Merge branch 'development' into enhancement/75-Group-erstellen-nur-möglich-mit-min.-2-spielern
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This commit is contained in:
2025-12-07 14:04:19 +00:00
6 changed files with 317 additions and 130 deletions

View File

@@ -1,3 +1,4 @@
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/data/db/database.dart';
@@ -5,6 +6,7 @@ import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:game_tracker/presentation/views/main_menu/create_group_view.dart';
import 'package:game_tracker/presentation/views/main_menu/game_result_view.dart';
import 'package:game_tracker/presentation/widgets/app_skeleton.dart';
import 'package:game_tracker/presentation/widgets/buttons/custom_width_button.dart';
import 'package:game_tracker/presentation/widgets/tiles/game_history_tile.dart';
@@ -21,24 +23,17 @@ class GameHistoryView extends StatefulWidget {
class _GameHistoryViewState extends State<GameHistoryView> {
late Future<List<Game>> _gameListFuture;
late final AppDatabase db;
late bool isLoading = true;
late final List<Game> skeletonData = List.filled(
4,
Game(
name: 'Skeleton Game',
name: 'Skeleton Gamename',
group: Group(
name: 'Skeleton Group',
members: [
Player(name: 'Player 1'),
Player(name: 'Player 2'),
Player(name: 'Player 3'),
Player(name: 'Long Name Player 4'),
Player(name: 'Player 5'),
],
name: 'Groupname',
members: List.generate(5, (index) => Player(name: 'Player')),
),
winner: Player(name: 'Skeleton Player 1'),
players: [Player(name: 'Skeleton Player 6')],
winner: Player(name: 'Player'),
players: [Player(name: 'Player')],
),
);
@@ -46,14 +41,10 @@ class _GameHistoryViewState extends State<GameHistoryView> {
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
_gameListFuture = db.gameDao.getAllGames();
Future.wait([_gameListFuture]).then((result) async {
await Future.delayed(const Duration(milliseconds: 250));
setState(() {
isLoading = false;
});
});
_gameListFuture = Future.delayed(
const Duration(milliseconds: 250),
() => db.gameDao.getAllGames(),
);
}
@override
@@ -81,19 +72,19 @@ class _GameHistoryViewState extends State<GameHistoryView> {
return const Center(
child: TopCenteredMessage(
icon: Icons.report,
title: 'Error',
message: 'No Games Available',
title: 'Info',
message: 'No games created yet',
),
);
}
final bool isLoading =
snapshot.connectionState == ConnectionState.waiting;
final List<Game> games =
(isLoading ? skeletonData : (snapshot.data ?? [])
..sort(
(a, b) => b.createdAt.compareTo(a.createdAt),
))
.toList();
return AppSkeleton(
enabled: isLoading,
child: ListView.builder(
@@ -106,8 +97,21 @@ class _GameHistoryViewState extends State<GameHistoryView> {
);
}
return GameHistoryTile(
onTap: () async {
await Navigator.push(
context,
CupertinoPageRoute(
fullscreenDialog: true,
builder: (context) =>
GameResultView(game: games[index]),
),
);
setState(() {
_gameListFuture = db.gameDao.getAllGames();
});
},
game: games[index],
); // Placeholder
);
},
),
);

View File

@@ -0,0 +1,144 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:game_tracker/presentation/widgets/tiles/custom_radio_list_tile.dart';
import 'package:provider/provider.dart';
class GameResultView extends StatefulWidget {
final Game game;
const GameResultView({super.key, required this.game});
@override
State<GameResultView> createState() => _GameResultViewState();
}
class _GameResultViewState extends State<GameResultView> {
late final List<Player> allPlayers;
late final AppDatabase db;
Player? _selectedPlayer;
@override
void initState() {
db = Provider.of<AppDatabase>(context, listen: false);
allPlayers = getAllPlayers(widget.game);
if (widget.game.winner != null) {
_selectedPlayer = allPlayers.firstWhere(
(p) => p.id == widget.game.winner!.id,
);
}
super.initState();
}
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
backgroundColor: CustomTheme.backgroundColor,
scrolledUnderElevation: 0,
title: Text(
widget.game.name,
style: const TextStyle(
fontSize: 20,
fontWeight: FontWeight.bold,
overflow: TextOverflow.ellipsis,
),
),
centerTitle: true,
),
body: SafeArea(
child: Column(
children: [
Expanded(
child: Container(
margin: const EdgeInsets.symmetric(
horizontal: 12,
vertical: 10,
),
padding: const EdgeInsets.symmetric(
vertical: 10,
horizontal: 10,
),
decoration: BoxDecoration(
color: CustomTheme.boxColor,
border: Border.all(color: CustomTheme.boxBorder),
borderRadius: BorderRadius.circular(12),
),
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
const Text(
'Select Winner:',
style: TextStyle(
fontSize: 18,
fontWeight: FontWeight.bold,
),
),
const SizedBox(height: 10),
Expanded(
child: RadioGroup<Player>(
groupValue: _selectedPlayer,
onChanged: (Player? value) async {
setState(() {
_selectedPlayer = value;
});
await _handleWinnerSaving();
},
child: ListView.builder(
itemCount: allPlayers.length,
itemBuilder: (context, index) {
return CustomRadioListTile(
text: allPlayers[index].name,
value: allPlayers[index],
onContainerTap: (value) async {
setState(() {
// Check if the already selected player is the same as the newly tapped player.
if (_selectedPlayer == value) {
// If yes deselected the player by setting it to null.
_selectedPlayer = null;
} else {
// If no assign the newly tapped player to the selected player.
(_selectedPlayer = value);
}
});
await _handleWinnerSaving();
},
);
},
),
),
),
],
),
),
),
],
),
),
);
}
Future<void> _handleWinnerSaving() async {
if (_selectedPlayer == null) {
await db.gameDao.removeWinner(gameId: widget.game.id);
} else {
await db.gameDao.setWinner(
gameId: widget.game.id,
winnerId: _selectedPlayer!.id,
);
}
}
List<Player> getAllPlayers(Game game) {
if (game.group == null && game.players != null) {
return [...game.players!];
} else if (game.group != null && game.players != null) {
return [...game.players!, ...game.group!.members];
}
return [...game.group!.members];
}
}

View File

@@ -56,7 +56,7 @@ class _GroupsViewState extends State<GroupsView> {
child: TopCenteredMessage(
icon: Icons.report,
title: 'Error',
message: 'Group data couldn\'t\nbe loaded.',
message: 'Group data couldn\'t\nbe loaded',
),
);
}
@@ -66,7 +66,7 @@ class _GroupsViewState extends State<GroupsView> {
child: TopCenteredMessage(
icon: Icons.info,
title: 'Info',
message: 'No groups created yet.',
message: 'No groups created yet',
),
);
}

View File

@@ -30,7 +30,7 @@ class CustomSearchBar extends StatelessWidget {
constraints:
constraints ?? const BoxConstraints(maxHeight: 45, minHeight: 45),
hintText: hintText,
onChanged: trailingButtonEnabled ? onChanged : null,
onChanged: onChanged,
hintStyle: WidgetStateProperty.all(const TextStyle(fontSize: 16)),
leading: const Icon(Icons.search),
trailing: [

View File

@@ -0,0 +1,50 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
class CustomRadioListTile<T> extends StatelessWidget {
final String text;
final T value;
final ValueChanged<T> onContainerTap;
const CustomRadioListTile({
super.key,
required this.text,
required this.value,
required this.onContainerTap,
});
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: () => onContainerTap(value),
child: Container(
margin: const EdgeInsets.symmetric(horizontal: 5, vertical: 5),
padding: const EdgeInsets.symmetric(horizontal: 2),
decoration: BoxDecoration(
color: CustomTheme.boxColor,
border: Border.all(color: CustomTheme.boxBorder),
borderRadius: BorderRadius.circular(12),
),
child: Row(
children: [
Radio<T>(
value: value,
activeColor: CustomTheme.primaryColor,
toggleable: true,
),
Expanded(
child: Text(
text,
overflow: TextOverflow.ellipsis,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.w500,
),
),
),
],
),
),
);
}
}

View File

@@ -6,25 +6,24 @@ import 'package:intl/intl.dart';
class GameHistoryTile extends StatefulWidget {
final Game game;
final VoidCallback onTap;
const GameHistoryTile({
super.key,
required this.game,
});
const GameHistoryTile({super.key, required this.game, required this.onTap});
@override
State<GameHistoryTile> createState() => _GameHistoryTileState();
}
class _GameHistoryTileState extends State<GameHistoryTile> {
@override
Widget build(BuildContext context) {
final group = widget.game.group;
final winner = widget.game.winner;
final allPlayers = _getAllPlayers();
return Container(
return GestureDetector(
onTap: widget.onTap,
child: Container(
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 6),
padding: const EdgeInsets.all(16),
decoration: BoxDecoration(
@@ -50,10 +49,7 @@ class _GameHistoryTileState extends State<GameHistoryTile> {
),
Text(
_formatDate(widget.game.createdAt),
style: const TextStyle(
fontSize: 12,
color: Colors.grey,
),
style: const TextStyle(fontSize: 12, color: Colors.grey),
),
],
),
@@ -63,19 +59,12 @@ class _GameHistoryTileState extends State<GameHistoryTile> {
if (group != null) ...[
Row(
children: [
const Icon(
Icons.group,
size: 16,
color: Colors.grey,
),
const Icon(Icons.group, size: 16, color: Colors.grey),
const SizedBox(width: 6),
Expanded(
child: Text(
group.name,
style: const TextStyle(
fontSize: 14,
color: Colors.grey,
),
style: const TextStyle(fontSize: 14, color: Colors.grey),
overflow: TextOverflow.ellipsis,
),
),
@@ -86,7 +75,10 @@ class _GameHistoryTileState extends State<GameHistoryTile> {
if (winner != null) ...[
Container(
padding: const EdgeInsets.symmetric(vertical: 8, horizontal: 12),
padding: const EdgeInsets.symmetric(
vertical: 8,
horizontal: 12,
),
decoration: BoxDecoration(
color: Colors.green.withValues(alpha: 0.1),
borderRadius: BorderRadius.circular(8),
@@ -134,15 +126,13 @@ class _GameHistoryTileState extends State<GameHistoryTile> {
spacing: 6,
runSpacing: 6,
children: allPlayers.map((player) {
return TextIconTile(
text: player.name,
iconEnabled: false,
);
return TextIconTile(text: player.name, iconEnabled: false);
}).toList(),
),
],
],
),
),
);
}
@@ -187,5 +177,4 @@ class _GameHistoryTileState extends State<GameHistoryTile> {
return allPlayers;
}
}