Updated score and winner handling
This commit is contained in:
@@ -15,27 +15,25 @@ class Match {
|
||||
final Group? group;
|
||||
final List<Player> players;
|
||||
final String notes;
|
||||
Map<String, List<ScoreEntry>> scores;
|
||||
Player? winner;
|
||||
Map<String, ScoreEntry?> scores;
|
||||
|
||||
Match({
|
||||
String? id,
|
||||
DateTime? createdAt,
|
||||
this.endedAt,
|
||||
required this.name,
|
||||
required this.game,
|
||||
required this.players,
|
||||
this.endedAt,
|
||||
this.group,
|
||||
this.players = const [],
|
||||
this.notes = '',
|
||||
Map<String, List<ScoreEntry>>? scores,
|
||||
this.winner,
|
||||
String? id,
|
||||
DateTime? createdAt,
|
||||
Map<String, ScoreEntry?>? scores,
|
||||
}) : id = id ?? const Uuid().v4(),
|
||||
createdAt = createdAt ?? clock.now(),
|
||||
scores = scores ?? {for (var player in players) player.id: []};
|
||||
scores = scores ?? {for (Player p in players) p.id: null};
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return 'Match{id: $id, createdAt: $createdAt, endedAt: $endedAt, name: $name, game: $game, group: $group, players: $players, notes: $notes, scores: $scores, winner: $winner}';
|
||||
return 'Match{id: $id, createdAt: $createdAt, endedAt: $endedAt, name: $name, game: $game, group: $group, players: $players, notes: $notes, scores: $scores, mvp: $mvp}';
|
||||
}
|
||||
|
||||
/// Creates a Match instance from a JSON object where related objects are
|
||||
@@ -71,10 +69,60 @@ class Match {
|
||||
'gameId': game.id,
|
||||
'groupId': group?.id,
|
||||
'playerIds': players.map((player) => player.id).toList(),
|
||||
'scores': scores.map(
|
||||
(playerId, scoreList) =>
|
||||
MapEntry(playerId, scoreList.map((score) => score.toJson()).toList()),
|
||||
),
|
||||
'scores': scores,
|
||||
'notes': notes,
|
||||
};
|
||||
|
||||
List<Player> get mvp {
|
||||
if (players.isEmpty || scores.isEmpty) return [];
|
||||
|
||||
switch (game.ruleset) {
|
||||
case Ruleset.highestScore:
|
||||
return _getPlayersWithHighestScore();
|
||||
|
||||
case Ruleset.lowestScore:
|
||||
return _getPlayersWithLowestScore();
|
||||
|
||||
case Ruleset.singleWinner:
|
||||
return [_getPlayersWithHighestScore().first];
|
||||
|
||||
case Ruleset.singleLoser:
|
||||
return [_getPlayersWithLowestScore().first];
|
||||
|
||||
case Ruleset.multipleWinners:
|
||||
return [];
|
||||
}
|
||||
}
|
||||
|
||||
List<Player> _getPlayersWithHighestScore() {
|
||||
if (players.isEmpty || scores.isEmpty) return [];
|
||||
|
||||
final int highestScore = players
|
||||
.map((player) => scores[player.id]?.score)
|
||||
.whereType<int>()
|
||||
.reduce((max, score) => score > max ? score : max);
|
||||
|
||||
return players.where((player) {
|
||||
final playerScores = scores[player.id];
|
||||
if (playerScores == null) return false;
|
||||
return playerScores.score == highestScore;
|
||||
}).toList();
|
||||
}
|
||||
|
||||
List<Player> _getPlayersWithLowestScore() {
|
||||
if (players.isEmpty || scores.values.every((score) => score == null)) {
|
||||
return [];
|
||||
}
|
||||
|
||||
final int lowestScore = players
|
||||
.map((player) => scores[player.id]?.score)
|
||||
.whereType<int>()
|
||||
.reduce((min, score) => score < min ? score : min);
|
||||
|
||||
return players.where((player) {
|
||||
final playerScore = scores[player.id];
|
||||
if (playerScore == null) return false;
|
||||
return playerScore.score == lowestScore;
|
||||
}).toList();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user