Merge dev & implement db
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2026-03-07 23:33:25 +01:00
142 changed files with 9900 additions and 2806 deletions

166
lib/data/dao/game_dao.dart Normal file
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@@ -0,0 +1,166 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/game_table.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/core/enums.dart';
part 'game_dao.g.dart';
@DriftAccessor(tables: [GameTable])
class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
GameDao(super.db);
/// Retrieves all games from the database.
Future<List<Game>> getAllGames() async {
final query = select(gameTable);
final result = await query.get();
return result
.map(
(row) => Game(
id: row.id,
name: row.name,
ruleset: Ruleset.values.firstWhere((e) => e.name == row.ruleset),
description: row.description,
color: GameColor.values.firstWhere((e) => e.name == row.color),
icon: row.icon,
createdAt: row.createdAt,
),
)
.toList();
}
/// Retrieves a [Game] by its [gameId].
Future<Game> getGameById({required String gameId}) async {
final query = select(gameTable)..where((g) => g.id.equals(gameId));
final result = await query.getSingle();
return Game(
id: result.id,
name: result.name,
ruleset: Ruleset.values.firstWhere((e) => e.name == result.ruleset),
description: result.description,
color: GameColor.values.firstWhere((e) => e.name == result.color),
icon: result.icon,
createdAt: result.createdAt,
);
}
/// Adds a new [game] to the database.
/// If a game with the same ID already exists, no action is taken.
/// Returns `true` if the game was added, `false` otherwise.
Future<bool> addGame({required Game game}) async {
if (!await gameExists(gameId: game.id)) {
await into(gameTable).insert(
GameTableCompanion.insert(
id: game.id,
name: game.name,
ruleset: game.ruleset.name,
description: game.description,
color: game.color.name,
icon: game.icon,
createdAt: game.createdAt,
),
mode: InsertMode.insertOrReplace,
);
return true;
}
return false;
}
/// Adds multiple [games] to the database in a batch operation.
/// Uses insertOrIgnore to avoid overwriting existing games.
Future<bool> addGamesAsList({required List<Game> games}) async {
if (games.isEmpty) return false;
await db.batch(
(b) => b.insertAll(
gameTable,
games
.map(
(game) => GameTableCompanion.insert(
id: game.id,
name: game.name,
ruleset: game.ruleset.name,
description: game.description,
color: game.color.name,
icon: game.icon,
createdAt: game.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
);
return true;
}
/// Deletes the game with the given [gameId] from the database.
/// Returns `true` if the game was deleted, `false` if the game did not exist.
Future<bool> deleteGame({required String gameId}) async {
final query = delete(gameTable)..where((g) => g.id.equals(gameId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Checks if a game with the given [gameId] exists in the database.
/// Returns `true` if the game exists, `false` otherwise.
Future<bool> gameExists({required String gameId}) async {
final query = select(gameTable)..where((g) => g.id.equals(gameId));
final result = await query.getSingleOrNull();
return result != null;
}
/// Updates the name of the game with the given [gameId] to [newName].
Future<void> updateGameName({required String gameId, required String newName}) async {
await (update(
gameTable,
)..where((g) => g.id.equals(gameId))).write(GameTableCompanion(name: Value(newName)));
}
/// Updates the ruleset of the game with the given [gameId].
Future<void> updateGameRuleset({required String gameId, required Ruleset newRuleset}) async {
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(ruleset: Value(newRuleset.name)),
);
}
/// Updates the description of the game with the given [gameId].
Future<void> updateGameDescription({
required String gameId,
required String newDescription,
}) async {
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(description: Value(newDescription)),
);
}
/// Updates the color of the game with the given [gameId].
Future<void> updateGameColor({required String gameId, required GameColor newColor}) async {
await (update(
gameTable,
)..where((g) => g.id.equals(gameId))).write(GameTableCompanion(color: Value(newColor.name)));
}
/// Updates the icon of the game with the given [gameId].
Future<void> updateGameIcon({required String gameId, required String newIcon}) async {
await (update(
gameTable,
)..where((g) => g.id.equals(gameId))).write(GameTableCompanion(icon: Value(newIcon)));
}
/// Retrieves the total count of games in the database.
Future<int> getGameCount() async {
final count = await (selectOnly(
gameTable,
)..addColumns([gameTable.id.count()])).map((row) => row.read(gameTable.id.count())).getSingle();
return count ?? 0;
}
/// Deletes all games from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllGames() async {
final query = delete(gameTable);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
}

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@@ -0,0 +1,8 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'game_dao.dart';
// ignore_for_file: type=lint
mixin _$GameDaoMixin on DatabaseAccessor<AppDatabase> {
$GameTableTable get gameTable => attachedDatabase.gameTable;
}

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@@ -1,9 +1,9 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/db/tables/group_table.dart';
import 'package:game_tracker/data/db/tables/player_group_table.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/group_table.dart';
import 'package:tallee/data/db/tables/player_group_table.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/player.dart';
part 'group_dao.g.dart';
@@ -23,6 +23,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
return Group(
id: groupData.id,
name: groupData.name,
description: groupData.description,
members: members,
createdAt: groupData.createdAt,
);
@@ -42,6 +43,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
return Group(
id: result.id,
name: result.name,
description: result.description,
members: members,
createdAt: result.createdAt,
);
@@ -56,6 +58,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
GroupTableCompanion.insert(
id: group.id,
name: group.name,
description: group.description,
createdAt: group.createdAt,
),
mode: InsertMode.insertOrReplace,
@@ -105,6 +108,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
(group) => GroupTableCompanion.insert(
id: group.id,
name: group.name,
description: group.description,
createdAt: group.createdAt,
),
)
@@ -132,6 +136,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
(p) => PlayerTableCompanion.insert(
id: p.id,
name: p.name,
description: p.description,
createdAt: p.createdAt,
),
)
@@ -176,7 +181,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
/// Updates the name of the group with the given [id] to [newName].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupname({
Future<bool> updateGroupName({
required String groupId,
required String newName,
}) async {
@@ -187,6 +192,19 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
return rowsAffected > 0;
}
/// Updates the description of the group with the given [groupId] to [newDescription].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupDescription({
required String groupId,
required String newDescription,
}) async {
final rowsAffected =
await (update(groupTable)..where((g) => g.id.equals(groupId))).write(
GroupTableCompanion(description: Value(newDescription)),
);
return rowsAffected > 0;
}
/// Retrieves the number of groups in the database.
Future<int> getGroupCount() async {
final count =
@@ -211,4 +229,48 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Replaces all players in a group with the provided list of players.
/// Removes all existing players from the group and adds the new players.
/// Also adds any new players to the player table if they don't exist.
/// Returns `true` if the group exists and players were replaced, `false` otherwise.
Future<bool> replaceGroupPlayers({
required String groupId,
required List<Player> newPlayers,
}) async {
if (!await groupExists(groupId: groupId)) return false;
await db.transaction(() async {
// Remove all existing players from the group
final deleteQuery = delete(db.playerGroupTable)
..where((p) => p.groupId.equals(groupId));
await deleteQuery.go();
// Add new players to the player table if they don't exist
await Future.wait(
newPlayers.map((player) async {
if (!await db.playerDao.playerExists(playerId: player.id)) {
await db.playerDao.addPlayer(player: player);
}
}),
);
// Add the new players to the group
await db.batch(
(b) => b.insertAll(
db.playerGroupTable,
newPlayers
.map(
(player) => PlayerGroupTableCompanion.insert(
playerId: player.id,
groupId: groupId,
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
});
return true;
}
}

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@@ -1,98 +0,0 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/db/tables/group_match_table.dart';
import 'package:game_tracker/data/dto/group.dart';
part 'group_match_dao.g.dart';
@DriftAccessor(tables: [GroupMatchTable])
class GroupMatchDao extends DatabaseAccessor<AppDatabase>
with _$GroupMatchDaoMixin {
GroupMatchDao(super.db);
/// Associates a group with a match by inserting a record into the
/// [GroupMatchTable].
Future<void> addGroupToMatch({
required String matchId,
required String groupId,
}) async {
if (await matchHasGroup(matchId: matchId)) {
throw Exception('Match already has a group');
}
await into(groupMatchTable).insert(
GroupMatchTableCompanion.insert(groupId: groupId, matchId: matchId),
mode: InsertMode.insertOrIgnore,
);
}
/// Retrieves the [Group] associated with the given [matchId].
/// Returns `null` if no group is found.
Future<Group?> getGroupOfMatch({required String matchId}) async {
final result = await (select(
groupMatchTable,
)..where((g) => g.matchId.equals(matchId))).getSingleOrNull();
if (result == null) {
return null;
}
final group = await db.groupDao.getGroupById(groupId: result.groupId);
return group;
}
/// Checks if there is a group associated with the given [matchId].
/// Returns `true` if there is a group, otherwise `false`.
Future<bool> matchHasGroup({required String matchId}) async {
final count =
await (selectOnly(groupMatchTable)
..where(groupMatchTable.matchId.equals(matchId))
..addColumns([groupMatchTable.groupId.count()]))
.map((row) => row.read(groupMatchTable.groupId.count()))
.getSingle();
return (count ?? 0) > 0;
}
/// Checks if a specific group is associated with a specific match.
/// Returns `true` if the group is in the match, otherwise `false`.
Future<bool> isGroupInMatch({
required String matchId,
required String groupId,
}) async {
final count =
await (selectOnly(groupMatchTable)
..where(
groupMatchTable.matchId.equals(matchId) &
groupMatchTable.groupId.equals(groupId),
)
..addColumns([groupMatchTable.groupId.count()]))
.map((row) => row.read(groupMatchTable.groupId.count()))
.getSingle();
return (count ?? 0) > 0;
}
/// Removes the association of a group from a match based on [groupId] and
/// [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removeGroupFromMatch({
required String matchId,
required String groupId,
}) async {
final query = delete(groupMatchTable)
..where((g) => g.matchId.equals(matchId) & g.groupId.equals(groupId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Updates the group associated with a match to [newGroupId] based on
/// [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupOfMatch({
required String matchId,
required String newGroupId,
}) async {
final updatedRows =
await (update(groupMatchTable)..where((g) => g.matchId.equals(matchId)))
.write(GroupMatchTableCompanion(groupId: Value(newGroupId)));
return updatedRows > 0;
}
}

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@@ -1,10 +0,0 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'group_match_dao.dart';
// ignore_for_file: type=lint
mixin _$GroupMatchDaoMixin on DatabaseAccessor<AppDatabase> {
$GroupTableTable get groupTable => attachedDatabase.groupTable;
$MatchTableTable get matchTable => attachedDatabase.matchTable;
$GroupMatchTableTable get groupMatchTable => attachedDatabase.groupMatchTable;
}

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@@ -1,13 +1,17 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/db/tables/match_table.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/match.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/game_table.dart';
import 'package:tallee/data/db/tables/group_table.dart';
import 'package:tallee/data/db/tables/match_table.dart';
import 'package:tallee/data/db/tables/player_match_table.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
part 'match_dao.g.dart';
@DriftAccessor(tables: [MatchTable])
@DriftAccessor(tables: [MatchTable, GameTable, GroupTable, PlayerMatchTable])
class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
MatchDao(super.db);
@@ -18,20 +22,23 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
return Future.wait(
result.map((row) async {
final group = await db.groupMatchDao.getGroupOfMatch(matchId: row.id);
final game = await db.gameDao.getGameById(gameId: row.gameId);
Group? group;
if (row.groupId != null) {
group = await db.groupDao.getGroupById(groupId: row.groupId!);
}
final players = await db.playerMatchDao.getPlayersOfMatch(
matchId: row.id,
);
final winner = row.winnerId != null
? await db.playerDao.getPlayerById(playerId: row.winnerId!)
: null;
) ?? [];
return Match(
id: row.id,
name: row.name,
name: row.name ?? '',
game: game,
group: group,
players: players,
notes: row.notes ?? '',
createdAt: row.createdAt,
winner: winner,
endedAt: row.endedAt,
);
}),
);
@@ -42,114 +49,134 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
final query = select(matchTable)..where((g) => g.id.equals(matchId));
final result = await query.getSingle();
List<Player>? players;
if (await db.playerMatchDao.matchHasPlayers(matchId: matchId)) {
players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId);
}
final game = await db.gameDao.getGameById(gameId: result.gameId);
Group? group;
if (await db.groupMatchDao.matchHasGroup(matchId: matchId)) {
group = await db.groupMatchDao.getGroupOfMatch(matchId: matchId);
}
Player? winner;
if (result.winnerId != null) {
winner = await db.playerDao.getPlayerById(playerId: result.winnerId!);
if (result.groupId != null) {
group = await db.groupDao.getGroupById(groupId: result.groupId!);
}
final players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
return Match(
id: result.id,
name: result.name,
players: players,
name: result.name ?? '',
game: game,
group: group,
winner: winner,
players: players,
notes: result.notes ?? '',
createdAt: result.createdAt,
endedAt: result.endedAt,
);
}
/// Adds a new [Match] to the database. Also adds players and group
/// associations. This method assumes that the players and groups added to
/// this match are already present in the database.
/// Adds a new [Match] to the database. Also adds players associations.
/// This method assumes that the game and group (if any) are already present
/// in the database.
Future<void> addMatch({required Match match}) async {
await db.transaction(() async {
await into(matchTable).insert(
MatchTableCompanion.insert(
id: match.id,
name: match.name,
winnerId: Value(match.winner?.id),
gameId: match.game.id,
groupId: Value(match.group?.id),
name: Value(match.name),
notes: Value(match.notes),
createdAt: match.createdAt,
endedAt: Value(match.endedAt),
),
mode: InsertMode.insertOrReplace,
);
if (match.players != null) {
for (final p in match.players ?? []) {
await db.playerMatchDao.addPlayerToMatch(
matchId: match.id,
playerId: p.id,
);
}
}
if (match.group != null) {
await db.groupMatchDao.addGroupToMatch(
for (final p in match.players) {
await db.playerMatchDao.addPlayerToMatch(
matchId: match.id,
groupId: match.group!.id,
playerId: p.id,
);
}
});
}
/// Adds multiple [Match]s to the database in a batch operation.
/// Adds multiple [Match]es to the database in a batch operation.
/// Also adds associated players and groups if they exist.
/// If the [matches] list is empty, the method returns immediately.
/// This Method should only be used to import matches from a different device.
/// This method should only be used to import matches from a different device.
Future<void> addMatchAsList({required List<Match> matches}) async {
if (matches.isEmpty) return;
await db.transaction(() async {
// Add all matches in batch
await db.batch(
(b) => b.insertAll(
matchTable,
matches
.map(
(match) => MatchTableCompanion.insert(
id: match.id,
name: match.name,
createdAt: match.createdAt,
winnerId: Value(match.winner?.id),
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
// Add all games first (deduplicated)
final uniqueGames = <String, Game>{};
for (final match in matches) {
uniqueGames[match.game.id] = match.game;
}
if (uniqueGames.isNotEmpty) {
await db.batch(
(b) => b.insertAll(
db.gameTable,
uniqueGames.values
.map(
(game) => GameTableCompanion.insert(
id: game.id,
name: game.name,
ruleset: game.ruleset.name,
description: game.description,
color: game.color.name,
icon: game.icon,
createdAt: game.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
);
}
// Add all groups of the matches in batch
// Using insertOrIgnore to avoid overwriting existing groups (which would
// trigger cascade deletes on player_group associations)
await db.batch(
(b) => b.insertAll(
(b) => b.insertAll(
db.groupTable,
matches
.where((match) => match.group != null)
.map(
(matches) => GroupTableCompanion.insert(
id: matches.group!.id,
name: matches.group!.name,
createdAt: matches.group!.createdAt,
),
)
(match) => GroupTableCompanion.insert(
id: match.group!.id,
name: match.group!.name,
description: match.group!.description,
createdAt: match.group!.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
);
// Add all matches in batch
await db.batch(
(b) => b.insertAll(
matchTable,
matches
.map(
(match) => MatchTableCompanion.insert(
id: match.id,
gameId: match.game.id,
groupId: Value(match.group?.id),
name: Value(match.name),
notes: Value(match.notes),
createdAt: match.createdAt,
endedAt: Value(match.endedAt),
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
// Add all players of the matches in batch (unique)
final uniquePlayers = <String, Player>{};
for (final match in matches) {
if (match.players != null) {
for (final p in match.players!) {
uniquePlayers[p.id] = p;
}
for (final p in match.players) {
uniquePlayers[p.id] = p;
}
// Also include members of groups
if (match.group != null) {
@@ -160,19 +187,18 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
}
if (uniquePlayers.isNotEmpty) {
// Using insertOrIgnore to avoid triggering cascade deletes on
// player_group/player_match associations when players already exist
await db.batch(
(b) => b.insertAll(
(b) => b.insertAll(
db.playerTable,
uniquePlayers.values
.map(
(p) => PlayerTableCompanion.insert(
id: p.id,
name: p.name,
createdAt: p.createdAt,
),
)
id: p.id,
name: p.name,
description: p.description,
createdAt: p.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
@@ -182,17 +208,16 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
// Add all player-match associations in batch
await db.batch((b) {
for (final match in matches) {
if (match.players != null) {
for (final p in match.players ?? []) {
b.insert(
db.playerMatchTable,
PlayerMatchTableCompanion.insert(
matchId: match.id,
playerId: p.id,
),
mode: InsertMode.insertOrIgnore,
);
}
for (final p in match.players) {
b.insert(
db.playerMatchTable,
PlayerMatchTableCompanion.insert(
matchId: match.id,
playerId: p.id,
score: 0,
),
mode: InsertMode.insertOrIgnore,
);
}
}
});
@@ -214,22 +239,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
}
}
});
// Add all group-match associations in batch
await db.batch((b) {
for (final match in matches) {
if (match.group != null) {
b.insert(
db.groupMatchTable,
GroupMatchTableCompanion.insert(
matchId: match.id,
groupId: match.group!.id,
),
mode: InsertMode.insertOrIgnore,
);
}
}
});
});
}
@@ -244,9 +253,9 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
/// Retrieves the number of matches in the database.
Future<int> getMatchCount() async {
final count =
await (selectOnly(matchTable)..addColumns([matchTable.id.count()]))
.map((row) => row.read(matchTable.id.count()))
.getSingle();
await (selectOnly(matchTable)..addColumns([matchTable.id.count()]))
.map((row) => row.read(matchTable.id.count()))
.getSingle();
return count ?? 0;
}
@@ -266,52 +275,20 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
return rowsAffected > 0;
}
/// Sets the winner of the match with the given [matchId] to the player with
/// the given [winnerId].
/// Updates the notes of the match with the given [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> setWinner({
Future<bool> updateMatchNotes({
required String matchId,
required String winnerId,
required String? notes,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(winnerId: Value(winnerId)),
MatchTableCompanion(notes: Value(notes)),
);
return rowsAffected > 0;
}
/// Retrieves the winner of the match with the given [matchId].
/// Returns the [Player] who won the match, or `null` if no winner is set.
Future<Player?> getWinner({required String matchId}) async {
final query = select(matchTable)..where((g) => g.id.equals(matchId));
final result = await query.getSingleOrNull();
if (result == null || result.winnerId == null) {
return null;
}
final winner = await db.playerDao.getPlayerById(playerId: result.winnerId!);
return winner;
}
/// Removes the winner of the match with the given [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removeWinner({required String matchId}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
const MatchTableCompanion(winnerId: Value(null)),
);
return rowsAffected > 0;
}
/// Checks if the match with the given [matchId] has a winner set.
/// Returns `true` if a winner is set, otherwise `false`.
Future<bool> hasWinner({required String matchId}) async {
final query = select(matchTable)
..where((g) => g.id.equals(matchId) & g.winnerId.isNotNull());
final result = await query.getSingleOrNull();
return result != null;
}
/// Changes the title of the match with the given [matchId] to [newName].
/// Changes the name of the match with the given [matchId] to [newName].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchName({
required String matchId,
@@ -323,4 +300,174 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
);
return rowsAffected > 0;
}
}
/// Updates the game of the match with the given [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchGame({
required String matchId,
required String gameId,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(gameId: Value(gameId)),
);
return rowsAffected > 0;
}
/// Updates the group of the match with the given [matchId].
/// Pass null to remove the group association.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchGroup({
required String matchId,
required String? groupId,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(groupId: Value(groupId)),
);
return rowsAffected > 0;
}
/// Updates the createdAt timestamp of the match with the given [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchCreatedAt({
required String matchId,
required DateTime createdAt,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(createdAt: Value(createdAt)),
);
return rowsAffected > 0;
}
/// Updates the endedAt timestamp of the match with the given [matchId].
/// Pass null to remove the ended time (mark match as ongoing).
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchEndedAt({
required String matchId,
required DateTime? endedAt,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(endedAt: Value(endedAt)),
);
return rowsAffected > 0;
}
/// Replaces all players in a match with the provided list of players.
/// Removes all existing players from the match and adds the new players.
/// Also adds any new players to the player table if they don't exist.
Future<void> replaceMatchPlayers({
required String matchId,
required List<Player> newPlayers,
}) async {
await db.transaction(() async {
// Remove all existing players from the match
final deleteQuery = delete(db.playerMatchTable)
..where((p) => p.matchId.equals(matchId));
await deleteQuery.go();
// Add new players to the player table if they don't exist
await Future.wait(
newPlayers.map((player) async {
if (!await db.playerDao.playerExists(playerId: player.id)) {
await db.playerDao.addPlayer(player: player);
}
}),
);
// Add the new players to the match
await Future.wait(
newPlayers.map((player) => db.playerMatchDao.addPlayerToMatch(
matchId: matchId,
playerId: player.id,
)),
);
});
}
// ============================================================
// Winner methods - handle winner logic via player scores
// ============================================================
/// Checks if a match has a winner.
/// Returns true if any player in the match has their score set to 1.
Future<bool> hasWinner({required String matchId}) async {
final players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
for (final player in players) {
final score = await db.playerMatchDao.getPlayerScore(
matchId: matchId,
playerId: player.id,
);
if (score == 1) {
return true;
}
}
return false;
}
/// Gets the winner of a match.
/// Returns the player with score 1, or null if no winner is set.
Future<Player?> getWinner({required String matchId}) async {
final players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
for (final player in players) {
final score = await db.playerMatchDao.getPlayerScore(
matchId: matchId,
playerId: player.id,
);
if (score == 1) {
return player;
}
}
return null;
}
/// Sets the winner of a match.
/// Sets all players' scores to 0, then sets the specified player's score to 1.
/// Returns `true` if the operation was successful, otherwise `false`.
Future<bool> setWinner({
required String matchId,
required String winnerId,
}) async {
await db.transaction(() async {
final players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
// Set all players' scores to 0
for (final player in players) {
await db.playerMatchDao.updatePlayerScore(
matchId: matchId,
playerId: player.id,
newScore: 0,
);
}
// Set the winner's score to 1
await db.playerMatchDao.updatePlayerScore(
matchId: matchId,
playerId: winnerId,
newScore: 1,
);
});
return true;
}
/// Removes the winner of a match.
/// Sets the current winner's score to 0 (no winner).
/// Returns `true` if a winner was removed, otherwise `false`.
Future<bool> removeWinner({required String matchId}) async {
final winner = await getWinner(matchId: matchId);
if (winner == null) {
return false;
}
final success = await db.playerMatchDao.updatePlayerScore(
matchId: matchId,
playerId: winner.id,
newScore: 0,
);
return success;
}
}

View File

@@ -4,5 +4,11 @@ part of 'match_dao.dart';
// ignore_for_file: type=lint
mixin _$MatchDaoMixin on DatabaseAccessor<AppDatabase> {
$GameTableTable get gameTable => attachedDatabase.gameTable;
$GroupTableTable get groupTable => attachedDatabase.groupTable;
$MatchTableTable get matchTable => attachedDatabase.matchTable;
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$TeamTableTable get teamTable => attachedDatabase.teamTable;
$PlayerMatchTableTable get playerMatchTable =>
attachedDatabase.playerMatchTable;
}

View File

@@ -1,7 +1,7 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/db/tables/player_table.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/player_table.dart';
import 'package:tallee/data/dto/player.dart';
part 'player_dao.g.dart';
@@ -15,7 +15,12 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
final result = await query.get();
return result
.map(
(row) => Player(id: row.id, name: row.name, createdAt: row.createdAt),
(row) => Player(
id: row.id,
name: row.name,
description: row.description,
createdAt: row.createdAt,
),
)
.toList();
}
@@ -27,6 +32,7 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
return Player(
id: result.id,
name: result.name,
description: result.description,
createdAt: result.createdAt,
);
}
@@ -40,6 +46,7 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
PlayerTableCompanion.insert(
id: player.id,
name: player.name,
description: player.description,
createdAt: player.createdAt,
),
mode: InsertMode.insertOrReplace,
@@ -63,6 +70,7 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
(player) => PlayerTableCompanion.insert(
id: player.id,
name: player.name,
description: player.description,
createdAt: player.createdAt,
),
)
@@ -91,7 +99,7 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
}
/// Updates the name of the player with the given [playerId] to [newName].
Future<void> updatePlayername({
Future<void> updatePlayerName({
required String playerId,
required String newName,
}) async {

View File

@@ -1,8 +1,8 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/db/tables/player_group_table.dart';
import 'package:game_tracker/data/db/tables/player_table.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/player_group_table.dart';
import 'package:tallee/data/db/tables/player_table.dart';
import 'package:tallee/data/dto/player.dart';
part 'player_group_dao.g.dart';
@@ -27,7 +27,7 @@ class PlayerGroupDao extends DatabaseAccessor<AppDatabase>
}
if (!await db.playerDao.playerExists(playerId: player.id)) {
db.playerDao.addPlayer(player: player);
await db.playerDao.addPlayer(player: player);
}
await into(playerGroupTable).insert(

View File

@@ -1,23 +1,31 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/db/tables/player_match_table.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/player_match_table.dart';
import 'package:tallee/data/db/tables/team_table.dart';
import 'package:tallee/data/dto/player.dart';
part 'player_match_dao.g.dart';
@DriftAccessor(tables: [PlayerMatchTable])
@DriftAccessor(tables: [PlayerMatchTable, TeamTable])
class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
with _$PlayerMatchDaoMixin {
PlayerMatchDao(super.db);
/// Associates a player with a match by inserting a record into the
/// [PlayerMatchTable].
/// [PlayerMatchTable]. Optionally associates with a team and sets initial score.
Future<void> addPlayerToMatch({
required String matchId,
required String playerId,
String? teamId,
int score = 0,
}) async {
await into(playerMatchTable).insert(
PlayerMatchTableCompanion.insert(playerId: playerId, matchId: matchId),
PlayerMatchTableCompanion.insert(
playerId: playerId,
matchId: matchId,
teamId: Value(teamId),
score: score,
),
mode: InsertMode.insertOrIgnore,
);
}
@@ -32,21 +40,65 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
if (result.isEmpty) return null;
final futures = result.map(
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
);
final players = await Future.wait(futures);
return players;
}
/// Retrieves a player's score for a specific match.
/// Returns null if the player is not in the match.
Future<int?> getPlayerScore({
required String matchId,
required String playerId,
}) async {
final result = await (select(playerMatchTable)
..where(
(p) => p.matchId.equals(matchId) & p.playerId.equals(playerId),
))
.getSingleOrNull();
return result?.score;
}
/// Updates the score for a player in a match.
/// Returns `true` if the update was successful, otherwise `false`.
Future<bool> updatePlayerScore({
required String matchId,
required String playerId,
required int newScore,
}) async {
final rowsAffected = await (update(playerMatchTable)
..where(
(p) => p.matchId.equals(matchId) & p.playerId.equals(playerId),
))
.write(PlayerMatchTableCompanion(score: Value(newScore)));
return rowsAffected > 0;
}
/// Updates the team for a player in a match.
/// Returns `true` if the update was successful, otherwise `false`.
Future<bool> updatePlayerTeam({
required String matchId,
required String playerId,
required String? teamId,
}) async {
final rowsAffected = await (update(playerMatchTable)
..where(
(p) => p.matchId.equals(matchId) & p.playerId.equals(playerId),
))
.write(PlayerMatchTableCompanion(teamId: Value(teamId)));
return rowsAffected > 0;
}
/// Checks if there are any players associated with the given [matchId].
/// Returns `true` if there are players, otherwise `false`.
Future<bool> matchHasPlayers({required String matchId}) async {
final count =
await (selectOnly(playerMatchTable)
..where(playerMatchTable.matchId.equals(matchId))
..addColumns([playerMatchTable.playerId.count()]))
.map((row) => row.read(playerMatchTable.playerId.count()))
.getSingle();
await (selectOnly(playerMatchTable)
..where(playerMatchTable.matchId.equals(matchId))
..addColumns([playerMatchTable.playerId.count()]))
.map((row) => row.read(playerMatchTable.playerId.count()))
.getSingle();
return (count ?? 0) > 0;
}
@@ -57,12 +109,12 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
required String playerId,
}) async {
final count =
await (selectOnly(playerMatchTable)
..where(playerMatchTable.matchId.equals(matchId))
..where(playerMatchTable.playerId.equals(playerId))
..addColumns([playerMatchTable.playerId.count()]))
.map((row) => row.read(playerMatchTable.playerId.count()))
.getSingle();
await (selectOnly(playerMatchTable)
..where(playerMatchTable.matchId.equals(matchId))
..where(playerMatchTable.playerId.equals(playerId))
..addColumns([playerMatchTable.playerId.count()]))
.map((row) => row.read(playerMatchTable.playerId.count()))
.getSingle();
return (count ?? 0) > 0;
}
@@ -96,14 +148,14 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
final playersToAdd = newPlayerIdsSet.difference(currentPlayerIds);
final playersToRemove = currentPlayerIds.difference(newPlayerIdsSet);
db.transaction(() async {
await db.transaction(() async {
// Remove old players
if (playersToRemove.isNotEmpty) {
await (delete(playerMatchTable)..where(
(pg) =>
pg.matchId.equals(matchId) &
pg.playerId.isIn(playersToRemove.toList()),
))
pg.matchId.equals(matchId) &
pg.playerId.isIn(playersToRemove.toList()),
))
.go();
}
@@ -112,14 +164,15 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
final inserts = playersToAdd
.map(
(id) => PlayerMatchTableCompanion.insert(
playerId: id,
matchId: matchId,
),
)
playerId: id,
matchId: matchId,
score: 0,
),
)
.toList();
await Future.wait(
inserts.map(
(c) => into(
(c) => into(
playerMatchTable,
).insert(c, mode: InsertMode.insertOrIgnore),
),
@@ -127,4 +180,23 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
}
});
}
/// Retrieves all players in a specific team for a match.
Future<List<Player>> getPlayersInTeam({
required String matchId,
required String teamId,
}) async {
final result = await (select(playerMatchTable)
..where(
(p) => p.matchId.equals(matchId) & p.teamId.equals(teamId),
))
.get();
if (result.isEmpty) return [];
final futures = result.map(
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
);
return Future.wait(futures);
}
}

View File

@@ -5,7 +5,10 @@ part of 'player_match_dao.dart';
// ignore_for_file: type=lint
mixin _$PlayerMatchDaoMixin on DatabaseAccessor<AppDatabase> {
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$GameTableTable get gameTable => attachedDatabase.gameTable;
$GroupTableTable get groupTable => attachedDatabase.groupTable;
$MatchTableTable get matchTable => attachedDatabase.matchTable;
$TeamTableTable get teamTable => attachedDatabase.teamTable;
$PlayerMatchTableTable get playerMatchTable =>
attachedDatabase.playerMatchTable;
}

191
lib/data/dao/score_dao.dart Normal file
View File

@@ -0,0 +1,191 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/score_table.dart';
part 'score_dao.g.dart';
/// A data class representing a score entry.
class ScoreEntry {
final String playerId;
final String matchId;
final int roundNumber;
final int score;
final int change;
ScoreEntry({
required this.playerId,
required this.matchId,
required this.roundNumber,
required this.score,
required this.change,
});
}
@DriftAccessor(tables: [ScoreTable])
class ScoreDao extends DatabaseAccessor<AppDatabase> with _$ScoreDaoMixin {
ScoreDao(super.db);
/// Adds a score entry to the database.
Future<void> addScore({
required String playerId,
required String matchId,
required int roundNumber,
required int score,
required int change,
}) async {
await into(scoreTable).insert(
ScoreTableCompanion.insert(
playerId: playerId,
matchId: matchId,
roundNumber: roundNumber,
score: score,
change: change,
),
mode: InsertMode.insertOrReplace,
);
}
/// Retrieves all scores for a specific match.
Future<List<ScoreEntry>> getScoresForMatch({required String matchId}) async {
final query = select(scoreTable)..where((s) => s.matchId.equals(matchId));
final result = await query.get();
return result
.map(
(row) => ScoreEntry(
playerId: row.playerId,
matchId: row.matchId,
roundNumber: row.roundNumber,
score: row.score,
change: row.change,
),
)
.toList();
}
/// Retrieves all scores for a specific player in a match.
Future<List<ScoreEntry>> getPlayerScoresInMatch({
required String playerId,
required String matchId,
}) async {
final query = select(scoreTable)
..where(
(s) => s.playerId.equals(playerId) & s.matchId.equals(matchId),
)
..orderBy([(s) => OrderingTerm.asc(s.roundNumber)]);
final result = await query.get();
return result
.map(
(row) => ScoreEntry(
playerId: row.playerId,
matchId: row.matchId,
roundNumber: row.roundNumber,
score: row.score,
change: row.change,
),
)
.toList();
}
/// Retrieves the score for a specific round.
Future<ScoreEntry?> getScoreForRound({
required String playerId,
required String matchId,
required int roundNumber,
}) async {
final query = select(scoreTable)
..where(
(s) =>
s.playerId.equals(playerId) &
s.matchId.equals(matchId) &
s.roundNumber.equals(roundNumber),
);
final result = await query.getSingleOrNull();
if (result == null) return null;
return ScoreEntry(
playerId: result.playerId,
matchId: result.matchId,
roundNumber: result.roundNumber,
score: result.score,
change: result.change,
);
}
/// Updates a score entry.
Future<bool> updateScore({
required String playerId,
required String matchId,
required int roundNumber,
required int newScore,
required int newChange,
}) async {
final rowsAffected = await (update(scoreTable)
..where(
(s) =>
s.playerId.equals(playerId) &
s.matchId.equals(matchId) &
s.roundNumber.equals(roundNumber),
))
.write(
ScoreTableCompanion(
score: Value(newScore),
change: Value(newChange),
),
);
return rowsAffected > 0;
}
/// Deletes a score entry.
Future<bool> deleteScore({
required String playerId,
required String matchId,
required int roundNumber,
}) async {
final query = delete(scoreTable)
..where(
(s) =>
s.playerId.equals(playerId) &
s.matchId.equals(matchId) &
s.roundNumber.equals(roundNumber),
);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Deletes all scores for a specific match.
Future<bool> deleteScoresForMatch({required String matchId}) async {
final query = delete(scoreTable)..where((s) => s.matchId.equals(matchId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Deletes all scores for a specific player.
Future<bool> deleteScoresForPlayer({required String playerId}) async {
final query = delete(scoreTable)..where((s) => s.playerId.equals(playerId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Gets the latest round number for a match.
Future<int> getLatestRoundNumber({required String matchId}) async {
final query = selectOnly(scoreTable)
..where(scoreTable.matchId.equals(matchId))
..addColumns([scoreTable.roundNumber.max()]);
final result = await query.getSingle();
return result.read(scoreTable.roundNumber.max()) ?? 0;
}
/// Gets the total score for a player in a match (sum of all changes).
Future<int> getTotalScoreForPlayer({
required String playerId,
required String matchId,
}) async {
final scores = await getPlayerScoresInMatch(
playerId: playerId,
matchId: matchId,
);
if (scores.isEmpty) return 0;
// Return the score from the latest round
return scores.last.score;
}
}

View File

@@ -0,0 +1,12 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'score_dao.dart';
// ignore_for_file: type=lint
mixin _$ScoreDaoMixin on DatabaseAccessor<AppDatabase> {
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$GameTableTable get gameTable => attachedDatabase.gameTable;
$GroupTableTable get groupTable => attachedDatabase.groupTable;
$MatchTableTable get matchTable => attachedDatabase.matchTable;
$ScoreTableTable get scoreTable => attachedDatabase.scoreTable;
}

147
lib/data/dao/team_dao.dart Normal file
View File

@@ -0,0 +1,147 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/team_table.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:tallee/data/dto/team.dart';
part 'team_dao.g.dart';
@DriftAccessor(tables: [TeamTable])
class TeamDao extends DatabaseAccessor<AppDatabase> with _$TeamDaoMixin {
TeamDao(super.db);
/// Retrieves all teams from the database.
/// Note: This returns teams without their members. Use getTeamById for full team data.
Future<List<Team>> getAllTeams() async {
final query = select(teamTable);
final result = await query.get();
return Future.wait(
result.map((row) async {
final members = await _getTeamMembers(teamId: row.id);
return Team(
id: row.id,
name: row.name,
createdAt: row.createdAt,
members: members,
);
}),
);
}
/// Retrieves a [Team] by its [teamId], including its members.
Future<Team> getTeamById({required String teamId}) async {
final query = select(teamTable)..where((t) => t.id.equals(teamId));
final result = await query.getSingle();
final members = await _getTeamMembers(teamId: teamId);
return Team(
id: result.id,
name: result.name,
createdAt: result.createdAt,
members: members,
);
}
/// Helper method to get team members from player_match_table.
/// This assumes team members are tracked via the player_match_table.
Future<List<Player>> _getTeamMembers({required String teamId}) async {
// Get all player_match entries with this teamId
final playerMatchQuery = select(db.playerMatchTable)
..where((pm) => pm.teamId.equals(teamId));
final playerMatches = await playerMatchQuery.get();
if (playerMatches.isEmpty) return [];
// Get unique player IDs
final playerIds = playerMatches.map((pm) => pm.playerId).toSet();
// Fetch all players
final players = await Future.wait(
playerIds.map((id) => db.playerDao.getPlayerById(playerId: id)),
);
return players;
}
/// Adds a new [team] to the database.
/// Returns `true` if the team was added, `false` otherwise.
Future<bool> addTeam({required Team team}) async {
if (!await teamExists(teamId: team.id)) {
await into(teamTable).insert(
TeamTableCompanion.insert(
id: team.id,
name: team.name,
createdAt: team.createdAt,
),
mode: InsertMode.insertOrReplace,
);
return true;
}
return false;
}
/// Adds multiple [teams] to the database in a batch operation.
Future<bool> addTeamsAsList({required List<Team> teams}) async {
if (teams.isEmpty) return false;
await db.batch(
(b) => b.insertAll(
teamTable,
teams
.map(
(team) => TeamTableCompanion.insert(
id: team.id,
name: team.name,
createdAt: team.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
);
return true;
}
/// Deletes the team with the given [teamId] from the database.
/// Returns `true` if the team was deleted, `false` otherwise.
Future<bool> deleteTeam({required String teamId}) async {
final query = delete(teamTable)..where((t) => t.id.equals(teamId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Checks if a team with the given [teamId] exists in the database.
/// Returns `true` if the team exists, `false` otherwise.
Future<bool> teamExists({required String teamId}) async {
final query = select(teamTable)..where((t) => t.id.equals(teamId));
final result = await query.getSingleOrNull();
return result != null;
}
/// Updates the name of the team with the given [teamId].
Future<void> updateTeamName({
required String teamId,
required String newName,
}) async {
await (update(teamTable)..where((t) => t.id.equals(teamId))).write(
TeamTableCompanion(name: Value(newName)),
);
}
/// Retrieves the total count of teams in the database.
Future<int> getTeamCount() async {
final count =
await (selectOnly(teamTable)..addColumns([teamTable.id.count()]))
.map((row) => row.read(teamTable.id.count()))
.getSingle();
return count ?? 0;
}
/// Deletes all teams from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllTeams() async {
final query = delete(teamTable);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
}

View File

@@ -0,0 +1,8 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'team_dao.dart';
// ignore_for_file: type=lint
mixin _$TeamDaoMixin on DatabaseAccessor<AppDatabase> {
$TeamTableTable get teamTable => attachedDatabase.teamTable;
}

View File

@@ -1,18 +1,22 @@
import 'package:drift/drift.dart';
import 'package:drift_flutter/drift_flutter.dart';
import 'package:game_tracker/data/dao/group_dao.dart';
import 'package:game_tracker/data/dao/group_match_dao.dart';
import 'package:game_tracker/data/dao/match_dao.dart';
import 'package:game_tracker/data/dao/player_dao.dart';
import 'package:game_tracker/data/dao/player_group_dao.dart';
import 'package:game_tracker/data/dao/player_match_dao.dart';
import 'package:game_tracker/data/db/tables/group_match_table.dart';
import 'package:game_tracker/data/db/tables/group_table.dart';
import 'package:game_tracker/data/db/tables/match_table.dart';
import 'package:game_tracker/data/db/tables/player_group_table.dart';
import 'package:game_tracker/data/db/tables/player_match_table.dart';
import 'package:game_tracker/data/db/tables/player_table.dart';
import 'package:path_provider/path_provider.dart';
import 'package:tallee/data/dao/game_dao.dart';
import 'package:tallee/data/dao/group_dao.dart';
import 'package:tallee/data/dao/match_dao.dart';
import 'package:tallee/data/dao/player_dao.dart';
import 'package:tallee/data/dao/player_group_dao.dart';
import 'package:tallee/data/dao/player_match_dao.dart';
import 'package:tallee/data/dao/score_dao.dart';
import 'package:tallee/data/dao/team_dao.dart';
import 'package:tallee/data/db/tables/game_table.dart';
import 'package:tallee/data/db/tables/group_table.dart';
import 'package:tallee/data/db/tables/match_table.dart';
import 'package:tallee/data/db/tables/player_group_table.dart';
import 'package:tallee/data/db/tables/player_match_table.dart';
import 'package:tallee/data/db/tables/player_table.dart';
import 'package:tallee/data/db/tables/score_table.dart';
import 'package:tallee/data/db/tables/team_table.dart';
part 'database.g.dart';
@@ -23,7 +27,9 @@ part 'database.g.dart';
MatchTable,
PlayerGroupTable,
PlayerMatchTable,
GroupMatchTable,
GameTable,
TeamTable,
ScoreTable,
],
daos: [
PlayerDao,
@@ -31,7 +37,9 @@ part 'database.g.dart';
MatchDao,
PlayerGroupDao,
PlayerMatchDao,
GroupMatchDao,
GameDao,
ScoreDao,
TeamDao
],
)
class AppDatabase extends _$AppDatabase {
@@ -52,9 +60,7 @@ class AppDatabase extends _$AppDatabase {
static QueryExecutor _openConnection() {
return driftDatabase(
name: 'gametracker_db',
native: const DriftNativeOptions(
databaseDirectory: getApplicationSupportDirectory,
),
native: const DriftNativeOptions(databaseDirectory: getApplicationSupportDirectory),
);
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,14 @@
import 'package:drift/drift.dart';
class GameTable extends Table {
TextColumn get id => text()();
TextColumn get name => text()();
TextColumn get ruleset => text()();
TextColumn get description => text()();
TextColumn get color => text()();
TextColumn get icon => text()();
DateTimeColumn get createdAt => dateTime()();
@override
Set<Column<Object>> get primaryKey => {id};
}

View File

@@ -1,13 +0,0 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/tables/group_table.dart';
import 'package:game_tracker/data/db/tables/match_table.dart';
class GroupMatchTable extends Table {
TextColumn get groupId =>
text().references(GroupTable, #id, onDelete: KeyAction.cascade)();
TextColumn get matchId =>
text().references(MatchTable, #id, onDelete: KeyAction.cascade)();
@override
Set<Column<Object>> get primaryKey => {groupId, matchId};
}

View File

@@ -3,6 +3,7 @@ import 'package:drift/drift.dart';
class GroupTable extends Table {
TextColumn get id => text()();
TextColumn get name => text()();
TextColumn get description => text()();
DateTimeColumn get createdAt => dateTime()();
@override

View File

@@ -1,11 +1,19 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/tables/game_table.dart';
import 'package:tallee/data/db/tables/group_table.dart';
class MatchTable extends Table {
TextColumn get id => text()();
TextColumn get name => text()();
late final winnerId = text().nullable()();
TextColumn get gameId =>
text().references(GameTable, #id, onDelete: KeyAction.cascade)();
// Nullable if there is no group associated with the match
TextColumn get groupId =>
text().references(GroupTable, #id, onDelete: KeyAction.cascade).nullable()();
TextColumn get name => text().nullable()();
TextColumn get notes => text().nullable()();
DateTimeColumn get createdAt => dateTime()();
DateTimeColumn get endedAt => dateTime().nullable()();
@override
Set<Column<Object>> get primaryKey => {id};
}
}

View File

@@ -1,6 +1,6 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/tables/group_table.dart';
import 'package:game_tracker/data/db/tables/player_table.dart';
import 'package:tallee/data/db/tables/group_table.dart';
import 'package:tallee/data/db/tables/player_table.dart';
class PlayerGroupTable extends Table {
TextColumn get playerId =>

View File

@@ -1,12 +1,16 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/tables/match_table.dart';
import 'package:game_tracker/data/db/tables/player_table.dart';
import 'package:tallee/data/db/tables/match_table.dart';
import 'package:tallee/data/db/tables/player_table.dart';
import 'package:tallee/data/db/tables/team_table.dart';
class PlayerMatchTable extends Table {
TextColumn get playerId =>
text().references(PlayerTable, #id, onDelete: KeyAction.cascade)();
TextColumn get matchId =>
text().references(MatchTable, #id, onDelete: KeyAction.cascade)();
TextColumn get teamId =>
text().references(TeamTable, #id).nullable()();
IntColumn get score => integer()();
@override
Set<Column<Object>> get primaryKey => {playerId, matchId};

View File

@@ -3,6 +3,7 @@ import 'package:drift/drift.dart';
class PlayerTable extends Table {
TextColumn get id => text()();
TextColumn get name => text()();
TextColumn get description => text()();
DateTimeColumn get createdAt => dateTime()();
@override

View File

@@ -0,0 +1,16 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/tables/match_table.dart';
import 'package:tallee/data/db/tables/player_table.dart';
class ScoreTable extends Table {
TextColumn get playerId =>
text().references(PlayerTable, #id, onDelete: KeyAction.cascade)();
TextColumn get matchId =>
text().references(MatchTable, #id, onDelete: KeyAction.cascade)();
IntColumn get roundNumber => integer()();
IntColumn get score => integer()();
IntColumn get change => integer()();
@override
Set<Column<Object>> get primaryKey => {playerId, matchId, roundNumber};
}

View File

@@ -0,0 +1,10 @@
import 'package:drift/drift.dart';
class TeamTable extends Table {
TextColumn get id => text()();
TextColumn get name => text()();
DateTimeColumn get createdAt => dateTime()();
@override
Set<Column<Object>> get primaryKey => {id};
}

52
lib/data/dto/game.dart Normal file
View File

@@ -0,0 +1,52 @@
import 'package:clock/clock.dart';
import 'package:uuid/uuid.dart';
import 'package:tallee/core/enums.dart';
class Game {
final String id;
final DateTime createdAt;
final String name;
final Ruleset ruleset;
final String description;
final GameColor color;
final String icon;
Game({
String? id,
DateTime? createdAt,
required this.name,
required this.ruleset,
String? description,
required this.color,
required this.icon,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now(),
description = description ?? '';
@override
String toString() {
return 'Game{id: $id, name: $name, ruleset: $ruleset, description: $description, color: $color, icon: $icon}';
}
/// Creates a Game instance from a JSON object.
Game.fromJson(Map<String, dynamic> json)
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
name = json['name'],
ruleset = Ruleset.values.firstWhere((e) => e.name == json['ruleset']),
description = json['description'],
color = GameColor.values.firstWhere((e) => e.name == json['color']),
icon = json['icon'];
/// Converts the Game instance to a JSON object.
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
'name': name,
'ruleset': ruleset.name,
'description': description,
'color': color.name,
'icon': icon,
};
}

View File

@@ -1,40 +1,44 @@
import 'package:clock/clock.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:uuid/uuid.dart';
class Group {
final String id;
final DateTime createdAt;
final String name;
final String description;
final DateTime createdAt;
final List<Player> members;
Group({
String? id,
DateTime? createdAt,
required this.name,
String? description,
required this.members,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now();
createdAt = createdAt ?? clock.now(),
description = description ?? '';
@override
String toString() {
return 'Group{id: $id, name: $name,members: $members}';
return 'Group{id: $id, name: $name, description: $description, members: $members}';
}
/// Creates a Group instance from a JSON object.
/// Creates a Group instance from a JSON object (memberIds format).
/// Player objects are reconstructed from memberIds by the DataTransferService.
Group.fromJson(Map<String, dynamic> json)
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
name = json['name'],
members = (json['members'] as List)
.map((memberJson) => Player.fromJson(memberJson))
.toList();
description = json['description'],
members = []; // Populated during import via DataTransferService
/// Converts the Group instance to a JSON object.
/// Converts the Group instance to a JSON object using normalized format (memberIds only).
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
'name': name,
'members': members.map((member) => member.toJson()).toList(),
'description': description,
'memberIds': members.map((member) => member.id).toList(),
};
}

View File

@@ -1,51 +1,61 @@
import 'package:clock/clock.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:uuid/uuid.dart';
class Match {
final String id;
final DateTime createdAt;
final DateTime? endedAt;
final String name;
final List<Player>? players;
final Game game;
final Group? group;
final List<Player> players;
final String notes;
Player? winner;
Match({
String? id,
DateTime? createdAt,
this.endedAt,
required this.name,
this.players,
required this.game,
this.group,
this.players = const [],
String? notes,
this.winner,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now();
createdAt = createdAt ?? clock.now(),
notes = notes ?? '';
@override
String toString() {
return 'Match{\n\tid: $id,\n\tname: $name,\n\tplayers: $players,\n\tgroup: $group,\n\twinner: $winner\n}';
return 'Match{id: $id, name: $name, game: $game, group: $group, players: $players, notes: $notes, endedAt: $endedAt}';
}
/// Creates a Match instance from a JSON object.
/// Creates a Match instance from a JSON object (ID references format).
/// Related objects are reconstructed from IDs by the DataTransferService.
Match.fromJson(Map<String, dynamic> json)
: id = json['id'],
name = json['name'],
createdAt = DateTime.parse(json['createdAt']),
players = json['players'] != null
? (json['players'] as List)
.map((playerJson) => Player.fromJson(playerJson))
.toList()
: null,
group = json['group'] != null ? Group.fromJson(json['group']) : null,
winner = json['winner'] != null ? Player.fromJson(json['winner']) : null;
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
endedAt = json['endedAt'] != null ? DateTime.parse(json['endedAt']) : null,
name = json['name'],
game = Game(name: '', ruleset: Ruleset.singleWinner, description: '', color: GameColor.blue, icon: ''), // Populated during import via DataTransferService
group = null, // Populated during import via DataTransferService
players = [], // Populated during import via DataTransferService
notes = json['notes'] ?? '';
/// Converts the Match instance to a JSON object.
/// Converts the Match instance to a JSON object using normalized format (ID references only).
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
'endedAt': endedAt?.toIso8601String(),
'name': name,
'players': players?.map((player) => player.toJson()).toList(),
'group': group?.toJson(),
'winner': winner?.toJson(),
'gameId': game.id,
'groupId': group?.id,
'playerIds': players.map((player) => player.id).toList(),
'notes': notes,
};
}

View File

@@ -5,26 +5,34 @@ class Player {
final String id;
final DateTime createdAt;
final String name;
final String description;
Player({String? id, DateTime? createdAt, required this.name})
: id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now();
Player({
String? id,
DateTime? createdAt,
required this.name,
String? description,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now(),
description = description ?? '';
@override
String toString() {
return 'Player{id: $id,name: $name}';
return 'Player{id: $id, name: $name, description: $description}';
}
/// Creates a Player instance from a JSON object.
Player.fromJson(Map<String, dynamic> json)
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
name = json['name'];
name = json['name'],
description = json['description'];
/// Converts the Player instance to a JSON object.
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
'name': name,
'description': description,
};
}

40
lib/data/dto/team.dart Normal file
View File

@@ -0,0 +1,40 @@
import 'package:clock/clock.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:uuid/uuid.dart';
class Team {
final String id;
final String name;
final DateTime createdAt;
final List<Player> members;
Team({
String? id,
required this.name,
DateTime? createdAt,
required this.members,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now();
@override
String toString() {
return 'Team{id: $id, name: $name, members: $members}';
}
/// Creates a Team instance from a JSON object (memberIds format).
/// Player objects are reconstructed from memberIds by the DataTransferService.
Team.fromJson(Map<String, dynamic> json)
: id = json['id'],
name = json['name'],
createdAt = DateTime.parse(json['createdAt']),
members = []; // Populated during import via DataTransferService
/// Converts the Team instance to a JSON object using normalized format (memberIds only).
Map<String, dynamic> toJson() => {
'id': id,
'name': name,
'createdAt': createdAt.toIso8601String(),
'memberIds': members.map((member) => member.id).toList(),
};
}