implement create game view
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This commit is contained in:
2026-01-18 14:38:27 +01:00
parent 9ce2ca0ceb
commit 7024699a61
13 changed files with 374 additions and 5 deletions

View File

@@ -19,4 +19,7 @@ class Constants {
/// Maximum length for team names
static const int MAX_TEAM_NAME_LENGTH = 32;
/// Maximum length for game descriptions
static const int MAX_GAME_DESCRIPTION_LENGTH = 256;
}

23
lib/data/dto/game.dart Normal file
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@@ -0,0 +1,23 @@
import 'package:clock/clock.dart';
import 'package:uuid/uuid.dart';
class Game {
final String id;
final DateTime createdAt;
final String name;
final String? ruleset;
final String? description;
final int? color;
final String? icon;
Game({
String? id,
DateTime? createdAt,
required this.name,
this.ruleset,
this.description,
this.color,
this.icon,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now();
}

View File

@@ -10,6 +10,7 @@
"choose_group": "Gruppe wählen",
"choose_ruleset": "Regelwerk wählen",
"could_not_add_player": "Spieler:in {playerName} konnte nicht hinzugefügt werden",
"create_game": "Spielvorlage erstellen",
"create_group": "Gruppe erstellen",
"create_match": "Spiel erstellen",
"create_new_group": "Neue Gruppe erstellen",
@@ -22,7 +23,10 @@
"days_ago": "vor {count} Tagen",
"delete": "Löschen",
"delete_all_data": "Alle Daten löschen",
"delete_game": "Spielvorlage löschen",
"delete_group": "Gruppe löschen",
"description": "Beschreibung",
"edit_game": "Spielvorlage bearbeiten",
"edit_group": "Gruppe bearbeiten",
"error_creating_group": "Fehler beim Erstellen der Gruppe, bitte erneut versuchen",
"error_reading_file": "Fehler beim Lesen der Datei",

View File

@@ -30,6 +30,9 @@
"@could_not_add_player": {
"description": "Error message when adding a player fails"
},
"@create_game": {
"description": "Button text to create a game"
},
"@create_group": {
"description": "Button text to create a group"
},
@@ -71,9 +74,18 @@
"@delete_all_data": {
"description": "Confirmation dialog for deleting all data"
},
"@delete_game": {
"description": "Button text to delete a game"
},
"@delete_group": {
"description": "Button text to delete a group"
},
"description": {
"description": "Description label"
},
"edit_game": {
"description": "Button text to edit a game"
},
"@edit_group": {
"description": "Button text to edit a group"
},
@@ -308,6 +320,7 @@
"choose_group": "Choose Group",
"choose_ruleset": "Choose Ruleset",
"could_not_add_player": "Could not add player",
"create_game": "Create Game",
"create_group": "Create Group",
"create_match": "Create match",
"create_new_group": "Create new group",
@@ -320,7 +333,10 @@
"days_ago": "{count} days ago",
"delete": "Delete",
"delete_all_data": "Delete all data",
"delete_game": "Delete Game",
"delete_group": "Delete Group",
"description": "Description",
"edit_game": "Edit Game",
"edit_group": "Edit Group",
"error_creating_group": "Error while creating group, please try again",
"error_reading_file": "Error reading file",

View File

@@ -98,6 +98,18 @@ abstract class AppLocalizations {
Locale('en'),
];
/// No description provided for @description.
///
/// In en, this message translates to:
/// **'Description'**
String get description;
/// No description provided for @edit_game.
///
/// In en, this message translates to:
/// **'Edit Game'**
String get edit_game;
/// Label for all players list
///
/// In en, this message translates to:
@@ -158,6 +170,12 @@ abstract class AppLocalizations {
/// **'Could not add player'**
String could_not_add_player(Object playerName);
/// Button text to create a game
///
/// In en, this message translates to:
/// **'Create Game'**
String get create_game;
/// Button text to create a group
///
/// In en, this message translates to:
@@ -230,6 +248,12 @@ abstract class AppLocalizations {
/// **'Delete all data'**
String get delete_all_data;
/// Button text to delete a game
///
/// In en, this message translates to:
/// **'Delete Game'**
String get delete_game;
/// Button text to delete a group
///
/// In en, this message translates to:

View File

@@ -8,6 +8,12 @@ import 'app_localizations.dart';
class AppLocalizationsDe extends AppLocalizations {
AppLocalizationsDe([String locale = 'de']) : super(locale);
@override
String get description => 'Beschreibung';
@override
String get edit_game => 'Spielvorlage bearbeiten';
@override
String get all_players => 'Alle Spieler:innen';
@@ -40,6 +46,9 @@ class AppLocalizationsDe extends AppLocalizations {
return 'Spieler:in $playerName konnte nicht hinzugefügt werden';
}
@override
String get create_game => 'Spielvorlage erstellen';
@override
String get create_group => 'Gruppe erstellen';
@@ -78,6 +87,9 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get delete_all_data => 'Alle Daten löschen';
@override
String get delete_game => 'Spielvorlage löschen';
@override
String get delete_group => 'Gruppe löschen';

View File

@@ -8,6 +8,12 @@ import 'app_localizations.dart';
class AppLocalizationsEn extends AppLocalizations {
AppLocalizationsEn([String locale = 'en']) : super(locale);
@override
String get description => 'Description';
@override
String get edit_game => 'Edit Game';
@override
String get all_players => 'All players';
@@ -40,6 +46,9 @@ class AppLocalizationsEn extends AppLocalizations {
return 'Could not add player';
}
@override
String get create_game => 'Create Game';
@override
String get create_group => 'Create Group';
@@ -78,6 +87,9 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get delete_all_data => 'Delete all data';
@override
String get delete_game => 'Delete Game';
@override
String get delete_group => 'Delete Group';

View File

@@ -1,7 +1,10 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/adaptive_page_route.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/core/enums.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/l10n/generated/app_localizations.dart';
import 'package:game_tracker/presentation/views/main_menu/match_view/create_match/game_view/create_game_view.dart';
import 'package:game_tracker/presentation/widgets/text_input/custom_search_bar.dart';
import 'package:game_tracker/presentation/widgets/tiles/title_description_list_tile.dart';
@@ -50,6 +53,17 @@ class _ChooseGameViewState extends State<ChooseGameView> {
Navigator.of(context).pop(selectedGameIndex);
},
),
actions: [IconButton(
icon: const Icon(Icons.add),
onPressed: () async {
await Navigator.push(context, adaptivePageRoute(
builder: (context) => CreateGameView(
callback: () {}, //TODO: implement callback
),
)
);
},
)],
title: Text(loc.choose_game),
),
body: PopScope(
@@ -84,7 +98,7 @@ class _ChooseGameViewState extends State<ChooseGameView> {
context,
),
isHighlighted: selectedGameIndex == index,
onPressed: () async {
onTap: () async {
setState(() {
if (selectedGameIndex == index) {
selectedGameIndex = -1;
@@ -93,6 +107,16 @@ class _ChooseGameViewState extends State<ChooseGameView> {
}
});
},
onLongPress: () async {
await Navigator.push(context, adaptivePageRoute(
builder: (context) => CreateGameView(
//TODO: implement callback & giving real game to create game view
gameToEdit: Game(name: 'Cabo', description: '', ruleset: 'Highest Points'),
callback: () {},
),
)
);
},
);
},
),

View File

@@ -0,0 +1,93 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/core/enums.dart';
import 'package:game_tracker/l10n/generated/app_localizations.dart';
import 'package:game_tracker/presentation/widgets/tiles/title_description_list_tile.dart';
class ChooseRulesetView extends StatefulWidget {
/// A view that allows the user to choose a ruleset from a list of available rulesets
/// - [rulesets]: A list of tuples containing the ruleset and its description
/// - [initialRulesetIndex]: The index of the initially selected ruleset
const ChooseRulesetView({
super.key,
required this.rulesets,
required this.initialRulesetIndex,
});
/// A list of tuples containing the ruleset and its description
final List<(Ruleset, String)> rulesets;
/// The index of the initially selected ruleset
final int initialRulesetIndex;
@override
State<ChooseRulesetView> createState() => _ChooseRulesetViewState();
}
class _ChooseRulesetViewState extends State<ChooseRulesetView> {
/// Currently selected ruleset index
late int selectedRulesetIndex;
@override
void initState() {
selectedRulesetIndex = widget.initialRulesetIndex;
super.initState();
}
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
return DefaultTabController(
length: 2,
initialIndex: 0,
child: Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
leading: IconButton(
icon: const Icon(Icons.arrow_back_ios),
onPressed: () {
Navigator.of(context).pop(
selectedRulesetIndex == -1
? null
: widget.rulesets[selectedRulesetIndex].$1,
);
},
),
title: Text(loc.choose_ruleset),
),
body: PopScope(
// This fixes that the Android Back Gesture didn't return the
// selectedRulesetIndex and therefore the selected Ruleset wasn't saved
canPop: false,
onPopInvokedWithResult: (bool didPop, Object? result) {
if (didPop) {
return;
}
Navigator.of(context).pop(
selectedRulesetIndex == -1
? null
: widget.rulesets[selectedRulesetIndex].$1,
);
},
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: widget.rulesets.length,
itemBuilder: (BuildContext context, int index) {
return TitleDescriptionListTile(
onTap: () async {
setState(() {
if (selectedRulesetIndex == index) {
selectedRulesetIndex = -1;
} else {
selectedRulesetIndex = index;
}
});
},
title: translateRulesetToString(
widget.rulesets[index].$1,
context,
),
description: widget.rulesets[index].$2,
isHighlighted: selectedRulesetIndex == index,
);
},
),
),
),
);
}
}

View File

@@ -0,0 +1,139 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/adaptive_page_route.dart';
import 'package:game_tracker/core/constants.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/core/enums.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/l10n/generated/app_localizations.dart';
import 'package:game_tracker/presentation/views/main_menu/match_view/create_match/game_view/choose_ruleset_view.dart';
import 'package:game_tracker/presentation/widgets/buttons/custom_width_button.dart';
import 'package:game_tracker/presentation/widgets/text_input/text_input_field.dart';
import 'package:game_tracker/presentation/widgets/tiles/choose_tile.dart';
class CreateGameView extends StatefulWidget {
const CreateGameView({super.key, this.gameToEdit, required this.callback});
final Game? gameToEdit;
final VoidCallback callback;
@override
State<CreateGameView> createState() => _CreateGameViewState();
}
class _CreateGameViewState extends State<CreateGameView> {
Ruleset? selectedRuleset;
int selectedRulesetIndex = -1;
late List<(Ruleset, String)> _rulesets;
final _gameNameController = TextEditingController();
final _descriptionController = TextEditingController();
@override
void initState() {
super.initState();
_gameNameController.addListener(() => setState(() {}));
}
@override
void didChangeDependencies() {
super.didChangeDependencies();
final loc = AppLocalizations.of(context);
_rulesets = [
(Ruleset.singleWinner, loc.ruleset_single_winner),
(Ruleset.singleLoser, loc.ruleset_single_loser),
(Ruleset.mostPoints, loc.ruleset_most_points),
(Ruleset.leastPoints, loc.ruleset_least_points),
];
if (widget.gameToEdit != null) {
_gameNameController.text = widget.gameToEdit!.name;
_descriptionController.text = widget.gameToEdit!.description ?? '';
// TODO: Handle ruleset initialization from gameToEdit
}
}
@override
void dispose() {
_gameNameController.dispose();
_descriptionController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
var loc = AppLocalizations.of(context);
final isEditing = widget.gameToEdit != null;
return ScaffoldMessenger(
child: Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
title: Text(isEditing ? loc.edit_game : loc.create_game),
),
body: SafeArea(
child: Column(
children: [
Container(
margin: CustomTheme.tileMargin,
child: TextInputField(
controller: _gameNameController,
maxLength: Constants.MAX_MATCH_NAME_LENGTH,
hintText: loc.game_name,
),
),
ChooseTile(
title: loc.ruleset,
trailingText: selectedRuleset == null
? loc.none
: translateRulesetToString(selectedRuleset!, context),
onPressed: () async {
final result = await Navigator.of(context).push<Ruleset?>(
adaptivePageRoute(
builder: (context) => ChooseRulesetView(
rulesets: _rulesets,
initialRulesetIndex: selectedRulesetIndex,
),
),
);
if (mounted) {
setState(() {
selectedRuleset = result;
selectedRulesetIndex =
result == null ? -1 : _rulesets.indexWhere((r) => r.$1 == result);
});
}
},
),
Container(
margin: CustomTheme.tileMargin,
child: TextInputField(
controller: _descriptionController,
hintText: loc.description,
minLines: 6,
maxLines: 6,
maxLength: Constants.MAX_GAME_DESCRIPTION_LENGTH,
),
),
const Spacer(),
Padding(
padding: const EdgeInsets.all(12.0),
child: CustomWidthButton(
text: isEditing ? loc.edit_group : loc.create_game,
sizeRelativeToWidth: 1,
buttonType: ButtonType.primary,
onPressed: _gameNameController.text.trim().isNotEmpty && selectedRulesetIndex != -1
? () {
//TODO: Handle saving to db & updating game selection view
Navigator.of(context).pop();
}
: null,
),
),
],
),
),
),
);
}
}

View File

@@ -7,12 +7,16 @@ class TextInputField extends StatelessWidget {
/// - [onChanged]: Optional callback invoked when the text in the field changes.
/// - [hintText]: The hint text displayed in the text input field when it is empty
/// - [maxLength]: Optional parameter for maximum length of the input text.
/// - [maxLines]: The maximum number of lines for the text input field. Defaults to 1.
/// - [minLines]: The minimum number of lines for the text input field. Defaults to 1.
const TextInputField({
super.key,
required this.controller,
required this.hintText,
this.onChanged,
this.maxLength,
this.maxLines = 1,
this.minLines = 1
});
/// The controller for the text input field.
@@ -27,12 +31,21 @@ class TextInputField extends StatelessWidget {
/// Optional parameter for maximum length of the input text.
final int? maxLength;
/// The maximum number of lines for the text input field.
final int? maxLines;
/// The minimum number of lines for the text input field.
final int? minLines;
@override
Widget build(BuildContext context) {
return TextField(
controller: controller,
onChanged: onChanged,
maxLength: maxLength,
maxLines: maxLines,
minLines: minLines,
decoration: InputDecoration(
filled: true,
fillColor: CustomTheme.boxColor,

View File

@@ -6,6 +6,7 @@ class TitleDescriptionListTile extends StatelessWidget {
/// - [title]: The title text displayed on the tile.
/// - [description]: The description text displayed below the title.
/// - [onPressed]: The callback invoked when the tile is tapped.
/// - [onLongPress]: The callback invoked when the tile is tapped.
/// - [isHighlighted]: A boolean to determine if the tile should be highlighted.
/// - [badgeText]: Optional text to display in a badge on the right side of the title.
/// - [badgeColor]: Optional color for the badge background.
@@ -13,7 +14,8 @@ class TitleDescriptionListTile extends StatelessWidget {
super.key,
required this.title,
required this.description,
this.onPressed,
this.onTap,
this.onLongPress,
this.isHighlighted = false,
this.badgeText,
this.badgeColor,
@@ -26,7 +28,10 @@ class TitleDescriptionListTile extends StatelessWidget {
final String description;
/// The callback invoked when the tile is tapped.
final VoidCallback? onPressed;
final VoidCallback? onTap;
/// The callback invoked when the tile is long-pressed.
final VoidCallback? onLongPress;
/// A boolean to determine if the tile should be highlighted.
final bool isHighlighted;
@@ -40,7 +45,8 @@ class TitleDescriptionListTile extends StatelessWidget {
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: onPressed,
onTap: onTap,
onLongPress: onLongPress,
child: AnimatedContainer(
margin: const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
padding: const EdgeInsets.symmetric(vertical: 6, horizontal: 12),

View File

@@ -1,7 +1,7 @@
name: game_tracker
description: "Game Tracking App for Card Games"
publish_to: 'none'
version: 0.0.9+236
version: 0.0.9+247
environment:
sdk: ^3.8.1