Added missing methods and implemented tests

This commit is contained in:
2025-11-12 20:02:01 +01:00
parent 3f5a840675
commit 93a4ccaee0
11 changed files with 402 additions and 41 deletions

View File

@@ -57,13 +57,21 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
GameTableCompanion.insert(
id: game.id,
name: game.name,
winnerId: Value(game.winner),
winnerId: game.winner,
),
mode: InsertMode.insertOrReplace,
);
});
}
/// Deletes the game with the given [gameId] from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteGame({required String gameId}) async {
final query = delete(gameTable)..where((g) => g.id.equals(gameId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Retrieves the number of games in the database.
Future<int> getGameCount() async {
final count =
@@ -72,4 +80,12 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
.getSingle();
return count ?? 0;
}
/// Checks if a game with the given [gameId] exists in the database.
/// Returns `true` if the game exists, otherwise `false`.
Future<bool> gameExists({required String gameId}) async {
final query = select(gameTable)..where((g) => g.id.equals(gameId));
final result = await query.getSingleOrNull();
return result != null;
}
}

View File

@@ -4,5 +4,6 @@ part of 'game_dao.dart';
// ignore_for_file: type=lint
mixin _$GameDaoMixin on DatabaseAccessor<AppDatabase> {
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$GameTableTable get gameTable => attachedDatabase.gameTable;
}

View File

@@ -51,6 +51,9 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
.toList(),
),
);
await Future.wait(
group.members.map((player) => db.playerDao.addPlayer(player: player)),
);
});
}
@@ -65,11 +68,11 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
/// Updates the name of the group with the given [id] to [newName].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupname({
required String id,
required String groupId,
required String newName,
}) async {
final rowsAffected =
await (update(groupTable)..where((g) => g.id.equals(id))).write(
await (update(groupTable)..where((g) => g.id.equals(groupId))).write(
GroupTableCompanion(name: Value(newName)),
);
return rowsAffected > 0;
@@ -83,4 +86,12 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
.getSingle();
return count ?? 0;
}
/// Checks if a group with the given [groupId] exists in the database.
/// Returns `true` if the group exists, `false` otherwise.
Future<bool> groupExists({required String groupId}) async {
final query = select(groupTable)..where((g) => g.id.equals(groupId));
final result = await query.getSingleOrNull();
return result != null;
}
}

View File

@@ -5,6 +5,6 @@ part of 'player_game_dao.dart';
// ignore_for_file: type=lint
mixin _$PlayerGameDaoMixin on DatabaseAccessor<AppDatabase> {
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$GroupTableTable get groupTable => attachedDatabase.groupTable;
$GameTableTable get gameTable => attachedDatabase.gameTable;
$PlayerGameTableTable get playerGameTable => attachedDatabase.playerGameTable;
}

View File

@@ -16,7 +16,7 @@ class PlayerGroupDao extends DatabaseAccessor<AppDatabase>
..where((pG) => pG.groupId.equals(groupId));
final result = await query.get();
List<Player> groupMembers = [];
List<Player> groupMembers = List.empty(growable: true);
for (var entry in result) {
final player = await db.playerDao.getPlayerById(playerId: entry.playerId);
@@ -38,13 +38,38 @@ class PlayerGroupDao extends DatabaseAccessor<AppDatabase>
return rowsAffected > 0;
}
/// Adds a player to a group with the given [playerId] and [groupId].
Future<void> addPlayerToGroup({
/// Adds a [player] to a group with the given [groupId].
/// If the player is already in the group, no action is taken.
/// If the player does not exist in the player table, they are added.
/// Returns `true` if the player was added, otherwise `false`.
Future<bool> addPlayerToGroup({
required Player player,
required String groupId,
}) async {
if (await isPlayerInGroup(playerId: player.id, groupId: groupId)) {
return false;
}
if (await db.playerDao.playerExists(playerId: player.id) == false) {
db.playerDao.addPlayer(player: player);
}
await into(playerGroupTable).insert(
PlayerGroupTableCompanion.insert(playerId: player.id, groupId: groupId),
);
return true;
}
/// Checks if a player with [playerId] is in the group with [groupId].
/// Returns `true` if the player is in the group, otherwise `false`.
Future<bool> isPlayerInGroup({
required String playerId,
required String groupId,
}) async {
await into(playerGroupTable).insert(
PlayerGroupTableCompanion.insert(playerId: playerId, groupId: groupId),
);
final query = select(playerGroupTable)
..where((p) => p.playerId.equals(playerId) & p.groupId.equals(groupId));
final result = await query.getSingleOrNull();
return result != null;
}
}

View File

@@ -1,12 +1,12 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/tables/group_table.dart';
import 'package:game_tracker/data/db/tables/game_table.dart';
import 'package:game_tracker/data/db/tables/player_table.dart';
class PlayerGameTable extends Table {
TextColumn get playerId =>
text().references(PlayerTable, #id, onDelete: KeyAction.cascade)();
TextColumn get gameId =>
text().references(GroupTable, #id, onDelete: KeyAction.cascade)();
text().references(GameTable, #id, onDelete: KeyAction.cascade)();
@override
Set<Column<Object>> get primaryKey => {playerId, gameId};

View File

@@ -1,6 +1,9 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:game_tracker/presentation/views/main_menu/custom_navigation_bar.dart';
import 'package:provider/provider.dart';
@@ -19,6 +22,8 @@ class GameTracker extends StatelessWidget {
@override
Widget build(BuildContext context) {
dbCheck(context);
return MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Game Tracker',
@@ -39,4 +44,29 @@ class GameTracker extends StatelessWidget {
home: const CustomNavigationBar(),
);
}
Future<void> dbCheck(BuildContext context) async {
Player player1 = Player(id: 'p1', name: 'Alice');
Player player2 = Player(id: 'p2', name: 'Bob');
Player player3 = Player(id: 'p3', name: 'Charlie');
Player player4 = Player(id: 'p4', name: 'Diana');
Group testgroup = Group(
id: 'gr1',
name: 'Test Group',
members: [player1, player2, player3],
);
Game testgame = Game(
id: 'ga1',
name: 'Test Game',
winner: player1.id,
players: [player4],
group: testgroup,
);
final db = Provider.of<AppDatabase>(context, listen: false);
//await db.gameDao.addGame(game: testgame);
print('Game added: ${testgame.name}');
final game = await db.gameDao.getGameById(gameId: testgame.id);
print(game.toString());
}
}