added missings consts
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@@ -46,7 +46,7 @@ class _CreateGroupViewState extends State<CreateGroupView> {
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scrolledUnderElevation: 0,
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title: Text(
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AppLocalizations.of(context)!.create_new_group,
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style: TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
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style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
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),
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centerTitle: true,
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),
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@@ -44,7 +44,7 @@ class _ChooseGameViewState extends State<ChooseGameView> {
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),
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title: Text(
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AppLocalizations.of(context)!.choose_game,
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style: TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
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style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
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),
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centerTitle: true,
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),
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@@ -53,7 +53,7 @@ class _ChooseGroupViewState extends State<ChooseGroupView> {
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),
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title: Text(
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AppLocalizations.of(context)!.choose_group,
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style: TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
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style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
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),
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centerTitle: true,
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),
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@@ -49,7 +49,7 @@ class _ChooseRulesetViewState extends State<ChooseRulesetView> {
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),
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title: Text(
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AppLocalizations.of(context)!.choose_ruleset,
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style: TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
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style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
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),
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centerTitle: true,
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),
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@@ -120,7 +120,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
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scrolledUnderElevation: 0,
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title: Text(
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AppLocalizations.of(context)!.create_new_match,
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style: TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
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style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
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),
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centerTitle: true,
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),
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@@ -82,7 +82,7 @@ class _MatchResultViewState extends State<MatchResultView> {
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children: [
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Text(
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AppLocalizations.of(context)!.select_winner,
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style: TextStyle(
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style: const TextStyle(
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fontSize: 18,
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fontWeight: FontWeight.bold,
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),
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@@ -180,7 +180,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
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const SizedBox(height: 10),
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Text(
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AppLocalizations.of(context)!.all_players,
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style: TextStyle(fontSize: 16, fontWeight: FontWeight.bold),
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style: const TextStyle(fontSize: 16, fontWeight: FontWeight.bold),
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),
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const SizedBox(height: 10),
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/*
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@@ -116,7 +116,7 @@ class _GameHistoryTileState extends State<GameHistoryTile> {
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if (allPlayers.isNotEmpty) ...[
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Text(
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AppLocalizations.of(context)!.players,
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style: TextStyle(
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style: const TextStyle(
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fontSize: 13,
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color: Colors.grey,
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fontWeight: FontWeight.w500,
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