Refactoring
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This commit is contained in:
2026-05-02 01:31:49 +02:00
parent 9e4f44491c
commit 5789650c97
16 changed files with 83 additions and 83 deletions

View File

@@ -117,14 +117,14 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
/* Update */
/// Updates the name of the game with the given [gameId] to [newName].
/// Updates the name of the game with the given [gameId] to [name].
Future<bool> updateGameName({
required String gameId,
required String newName,
required String name,
}) async {
final rowsAffected =
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(name: Value(newName)),
GameTableCompanion(name: Value(name)),
);
return rowsAffected > 0;
}
@@ -132,11 +132,11 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
/// Updates the ruleset of the game with the given [gameId].
Future<bool> updateGameRuleset({
required String gameId,
required Ruleset newRuleset,
required Ruleset ruleset,
}) async {
final rowsAffected =
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(ruleset: Value(newRuleset.name)),
GameTableCompanion(ruleset: Value(ruleset.name)),
);
return rowsAffected > 0;
}
@@ -144,11 +144,11 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
/// Updates the description of the game with the given [gameId].
Future<bool> updateGameDescription({
required String gameId,
required String newDescription,
required String description,
}) async {
final rowsAffected =
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(description: Value(newDescription)),
GameTableCompanion(description: Value(description)),
);
return rowsAffected > 0;
}
@@ -156,11 +156,11 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
/// Updates the color of the game with the given [gameId].
Future<bool> updateGameColor({
required String gameId,
required GameColor newColor,
required GameColor color,
}) async {
final rowsAffected =
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(color: Value(newColor.name)),
GameTableCompanion(color: Value(color.name)),
);
return rowsAffected > 0;
}
@@ -168,11 +168,11 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
/// Updates the icon of the game with the given [gameId].
Future<bool> updateGameIcon({
required String gameId,
required String newIcon,
required String icon,
}) async {
final rowsAffected =
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(icon: Value(newIcon)),
GameTableCompanion(icon: Value(icon)),
);
return rowsAffected > 0;
}