Merge dev & implement db
This commit is contained in:
166
lib/data/dao/game_dao.dart
Normal file
166
lib/data/dao/game_dao.dart
Normal file
@@ -0,0 +1,166 @@
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import 'package:drift/drift.dart';
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import 'package:tallee/data/db/database.dart';
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import 'package:tallee/data/db/tables/game_table.dart';
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import 'package:tallee/data/dto/game.dart';
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import 'package:tallee/core/enums.dart';
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part 'game_dao.g.dart';
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@DriftAccessor(tables: [GameTable])
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class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
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GameDao(super.db);
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/// Retrieves all games from the database.
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Future<List<Game>> getAllGames() async {
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final query = select(gameTable);
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final result = await query.get();
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return result
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.map(
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(row) => Game(
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id: row.id,
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name: row.name,
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ruleset: Ruleset.values.firstWhere((e) => e.name == row.ruleset),
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description: row.description,
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color: GameColor.values.firstWhere((e) => e.name == row.color),
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icon: row.icon,
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createdAt: row.createdAt,
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),
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)
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.toList();
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}
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/// Retrieves a [Game] by its [gameId].
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Future<Game> getGameById({required String gameId}) async {
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final query = select(gameTable)..where((g) => g.id.equals(gameId));
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final result = await query.getSingle();
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return Game(
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id: result.id,
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name: result.name,
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ruleset: Ruleset.values.firstWhere((e) => e.name == result.ruleset),
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description: result.description,
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color: GameColor.values.firstWhere((e) => e.name == result.color),
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icon: result.icon,
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createdAt: result.createdAt,
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);
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}
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/// Adds a new [game] to the database.
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/// If a game with the same ID already exists, no action is taken.
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/// Returns `true` if the game was added, `false` otherwise.
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Future<bool> addGame({required Game game}) async {
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if (!await gameExists(gameId: game.id)) {
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await into(gameTable).insert(
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GameTableCompanion.insert(
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id: game.id,
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name: game.name,
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ruleset: game.ruleset.name,
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description: game.description,
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color: game.color.name,
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icon: game.icon,
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createdAt: game.createdAt,
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),
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mode: InsertMode.insertOrReplace,
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);
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return true;
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}
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return false;
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}
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/// Adds multiple [games] to the database in a batch operation.
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/// Uses insertOrIgnore to avoid overwriting existing games.
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Future<bool> addGamesAsList({required List<Game> games}) async {
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if (games.isEmpty) return false;
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await db.batch(
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(b) => b.insertAll(
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gameTable,
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games
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.map(
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(game) => GameTableCompanion.insert(
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id: game.id,
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name: game.name,
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ruleset: game.ruleset.name,
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description: game.description,
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color: game.color.name,
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icon: game.icon,
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createdAt: game.createdAt,
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),
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)
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.toList(),
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mode: InsertMode.insertOrIgnore,
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),
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);
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return true;
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}
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/// Deletes the game with the given [gameId] from the database.
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/// Returns `true` if the game was deleted, `false` if the game did not exist.
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Future<bool> deleteGame({required String gameId}) async {
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final query = delete(gameTable)..where((g) => g.id.equals(gameId));
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final rowsAffected = await query.go();
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return rowsAffected > 0;
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}
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/// Checks if a game with the given [gameId] exists in the database.
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/// Returns `true` if the game exists, `false` otherwise.
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Future<bool> gameExists({required String gameId}) async {
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final query = select(gameTable)..where((g) => g.id.equals(gameId));
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final result = await query.getSingleOrNull();
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return result != null;
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}
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/// Updates the name of the game with the given [gameId] to [newName].
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Future<void> updateGameName({required String gameId, required String newName}) async {
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await (update(
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gameTable,
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)..where((g) => g.id.equals(gameId))).write(GameTableCompanion(name: Value(newName)));
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}
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/// Updates the ruleset of the game with the given [gameId].
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Future<void> updateGameRuleset({required String gameId, required Ruleset newRuleset}) async {
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await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
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GameTableCompanion(ruleset: Value(newRuleset.name)),
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);
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}
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/// Updates the description of the game with the given [gameId].
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Future<void> updateGameDescription({
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required String gameId,
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required String newDescription,
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}) async {
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await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
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GameTableCompanion(description: Value(newDescription)),
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);
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}
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/// Updates the color of the game with the given [gameId].
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Future<void> updateGameColor({required String gameId, required GameColor newColor}) async {
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await (update(
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gameTable,
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)..where((g) => g.id.equals(gameId))).write(GameTableCompanion(color: Value(newColor.name)));
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}
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/// Updates the icon of the game with the given [gameId].
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Future<void> updateGameIcon({required String gameId, required String newIcon}) async {
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await (update(
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gameTable,
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)..where((g) => g.id.equals(gameId))).write(GameTableCompanion(icon: Value(newIcon)));
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}
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/// Retrieves the total count of games in the database.
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Future<int> getGameCount() async {
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final count = await (selectOnly(
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gameTable,
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)..addColumns([gameTable.id.count()])).map((row) => row.read(gameTable.id.count())).getSingle();
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return count ?? 0;
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}
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/// Deletes all games from the database.
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/// Returns `true` if more than 0 rows were affected, otherwise `false`.
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Future<bool> deleteAllGames() async {
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final query = delete(gameTable);
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final rowsAffected = await query.go();
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return rowsAffected > 0;
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}
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}
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8
lib/data/dao/game_dao.g.dart
Normal file
8
lib/data/dao/game_dao.g.dart
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@@ -0,0 +1,8 @@
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// GENERATED CODE - DO NOT MODIFY BY HAND
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part of 'game_dao.dart';
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// ignore_for_file: type=lint
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mixin _$GameDaoMixin on DatabaseAccessor<AppDatabase> {
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$GameTableTable get gameTable => attachedDatabase.gameTable;
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}
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@@ -1,9 +1,9 @@
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import 'package:drift/drift.dart';
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import 'package:game_tracker/data/db/database.dart';
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import 'package:game_tracker/data/db/tables/group_table.dart';
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import 'package:game_tracker/data/db/tables/player_group_table.dart';
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import 'package:game_tracker/data/dto/group.dart';
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import 'package:game_tracker/data/dto/player.dart';
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import 'package:tallee/data/db/database.dart';
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import 'package:tallee/data/db/tables/group_table.dart';
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import 'package:tallee/data/db/tables/player_group_table.dart';
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import 'package:tallee/data/dto/group.dart';
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import 'package:tallee/data/dto/player.dart';
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part 'group_dao.g.dart';
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@@ -23,6 +23,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
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return Group(
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id: groupData.id,
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name: groupData.name,
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description: groupData.description,
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members: members,
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createdAt: groupData.createdAt,
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);
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@@ -42,6 +43,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
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return Group(
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id: result.id,
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name: result.name,
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description: result.description,
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members: members,
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createdAt: result.createdAt,
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);
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@@ -56,6 +58,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
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GroupTableCompanion.insert(
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id: group.id,
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name: group.name,
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description: group.description,
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createdAt: group.createdAt,
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),
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mode: InsertMode.insertOrReplace,
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@@ -105,6 +108,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
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(group) => GroupTableCompanion.insert(
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id: group.id,
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name: group.name,
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description: group.description,
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createdAt: group.createdAt,
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),
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)
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@@ -132,6 +136,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
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(p) => PlayerTableCompanion.insert(
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id: p.id,
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name: p.name,
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description: p.description,
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createdAt: p.createdAt,
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),
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)
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@@ -176,7 +181,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
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/// Updates the name of the group with the given [id] to [newName].
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/// Returns `true` if more than 0 rows were affected, otherwise `false`.
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Future<bool> updateGroupname({
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Future<bool> updateGroupName({
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required String groupId,
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required String newName,
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}) async {
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@@ -187,6 +192,19 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
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return rowsAffected > 0;
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}
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/// Updates the description of the group with the given [groupId] to [newDescription].
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/// Returns `true` if more than 0 rows were affected, otherwise `false`.
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Future<bool> updateGroupDescription({
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required String groupId,
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required String newDescription,
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}) async {
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final rowsAffected =
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await (update(groupTable)..where((g) => g.id.equals(groupId))).write(
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GroupTableCompanion(description: Value(newDescription)),
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);
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return rowsAffected > 0;
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}
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/// Retrieves the number of groups in the database.
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Future<int> getGroupCount() async {
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final count =
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@@ -211,4 +229,48 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
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final rowsAffected = await query.go();
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return rowsAffected > 0;
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}
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/// Replaces all players in a group with the provided list of players.
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/// Removes all existing players from the group and adds the new players.
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/// Also adds any new players to the player table if they don't exist.
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/// Returns `true` if the group exists and players were replaced, `false` otherwise.
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Future<bool> replaceGroupPlayers({
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required String groupId,
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required List<Player> newPlayers,
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}) async {
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if (!await groupExists(groupId: groupId)) return false;
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await db.transaction(() async {
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// Remove all existing players from the group
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final deleteQuery = delete(db.playerGroupTable)
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..where((p) => p.groupId.equals(groupId));
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await deleteQuery.go();
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// Add new players to the player table if they don't exist
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await Future.wait(
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newPlayers.map((player) async {
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if (!await db.playerDao.playerExists(playerId: player.id)) {
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await db.playerDao.addPlayer(player: player);
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}
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}),
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);
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// Add the new players to the group
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await db.batch(
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(b) => b.insertAll(
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db.playerGroupTable,
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newPlayers
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.map(
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(player) => PlayerGroupTableCompanion.insert(
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playerId: player.id,
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groupId: groupId,
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),
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)
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.toList(),
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mode: InsertMode.insertOrReplace,
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),
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);
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});
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return true;
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}
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}
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@@ -1,98 +0,0 @@
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import 'package:drift/drift.dart';
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import 'package:game_tracker/data/db/database.dart';
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import 'package:game_tracker/data/db/tables/group_match_table.dart';
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import 'package:game_tracker/data/dto/group.dart';
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part 'group_match_dao.g.dart';
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@DriftAccessor(tables: [GroupMatchTable])
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class GroupMatchDao extends DatabaseAccessor<AppDatabase>
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with _$GroupMatchDaoMixin {
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GroupMatchDao(super.db);
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/// Associates a group with a match by inserting a record into the
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/// [GroupMatchTable].
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Future<void> addGroupToMatch({
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required String matchId,
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required String groupId,
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}) async {
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if (await matchHasGroup(matchId: matchId)) {
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throw Exception('Match already has a group');
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}
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await into(groupMatchTable).insert(
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GroupMatchTableCompanion.insert(groupId: groupId, matchId: matchId),
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mode: InsertMode.insertOrIgnore,
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);
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}
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/// Retrieves the [Group] associated with the given [matchId].
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/// Returns `null` if no group is found.
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Future<Group?> getGroupOfMatch({required String matchId}) async {
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final result = await (select(
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groupMatchTable,
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)..where((g) => g.matchId.equals(matchId))).getSingleOrNull();
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if (result == null) {
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return null;
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}
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final group = await db.groupDao.getGroupById(groupId: result.groupId);
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return group;
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}
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/// Checks if there is a group associated with the given [matchId].
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/// Returns `true` if there is a group, otherwise `false`.
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Future<bool> matchHasGroup({required String matchId}) async {
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final count =
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await (selectOnly(groupMatchTable)
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..where(groupMatchTable.matchId.equals(matchId))
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..addColumns([groupMatchTable.groupId.count()]))
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.map((row) => row.read(groupMatchTable.groupId.count()))
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.getSingle();
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return (count ?? 0) > 0;
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}
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/// Checks if a specific group is associated with a specific match.
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/// Returns `true` if the group is in the match, otherwise `false`.
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Future<bool> isGroupInMatch({
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required String matchId,
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required String groupId,
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}) async {
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final count =
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await (selectOnly(groupMatchTable)
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..where(
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groupMatchTable.matchId.equals(matchId) &
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groupMatchTable.groupId.equals(groupId),
|
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)
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..addColumns([groupMatchTable.groupId.count()]))
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.map((row) => row.read(groupMatchTable.groupId.count()))
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.getSingle();
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return (count ?? 0) > 0;
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}
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/// Removes the association of a group from a match based on [groupId] and
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/// [matchId].
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/// Returns `true` if more than 0 rows were affected, otherwise `false`.
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Future<bool> removeGroupFromMatch({
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required String matchId,
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required String groupId,
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}) async {
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final query = delete(groupMatchTable)
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..where((g) => g.matchId.equals(matchId) & g.groupId.equals(groupId));
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||||
final rowsAffected = await query.go();
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||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Updates the group associated with a match to [newGroupId] based on
|
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/// [matchId].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> updateGroupOfMatch({
|
||||
required String matchId,
|
||||
required String newGroupId,
|
||||
}) async {
|
||||
final updatedRows =
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||||
await (update(groupMatchTable)..where((g) => g.matchId.equals(matchId)))
|
||||
.write(GroupMatchTableCompanion(groupId: Value(newGroupId)));
|
||||
return updatedRows > 0;
|
||||
}
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
// GENERATED CODE - DO NOT MODIFY BY HAND
|
||||
|
||||
part of 'group_match_dao.dart';
|
||||
|
||||
// ignore_for_file: type=lint
|
||||
mixin _$GroupMatchDaoMixin on DatabaseAccessor<AppDatabase> {
|
||||
$GroupTableTable get groupTable => attachedDatabase.groupTable;
|
||||
$MatchTableTable get matchTable => attachedDatabase.matchTable;
|
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$GroupMatchTableTable get groupMatchTable => attachedDatabase.groupMatchTable;
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}
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@@ -1,13 +1,17 @@
|
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import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/db/tables/match_table.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/match.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:tallee/data/db/database.dart';
|
||||
import 'package:tallee/data/db/tables/game_table.dart';
|
||||
import 'package:tallee/data/db/tables/group_table.dart';
|
||||
import 'package:tallee/data/db/tables/match_table.dart';
|
||||
import 'package:tallee/data/db/tables/player_match_table.dart';
|
||||
import 'package:tallee/data/dto/game.dart';
|
||||
import 'package:tallee/data/dto/group.dart';
|
||||
import 'package:tallee/data/dto/match.dart';
|
||||
import 'package:tallee/data/dto/player.dart';
|
||||
|
||||
part 'match_dao.g.dart';
|
||||
|
||||
@DriftAccessor(tables: [MatchTable])
|
||||
@DriftAccessor(tables: [MatchTable, GameTable, GroupTable, PlayerMatchTable])
|
||||
class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
||||
MatchDao(super.db);
|
||||
|
||||
@@ -18,20 +22,23 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
||||
|
||||
return Future.wait(
|
||||
result.map((row) async {
|
||||
final group = await db.groupMatchDao.getGroupOfMatch(matchId: row.id);
|
||||
final game = await db.gameDao.getGameById(gameId: row.gameId);
|
||||
Group? group;
|
||||
if (row.groupId != null) {
|
||||
group = await db.groupDao.getGroupById(groupId: row.groupId!);
|
||||
}
|
||||
final players = await db.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: row.id,
|
||||
);
|
||||
final winner = row.winnerId != null
|
||||
? await db.playerDao.getPlayerById(playerId: row.winnerId!)
|
||||
: null;
|
||||
) ?? [];
|
||||
return Match(
|
||||
id: row.id,
|
||||
name: row.name,
|
||||
name: row.name ?? '',
|
||||
game: game,
|
||||
group: group,
|
||||
players: players,
|
||||
notes: row.notes ?? '',
|
||||
createdAt: row.createdAt,
|
||||
winner: winner,
|
||||
endedAt: row.endedAt,
|
||||
);
|
||||
}),
|
||||
);
|
||||
@@ -42,114 +49,134 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
||||
final query = select(matchTable)..where((g) => g.id.equals(matchId));
|
||||
final result = await query.getSingle();
|
||||
|
||||
List<Player>? players;
|
||||
if (await db.playerMatchDao.matchHasPlayers(matchId: matchId)) {
|
||||
players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId);
|
||||
}
|
||||
final game = await db.gameDao.getGameById(gameId: result.gameId);
|
||||
|
||||
Group? group;
|
||||
if (await db.groupMatchDao.matchHasGroup(matchId: matchId)) {
|
||||
group = await db.groupMatchDao.getGroupOfMatch(matchId: matchId);
|
||||
}
|
||||
Player? winner;
|
||||
if (result.winnerId != null) {
|
||||
winner = await db.playerDao.getPlayerById(playerId: result.winnerId!);
|
||||
if (result.groupId != null) {
|
||||
group = await db.groupDao.getGroupById(groupId: result.groupId!);
|
||||
}
|
||||
|
||||
final players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
|
||||
|
||||
return Match(
|
||||
id: result.id,
|
||||
name: result.name,
|
||||
players: players,
|
||||
name: result.name ?? '',
|
||||
game: game,
|
||||
group: group,
|
||||
winner: winner,
|
||||
players: players,
|
||||
notes: result.notes ?? '',
|
||||
createdAt: result.createdAt,
|
||||
endedAt: result.endedAt,
|
||||
);
|
||||
}
|
||||
|
||||
/// Adds a new [Match] to the database. Also adds players and group
|
||||
/// associations. This method assumes that the players and groups added to
|
||||
/// this match are already present in the database.
|
||||
/// Adds a new [Match] to the database. Also adds players associations.
|
||||
/// This method assumes that the game and group (if any) are already present
|
||||
/// in the database.
|
||||
Future<void> addMatch({required Match match}) async {
|
||||
await db.transaction(() async {
|
||||
await into(matchTable).insert(
|
||||
MatchTableCompanion.insert(
|
||||
id: match.id,
|
||||
name: match.name,
|
||||
winnerId: Value(match.winner?.id),
|
||||
gameId: match.game.id,
|
||||
groupId: Value(match.group?.id),
|
||||
name: Value(match.name),
|
||||
notes: Value(match.notes),
|
||||
createdAt: match.createdAt,
|
||||
endedAt: Value(match.endedAt),
|
||||
),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
);
|
||||
|
||||
if (match.players != null) {
|
||||
for (final p in match.players ?? []) {
|
||||
await db.playerMatchDao.addPlayerToMatch(
|
||||
matchId: match.id,
|
||||
playerId: p.id,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
if (match.group != null) {
|
||||
await db.groupMatchDao.addGroupToMatch(
|
||||
for (final p in match.players) {
|
||||
await db.playerMatchDao.addPlayerToMatch(
|
||||
matchId: match.id,
|
||||
groupId: match.group!.id,
|
||||
playerId: p.id,
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// Adds multiple [Match]s to the database in a batch operation.
|
||||
/// Adds multiple [Match]es to the database in a batch operation.
|
||||
/// Also adds associated players and groups if they exist.
|
||||
/// If the [matches] list is empty, the method returns immediately.
|
||||
/// This Method should only be used to import matches from a different device.
|
||||
/// This method should only be used to import matches from a different device.
|
||||
Future<void> addMatchAsList({required List<Match> matches}) async {
|
||||
if (matches.isEmpty) return;
|
||||
await db.transaction(() async {
|
||||
// Add all matches in batch
|
||||
await db.batch(
|
||||
(b) => b.insertAll(
|
||||
matchTable,
|
||||
matches
|
||||
.map(
|
||||
(match) => MatchTableCompanion.insert(
|
||||
id: match.id,
|
||||
name: match.name,
|
||||
createdAt: match.createdAt,
|
||||
winnerId: Value(match.winner?.id),
|
||||
),
|
||||
)
|
||||
.toList(),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
),
|
||||
);
|
||||
// Add all games first (deduplicated)
|
||||
final uniqueGames = <String, Game>{};
|
||||
for (final match in matches) {
|
||||
uniqueGames[match.game.id] = match.game;
|
||||
}
|
||||
|
||||
if (uniqueGames.isNotEmpty) {
|
||||
await db.batch(
|
||||
(b) => b.insertAll(
|
||||
db.gameTable,
|
||||
uniqueGames.values
|
||||
.map(
|
||||
(game) => GameTableCompanion.insert(
|
||||
id: game.id,
|
||||
name: game.name,
|
||||
ruleset: game.ruleset.name,
|
||||
description: game.description,
|
||||
color: game.color.name,
|
||||
icon: game.icon,
|
||||
createdAt: game.createdAt,
|
||||
),
|
||||
)
|
||||
.toList(),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
// Add all groups of the matches in batch
|
||||
// Using insertOrIgnore to avoid overwriting existing groups (which would
|
||||
// trigger cascade deletes on player_group associations)
|
||||
await db.batch(
|
||||
(b) => b.insertAll(
|
||||
(b) => b.insertAll(
|
||||
db.groupTable,
|
||||
matches
|
||||
.where((match) => match.group != null)
|
||||
.map(
|
||||
(matches) => GroupTableCompanion.insert(
|
||||
id: matches.group!.id,
|
||||
name: matches.group!.name,
|
||||
createdAt: matches.group!.createdAt,
|
||||
),
|
||||
)
|
||||
(match) => GroupTableCompanion.insert(
|
||||
id: match.group!.id,
|
||||
name: match.group!.name,
|
||||
description: match.group!.description,
|
||||
createdAt: match.group!.createdAt,
|
||||
),
|
||||
)
|
||||
.toList(),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
),
|
||||
);
|
||||
|
||||
// Add all matches in batch
|
||||
await db.batch(
|
||||
(b) => b.insertAll(
|
||||
matchTable,
|
||||
matches
|
||||
.map(
|
||||
(match) => MatchTableCompanion.insert(
|
||||
id: match.id,
|
||||
gameId: match.game.id,
|
||||
groupId: Value(match.group?.id),
|
||||
name: Value(match.name),
|
||||
notes: Value(match.notes),
|
||||
createdAt: match.createdAt,
|
||||
endedAt: Value(match.endedAt),
|
||||
),
|
||||
)
|
||||
.toList(),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
),
|
||||
);
|
||||
|
||||
// Add all players of the matches in batch (unique)
|
||||
final uniquePlayers = <String, Player>{};
|
||||
for (final match in matches) {
|
||||
if (match.players != null) {
|
||||
for (final p in match.players!) {
|
||||
uniquePlayers[p.id] = p;
|
||||
}
|
||||
for (final p in match.players) {
|
||||
uniquePlayers[p.id] = p;
|
||||
}
|
||||
// Also include members of groups
|
||||
if (match.group != null) {
|
||||
@@ -160,19 +187,18 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
||||
}
|
||||
|
||||
if (uniquePlayers.isNotEmpty) {
|
||||
// Using insertOrIgnore to avoid triggering cascade deletes on
|
||||
// player_group/player_match associations when players already exist
|
||||
await db.batch(
|
||||
(b) => b.insertAll(
|
||||
(b) => b.insertAll(
|
||||
db.playerTable,
|
||||
uniquePlayers.values
|
||||
.map(
|
||||
(p) => PlayerTableCompanion.insert(
|
||||
id: p.id,
|
||||
name: p.name,
|
||||
createdAt: p.createdAt,
|
||||
),
|
||||
)
|
||||
id: p.id,
|
||||
name: p.name,
|
||||
description: p.description,
|
||||
createdAt: p.createdAt,
|
||||
),
|
||||
)
|
||||
.toList(),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
),
|
||||
@@ -182,17 +208,16 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
||||
// Add all player-match associations in batch
|
||||
await db.batch((b) {
|
||||
for (final match in matches) {
|
||||
if (match.players != null) {
|
||||
for (final p in match.players ?? []) {
|
||||
b.insert(
|
||||
db.playerMatchTable,
|
||||
PlayerMatchTableCompanion.insert(
|
||||
matchId: match.id,
|
||||
playerId: p.id,
|
||||
),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
);
|
||||
}
|
||||
for (final p in match.players) {
|
||||
b.insert(
|
||||
db.playerMatchTable,
|
||||
PlayerMatchTableCompanion.insert(
|
||||
matchId: match.id,
|
||||
playerId: p.id,
|
||||
score: 0,
|
||||
),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
);
|
||||
}
|
||||
}
|
||||
});
|
||||
@@ -214,22 +239,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Add all group-match associations in batch
|
||||
await db.batch((b) {
|
||||
for (final match in matches) {
|
||||
if (match.group != null) {
|
||||
b.insert(
|
||||
db.groupMatchTable,
|
||||
GroupMatchTableCompanion.insert(
|
||||
matchId: match.id,
|
||||
groupId: match.group!.id,
|
||||
),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
);
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
@@ -244,9 +253,9 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
||||
/// Retrieves the number of matches in the database.
|
||||
Future<int> getMatchCount() async {
|
||||
final count =
|
||||
await (selectOnly(matchTable)..addColumns([matchTable.id.count()]))
|
||||
.map((row) => row.read(matchTable.id.count()))
|
||||
.getSingle();
|
||||
await (selectOnly(matchTable)..addColumns([matchTable.id.count()]))
|
||||
.map((row) => row.read(matchTable.id.count()))
|
||||
.getSingle();
|
||||
return count ?? 0;
|
||||
}
|
||||
|
||||
@@ -266,52 +275,20 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Sets the winner of the match with the given [matchId] to the player with
|
||||
/// the given [winnerId].
|
||||
/// Updates the notes of the match with the given [matchId].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> setWinner({
|
||||
Future<bool> updateMatchNotes({
|
||||
required String matchId,
|
||||
required String winnerId,
|
||||
required String? notes,
|
||||
}) async {
|
||||
final query = update(matchTable)..where((g) => g.id.equals(matchId));
|
||||
final rowsAffected = await query.write(
|
||||
MatchTableCompanion(winnerId: Value(winnerId)),
|
||||
MatchTableCompanion(notes: Value(notes)),
|
||||
);
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Retrieves the winner of the match with the given [matchId].
|
||||
/// Returns the [Player] who won the match, or `null` if no winner is set.
|
||||
Future<Player?> getWinner({required String matchId}) async {
|
||||
final query = select(matchTable)..where((g) => g.id.equals(matchId));
|
||||
final result = await query.getSingleOrNull();
|
||||
if (result == null || result.winnerId == null) {
|
||||
return null;
|
||||
}
|
||||
final winner = await db.playerDao.getPlayerById(playerId: result.winnerId!);
|
||||
return winner;
|
||||
}
|
||||
|
||||
/// Removes the winner of the match with the given [matchId].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> removeWinner({required String matchId}) async {
|
||||
final query = update(matchTable)..where((g) => g.id.equals(matchId));
|
||||
final rowsAffected = await query.write(
|
||||
const MatchTableCompanion(winnerId: Value(null)),
|
||||
);
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Checks if the match with the given [matchId] has a winner set.
|
||||
/// Returns `true` if a winner is set, otherwise `false`.
|
||||
Future<bool> hasWinner({required String matchId}) async {
|
||||
final query = select(matchTable)
|
||||
..where((g) => g.id.equals(matchId) & g.winnerId.isNotNull());
|
||||
final result = await query.getSingleOrNull();
|
||||
return result != null;
|
||||
}
|
||||
|
||||
/// Changes the title of the match with the given [matchId] to [newName].
|
||||
/// Changes the name of the match with the given [matchId] to [newName].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> updateMatchName({
|
||||
required String matchId,
|
||||
@@ -323,4 +300,174 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
||||
);
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// Updates the game of the match with the given [matchId].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> updateMatchGame({
|
||||
required String matchId,
|
||||
required String gameId,
|
||||
}) async {
|
||||
final query = update(matchTable)..where((g) => g.id.equals(matchId));
|
||||
final rowsAffected = await query.write(
|
||||
MatchTableCompanion(gameId: Value(gameId)),
|
||||
);
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Updates the group of the match with the given [matchId].
|
||||
/// Pass null to remove the group association.
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> updateMatchGroup({
|
||||
required String matchId,
|
||||
required String? groupId,
|
||||
}) async {
|
||||
final query = update(matchTable)..where((g) => g.id.equals(matchId));
|
||||
final rowsAffected = await query.write(
|
||||
MatchTableCompanion(groupId: Value(groupId)),
|
||||
);
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Updates the createdAt timestamp of the match with the given [matchId].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> updateMatchCreatedAt({
|
||||
required String matchId,
|
||||
required DateTime createdAt,
|
||||
}) async {
|
||||
final query = update(matchTable)..where((g) => g.id.equals(matchId));
|
||||
final rowsAffected = await query.write(
|
||||
MatchTableCompanion(createdAt: Value(createdAt)),
|
||||
);
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Updates the endedAt timestamp of the match with the given [matchId].
|
||||
/// Pass null to remove the ended time (mark match as ongoing).
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> updateMatchEndedAt({
|
||||
required String matchId,
|
||||
required DateTime? endedAt,
|
||||
}) async {
|
||||
final query = update(matchTable)..where((g) => g.id.equals(matchId));
|
||||
final rowsAffected = await query.write(
|
||||
MatchTableCompanion(endedAt: Value(endedAt)),
|
||||
);
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Replaces all players in a match with the provided list of players.
|
||||
/// Removes all existing players from the match and adds the new players.
|
||||
/// Also adds any new players to the player table if they don't exist.
|
||||
Future<void> replaceMatchPlayers({
|
||||
required String matchId,
|
||||
required List<Player> newPlayers,
|
||||
}) async {
|
||||
await db.transaction(() async {
|
||||
// Remove all existing players from the match
|
||||
final deleteQuery = delete(db.playerMatchTable)
|
||||
..where((p) => p.matchId.equals(matchId));
|
||||
await deleteQuery.go();
|
||||
|
||||
// Add new players to the player table if they don't exist
|
||||
await Future.wait(
|
||||
newPlayers.map((player) async {
|
||||
if (!await db.playerDao.playerExists(playerId: player.id)) {
|
||||
await db.playerDao.addPlayer(player: player);
|
||||
}
|
||||
}),
|
||||
);
|
||||
|
||||
// Add the new players to the match
|
||||
await Future.wait(
|
||||
newPlayers.map((player) => db.playerMatchDao.addPlayerToMatch(
|
||||
matchId: matchId,
|
||||
playerId: player.id,
|
||||
)),
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
// ============================================================
|
||||
// Winner methods - handle winner logic via player scores
|
||||
// ============================================================
|
||||
|
||||
/// Checks if a match has a winner.
|
||||
/// Returns true if any player in the match has their score set to 1.
|
||||
Future<bool> hasWinner({required String matchId}) async {
|
||||
final players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
|
||||
|
||||
for (final player in players) {
|
||||
final score = await db.playerMatchDao.getPlayerScore(
|
||||
matchId: matchId,
|
||||
playerId: player.id,
|
||||
);
|
||||
if (score == 1) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// Gets the winner of a match.
|
||||
/// Returns the player with score 1, or null if no winner is set.
|
||||
Future<Player?> getWinner({required String matchId}) async {
|
||||
final players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
|
||||
|
||||
for (final player in players) {
|
||||
final score = await db.playerMatchDao.getPlayerScore(
|
||||
matchId: matchId,
|
||||
playerId: player.id,
|
||||
);
|
||||
if (score == 1) {
|
||||
return player;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/// Sets the winner of a match.
|
||||
/// Sets all players' scores to 0, then sets the specified player's score to 1.
|
||||
/// Returns `true` if the operation was successful, otherwise `false`.
|
||||
Future<bool> setWinner({
|
||||
required String matchId,
|
||||
required String winnerId,
|
||||
}) async {
|
||||
await db.transaction(() async {
|
||||
final players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
|
||||
|
||||
// Set all players' scores to 0
|
||||
for (final player in players) {
|
||||
await db.playerMatchDao.updatePlayerScore(
|
||||
matchId: matchId,
|
||||
playerId: player.id,
|
||||
newScore: 0,
|
||||
);
|
||||
}
|
||||
|
||||
// Set the winner's score to 1
|
||||
await db.playerMatchDao.updatePlayerScore(
|
||||
matchId: matchId,
|
||||
playerId: winnerId,
|
||||
newScore: 1,
|
||||
);
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
/// Removes the winner of a match.
|
||||
/// Sets the current winner's score to 0 (no winner).
|
||||
/// Returns `true` if a winner was removed, otherwise `false`.
|
||||
Future<bool> removeWinner({required String matchId}) async {
|
||||
final winner = await getWinner(matchId: matchId);
|
||||
if (winner == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
final success = await db.playerMatchDao.updatePlayerScore(
|
||||
matchId: matchId,
|
||||
playerId: winner.id,
|
||||
newScore: 0,
|
||||
);
|
||||
return success;
|
||||
}
|
||||
}
|
||||
@@ -4,5 +4,11 @@ part of 'match_dao.dart';
|
||||
|
||||
// ignore_for_file: type=lint
|
||||
mixin _$MatchDaoMixin on DatabaseAccessor<AppDatabase> {
|
||||
$GameTableTable get gameTable => attachedDatabase.gameTable;
|
||||
$GroupTableTable get groupTable => attachedDatabase.groupTable;
|
||||
$MatchTableTable get matchTable => attachedDatabase.matchTable;
|
||||
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
|
||||
$TeamTableTable get teamTable => attachedDatabase.teamTable;
|
||||
$PlayerMatchTableTable get playerMatchTable =>
|
||||
attachedDatabase.playerMatchTable;
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/db/tables/player_table.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:tallee/data/db/database.dart';
|
||||
import 'package:tallee/data/db/tables/player_table.dart';
|
||||
import 'package:tallee/data/dto/player.dart';
|
||||
|
||||
part 'player_dao.g.dart';
|
||||
|
||||
@@ -15,7 +15,12 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
|
||||
final result = await query.get();
|
||||
return result
|
||||
.map(
|
||||
(row) => Player(id: row.id, name: row.name, createdAt: row.createdAt),
|
||||
(row) => Player(
|
||||
id: row.id,
|
||||
name: row.name,
|
||||
description: row.description,
|
||||
createdAt: row.createdAt,
|
||||
),
|
||||
)
|
||||
.toList();
|
||||
}
|
||||
@@ -27,6 +32,7 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
|
||||
return Player(
|
||||
id: result.id,
|
||||
name: result.name,
|
||||
description: result.description,
|
||||
createdAt: result.createdAt,
|
||||
);
|
||||
}
|
||||
@@ -40,6 +46,7 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
|
||||
PlayerTableCompanion.insert(
|
||||
id: player.id,
|
||||
name: player.name,
|
||||
description: player.description,
|
||||
createdAt: player.createdAt,
|
||||
),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
@@ -63,6 +70,7 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
|
||||
(player) => PlayerTableCompanion.insert(
|
||||
id: player.id,
|
||||
name: player.name,
|
||||
description: player.description,
|
||||
createdAt: player.createdAt,
|
||||
),
|
||||
)
|
||||
@@ -91,7 +99,7 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
|
||||
}
|
||||
|
||||
/// Updates the name of the player with the given [playerId] to [newName].
|
||||
Future<void> updatePlayername({
|
||||
Future<void> updatePlayerName({
|
||||
required String playerId,
|
||||
required String newName,
|
||||
}) async {
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/db/tables/player_group_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/player_table.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:tallee/data/db/database.dart';
|
||||
import 'package:tallee/data/db/tables/player_group_table.dart';
|
||||
import 'package:tallee/data/db/tables/player_table.dart';
|
||||
import 'package:tallee/data/dto/player.dart';
|
||||
|
||||
part 'player_group_dao.g.dart';
|
||||
|
||||
@@ -27,7 +27,7 @@ class PlayerGroupDao extends DatabaseAccessor<AppDatabase>
|
||||
}
|
||||
|
||||
if (!await db.playerDao.playerExists(playerId: player.id)) {
|
||||
db.playerDao.addPlayer(player: player);
|
||||
await db.playerDao.addPlayer(player: player);
|
||||
}
|
||||
|
||||
await into(playerGroupTable).insert(
|
||||
|
||||
@@ -1,23 +1,31 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/db/tables/player_match_table.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:tallee/data/db/database.dart';
|
||||
import 'package:tallee/data/db/tables/player_match_table.dart';
|
||||
import 'package:tallee/data/db/tables/team_table.dart';
|
||||
import 'package:tallee/data/dto/player.dart';
|
||||
|
||||
part 'player_match_dao.g.dart';
|
||||
|
||||
@DriftAccessor(tables: [PlayerMatchTable])
|
||||
@DriftAccessor(tables: [PlayerMatchTable, TeamTable])
|
||||
class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
|
||||
with _$PlayerMatchDaoMixin {
|
||||
PlayerMatchDao(super.db);
|
||||
|
||||
/// Associates a player with a match by inserting a record into the
|
||||
/// [PlayerMatchTable].
|
||||
/// [PlayerMatchTable]. Optionally associates with a team and sets initial score.
|
||||
Future<void> addPlayerToMatch({
|
||||
required String matchId,
|
||||
required String playerId,
|
||||
String? teamId,
|
||||
int score = 0,
|
||||
}) async {
|
||||
await into(playerMatchTable).insert(
|
||||
PlayerMatchTableCompanion.insert(playerId: playerId, matchId: matchId),
|
||||
PlayerMatchTableCompanion.insert(
|
||||
playerId: playerId,
|
||||
matchId: matchId,
|
||||
teamId: Value(teamId),
|
||||
score: score,
|
||||
),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
);
|
||||
}
|
||||
@@ -32,21 +40,65 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
|
||||
if (result.isEmpty) return null;
|
||||
|
||||
final futures = result.map(
|
||||
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
|
||||
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
|
||||
);
|
||||
final players = await Future.wait(futures);
|
||||
return players;
|
||||
}
|
||||
|
||||
/// Retrieves a player's score for a specific match.
|
||||
/// Returns null if the player is not in the match.
|
||||
Future<int?> getPlayerScore({
|
||||
required String matchId,
|
||||
required String playerId,
|
||||
}) async {
|
||||
final result = await (select(playerMatchTable)
|
||||
..where(
|
||||
(p) => p.matchId.equals(matchId) & p.playerId.equals(playerId),
|
||||
))
|
||||
.getSingleOrNull();
|
||||
return result?.score;
|
||||
}
|
||||
|
||||
/// Updates the score for a player in a match.
|
||||
/// Returns `true` if the update was successful, otherwise `false`.
|
||||
Future<bool> updatePlayerScore({
|
||||
required String matchId,
|
||||
required String playerId,
|
||||
required int newScore,
|
||||
}) async {
|
||||
final rowsAffected = await (update(playerMatchTable)
|
||||
..where(
|
||||
(p) => p.matchId.equals(matchId) & p.playerId.equals(playerId),
|
||||
))
|
||||
.write(PlayerMatchTableCompanion(score: Value(newScore)));
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Updates the team for a player in a match.
|
||||
/// Returns `true` if the update was successful, otherwise `false`.
|
||||
Future<bool> updatePlayerTeam({
|
||||
required String matchId,
|
||||
required String playerId,
|
||||
required String? teamId,
|
||||
}) async {
|
||||
final rowsAffected = await (update(playerMatchTable)
|
||||
..where(
|
||||
(p) => p.matchId.equals(matchId) & p.playerId.equals(playerId),
|
||||
))
|
||||
.write(PlayerMatchTableCompanion(teamId: Value(teamId)));
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Checks if there are any players associated with the given [matchId].
|
||||
/// Returns `true` if there are players, otherwise `false`.
|
||||
Future<bool> matchHasPlayers({required String matchId}) async {
|
||||
final count =
|
||||
await (selectOnly(playerMatchTable)
|
||||
..where(playerMatchTable.matchId.equals(matchId))
|
||||
..addColumns([playerMatchTable.playerId.count()]))
|
||||
.map((row) => row.read(playerMatchTable.playerId.count()))
|
||||
.getSingle();
|
||||
await (selectOnly(playerMatchTable)
|
||||
..where(playerMatchTable.matchId.equals(matchId))
|
||||
..addColumns([playerMatchTable.playerId.count()]))
|
||||
.map((row) => row.read(playerMatchTable.playerId.count()))
|
||||
.getSingle();
|
||||
return (count ?? 0) > 0;
|
||||
}
|
||||
|
||||
@@ -57,12 +109,12 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
|
||||
required String playerId,
|
||||
}) async {
|
||||
final count =
|
||||
await (selectOnly(playerMatchTable)
|
||||
..where(playerMatchTable.matchId.equals(matchId))
|
||||
..where(playerMatchTable.playerId.equals(playerId))
|
||||
..addColumns([playerMatchTable.playerId.count()]))
|
||||
.map((row) => row.read(playerMatchTable.playerId.count()))
|
||||
.getSingle();
|
||||
await (selectOnly(playerMatchTable)
|
||||
..where(playerMatchTable.matchId.equals(matchId))
|
||||
..where(playerMatchTable.playerId.equals(playerId))
|
||||
..addColumns([playerMatchTable.playerId.count()]))
|
||||
.map((row) => row.read(playerMatchTable.playerId.count()))
|
||||
.getSingle();
|
||||
return (count ?? 0) > 0;
|
||||
}
|
||||
|
||||
@@ -96,14 +148,14 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
|
||||
final playersToAdd = newPlayerIdsSet.difference(currentPlayerIds);
|
||||
final playersToRemove = currentPlayerIds.difference(newPlayerIdsSet);
|
||||
|
||||
db.transaction(() async {
|
||||
await db.transaction(() async {
|
||||
// Remove old players
|
||||
if (playersToRemove.isNotEmpty) {
|
||||
await (delete(playerMatchTable)..where(
|
||||
(pg) =>
|
||||
pg.matchId.equals(matchId) &
|
||||
pg.playerId.isIn(playersToRemove.toList()),
|
||||
))
|
||||
pg.matchId.equals(matchId) &
|
||||
pg.playerId.isIn(playersToRemove.toList()),
|
||||
))
|
||||
.go();
|
||||
}
|
||||
|
||||
@@ -112,14 +164,15 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
|
||||
final inserts = playersToAdd
|
||||
.map(
|
||||
(id) => PlayerMatchTableCompanion.insert(
|
||||
playerId: id,
|
||||
matchId: matchId,
|
||||
),
|
||||
)
|
||||
playerId: id,
|
||||
matchId: matchId,
|
||||
score: 0,
|
||||
),
|
||||
)
|
||||
.toList();
|
||||
await Future.wait(
|
||||
inserts.map(
|
||||
(c) => into(
|
||||
(c) => into(
|
||||
playerMatchTable,
|
||||
).insert(c, mode: InsertMode.insertOrIgnore),
|
||||
),
|
||||
@@ -127,4 +180,23 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// Retrieves all players in a specific team for a match.
|
||||
Future<List<Player>> getPlayersInTeam({
|
||||
required String matchId,
|
||||
required String teamId,
|
||||
}) async {
|
||||
final result = await (select(playerMatchTable)
|
||||
..where(
|
||||
(p) => p.matchId.equals(matchId) & p.teamId.equals(teamId),
|
||||
))
|
||||
.get();
|
||||
|
||||
if (result.isEmpty) return [];
|
||||
|
||||
final futures = result.map(
|
||||
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
|
||||
);
|
||||
return Future.wait(futures);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,7 +5,10 @@ part of 'player_match_dao.dart';
|
||||
// ignore_for_file: type=lint
|
||||
mixin _$PlayerMatchDaoMixin on DatabaseAccessor<AppDatabase> {
|
||||
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
|
||||
$GameTableTable get gameTable => attachedDatabase.gameTable;
|
||||
$GroupTableTable get groupTable => attachedDatabase.groupTable;
|
||||
$MatchTableTable get matchTable => attachedDatabase.matchTable;
|
||||
$TeamTableTable get teamTable => attachedDatabase.teamTable;
|
||||
$PlayerMatchTableTable get playerMatchTable =>
|
||||
attachedDatabase.playerMatchTable;
|
||||
}
|
||||
|
||||
191
lib/data/dao/score_dao.dart
Normal file
191
lib/data/dao/score_dao.dart
Normal file
@@ -0,0 +1,191 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:tallee/data/db/database.dart';
|
||||
import 'package:tallee/data/db/tables/score_table.dart';
|
||||
|
||||
part 'score_dao.g.dart';
|
||||
|
||||
/// A data class representing a score entry.
|
||||
class ScoreEntry {
|
||||
final String playerId;
|
||||
final String matchId;
|
||||
final int roundNumber;
|
||||
final int score;
|
||||
final int change;
|
||||
|
||||
ScoreEntry({
|
||||
required this.playerId,
|
||||
required this.matchId,
|
||||
required this.roundNumber,
|
||||
required this.score,
|
||||
required this.change,
|
||||
});
|
||||
}
|
||||
|
||||
@DriftAccessor(tables: [ScoreTable])
|
||||
class ScoreDao extends DatabaseAccessor<AppDatabase> with _$ScoreDaoMixin {
|
||||
ScoreDao(super.db);
|
||||
|
||||
/// Adds a score entry to the database.
|
||||
Future<void> addScore({
|
||||
required String playerId,
|
||||
required String matchId,
|
||||
required int roundNumber,
|
||||
required int score,
|
||||
required int change,
|
||||
}) async {
|
||||
await into(scoreTable).insert(
|
||||
ScoreTableCompanion.insert(
|
||||
playerId: playerId,
|
||||
matchId: matchId,
|
||||
roundNumber: roundNumber,
|
||||
score: score,
|
||||
change: change,
|
||||
),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
);
|
||||
}
|
||||
|
||||
/// Retrieves all scores for a specific match.
|
||||
Future<List<ScoreEntry>> getScoresForMatch({required String matchId}) async {
|
||||
final query = select(scoreTable)..where((s) => s.matchId.equals(matchId));
|
||||
final result = await query.get();
|
||||
return result
|
||||
.map(
|
||||
(row) => ScoreEntry(
|
||||
playerId: row.playerId,
|
||||
matchId: row.matchId,
|
||||
roundNumber: row.roundNumber,
|
||||
score: row.score,
|
||||
change: row.change,
|
||||
),
|
||||
)
|
||||
.toList();
|
||||
}
|
||||
|
||||
/// Retrieves all scores for a specific player in a match.
|
||||
Future<List<ScoreEntry>> getPlayerScoresInMatch({
|
||||
required String playerId,
|
||||
required String matchId,
|
||||
}) async {
|
||||
final query = select(scoreTable)
|
||||
..where(
|
||||
(s) => s.playerId.equals(playerId) & s.matchId.equals(matchId),
|
||||
)
|
||||
..orderBy([(s) => OrderingTerm.asc(s.roundNumber)]);
|
||||
final result = await query.get();
|
||||
return result
|
||||
.map(
|
||||
(row) => ScoreEntry(
|
||||
playerId: row.playerId,
|
||||
matchId: row.matchId,
|
||||
roundNumber: row.roundNumber,
|
||||
score: row.score,
|
||||
change: row.change,
|
||||
),
|
||||
)
|
||||
.toList();
|
||||
}
|
||||
|
||||
/// Retrieves the score for a specific round.
|
||||
Future<ScoreEntry?> getScoreForRound({
|
||||
required String playerId,
|
||||
required String matchId,
|
||||
required int roundNumber,
|
||||
}) async {
|
||||
final query = select(scoreTable)
|
||||
..where(
|
||||
(s) =>
|
||||
s.playerId.equals(playerId) &
|
||||
s.matchId.equals(matchId) &
|
||||
s.roundNumber.equals(roundNumber),
|
||||
);
|
||||
final result = await query.getSingleOrNull();
|
||||
if (result == null) return null;
|
||||
return ScoreEntry(
|
||||
playerId: result.playerId,
|
||||
matchId: result.matchId,
|
||||
roundNumber: result.roundNumber,
|
||||
score: result.score,
|
||||
change: result.change,
|
||||
);
|
||||
}
|
||||
|
||||
/// Updates a score entry.
|
||||
Future<bool> updateScore({
|
||||
required String playerId,
|
||||
required String matchId,
|
||||
required int roundNumber,
|
||||
required int newScore,
|
||||
required int newChange,
|
||||
}) async {
|
||||
final rowsAffected = await (update(scoreTable)
|
||||
..where(
|
||||
(s) =>
|
||||
s.playerId.equals(playerId) &
|
||||
s.matchId.equals(matchId) &
|
||||
s.roundNumber.equals(roundNumber),
|
||||
))
|
||||
.write(
|
||||
ScoreTableCompanion(
|
||||
score: Value(newScore),
|
||||
change: Value(newChange),
|
||||
),
|
||||
);
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Deletes a score entry.
|
||||
Future<bool> deleteScore({
|
||||
required String playerId,
|
||||
required String matchId,
|
||||
required int roundNumber,
|
||||
}) async {
|
||||
final query = delete(scoreTable)
|
||||
..where(
|
||||
(s) =>
|
||||
s.playerId.equals(playerId) &
|
||||
s.matchId.equals(matchId) &
|
||||
s.roundNumber.equals(roundNumber),
|
||||
);
|
||||
final rowsAffected = await query.go();
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Deletes all scores for a specific match.
|
||||
Future<bool> deleteScoresForMatch({required String matchId}) async {
|
||||
final query = delete(scoreTable)..where((s) => s.matchId.equals(matchId));
|
||||
final rowsAffected = await query.go();
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Deletes all scores for a specific player.
|
||||
Future<bool> deleteScoresForPlayer({required String playerId}) async {
|
||||
final query = delete(scoreTable)..where((s) => s.playerId.equals(playerId));
|
||||
final rowsAffected = await query.go();
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Gets the latest round number for a match.
|
||||
Future<int> getLatestRoundNumber({required String matchId}) async {
|
||||
final query = selectOnly(scoreTable)
|
||||
..where(scoreTable.matchId.equals(matchId))
|
||||
..addColumns([scoreTable.roundNumber.max()]);
|
||||
final result = await query.getSingle();
|
||||
return result.read(scoreTable.roundNumber.max()) ?? 0;
|
||||
}
|
||||
|
||||
/// Gets the total score for a player in a match (sum of all changes).
|
||||
Future<int> getTotalScoreForPlayer({
|
||||
required String playerId,
|
||||
required String matchId,
|
||||
}) async {
|
||||
final scores = await getPlayerScoresInMatch(
|
||||
playerId: playerId,
|
||||
matchId: matchId,
|
||||
);
|
||||
if (scores.isEmpty) return 0;
|
||||
// Return the score from the latest round
|
||||
return scores.last.score;
|
||||
}
|
||||
}
|
||||
|
||||
12
lib/data/dao/score_dao.g.dart
Normal file
12
lib/data/dao/score_dao.g.dart
Normal file
@@ -0,0 +1,12 @@
|
||||
// GENERATED CODE - DO NOT MODIFY BY HAND
|
||||
|
||||
part of 'score_dao.dart';
|
||||
|
||||
// ignore_for_file: type=lint
|
||||
mixin _$ScoreDaoMixin on DatabaseAccessor<AppDatabase> {
|
||||
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
|
||||
$GameTableTable get gameTable => attachedDatabase.gameTable;
|
||||
$GroupTableTable get groupTable => attachedDatabase.groupTable;
|
||||
$MatchTableTable get matchTable => attachedDatabase.matchTable;
|
||||
$ScoreTableTable get scoreTable => attachedDatabase.scoreTable;
|
||||
}
|
||||
147
lib/data/dao/team_dao.dart
Normal file
147
lib/data/dao/team_dao.dart
Normal file
@@ -0,0 +1,147 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:tallee/data/db/database.dart';
|
||||
import 'package:tallee/data/db/tables/team_table.dart';
|
||||
import 'package:tallee/data/dto/player.dart';
|
||||
import 'package:tallee/data/dto/team.dart';
|
||||
|
||||
part 'team_dao.g.dart';
|
||||
|
||||
@DriftAccessor(tables: [TeamTable])
|
||||
class TeamDao extends DatabaseAccessor<AppDatabase> with _$TeamDaoMixin {
|
||||
TeamDao(super.db);
|
||||
|
||||
/// Retrieves all teams from the database.
|
||||
/// Note: This returns teams without their members. Use getTeamById for full team data.
|
||||
Future<List<Team>> getAllTeams() async {
|
||||
final query = select(teamTable);
|
||||
final result = await query.get();
|
||||
return Future.wait(
|
||||
result.map((row) async {
|
||||
final members = await _getTeamMembers(teamId: row.id);
|
||||
return Team(
|
||||
id: row.id,
|
||||
name: row.name,
|
||||
createdAt: row.createdAt,
|
||||
members: members,
|
||||
);
|
||||
}),
|
||||
);
|
||||
}
|
||||
|
||||
/// Retrieves a [Team] by its [teamId], including its members.
|
||||
Future<Team> getTeamById({required String teamId}) async {
|
||||
final query = select(teamTable)..where((t) => t.id.equals(teamId));
|
||||
final result = await query.getSingle();
|
||||
final members = await _getTeamMembers(teamId: teamId);
|
||||
return Team(
|
||||
id: result.id,
|
||||
name: result.name,
|
||||
createdAt: result.createdAt,
|
||||
members: members,
|
||||
);
|
||||
}
|
||||
|
||||
/// Helper method to get team members from player_match_table.
|
||||
/// This assumes team members are tracked via the player_match_table.
|
||||
Future<List<Player>> _getTeamMembers({required String teamId}) async {
|
||||
// Get all player_match entries with this teamId
|
||||
final playerMatchQuery = select(db.playerMatchTable)
|
||||
..where((pm) => pm.teamId.equals(teamId));
|
||||
final playerMatches = await playerMatchQuery.get();
|
||||
|
||||
if (playerMatches.isEmpty) return [];
|
||||
|
||||
// Get unique player IDs
|
||||
final playerIds = playerMatches.map((pm) => pm.playerId).toSet();
|
||||
|
||||
// Fetch all players
|
||||
final players = await Future.wait(
|
||||
playerIds.map((id) => db.playerDao.getPlayerById(playerId: id)),
|
||||
);
|
||||
return players;
|
||||
}
|
||||
|
||||
/// Adds a new [team] to the database.
|
||||
/// Returns `true` if the team was added, `false` otherwise.
|
||||
Future<bool> addTeam({required Team team}) async {
|
||||
if (!await teamExists(teamId: team.id)) {
|
||||
await into(teamTable).insert(
|
||||
TeamTableCompanion.insert(
|
||||
id: team.id,
|
||||
name: team.name,
|
||||
createdAt: team.createdAt,
|
||||
),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// Adds multiple [teams] to the database in a batch operation.
|
||||
Future<bool> addTeamsAsList({required List<Team> teams}) async {
|
||||
if (teams.isEmpty) return false;
|
||||
|
||||
await db.batch(
|
||||
(b) => b.insertAll(
|
||||
teamTable,
|
||||
teams
|
||||
.map(
|
||||
(team) => TeamTableCompanion.insert(
|
||||
id: team.id,
|
||||
name: team.name,
|
||||
createdAt: team.createdAt,
|
||||
),
|
||||
)
|
||||
.toList(),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
),
|
||||
);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// Deletes the team with the given [teamId] from the database.
|
||||
/// Returns `true` if the team was deleted, `false` otherwise.
|
||||
Future<bool> deleteTeam({required String teamId}) async {
|
||||
final query = delete(teamTable)..where((t) => t.id.equals(teamId));
|
||||
final rowsAffected = await query.go();
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Checks if a team with the given [teamId] exists in the database.
|
||||
/// Returns `true` if the team exists, `false` otherwise.
|
||||
Future<bool> teamExists({required String teamId}) async {
|
||||
final query = select(teamTable)..where((t) => t.id.equals(teamId));
|
||||
final result = await query.getSingleOrNull();
|
||||
return result != null;
|
||||
}
|
||||
|
||||
/// Updates the name of the team with the given [teamId].
|
||||
Future<void> updateTeamName({
|
||||
required String teamId,
|
||||
required String newName,
|
||||
}) async {
|
||||
await (update(teamTable)..where((t) => t.id.equals(teamId))).write(
|
||||
TeamTableCompanion(name: Value(newName)),
|
||||
);
|
||||
}
|
||||
|
||||
/// Retrieves the total count of teams in the database.
|
||||
Future<int> getTeamCount() async {
|
||||
final count =
|
||||
await (selectOnly(teamTable)..addColumns([teamTable.id.count()]))
|
||||
.map((row) => row.read(teamTable.id.count()))
|
||||
.getSingle();
|
||||
return count ?? 0;
|
||||
}
|
||||
|
||||
/// Deletes all teams from the database.
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> deleteAllTeams() async {
|
||||
final query = delete(teamTable);
|
||||
final rowsAffected = await query.go();
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
}
|
||||
|
||||
8
lib/data/dao/team_dao.g.dart
Normal file
8
lib/data/dao/team_dao.g.dart
Normal file
@@ -0,0 +1,8 @@
|
||||
// GENERATED CODE - DO NOT MODIFY BY HAND
|
||||
|
||||
part of 'team_dao.dart';
|
||||
|
||||
// ignore_for_file: type=lint
|
||||
mixin _$TeamDaoMixin on DatabaseAccessor<AppDatabase> {
|
||||
$TeamTableTable get teamTable => attachedDatabase.teamTable;
|
||||
}
|
||||
Reference in New Issue
Block a user