Merge remote-tracking branch 'origin/development' into feature/100-lokalisierung-hinzufügen
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# Conflicts:
#	lib/presentation/views/main_menu/home_view.dart
#	lib/presentation/views/main_menu/match_view/create_match/create_match_view.dart
#	lib/presentation/views/main_menu/match_view/match_view.dart
This commit is contained in:
2026-01-02 18:49:34 +01:00
5 changed files with 27 additions and 22 deletions

View File

@@ -32,6 +32,9 @@ class _CreateMatchViewState extends State<CreateMatchView> {
/// Controller for the match name input field
final TextEditingController _matchNameController = TextEditingController();
/// Hint text for the match name input field
String hintText = 'Match Name';
/// List of all groups from the database
List<Group> groupsList = [];
@@ -132,7 +135,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 5),
child: TextInputField(
controller: _matchNameController,
hintText: AppLocalizations.of(context)!.match_name,
hintText: hintText,
),
),
ChooseTile(
@@ -151,11 +154,13 @@ class _CreateMatchViewState extends State<CreateMatchView> {
);
setState(() {
if (selectedGameIndex != -1) {
hintText = games[selectedGameIndex].$1;
selectedRuleset = games[selectedGameIndex].$3;
selectedRulesetIndex = _getRulesets(
context,
).indexWhere((r) => r.$1 == selectedRuleset);
} else {
hintText = 'Match Name';
selectedRuleset = null;
}
});
@@ -230,7 +235,9 @@ class _CreateMatchViewState extends State<CreateMatchView> {
onPressed: _enableCreateGameButton()
? () async {
Match match = Match(
name: _matchNameController.text.trim(),
name: _matchNameController.text.isEmpty
? hintText
: _matchNameController.text.trim(),
createdAt: DateTime.now(),
group: selectedGroup,
players: selectedPlayers,
@@ -260,9 +267,8 @@ class _CreateMatchViewState extends State<CreateMatchView> {
/// Determines whether the "Create Game" button should be enabled based on
/// the current state of the input fields.
bool _enableCreateGameButton() {
return _matchNameController.text.isNotEmpty &&
(selectedGroup != null ||
(selectedPlayers != null && selectedPlayers!.length > 1)) &&
selectedRuleset != null;
return selectedGroup != null ||
(selectedPlayers != null && selectedPlayers!.length > 1) &&
selectedRuleset != null;
}
}