Overhauled tests
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This commit is contained in:
2025-11-20 23:40:46 +01:00
parent 72067863c2
commit 89b3f1ff69
3 changed files with 251 additions and 55 deletions

View File

@@ -15,7 +15,9 @@ void main() {
late Player player4;
late Player player5;
late Group testgroup;
late Group testgroup2;
late Game testgame;
late Game testgame2;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
@@ -38,19 +40,28 @@ void main() {
name: 'Test Group',
members: [player1, player2, player3],
);
testgroup2 = Group(
name: 'Test Group',
members: [player1, player2, player3],
);
testgame = Game(
name: 'Test Game',
group: testgroup,
players: [player4, player5],
);
testgame2 = Game(
name: 'Second Test Game',
group: testgroup2,
players: [player1, player2, player3],
);
});
});
tearDown(() async {
await database.close();
});
group('game tests', () {
test('game is added correctly', () async {
group('Game Tests', () {
test('Adding and fetching single game works correclty', () async {
await database.gameDao.addGame(game: testgame);
final result = await database.gameDao.getGameById(gameId: testgame.id);
@@ -83,7 +94,116 @@ void main() {
}
});
test('game is deleted correctly', () async {
// TODO: Use upcoming addGames() method
test('Adding and fetching multiple games works correclty', () async {
await database.gameDao.addGame(game: testgame);
await database.gameDao.addGame(game: testgame2);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 2);
final fetchedGame1 = allGames.firstWhere((g) => g.id == testgame.id);
// game checks
expect(fetchedGame1.id, testgame.id);
expect(fetchedGame1.name, testgame.name);
expect(fetchedGame1.createdAt, testgame.createdAt);
expect(fetchedGame1.winner, testgame.winner);
// group checks
expect(fetchedGame1.group!.id, testgame.group!.id);
expect(fetchedGame1.group!.name, testgame.group!.name);
expect(fetchedGame1.group!.createdAt, testgame.group!.createdAt);
// group members checks
expect(
fetchedGame1.group!.members.length,
testgame.group!.members.length,
);
for (int i = 0; i < testgame.group!.members.length; i++) {
expect(
fetchedGame1.group!.members[i].id,
testgame.group!.members[i].id,
);
expect(
fetchedGame1.group!.members[i].name,
testgame.group!.members[i].name,
);
expect(
fetchedGame1.group!.members[i].createdAt,
testgame.group!.members[i].createdAt,
);
}
// players checks
for (int i = 0; i < fetchedGame1.players!.length; i++) {
expect(fetchedGame1.players![i].id, testgame.players![i].id);
expect(fetchedGame1.players![i].name, testgame.players![i].name);
expect(
fetchedGame1.players![i].createdAt,
testgame.players![i].createdAt,
);
}
final fetchedGame2 = allGames.firstWhere((g) => g.id == testgame2.id);
// game checks
expect(fetchedGame2.id, testgame2.id);
expect(fetchedGame2.name, testgame2.name);
expect(fetchedGame2.createdAt, testgame2.createdAt);
expect(fetchedGame2.winner, testgame2.winner);
// group checks
expect(fetchedGame2.group!.id, testgame2.group!.id);
expect(fetchedGame2.group!.name, testgame2.group!.name);
expect(fetchedGame2.group!.createdAt, testgame2.group!.createdAt);
// group members checks
expect(
fetchedGame2.group!.members.length,
testgame2.group!.members.length,
);
for (int i = 0; i < testgame2.group!.members.length; i++) {
expect(
fetchedGame2.group!.members[i].id,
testgame2.group!.members[i].id,
);
expect(
fetchedGame2.group!.members[i].name,
testgame2.group!.members[i].name,
);
expect(
fetchedGame2.group!.members[i].createdAt,
testgame2.group!.members[i].createdAt,
);
}
// players checks
for (int i = 0; i < fetchedGame2.players!.length; i++) {
expect(fetchedGame2.players![i].id, testgame2.players![i].id);
expect(fetchedGame2.players![i].name, testgame2.players![i].name);
expect(
fetchedGame2.players![i].createdAt,
testgame2.players![i].createdAt,
);
}
});
test('Adding the same game twice does not create duplicates', () async {
await database.gameDao.addGame(game: testgame);
await database.gameDao.addGame(game: testgame);
final gameCount = await database.gameDao.getGameCount();
expect(gameCount, 1);
});
test('Game existence check works correctly', () async {
var gameExists = await database.gameDao.gameExists(gameId: testgame.id);
expect(gameExists, false);
await database.gameDao.addGame(game: testgame);
gameExists = await database.gameDao.gameExists(gameId: testgame.id);
expect(gameExists, true);
});
test('Deleting a game works correclty', () async {
await database.gameDao.addGame(game: testgame);
final gameDeleted = await database.gameDao.deleteGame(
@@ -95,22 +215,35 @@ void main() {
expect(gameExists, false);
});
test('get game count works correctly', () async {
final initialCount = await database.gameDao.getGameCount();
expect(initialCount, 0);
test('Getting the game count works correctly', () async {
var gameCount = await database.gameDao.getGameCount();
expect(gameCount, 0);
await database.gameDao.addGame(game: testgame);
final gameAdded = await database.gameDao.getGameCount();
expect(gameAdded, 1);
gameCount = await database.gameDao.getGameCount();
expect(gameCount, 1);
final gameRemoved = await database.gameDao.deleteGame(
gameId: testgame.id,
);
expect(gameRemoved, true);
await database.gameDao.addGame(game: testgame2);
final finalCount = await database.gameDao.getGameCount();
expect(finalCount, 0);
gameCount = await database.gameDao.getGameCount();
expect(gameCount, 2);
await database.gameDao.deleteGame(gameId: testgame.id);
gameCount = await database.gameDao.getGameCount();
expect(gameCount, 1);
await database.gameDao.deleteGame(gameId: testgame2.id);
gameCount = await database.gameDao.getGameCount();
expect(gameCount, 0);
});
// TODO: Implement
test('Adding a player to a game works correclty', () async {});
// TODO: Implement
test('Adding a group to a game works correclty', () async {});
});
}