color is now a required game parameter
This commit is contained in:
@@ -26,7 +26,7 @@ void main() {
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name: 'Chess',
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ruleset: 'winner.single',
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description: 'A classic strategy game',
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color: 0xFF0000FF,
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color: '0xFF0000FF',
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icon: 'chess_icon',
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);
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testGame2 = Game(
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@@ -34,13 +34,14 @@ void main() {
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name: 'Poker',
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ruleset: 'Texas Hold\'em rules',
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description: 'winner.multiple',
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color: 0xFFFF0000,
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color: '0xFFFF0000',
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icon: 'poker_icon',
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);
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testGame3 = Game(
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id: 'game3',
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name: 'Monopoly',
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description: 'A board game about real estate',
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color: '0xFF000000',
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);
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});
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});
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@@ -130,7 +131,7 @@ void main() {
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// Verifies that a game with null optional fields can be added and retrieved.
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test('addGame handles game with null optional fields', () async {
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final gameWithNulls = Game(name: 'Simple Game');
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final gameWithNulls = Game(name: 'Simple Game', color: '0xFF000000');
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final result = await database.gameDao.addGame(game: gameWithNulls);
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expect(result, true);
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@@ -139,7 +140,7 @@ void main() {
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);
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expect(fetchedGame.name, 'Simple Game');
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expect(fetchedGame.description, isNull);
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expect(fetchedGame.color, isNull);
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expect(fetchedGame.color, '0xFF000000');
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expect(fetchedGame.icon, isNull);
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});
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@@ -336,35 +337,20 @@ void main() {
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await database.gameDao.updateGameColor(
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gameId: testGame1.id,
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newColor: 0xFF00FF00,
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newColor: '0xFF00FF00',
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);
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final updatedGame = await database.gameDao.getGameById(
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gameId: testGame1.id,
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);
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expect(updatedGame.color, 0xFF00FF00);
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});
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// Verifies that updateGameColor can set the color to null.
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test('updateGameColor can set color to null', () async {
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await database.gameDao.addGame(game: testGame1);
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await database.gameDao.updateGameColor(
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gameId: testGame1.id,
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newColor: null,
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);
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final updatedGame = await database.gameDao.getGameById(
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gameId: testGame1.id,
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);
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expect(updatedGame.color, isNull);
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expect(updatedGame.color, '0xFF00FF00');
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});
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// Verifies that updateGameColor does nothing when game doesn't exist.
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test('updateGameColor does nothing for non-existent game', () async {
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await database.gameDao.updateGameColor(
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gameId: 'non-existent-id',
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newColor: 0xFF00FF00,
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newColor: '0xFF00FF00',
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);
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final allGames = await database.gameDao.getAllGames();
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@@ -470,6 +456,7 @@ void main() {
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final specialGame = Game(
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name: 'Game\'s & "Special" <Name>',
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description: 'Description with émojis 🎮🎲',
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color: '0xFF000000',
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);
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await database.gameDao.addGame(game: specialGame);
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@@ -487,6 +474,7 @@ void main() {
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ruleset: '',
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description: '',
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icon: '',
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color: '0xFF000000',
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);
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await database.gameDao.addGame(game: emptyGame);
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@@ -506,6 +494,7 @@ void main() {
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name: longString,
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description: longString,
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ruleset: longString,
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color: '0xFF000000',
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);
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await database.gameDao.addGame(game: longGame);
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@@ -527,7 +516,7 @@ void main() {
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);
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await database.gameDao.updateGameColor(
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gameId: testGame1.id,
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newColor: 0xFF123456,
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newColor: '0xFF123456',
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);
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await database.gameDao.updateGameDescription(
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gameId: testGame1.id,
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@@ -538,7 +527,7 @@ void main() {
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gameId: testGame1.id,
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);
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expect(updatedGame.name, 'Updated Name');
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expect(updatedGame.color, 0xFF123456);
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expect(updatedGame.color, '0xFF123456');
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expect(updatedGame.description, 'Updated Description');
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expect(updatedGame.ruleset, testGame1.ruleset);
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expect(updatedGame.icon, testGame1.icon);
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@@ -48,7 +48,7 @@ void main() {
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name: 'Test Group 2',
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members: [testPlayer4, testPlayer5],
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);
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testGame = Game(name: 'Test Game');
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testGame = Game(name: 'Test Game', color: '0xFF000000');
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testMatch1 = Match(
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name: 'First Test Match',
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game: testGame,
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@@ -46,7 +46,7 @@ void main() {
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name: 'Test Group',
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members: [testPlayer1, testPlayer2, testPlayer3],
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);
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testGame = Game(name: 'Test Game');
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testGame = Game(name: 'Test Game', color: '0xFF000000');
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testMatchOnlyGroup = Match(
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name: 'Test Match with Group',
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game: testGame,
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@@ -31,7 +31,7 @@ void main() {
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testPlayer1 = Player(name: 'Alice');
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testPlayer2 = Player(name: 'Bob');
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testPlayer3 = Player(name: 'Charlie');
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testGame = Game(name: 'Test Game');
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testGame = Game(name: 'Test Game', color: '0xFF000000');
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testMatch1 = Match(
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name: 'Test Match 1',
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game: testGame,
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@@ -48,8 +48,8 @@ void main() {
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name: 'Team Gamma',
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members: [testPlayer1, testPlayer3],
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);
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testGame1 = Game(name: 'Game 1');
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testGame2 = Game(name: 'Game 2');
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testGame1 = Game(name: 'Game 1', color: '0xFF000000');
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testGame2 = Game(name: 'Game 2', color: '0xFF000000');
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});
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await database.playerDao.addPlayersAsList(
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