diff --git a/lib/presentation/views/main_menu/create_game/choose_game_view.dart b/lib/presentation/views/main_menu/create_game/choose_game_view.dart index 1c75b32..8d8279e 100644 --- a/lib/presentation/views/main_menu/create_game/choose_game_view.dart +++ b/lib/presentation/views/main_menu/create_game/choose_game_view.dart @@ -1,6 +1,7 @@ import 'package:flutter/material.dart'; import 'package:game_tracker/core/custom_theme.dart'; import 'package:game_tracker/core/enums.dart'; +import 'package:game_tracker/presentation/widgets/text_input/custom_search_bar.dart'; import 'package:game_tracker/presentation/widgets/tiles/title_description_list_tile.dart'; class ChooseGameView extends StatefulWidget { @@ -19,6 +20,7 @@ class ChooseGameView extends StatefulWidget { class _ChooseGameViewState extends State { late int selectedGameIndex; + final TextEditingController searchBarController = TextEditingController(); @override void initState() { @@ -39,26 +41,36 @@ class _ChooseGameViewState extends State { ), centerTitle: true, ), - body: ListView.builder( - padding: const EdgeInsets.only(bottom: 85), - itemCount: widget.games.length, - itemBuilder: (BuildContext context, int index) { - return TitleDescriptionListTile( - title: widget.games[index].$1, - description: widget.games[index].$2, - badgeText: translateRulesetToString(widget.games[index].$3), - isHighlighted: selectedGameIndex == index, - onPressed: () async { - setState(() { - selectedGameIndex = index; - }); - Future.delayed(const Duration(milliseconds: 500), () { - if (!context.mounted) return; - Navigator.of(context).pop(selectedGameIndex); - }); - }, - ); - }, + body: Column( + children: [ + CustomSearchBar( + controller: searchBarController, + hintText: 'Game Name', + ), + const SizedBox(height: 5), + Expanded( + child: ListView.builder( + itemCount: widget.games.length, + itemBuilder: (BuildContext context, int index) { + return TitleDescriptionListTile( + title: widget.games[index].$1, + description: widget.games[index].$2, + badgeText: translateRulesetToString(widget.games[index].$3), + isHighlighted: selectedGameIndex == index, + onPressed: () async { + setState(() { + selectedGameIndex = index; + }); + Future.delayed(const Duration(milliseconds: 500), () { + if (!context.mounted) return; + Navigator.of(context).pop(selectedGameIndex); + }); + }, + ); + }, + ), + ), + ], ), ); }