Updated score and winner handling
This commit is contained in:
@@ -2,11 +2,12 @@ import 'package:drift/drift.dart';
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import 'package:tallee/core/enums.dart';
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import 'package:tallee/data/db/database.dart';
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import 'package:tallee/data/db/tables/game_table.dart';
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import 'package:tallee/data/db/tables/match_table.dart';
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import 'package:tallee/data/models/game.dart';
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part 'game_dao.g.dart';
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@DriftAccessor(tables: [GameTable])
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@DriftAccessor(tables: [MatchTable, GameTable])
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class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
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GameDao(super.db);
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@@ -44,6 +45,25 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
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);
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}
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Future<Game> getGameByMatchId({required String matchId}) async {
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final query = select(gameTable).join([
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innerJoin(matchTable, matchTable.gameId.equalsExp(gameTable.id)),
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])..where(matchTable.id.equals(matchId));
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final result = await query.getSingle();
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final gameRow = result.readTable(gameTable);
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return Game(
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id: gameRow.id,
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name: gameRow.name,
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ruleset: Ruleset.values.firstWhere((e) => e.name == gameRow.ruleset),
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description: gameRow.description,
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color: GameColor.values.firstWhere((e) => e.name == gameRow.color),
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icon: gameRow.icon,
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createdAt: gameRow.createdAt,
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);
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}
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/// Adds a new [game] to the database.
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/// If a game with the same ID already exists, no action is taken.
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/// Returns `true` if the game was added, `false` otherwise.
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@@ -5,6 +5,8 @@ part of 'game_dao.dart';
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// ignore_for_file: type=lint
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mixin _$GameDaoMixin on DatabaseAccessor<AppDatabase> {
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$GameTableTable get gameTable => attachedDatabase.gameTable;
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$GroupTableTable get groupTable => attachedDatabase.groupTable;
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$MatchTableTable get matchTable => attachedDatabase.matchTable;
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GameDaoManager get managers => GameDaoManager(this);
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}
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@@ -13,4 +15,8 @@ class GameDaoManager {
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GameDaoManager(this._db);
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$$GameTableTableTableManager get gameTable =>
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$$GameTableTableTableManager(_db.attachedDatabase, _db.gameTable);
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$$GroupTableTableTableManager get groupTable =>
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$$GroupTableTableTableManager(_db.attachedDatabase, _db.groupTable);
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$$MatchTableTableTableManager get matchTable =>
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$$MatchTableTableTableManager(_db.attachedDatabase, _db.matchTable);
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}
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@@ -34,7 +34,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
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matchId: row.id,
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);
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final winner = await db.scoreEntryDao.getWinner(matchId: row.id);
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return Match(
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id: row.id,
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name: row.name,
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@@ -45,7 +44,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
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createdAt: row.createdAt,
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endedAt: row.endedAt,
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scores: scores,
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winner: winner,
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);
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}),
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);
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@@ -68,8 +66,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
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final scores = await db.scoreEntryDao.getAllMatchScores(matchId: matchId);
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final winner = await db.scoreEntryDao.getWinner(matchId: matchId);
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return Match(
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id: result.id,
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name: result.name,
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@@ -80,7 +76,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
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createdAt: result.createdAt,
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endedAt: result.endedAt,
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scores: scores,
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winner: winner,
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);
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}
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@@ -110,19 +105,14 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
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}
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for (final pid in match.scores.keys) {
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final playerScores = match.scores[pid]!;
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await db.scoreEntryDao.addScoresAsList(
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entrys: playerScores,
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playerId: pid,
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matchId: match.id,
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);
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}
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if (match.winner != null) {
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await db.scoreEntryDao.setWinner(
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matchId: match.id,
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playerId: match.winner!.id,
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);
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final playerScores = match.scores[pid];
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if (playerScores != null) {
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await db.scoreEntryDao.addScore(
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entry: playerScores,
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playerId: pid,
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matchId: match.id,
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);
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}
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}
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});
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}
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@@ -300,7 +290,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
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final group = await db.groupDao.getGroupById(groupId: groupId);
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final players =
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await db.playerMatchDao.getPlayersOfMatch(matchId: row.id) ?? [];
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final winner = await db.scoreEntryDao.getWinner(matchId: row.id);
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return Match(
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id: row.id,
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name: row.name,
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@@ -310,7 +299,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
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notes: row.notes ?? '',
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createdAt: row.createdAt,
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endedAt: row.endedAt,
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winner: winner,
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);
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}),
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);
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@@ -1,6 +1,7 @@
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import 'dart:async';
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import 'package:drift/drift.dart';
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import 'package:tallee/core/enums.dart';
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import 'package:tallee/data/db/database.dart';
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import 'package:tallee/data/db/tables/score_entry_table.dart';
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import 'package:tallee/data/models/player.dart';
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@@ -83,21 +84,21 @@ class ScoreEntryDao extends DatabaseAccessor<AppDatabase>
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}
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/// Retrieves all scores for a specific match.
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Future<Map<String, List<ScoreEntry>>> getAllMatchScores({
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Future<Map<String, ScoreEntry?>> getAllMatchScores({
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required String matchId,
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}) async {
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final query = select(scoreEntryTable)
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..where((s) => s.matchId.equals(matchId));
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final result = await query.get();
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final Map<String, List<ScoreEntry>> scoresByPlayer = {};
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final Map<String, ScoreEntry?> scoresByPlayer = {};
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for (final row in result) {
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final score = ScoreEntry(
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roundNumber: row.roundNumber,
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score: row.score,
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change: row.change,
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);
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scoresByPlayer.putIfAbsent(row.playerId, () => []).add(score);
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scoresByPlayer[row.playerId] = score;
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}
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return scoresByPlayer;
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@@ -237,10 +238,25 @@ class ScoreEntryDao extends DatabaseAccessor<AppDatabase>
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// Retrieves the winner of a match based on the highest score.
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Future<Player?> getWinner({required String matchId}) async {
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// Check the ruleset of the match
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final ruleset = await db.gameDao
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.getGameByMatchId(matchId: matchId)
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.then((game) => game.ruleset);
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final query = select(scoreEntryTable)
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..where((s) => s.matchId.equals(matchId))
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..orderBy([(s) => OrderingTerm.desc(s.score)])
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..limit(1);
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..where((s) => s.matchId.equals(matchId));
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// If the ruleset is lowestScore, the winner is the player with the lowest
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// score so we order by ascending score.
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if (ruleset == Ruleset.lowestScore) {
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query
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..orderBy([(s) => OrderingTerm.asc(s.score)])
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..limit(1);
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} else {
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query
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..orderBy([(s) => OrderingTerm.desc(s.score)])
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..limit(1);
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}
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final result = await query.getSingleOrNull();
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if (result == null) return null;
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@@ -15,27 +15,25 @@ class Match {
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final Group? group;
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final List<Player> players;
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final String notes;
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Map<String, List<ScoreEntry>> scores;
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Player? winner;
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Map<String, ScoreEntry?> scores;
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Match({
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String? id,
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DateTime? createdAt,
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this.endedAt,
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required this.name,
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required this.game,
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required this.players,
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this.endedAt,
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this.group,
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this.players = const [],
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this.notes = '',
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Map<String, List<ScoreEntry>>? scores,
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this.winner,
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String? id,
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DateTime? createdAt,
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Map<String, ScoreEntry?>? scores,
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}) : id = id ?? const Uuid().v4(),
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createdAt = createdAt ?? clock.now(),
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scores = scores ?? {for (var player in players) player.id: []};
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scores = scores ?? {for (Player p in players) p.id: null};
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@override
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String toString() {
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return 'Match{id: $id, createdAt: $createdAt, endedAt: $endedAt, name: $name, game: $game, group: $group, players: $players, notes: $notes, scores: $scores, winner: $winner}';
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return 'Match{id: $id, createdAt: $createdAt, endedAt: $endedAt, name: $name, game: $game, group: $group, players: $players, notes: $notes, scores: $scores, mvp: $mvp}';
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}
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/// Creates a Match instance from a JSON object where related objects are
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@@ -71,10 +69,60 @@ class Match {
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'gameId': game.id,
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'groupId': group?.id,
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'playerIds': players.map((player) => player.id).toList(),
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'scores': scores.map(
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(playerId, scoreList) =>
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MapEntry(playerId, scoreList.map((score) => score.toJson()).toList()),
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),
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'scores': scores,
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'notes': notes,
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};
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List<Player> get mvp {
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if (players.isEmpty || scores.isEmpty) return [];
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switch (game.ruleset) {
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case Ruleset.highestScore:
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return _getPlayersWithHighestScore();
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case Ruleset.lowestScore:
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return _getPlayersWithLowestScore();
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case Ruleset.singleWinner:
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return [_getPlayersWithHighestScore().first];
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case Ruleset.singleLoser:
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return [_getPlayersWithLowestScore().first];
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case Ruleset.multipleWinners:
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return [];
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}
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}
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List<Player> _getPlayersWithHighestScore() {
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if (players.isEmpty || scores.isEmpty) return [];
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final int highestScore = players
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.map((player) => scores[player.id]?.score)
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.whereType<int>()
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.reduce((max, score) => score > max ? score : max);
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return players.where((player) {
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final playerScores = scores[player.id];
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if (playerScores == null) return false;
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return playerScores.score == highestScore;
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}).toList();
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}
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List<Player> _getPlayersWithLowestScore() {
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if (players.isEmpty || scores.values.every((score) => score == null)) {
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return [];
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}
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final int lowestScore = players
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.map((player) => scores[player.id]?.score)
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.whereType<int>()
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.reduce((min, score) => score < min ? score : min);
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return players.where((player) {
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final playerScore = scores[player.id];
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if (playerScore == null) return false;
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return playerScore.score == lowestScore;
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}).toList();
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}
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}
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@@ -36,6 +36,7 @@ class GroupDetailView extends StatefulWidget {
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}
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class _GroupDetailViewState extends State<GroupDetailView> {
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late final AppLocalizations loc;
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late final AppDatabase db;
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bool isLoading = true;
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late Group _group;
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@@ -51,13 +52,12 @@ class _GroupDetailViewState extends State<GroupDetailView> {
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super.initState();
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_group = widget.group;
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db = Provider.of<AppDatabase>(context, listen: false);
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loc = AppLocalizations.of(context);
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_loadStatistics();
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}
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@override
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Widget build(BuildContext context) {
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final loc = AppLocalizations.of(context);
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return Scaffold(
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backgroundColor: CustomTheme.backgroundColor,
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appBar: AppBar(
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@@ -259,28 +259,36 @@ class _GroupDetailViewState extends State<GroupDetailView> {
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/// Determines the best player in the group based on match wins
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String _getBestPlayer(List<Match> matches) {
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final bestPlayerCounts = <Player, int>{};
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final mvpCounts = <Player, int>{};
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// Count wins for each player
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for (var match in matches) {
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if (match.winner != null &&
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_group.members.any((m) => m.id == match.winner?.id)) {
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print(match.winner);
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bestPlayerCounts.update(
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match.winner!,
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(value) => value + 1,
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ifAbsent: () => 1,
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);
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final mvps = match.mvp;
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for (final mvpPlayer in mvps) {
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if (_group.members.any((m) => m.id == mvpPlayer.id)) {
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mvpCounts.update(mvpPlayer, (value) => value + 1, ifAbsent: () => 1);
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}
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}
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}
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// Sort players by win count
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final sortedPlayers = bestPlayerCounts.entries.toList()
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final sortedMvps = mvpCounts.entries.toList()
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..sort((a, b) => b.value.compareTo(a.value));
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// Get the best player
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bestPlayer = sortedPlayers.isNotEmpty ? sortedPlayers.first.key.name : '-';
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if (sortedMvps.isEmpty) {
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return '-';
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}
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return bestPlayer;
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// Check if there are multiple players with the same value
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final highestMvpCount = sortedMvps.first.value;
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final topPlayers = sortedMvps
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.where((entry) => entry.value == highestMvpCount)
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.toList();
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switch (topPlayers.length) {
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case 0:
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return '-';
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case 1:
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return topPlayers.first.key.name;
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default:
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return loc.tie;
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}
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}
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}
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@@ -43,21 +43,25 @@ class _HomeViewState extends State<HomeView> {
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Match(
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name: 'Skeleton Match',
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game: Game(
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name: '',
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name: 'Skeleton Game',
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ruleset: Ruleset.singleWinner,
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description: '',
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description: 'This is a skeleton game description.',
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color: GameColor.blue,
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icon: '',
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),
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group: Group(
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name: 'Skeleton Group',
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description: '',
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description: 'This is a skeleton group description.',
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members: [
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Player(name: 'Skeleton Player 1', description: ''),
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Player(name: 'Skeleton Player 2', description: ''),
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],
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),
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notes: '',
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notes: 'These are skeleton notes.',
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players: [
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Player(name: 'Skeleton Player 1', description: ''),
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Player(name: 'Skeleton Player 2', description: ''),
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],
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),
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);
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@@ -231,7 +235,8 @@ class _HomeViewState extends State<HomeView> {
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final matchIndex = recentMatches.indexWhere((match) => match.id == matchId);
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if (matchIndex != -1) {
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setState(() {
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recentMatches[matchIndex].winner = winner;
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// TODO: fix
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//recentMatches[matchIndex].winner = winner;
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});
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}
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}
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@@ -277,7 +277,6 @@ class _CreateMatchViewState extends State<CreateMatchView> {
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group: selectedGroup,
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players: selectedPlayers,
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game: tempGame,
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winner: widget.matchToEdit!.winner,
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createdAt: widget.matchToEdit!.createdAt,
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endedAt: widget.matchToEdit!.endedAt,
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notes: widget.matchToEdit!.notes,
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@@ -314,9 +313,6 @@ class _CreateMatchViewState extends State<CreateMatchView> {
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matchId: widget.matchToEdit!.id,
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playerId: player.id,
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);
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if (widget.matchToEdit!.winner?.id == player.id) {
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updatedMatch.winner = null;
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}
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}
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}
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@@ -203,7 +203,7 @@ class _MatchDetailViewState extends State<MatchDetailView> {
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text: loc.enter_results,
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icon: Icons.emoji_events,
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onPressed: () async {
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match.winner = await Navigator.push(
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await Navigator.push(
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context,
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adaptivePageRoute(
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fullscreenDialog: true,
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@@ -237,54 +237,29 @@ class _MatchDetailViewState extends State<MatchDetailView> {
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}
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/// Returns the widget to be displayed in the result [InfoTile]
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/// TODO: Update when score logic is overhauled
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Widget getResultWidget(AppLocalizations loc) {
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if (isSingleRowResult()) {
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return Row(
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mainAxisAlignment: MainAxisAlignment.spaceBetween,
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children: getResultRow(loc),
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children: getSingleResultRow(loc),
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);
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} else {
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return Column(
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children: [
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for (var player in match.players)
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Row(
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mainAxisAlignment: MainAxisAlignment.spaceBetween,
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children: [
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Text(
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player.name,
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style: const TextStyle(
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||||
fontSize: 16,
|
||||
color: CustomTheme.textColor,
|
||||
),
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||||
),
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||||
Text(
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||||
'0 ${loc.points}',
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||||
style: const TextStyle(
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||||
fontSize: 16,
|
||||
fontWeight: FontWeight.bold,
|
||||
color: CustomTheme.primaryColor,
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
);
|
||||
return getScoreResultWidget(loc);
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the result row for single winner/loser rulesets or a placeholder
|
||||
/// if no result is entered yet
|
||||
/// TODO: Update when score logic is overhauled
|
||||
List<Widget> getResultRow(AppLocalizations loc) {
|
||||
if (match.winner != null && match.game.ruleset == Ruleset.singleWinner) {
|
||||
List<Widget> getSingleResultRow(AppLocalizations loc) {
|
||||
// Single Winner
|
||||
if (match.mvp.isNotEmpty && match.game.ruleset == Ruleset.singleWinner) {
|
||||
return [
|
||||
Text(
|
||||
loc.winner,
|
||||
style: const TextStyle(fontSize: 16, color: CustomTheme.textColor),
|
||||
),
|
||||
Text(
|
||||
match.winner!.name,
|
||||
match.mvp.first.name,
|
||||
style: const TextStyle(
|
||||
fontSize: 16,
|
||||
fontWeight: FontWeight.bold,
|
||||
@@ -292,6 +267,7 @@ class _MatchDetailViewState extends State<MatchDetailView> {
|
||||
),
|
||||
),
|
||||
];
|
||||
// Single Loser
|
||||
} else if (match.game.ruleset == Ruleset.singleLoser) {
|
||||
return [
|
||||
Text(
|
||||
@@ -299,7 +275,7 @@ class _MatchDetailViewState extends State<MatchDetailView> {
|
||||
style: const TextStyle(fontSize: 16, color: CustomTheme.textColor),
|
||||
),
|
||||
Text(
|
||||
match.winner!.name,
|
||||
match.mvp.first.name,
|
||||
style: const TextStyle(
|
||||
fontSize: 16,
|
||||
fontWeight: FontWeight.bold,
|
||||
@@ -307,6 +283,7 @@ class _MatchDetailViewState extends State<MatchDetailView> {
|
||||
),
|
||||
),
|
||||
];
|
||||
// No result entered yet
|
||||
} else {
|
||||
return [
|
||||
Text(
|
||||
@@ -317,6 +294,46 @@ class _MatchDetailViewState extends State<MatchDetailView> {
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the result widget for scores
|
||||
Widget getScoreResultWidget(AppLocalizations loc) {
|
||||
List<(String, int)> playerScores = [];
|
||||
for (var player in match.players) {
|
||||
int score = match.scores[player.id]?.score ?? 0;
|
||||
playerScores.add((player.name, score));
|
||||
}
|
||||
if (widget.match.game.ruleset == Ruleset.highestScore) {
|
||||
playerScores.sort((a, b) => b.$2.compareTo(a.$2));
|
||||
} else if (widget.match.game.ruleset == Ruleset.lowestScore) {
|
||||
playerScores.sort((a, b) => a.$2.compareTo(b.$2));
|
||||
}
|
||||
|
||||
return Column(
|
||||
children: [
|
||||
for (var score in playerScores)
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceBetween,
|
||||
children: [
|
||||
Text(
|
||||
score.$1,
|
||||
style: const TextStyle(
|
||||
fontSize: 16,
|
||||
color: CustomTheme.textColor,
|
||||
),
|
||||
),
|
||||
Text(
|
||||
getPointLabel(loc, score.$2),
|
||||
style: const TextStyle(
|
||||
fontSize: 16,
|
||||
fontWeight: FontWeight.bold,
|
||||
color: CustomTheme.primaryColor,
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
);
|
||||
}
|
||||
|
||||
// Returns if the result can be displayed in a single row
|
||||
bool isSingleRowResult() {
|
||||
return match.game.ruleset == Ruleset.singleWinner ||
|
||||
|
||||
@@ -5,6 +5,7 @@ import 'package:tallee/core/enums.dart';
|
||||
import 'package:tallee/data/db/database.dart';
|
||||
import 'package:tallee/data/models/match.dart';
|
||||
import 'package:tallee/data/models/player.dart';
|
||||
import 'package:tallee/data/models/score_entry.dart';
|
||||
import 'package:tallee/l10n/generated/app_localizations.dart';
|
||||
import 'package:tallee/presentation/widgets/buttons/custom_width_button.dart';
|
||||
import 'package:tallee/presentation/widgets/tiles/custom_radio_list_tile.dart';
|
||||
@@ -14,20 +15,11 @@ class MatchResultView extends StatefulWidget {
|
||||
/// A view that allows selecting and saving the winner of a match
|
||||
/// [match]: The match for which the winner is to be selected
|
||||
/// [onWinnerChanged]: Optional callback invoked when the winner is changed
|
||||
const MatchResultView({
|
||||
super.key,
|
||||
required this.match,
|
||||
this.ruleset = Ruleset.singleWinner,
|
||||
this.onWinnerChanged,
|
||||
});
|
||||
const MatchResultView({super.key, required this.match, this.onWinnerChanged});
|
||||
|
||||
/// The match for which the winner is to be selected
|
||||
final Match match;
|
||||
|
||||
/// The ruleset of the match, determines how the winner is selected or how
|
||||
/// scores are entered
|
||||
final Ruleset ruleset;
|
||||
|
||||
/// Optional callback invoked when the winner is changed
|
||||
final VoidCallback? onWinnerChanged;
|
||||
|
||||
@@ -38,6 +30,8 @@ class MatchResultView extends StatefulWidget {
|
||||
class _MatchResultViewState extends State<MatchResultView> {
|
||||
late final AppDatabase db;
|
||||
|
||||
late final Ruleset ruleset;
|
||||
|
||||
/// List of all players who participated in the match
|
||||
late final List<Player> allPlayers;
|
||||
|
||||
@@ -51,6 +45,8 @@ class _MatchResultViewState extends State<MatchResultView> {
|
||||
void initState() {
|
||||
db = Provider.of<AppDatabase>(context, listen: false);
|
||||
|
||||
ruleset = widget.match.game.ruleset;
|
||||
|
||||
allPlayers = widget.match.players;
|
||||
allPlayers.sort((a, b) => a.name.compareTo(b.name));
|
||||
|
||||
@@ -59,13 +55,17 @@ class _MatchResultViewState extends State<MatchResultView> {
|
||||
(index) => TextEditingController(),
|
||||
);
|
||||
|
||||
if (widget.match.winner != null) {
|
||||
if (widget.match.mvp.isNotEmpty) {
|
||||
if (rulesetSupportsWinnerSelection()) {
|
||||
_selectedPlayer = allPlayers.firstWhere(
|
||||
(p) => p.id == widget.match.winner!.id,
|
||||
(p) => p.id == widget.match.mvp.first.id,
|
||||
);
|
||||
} else if (rulesetSupportsScoreEntry()) {
|
||||
/// TODO: Update when score logic is overhauled
|
||||
for (int i = 0; i < allPlayers.length; i++) {
|
||||
final scoreList = widget.match.scores[allPlayers[i].id];
|
||||
final score = scoreList?.score ?? 0;
|
||||
controller[i].text = score.toString();
|
||||
}
|
||||
}
|
||||
}
|
||||
super.initState();
|
||||
@@ -154,7 +154,6 @@ class _MatchResultViewState extends State<MatchResultView> {
|
||||
child: ListView.separated(
|
||||
itemCount: allPlayers.length,
|
||||
itemBuilder: (context, index) {
|
||||
print(allPlayers[index].name);
|
||||
return ScoreListTile(
|
||||
text: allPlayers[index].name,
|
||||
controller: controller[index],
|
||||
@@ -176,6 +175,11 @@ class _MatchResultViewState extends State<MatchResultView> {
|
||||
text: loc.save_changes,
|
||||
sizeRelativeToWidth: 0.95,
|
||||
onPressed: () async {
|
||||
final ending = DateTime.now();
|
||||
await db.matchDao.updateMatchEndedAt(
|
||||
matchId: widget.match.id,
|
||||
endedAt: ending,
|
||||
);
|
||||
await _handleSaving();
|
||||
if (!context.mounted) return;
|
||||
Navigator.of(context).pop(_selectedPlayer);
|
||||
@@ -190,12 +194,12 @@ class _MatchResultViewState extends State<MatchResultView> {
|
||||
/// Handles saving or removing the winner in the database
|
||||
/// based on the current selection.
|
||||
Future<void> _handleSaving() async {
|
||||
if (widget.ruleset == Ruleset.singleWinner) {
|
||||
if (ruleset == Ruleset.singleWinner) {
|
||||
await _handleWinner();
|
||||
} else if (widget.ruleset == Ruleset.singleLoser) {
|
||||
} else if (ruleset == Ruleset.singleLoser) {
|
||||
await _handleLoser();
|
||||
} else if (widget.ruleset == Ruleset.lowestScore ||
|
||||
widget.ruleset == Ruleset.highestScore) {
|
||||
} else if (ruleset == Ruleset.lowestScore ||
|
||||
ruleset == Ruleset.highestScore) {
|
||||
await _handleScores();
|
||||
}
|
||||
|
||||
@@ -204,9 +208,9 @@ class _MatchResultViewState extends State<MatchResultView> {
|
||||
|
||||
Future<bool> _handleWinner() async {
|
||||
if (_selectedPlayer == null) {
|
||||
await db.scoreEntryDao.removeWinner(matchId: widget.match.id);
|
||||
return await db.scoreEntryDao.removeWinner(matchId: widget.match.id);
|
||||
} else {
|
||||
await db.scoreEntryDao.setWinner(
|
||||
return await db.scoreEntryDao.setWinner(
|
||||
matchId: widget.match.id,
|
||||
playerId: _selectedPlayer!.id,
|
||||
);
|
||||
@@ -215,33 +219,33 @@ class _MatchResultViewState extends State<MatchResultView> {
|
||||
|
||||
Future<bool> _handleLoser() async {
|
||||
if (_selectedPlayer == null) {
|
||||
/// TODO: Update when score logic is overhauled
|
||||
return false;
|
||||
return await db.scoreEntryDao.removeLooser(matchId: widget.match.id);
|
||||
} else {
|
||||
/// TODO: Update when score logic is overhauled
|
||||
return false;
|
||||
return await db.scoreEntryDao.setLooser(
|
||||
matchId: widget.match.id,
|
||||
playerId: _selectedPlayer!.id,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// Handles saving the scores for each player in the database.
|
||||
Future<bool> _handleScores() async {
|
||||
Future<void> _handleScores() async {
|
||||
for (int i = 0; i < allPlayers.length; i++) {
|
||||
var text = controller[i].text;
|
||||
if (text.isEmpty) {
|
||||
text = '0';
|
||||
}
|
||||
final score = int.parse(text);
|
||||
await db.playerMatchDao.updatePlayerScore(
|
||||
await db.scoreEntryDao.addScore(
|
||||
matchId: widget.match.id,
|
||||
playerId: allPlayers[i].id,
|
||||
newScore: score,
|
||||
entry: ScoreEntry(roundNumber: 0, score: score, change: 0),
|
||||
);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
String getTitleForRuleset(AppLocalizations loc) {
|
||||
switch (widget.ruleset) {
|
||||
switch (ruleset) {
|
||||
case Ruleset.singleWinner:
|
||||
return loc.select_winner;
|
||||
case Ruleset.singleLoser:
|
||||
@@ -252,12 +256,10 @@ class _MatchResultViewState extends State<MatchResultView> {
|
||||
}
|
||||
|
||||
bool rulesetSupportsWinnerSelection() {
|
||||
return widget.ruleset == Ruleset.singleWinner ||
|
||||
widget.ruleset == Ruleset.singleLoser;
|
||||
return ruleset == Ruleset.singleWinner || ruleset == Ruleset.singleLoser;
|
||||
}
|
||||
|
||||
bool rulesetSupportsScoreEntry() {
|
||||
return widget.ruleset == Ruleset.lowestScore ||
|
||||
widget.ruleset == Ruleset.highestScore;
|
||||
return ruleset == Ruleset.lowestScore || ruleset == Ruleset.highestScore;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -37,20 +37,16 @@ class _MatchViewState extends State<MatchView> {
|
||||
Match(
|
||||
name: 'Skeleton match name',
|
||||
game: Game(
|
||||
name: '',
|
||||
name: 'Game name',
|
||||
ruleset: Ruleset.singleWinner,
|
||||
description: '',
|
||||
color: GameColor.blue,
|
||||
icon: '',
|
||||
),
|
||||
group: Group(
|
||||
name: 'Group name',
|
||||
description: '',
|
||||
members: List.filled(5, Player(name: 'Player', description: '')),
|
||||
members: List.filled(5, Player(name: 'Player')),
|
||||
),
|
||||
winner: Player(name: 'Player', description: ''),
|
||||
players: [Player(name: 'Player', description: '')],
|
||||
notes: '',
|
||||
players: [Player(name: 'Player')],
|
||||
),
|
||||
);
|
||||
|
||||
@@ -116,7 +112,7 @@ class _MatchViewState extends State<MatchView> {
|
||||
Positioned(
|
||||
bottom: MediaQuery.paddingOf(context).bottom + 20,
|
||||
child: MainMenuButton(
|
||||
text: 'Spiel erstellen',
|
||||
text: loc.create_match,
|
||||
icon: RpgAwesome.clovers_card,
|
||||
onPressed: () async {
|
||||
Navigator.push(
|
||||
|
||||
@@ -140,8 +140,8 @@ class _StatisticsViewState extends State<StatisticsView> {
|
||||
|
||||
// Getting the winners
|
||||
for (var match in matches) {
|
||||
final winner = match.winner;
|
||||
if (winner != null) {
|
||||
final mvps = match.mvp;
|
||||
for (var winner in mvps) {
|
||||
final index = winCounts.indexWhere((entry) => entry.$1 == winner.id);
|
||||
// -1 means winner not found in winCounts
|
||||
if (index != -1) {
|
||||
|
||||
@@ -4,6 +4,7 @@ import 'package:flutter/material.dart';
|
||||
import 'package:intl/intl.dart';
|
||||
import 'package:tallee/core/common.dart';
|
||||
import 'package:tallee/core/custom_theme.dart';
|
||||
import 'package:tallee/core/enums.dart';
|
||||
import 'package:tallee/data/models/match.dart';
|
||||
import 'package:tallee/l10n/generated/app_localizations.dart';
|
||||
import 'package:tallee/presentation/widgets/tiles/text_icon_tile.dart';
|
||||
@@ -44,7 +45,6 @@ class _MatchTileState extends State<MatchTile> {
|
||||
Widget build(BuildContext context) {
|
||||
final match = widget.match;
|
||||
final group = match.group;
|
||||
final winner = match.winner;
|
||||
final players = [...match.players]
|
||||
..sort((a, b) => a.name.compareTo(b.name));
|
||||
final loc = AppLocalizations.of(context);
|
||||
@@ -131,7 +131,7 @@ class _MatchTileState extends State<MatchTile> {
|
||||
const SizedBox(height: 12),
|
||||
],
|
||||
|
||||
if (winner != null) ...[
|
||||
if (match.mvp.isNotEmpty) ...[
|
||||
Container(
|
||||
padding: const EdgeInsets.symmetric(
|
||||
vertical: 8,
|
||||
@@ -155,7 +155,7 @@ class _MatchTileState extends State<MatchTile> {
|
||||
const SizedBox(width: 8),
|
||||
Expanded(
|
||||
child: Text(
|
||||
'${loc.winner}: ${winner.name}',
|
||||
getWinner(loc),
|
||||
style: const TextStyle(
|
||||
fontSize: 14,
|
||||
fontWeight: FontWeight.w600,
|
||||
@@ -248,4 +248,21 @@ class _MatchTileState extends State<MatchTile> {
|
||||
return '${loc.created_on} ${DateFormat.yMMMd(Localizations.localeOf(context).toString()).format(dateTime)}';
|
||||
}
|
||||
}
|
||||
|
||||
String getWinner(AppLocalizations loc) {
|
||||
if (widget.match.mvp.isEmpty) return '';
|
||||
final ruleset = widget.match.game.ruleset;
|
||||
|
||||
if (ruleset == Ruleset.singleWinner || ruleset == Ruleset.singleLoser) {
|
||||
return '${loc.winner}: ${widget.match.mvp.first.name}';
|
||||
} else if (ruleset == Ruleset.lowestScore ||
|
||||
ruleset == Ruleset.lowestScore) {
|
||||
final mvp = widget.match.mvp;
|
||||
final mvpScore = widget.match.scores[mvp.first.id]?.score ?? 0;
|
||||
final mvpNames = mvp.map((player) => player.name).join(', ');
|
||||
|
||||
return '${loc.winner}: $mvpNames (${getPointLabel(loc, mvpScore)})';
|
||||
}
|
||||
return '${loc.winner}: n.A.';
|
||||
}
|
||||
}
|
||||
|
||||
@@ -71,20 +71,7 @@ class DataTransferService {
|
||||
'gameId': m.game.id,
|
||||
'groupId': m.group?.id,
|
||||
'playerIds': m.players.map((p) => p.id).toList(),
|
||||
'scores': m.scores.map(
|
||||
(playerId, scores) => MapEntry(
|
||||
playerId,
|
||||
scores
|
||||
.map(
|
||||
(s) => {
|
||||
'roundNumber': s.roundNumber,
|
||||
'score': s.score,
|
||||
'change': s.change,
|
||||
},
|
||||
)
|
||||
.toList(),
|
||||
),
|
||||
),
|
||||
'scores': m.scores,
|
||||
'notes': m.notes,
|
||||
},
|
||||
)
|
||||
|
||||
@@ -63,7 +63,6 @@ void main() {
|
||||
game: testGame,
|
||||
group: testGroup1,
|
||||
players: [testPlayer4, testPlayer5],
|
||||
winner: testPlayer4,
|
||||
notes: '',
|
||||
);
|
||||
testMatch2 = Match(
|
||||
@@ -71,20 +70,19 @@ void main() {
|
||||
game: testGame,
|
||||
group: testGroup2,
|
||||
players: [testPlayer1, testPlayer2, testPlayer3],
|
||||
winner: testPlayer2,
|
||||
notes: '',
|
||||
);
|
||||
testMatchOnlyPlayers = Match(
|
||||
name: 'Test Match with Players',
|
||||
game: testGame,
|
||||
players: [testPlayer1, testPlayer2, testPlayer3],
|
||||
winner: testPlayer3,
|
||||
notes: '',
|
||||
);
|
||||
testMatchOnlyGroup = Match(
|
||||
name: 'Test Match with Group',
|
||||
game: testGame,
|
||||
group: testGroup2,
|
||||
players: testGroup2.members,
|
||||
notes: '',
|
||||
);
|
||||
});
|
||||
@@ -289,8 +287,8 @@ void main() {
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
|
||||
expect(fetchedMatch.winner, isNotNull);
|
||||
expect(fetchedMatch.winner!.id, testPlayer4.id);
|
||||
expect(fetchedMatch.mvp, isNotNull);
|
||||
expect(fetchedMatch.mvp.first.id, testPlayer4.id);
|
||||
});
|
||||
|
||||
test('Setting a winner works correctly', () async {
|
||||
@@ -304,8 +302,8 @@ void main() {
|
||||
final fetchedMatch = await database.matchDao.getMatchById(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
expect(fetchedMatch.winner, isNotNull);
|
||||
expect(fetchedMatch.winner!.id, testPlayer5.id);
|
||||
expect(fetchedMatch.mvp, isNotNull);
|
||||
expect(fetchedMatch.mvp.first.id, testPlayer5.id);
|
||||
});
|
||||
|
||||
test(
|
||||
|
||||
@@ -343,8 +343,16 @@ void main() {
|
||||
// Verifies that teams with overlapping members are independent.
|
||||
test('Teams with overlapping members are independent', () async {
|
||||
// Create two matches since player_match has primary key {playerId, matchId}
|
||||
final match1 = Match(name: 'Match 1', game: testGame1, notes: '');
|
||||
final match2 = Match(name: 'Match 2', game: testGame2, notes: '');
|
||||
final match1 = Match(
|
||||
name: 'Match 1',
|
||||
game: testGame1,
|
||||
players: [testPlayer1, testPlayer2],
|
||||
);
|
||||
final match2 = Match(
|
||||
name: 'Match 2',
|
||||
game: testGame2,
|
||||
players: [testPlayer1, testPlayer2],
|
||||
);
|
||||
await database.matchDao.addMatch(match: match1);
|
||||
await database.matchDao.addMatch(match: match2);
|
||||
|
||||
|
||||
@@ -58,6 +58,7 @@ void main() {
|
||||
testMatchOnlyGroup = Match(
|
||||
name: 'Test Match with Group',
|
||||
game: testGame,
|
||||
players: testGroup.members,
|
||||
group: testGroup,
|
||||
notes: '',
|
||||
);
|
||||
|
||||
@@ -231,8 +231,8 @@ void main() {
|
||||
);
|
||||
|
||||
expect(scores.length, 2);
|
||||
expect(scores[testPlayer1.id]!.length, 2);
|
||||
expect(scores[testPlayer2.id]!.length, 1);
|
||||
expect(scores[testPlayer1.id]!, isNotNull);
|
||||
expect(scores[testPlayer2.id]!, isNotNull);
|
||||
});
|
||||
|
||||
test('getAllMatchScores() with no scores saved', () async {
|
||||
|
||||
@@ -64,14 +64,8 @@ void main() {
|
||||
players: [testPlayer1, testPlayer2],
|
||||
notes: 'Test notes',
|
||||
scores: {
|
||||
testPlayer1.id: [
|
||||
ScoreEntry(roundNumber: 1, score: 10, change: 10),
|
||||
ScoreEntry(roundNumber: 2, score: 20, change: 10),
|
||||
],
|
||||
testPlayer2.id: [
|
||||
ScoreEntry(roundNumber: 1, score: 15, change: 15),
|
||||
ScoreEntry(roundNumber: 2, score: 25, change: 10),
|
||||
],
|
||||
testPlayer1.id: ScoreEntry(roundNumber: 1, score: 10, change: 10),
|
||||
testPlayer2.id: ScoreEntry(roundNumber: 1, score: 15, change: 15),
|
||||
},
|
||||
);
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user