching a score works correctly', () async {
|
||||
await database.scoreDao.addScore(
|
||||
@@ -431,13 +435,16 @@ void main() {
|
||||
});
|
||||
|
||||
// Verifies that getScoresForMatch returns empty list for match with no scores.
|
||||
test('Getting scores for match with no scores returns empty list', () async {
|
||||
final scores = await database.scoreDao.getScoresForMatch(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
test(
|
||||
'Getting scores for match with no scores returns empty list',
|
||||
() async {
|
||||
final scores = await database.scoreDao.getScoresForMatch(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
|
||||
expect(scores.isEmpty, true);
|
||||
});
|
||||
expect(scores.isEmpty, true);
|
||||
},
|
||||
);
|
||||
|
||||
// Verifies that getPlayerScoresInMatch returns empty list when player has no scores.
|
||||
test('Getting player scores with no scores returns empty list', () async {
|
||||
@@ -666,46 +673,58 @@ void main() {
|
||||
});
|
||||
|
||||
// Verifies that updating one player's score doesn't affect another player's score in same round.
|
||||
test('Updating one player score does not affect other players in same round', () async {
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 10,
|
||||
change: 10,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer2.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 20,
|
||||
change: 20,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer3.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 30,
|
||||
change: 30,
|
||||
);
|
||||
test(
|
||||
'Updating one player score does not affect other players in same round',
|
||||
() async {
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 10,
|
||||
change: 10,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer2.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 20,
|
||||
change: 20,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer3.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 30,
|
||||
change: 30,
|
||||
);
|
||||
|
||||
await database.scoreDao.updateScore(
|
||||
playerId: testPlayer2.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
newScore: 99,
|
||||
newChange: 89,
|
||||
);
|
||||
await database.scoreDao.updateScore(
|
||||
playerId: testPlayer2.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
newScore: 99,
|
||||
newChange: 89,
|
||||
);
|
||||
|
||||
final scores = await database.scoreDao.getScoresForMatch(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
final scores = await database.scoreDao.getScoresForMatch(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
|
||||
expect(scores.length, 3);
|
||||
expect(scores.where((s) => s.playerId == testPlayer1.id).first.score, 10);
|
||||
expect(scores.where((s) => s.playerId == testPlayer2.id).first.score, 99);
|
||||
expect(scores.where((s) => s.playerId == testPlayer3.id).first.score, 30);
|
||||
});
|
||||
expect(scores.length, 3);
|
||||
expect(
|
||||
scores.where((s) => s.playerId == testPlayer1.id).first.score,
|
||||
10,
|
||||
);
|
||||
expect(
|
||||
scores.where((s) => s.playerId == testPlayer2.id).first.score,
|
||||
99,
|
||||
);
|
||||
expect(
|
||||
scores.where((s) => s.playerId == testPlayer3.id).first.score,
|
||||
30,
|
||||
);
|
||||
},
|
||||
);
|
||||
|
||||
// Verifies that deleting a player's scores only affects that specific player.
|
||||
test('Deleting player scores only affects target player', () async {
|
||||
@@ -724,9 +743,7 @@ void main() {
|
||||
change: 20,
|
||||
);
|
||||
|
||||
await database.scoreDao.deleteScoresForPlayer(
|
||||
playerId: testPlayer1.id,
|
||||
);
|
||||
await database.scoreDao.deleteScoresForPlayer(playerId: testPlayer1.id);
|
||||
|
||||
final match1Scores = await database.scoreDao.getScoresForMatch(
|
||||
matchId: testMatch1.id,
|
||||
|
||||
Reference in New Issue
Block a user