Renamed every instance of "game" to "match"
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@@ -2,27 +2,27 @@ import 'package:flutter/material.dart';
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import 'package:game_tracker/core/custom_theme.dart';
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import 'package:skeletonizer/skeletonizer.dart';
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class GameTile extends StatefulWidget {
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final String gameTitle;
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final String gameType;
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class MatchTile extends StatefulWidget {
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final String matchTitle;
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final String game;
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final String ruleset;
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final String players;
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final String winner;
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const GameTile({
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const MatchTile({
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super.key,
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required this.gameTitle,
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required this.gameType,
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required this.matchTitle,
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required this.game,
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required this.ruleset,
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required this.players,
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required this.winner,
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});
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@override
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State<GameTile> createState() => _GameTileState();
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State<MatchTile> createState() => _MatchTileState();
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}
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class _GameTileState extends State<GameTile> {
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class _MatchTileState extends State<MatchTile> {
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@override
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Widget build(BuildContext context) {
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return Column(
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@@ -31,12 +31,12 @@ class _GameTileState extends State<GameTile> {
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Row(
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children: [
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Text(
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widget.gameTitle,
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widget.matchTitle,
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style: const TextStyle(fontSize: 18, fontWeight: FontWeight.bold),
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),
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const SizedBox(width: 5),
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Text(
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widget.gameType,
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widget.game,
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style: const TextStyle(fontSize: 14, color: Colors.grey),
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),
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],
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