Merge branch 'development' into feature/120-bearbeiten-und-loeschen-von-matches
# Conflicts: # lib/presentation/views/main_menu/match_view/create_match/create_match_view.dart
This commit is contained in:
@@ -5,6 +5,7 @@ import 'package:tallee/core/constants.dart';
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import 'package:tallee/core/custom_theme.dart';
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import 'package:tallee/core/enums.dart';
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import 'package:tallee/data/db/database.dart';
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import 'package:tallee/data/dto/game.dart';
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import 'package:tallee/data/dto/group.dart';
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import 'package:tallee/data/dto/match.dart';
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import 'package:tallee/data/dto/player.dart';
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@@ -65,7 +66,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
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int selectedGameIndex = -1;
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/// The currently selected players
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List<Player>? selectedPlayers;
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List<Player> selectedPlayers = [];
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/// GlobalKey for ScaffoldMessenger to show snackbars
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final _scaffoldMessengerKey = GlobalKey<ScaffoldMessengerState>();
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@@ -119,7 +120,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
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}
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List<(String, String, Ruleset)> games = [
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('Example Game 1', 'This is a description', Ruleset.leastPoints),
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('Example Game 1', 'This is a description', Ruleset.lowestScore),
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('Example Game 2', '', Ruleset.singleWinner),
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];
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@@ -190,8 +191,8 @@ class _CreateMatchViewState extends State<CreateMatchView> {
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filteredPlayerList = playerList
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.where(
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(p) =>
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!selectedGroup!.members.any((m) => m.id == p.id),
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)
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!selectedGroup!.members.any((m) => m.id == p.id),
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)
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.toList();
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} else {
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filteredPlayerList = List.from(playerList);
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@@ -202,7 +203,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
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Expanded(
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child: PlayerSelection(
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key: ValueKey(selectedGroup?.id ?? 'no_group'),
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initialSelectedPlayers: selectedPlayers ?? [],
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initialSelectedPlayers: selectedPlayers,
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availablePlayers: filteredPlayerList,
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onChanged: (value) {
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setState(() {
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@@ -235,10 +236,36 @@ class _CreateMatchViewState extends State<CreateMatchView> {
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/// - Either a group is selected OR at least 2 players are selected
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bool _enableCreateGameButton() {
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return (selectedGroup != null ||
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(selectedPlayers != null && selectedPlayers!.length > 1));
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(selectedPlayers.length > 1));
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}
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void buttonNavigation(BuildContext context) async {
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// Use a game from the games list
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Game? gameToUse;
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if (selectedGameIndex == -1) {
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// Use the first game as default if none selected
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final selectedGame = games[0];
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gameToUse = Game(
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name: selectedGame.$1,
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description: selectedGame.$2,
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ruleset: selectedGame.$3,
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color: GameColor.blue,
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icon: '',
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);
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} else {
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// Use the selected game from the list
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final selectedGame = games[selectedGameIndex];
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gameToUse = Game(
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name: selectedGame.$1,
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description: selectedGame.$2,
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ruleset: selectedGame.$3,
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color: GameColor.blue,
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icon: '',
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);
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}
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// Add the game to the database if it doesn't exist
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await db.gameDao.addGame(game: gameToUse);
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if (widget.match != null) {
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// TODO: Implement updating match logic here
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Navigator.pop(context);
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@@ -250,6 +277,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
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createdAt: DateTime.now(),
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group: selectedGroup,
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players: selectedPlayers,
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game: gameToUse
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);
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await db.matchDao.addMatch(match: match);
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if (context.mounted) {
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@@ -266,4 +294,4 @@ class _CreateMatchViewState extends State<CreateMatchView> {
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}
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}
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}
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}
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}
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@@ -153,12 +153,10 @@ class _MatchResultViewState extends State<MatchResultView> {
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List<Player> getAllPlayers(Match match) {
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List<Player> players = [];
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if (match.group == null && match.players != null) {
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players = [...match.players!];
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} else if (match.group != null && match.players != null) {
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players = [...match.players!, ...match.group!.members];
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if (match.group == null) {
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players = [...match.players];
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} else {
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players = [...match.group!.members];
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players = [...match.players, ...match.group!.members];
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}
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players.sort((a, b) => a.name.compareTo(b.name));
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@@ -6,7 +6,9 @@ import 'package:provider/provider.dart';
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import 'package:tallee/core/adaptive_page_route.dart';
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import 'package:tallee/core/constants.dart';
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import 'package:tallee/core/custom_theme.dart';
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import 'package:tallee/core/enums.dart';
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import 'package:tallee/data/db/database.dart';
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import 'package:tallee/data/dto/game.dart';
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import 'package:tallee/data/dto/group.dart';
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import 'package:tallee/data/dto/match.dart';
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import 'package:tallee/data/dto/player.dart';
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@@ -36,12 +38,15 @@ class _MatchViewState extends State<MatchView> {
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4,
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Match(
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name: 'Skeleton match name',
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game: Game(name: '', ruleset: Ruleset.singleWinner, description: '', color: GameColor.blue, icon: ''),
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group: Group(
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name: 'Group name',
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members: List.filled(5, Player(name: 'Player')),
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description: '',
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members: List.filled(5, Player(name: 'Player', description: '')),
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),
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winner: Player(name: 'Player'),
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players: [Player(name: 'Player')],
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winner: Player(name: 'Player', description: ''),
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players: [Player(name: 'Player', description: '')],
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notes: '',
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),
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);
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